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dhemon

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  1. HP: 62/66 + 15/15 - 5 NL | Essence: 9/9 AC: 21 - FF: 18 - Touch: 14 | Fort: +8 Ref: +8 Will: +12 VeilsStone Giant's Girdle : 2 Essence : Gain 5 + 5/Essence Temporary HP that regenerates at a rate of 1 per minute Loyal Paladin's Dan Bong of Light : [Good] : 2 Essence : Swift Action summon Dan Bong that bypasses DR - +1d6 damage/Essence - +5' Reach / 2 Essence - 10'+10'/Essence Line attack Aura of the Adaptable : 2 Essence : Runecloth of Doorways : [Teleportation] : Create 5' Diameter Portal in adjacent square, second portal within 25' +5'/2 levels - Treated as 2 levels higher / Essence [B]Tactician's Tabard[/B] : : : Aura of the Adaptable | Other Essence ReceptaclesGentle Touch : 2 Essence : Gain 1d4/Essence+Wis damage with Philosophy weapons, damage is nonlethal : 2d4+Wis Will of the Daeva : 1 Essence : +1 Will Saves/Essence Life Bond : 0 Essence : Transfer HP as Full Round - +5hp healed / Essence | Active EffectsDarkvision : 60' Burn : 1 | Veil UsesUnicorn Feathering (3) : Jack 1, Mike 1, Murdir 1 Following the others around the chapel as he looked for a place to stow his potential esipils, Murdir beamed cheerfully at the refugees, as completely unperturbed by the situation as he had been back in the Asylum. "Hello, friends." After greeting the others, the jolly duergar looked around for the asylum survivors, taking a moment to check in on them, as well as looking for the boy they'd rescued and his sister.
  2. dhemon

    Ooc

    Should be good to go, just debating some minor purchases. I'd vote for the gang tunnel, since it seems to be the least likely to have issues involved. Since we're using milestone leveling, there probably isn't much benefit to trying to plow through the gates.
  3. | AC : 14 | Spell Slots1 : 7/7 2 : 6/7 3 : 3/6 4 : 4/4 | HP : 56/56 | | | Active EffectsQuarterstaff of Entwined Serpents - Glamered (non-magic cane) Undeath Sense : 80 minutes "Sounds like a good time." Rolling up his sleeve, Malciar revealed an arm covered in tattoos and scars, with the latter seemingly meant to obscure the former. Not particularly knowledgeable about religions that worshiped actual gods, the half-orc merely glanced over the brand curiously.
  4. dhemon

    Ooc

    Personally, I'd say treat the scrolls same as potions & alchemical items, where they go into a group pool and anyone can use them. If Pearl wants to add them to her spellbook, that's fine - she'd pay for the ink to do so, but not for the scroll itself. It doesn't make sense to charge for things like that that contribute to group utility, at least in my mind. Dros won't ever be able to cast Keen Edge, but he's got an ability that's a close second from his Transmutation Implement, where he can add any weapon special ability with a +1 value to his Fauchard for a minute. Given my luck, it's usually better to spend it on Bane rather than Keen, admittedly, especially if we're fighting a group of enemies that all fall into a single category. Upgrading to a +1 Keen Adamantine Fauchard is fairly high on his list of things to do, along with trying to get some mithral armor. Hopefully we manage to rob enough tombs acquire enough valuables from the miscreants we are forced to slaughter on this next trip into the necropolis that he can do one of those. He also doesn't need the Cloak of Resistance - he gets a resistance bonus to saves from his Abjuration Implement, so it wouldn't stack. The ectoplasmic rod likewise would be treated as 'party' loot. Pearl/anyone uses it during the day, and if there are charges left over, Dros can spend them while burning extra spell slots casting Node of Blasting on arrows at night. You were charged sales price. Raisin has 2,489gp according to the spreadsheet; Ramad has 3,489gp; Pearl has 3,989gp; Anhotep has 3,489gp; and Dros has 2,989gp. All potions went into the party category, so Raisin was not charged for it.
  5. dhemon

    Ooc

    Cash Allocation is what people would have to spend, with the Total Value line serving as a check to make sure everyone's getting the same value. Pearl gets the full 3,989gp, since she's not marked as collecting anything from the loot list, while Dros only has 2,989gp, since he took the Amulet of Natural Armor. The calculations assume scrolls go into party loot, and from there can into a spellbook without charging the caster. Same with potions, alchemical items, etc, unless it's not something people have expressed interest in keeping.
  6. dhemon

    Ooc

    Did some quick tweaks to a copy of the loot sheet to try to make the calculations a bit easier/quicker. If we put the scrolls/potions/alchemical items in a 'Party Loot' category, everyone should end up with about 4,000gp in value after everything is sold. I think I've got everything sorted right - if there's something I'm missing or something someone wants to claim/not claim, let me know. I thought I remembered Ramad wanting one of the Cloaks, so I put him as claiming one.
  7. HP: 62/66 + 15/15 - 5 NL | Essence: 9/9 AC: 21 - FF: 18 - Touch: 14 | Fort: +8 Ref: +8 Will: +12 VeilsStone Giant's Girdle : 2 Essence : Gain 5 + 5/Essence Temporary HP that regenerates at a rate of 1 per minute Loyal Paladin's Dan Bong of Light : [Good] : 2 Essence : Swift Action summon Dan Bong that bypasses DR - +1d6 damage/Essence - +5' Reach / 2 Essence - 10'+10'/Essence Line attack Aura of the Adaptable : 2 Essence : Runecloth of Doorways : [Teleportation] : Create 5' Diameter Portal in adjacent square, second portal within 25' +5'/2 levels - Treated as 2 levels higher / Essence [B]Tactician's Tabard[/B] : : : Aura of the Adaptable | Other Essence ReceptaclesGentle Touch : 2 Essence : Gain 1d4/Essence+Wis damage with Philosophy weapons, damage is nonlethal : 2d4+Wis Will of the Daeva : 1 Essence : +1 Will Saves/Essence Life Bond : 0 Essence : Transfer HP as Full Round - +5hp healed / Essence | Active EffectsDarkvision : 60' Burn : 1 | Veil UsesUnicorn Feathering (3) : Jack 1, Mike 1, Murdir 1 Looking over the room, Murdir's jolly grin faded somewhat as he took in the vast array of records. Unfortunately, they had not the time to give the history the respect or time it would take to fully parse through, so the duergar shook his head. "Come back for this, I think. We've not enough time to fully go through it all, and at this point, it doesn't matter what we find." Despite his comment, the jolly duergar attempted to levitate the cabinets, checking to see if they were within what he could telekinetically lift. If they were, he brought them along as he collected the unconscious potential esipils riding dogs. Having secured the group of caninewfriends, Murdir was content to go along with the others to the chapel, though he kept an eye out for any toes that would be a good addition to his collection as they went.
  8. HP: 27/27 | AC: 25 - FF: 22 - Touch: 13 | Fort: 7 Ref: 6 Will: 7 Spell Slots1 : 4/4 2 : 2/2 | Mental FocusAbjuration : 2/4 Transmutation : 3/5 Uninvested : 0/9 | Active EffectsBlessing of the Watch : Bless : +1 Atk & +1 Saves against Fear Legacy Weapon : Bane (Humans) : 1 minute Having grounded his polearm as the end of the fracas was declared, Dros watched with a detached attitude and a small grin as several of the others immediately progressed into a lively discussion. When the metamagic rod was handed over, he raised an eyebrow and examined it thoughtfully. "I might be able to use the rod with the spell I put on Raisin's arrow earlier, to make sure it'll affect ghosts. I'll give it a try with any extras I make before we head out. Assuming we're heading out tomorrow, that is."
  9. HP: 62/66 + 0/10 - 5 NL | Essence: 7/9 AC: 21 - FF: 18 - Touch: 14 | Fort: +8 Ref: +8 Will: +12 VeilsStone Giant's Girdle : 1 Essence : Gain 5 + 5/Essence Temporary HP that regenerates at a rate of 1 per minute Loyal Paladin's Dan Bong of Light : [Good] : 2 Essence : Swift Action summon Dan Bong that bypasses DR - +1d6 damage/Essence - +5' Reach / 2 Essence - 10'+10'/Essence Line attack Aura of the Adaptable : 2 Essence : Runecloth of Doorways : [Teleportation] : Create 5' Diameter Portal in adjacent square, second portal within 25' +5'/2 levels - Treated as 2 levels higher / Essence [B]Tactician's Tabard[/B] : : : Aura of the Adaptable | Other Essence ReceptaclesGentle Touch : 0 Essence : Gain 1d4/Essence+Wis damage with Philosophy weapons, damage is nonlethal : 2d4+Wis Will of the Daeva : 0 Essence : +1 Will Saves/Essence Life Bond : 2 Essence : Transfer HP as Full Round - +5hp healed / Essence | Active EffectsDarkvision : 60' Burn : 1 | Veil UsesUnicorn Feathering (3) : Jack 1, Mike 1, Murdir 1 Beneviolent grin only widening as the others forgot about the trap, and started ruminating on the lack of time, Murdir once again started patching them back up, but at a much slower pace, going along with his veil's slow building buffer. "Giving up on getting the ballistae then? We ought to at least see how hard they'd be to take, just to make sure the cultists can't grab them once we're gone." Ideally, they'd take them, but in a worst case scenario, it still wouldn't be the worst to damage them or at least take the bolts to limit their use. Actions Heal Jack/Mike back to full with Life Link - at a rate of 11hp per minute, as SGG regenerates Temp HP
  10. HP: 27/27 | AC: 25 - FF: 22 - Touch: 13 | Fort: 7 Ref: 6 Will: 7 Spell Slots1 : 4/4 2 : 2/2 | Mental FocusAbjuration : 2/4 Transmutation : 3/5 Uninvested : 0/9 | Active EffectsBlessing of the Watch : Bless : +1 Atk & +1 Saves against Fear Legacy Weapon : Bane (Humans) : 1 minute Though too late to actually help Raze, who'd been able to free herself, Dros nevertheless shifted behind Ramad, placing himself in a position to threaten both the esobok and the archer. Not wanting the outsider to go for the others, he changed his target to slice out at the creature, working on removing it from the equation so they'd only have the archer to deal with. Actions Move : 5' SE, 5' S Standard : Attack Esobok 2
  11. HP: 62/66 + 0/10 - 5 NL | Essence: 7/9 AC: 21 - FF: 18 - Touch: 14 | Fort: +8 Ref: +8 Will: +12 VeilsStone Giant's Girdle : 1 Essence : Gain 5 + 5/Essence Temporary HP that regenerates at a rate of 1 per minute Loyal Paladin's Dan Bong of Light : [Good] : 2 Essence : Swift Action summon Dan Bong that bypasses DR - +1d6 damage/Essence - +5' Reach / 2 Essence - 10'+10'/Essence Line attack Aura of the Adaptable : 2 Essence : Runecloth of Doorways : [Teleportation] : Create 5' Diameter Portal in adjacent square, second portal within 25' +5'/2 levels - Treated as 2 levels higher / Essence [B]Tactician's Tabard[/B] : : : Aura of the Adaptable | Other Essence ReceptaclesGentle Touch : 2 Essence : Gain 1d4/Essence+Wis damage with Philosophy weapons, damage is nonlethal : 2d4+Wis Will of the Daeva : 0 Essence : +1 Will Saves/Essence Life Bond : 0 Essence : Transfer HP as Full Round - +5hp healed / Essence | Active EffectsDarkvision : 60' Burn : 1 | Veil UsesUnicorn Feathering (3) : Jack 1, Mike 1, Murdir 1 "It might be better to simply come back later, if we don't all die. I'll try something though." Burning through essence yet again, Murdir's protective force enclosure faded, being traded for bands of runic cloth. Taking the gunslinger's place by the bricked up wall, the duergar attempted to summon portals - one on the other side of the wall, and the other right next to Red Jack. Actions Burn 1 Essence for Tactician's Tabard, swapping AotA (RotA) for AotA (Runecloth of Doorways) Make a portal - adjacent portal on other side of wall, ranged portal next to Jack.
  12. | AC : 14 | Spell Slots1 : 7/7 2 : 6/7 3 : 6/6 4 : 4/4 | HP : 56/56 | | | Active EffectsQuarterstaff of Entwined Serpents - Glamered (non-magic cane) Undeath Sense : 80 minutes "I can put some protection spells up - limit the impact of a domination attempt from a vampire. I can only cast so many though, so folks might need to buddy up. Fortunately, the spell protects those who stay close to the primary target as well. Alternatively, I do have some shorter duration protection from evil spells that I can try to cast before anything happens. No guarantees on that though." After giving the others a moment to decide who'd get the benefit of the protection spells, Malciar proceeded to cast the protection spells, as well as once again casting the spell that'd let him sense the presence of undead. OOC Assuming we buddy up based on role, we'd probably want a Magic Circle Against Evil for the casters, the melee, and mid-line, so Malciar/Ilyrana, Ulrica/Halgana & Vergren/Kero. Malciar does have enough spell slots to put one on everyone, actually, but I'd like to keep some high level slots for fireballs, and the off chance that this will take long enough that we'd need to refresh the buffs.
  13. | AC: 12 | Initiative: +2 | | Active EffectsEndure Elements | HP: 41/41 | IP: 9/10 | Infusion Slots1 : 5/5 2 : 3/3 | "Not much point hanging around, I suppose. Probably not the best idea to linger too much." Once he'd finished getting himself ready in the morning, Roderick set about helping getting the earthsled loaded back up.
  14. HP: 27/27 | AC: 25 - FF: 22 - Touch: 13 | Fort: 7 Ref: 6 Will: 7 Spell Slots1 : 4/4 2 : 2/2 | Mental FocusAbjuration : 2/4 Transmutation : 3/5 Uninvested : 0/9 | Active EffectsBlessing of the Watch : Bless : +1 Atk & +1 Saves against Fear Legacy Weapon : Bane (Humans) : 1 minute Joining Ramad in pressuring the archer, Dros stepped forward and slashed out at the man again. As he did so, he glanced over to see that Raze was in a bit of a predicament. "You need a hand there, Raze?" Despite the offer, he had to admit that he wasn't entirely in the best position himself, trying to keep between the archer and the casters to impede the man's shots. Actions 5' Step NE Standard : Attack Dude
  15. HP: 62/66 + 0/10 - 5 NL | Essence: 7/9 AC: 21+1 - FF: 18+1 - Touch: 14+1 (20+1 Incorporeal Touch) | Fort: +8 Ref: +8+1 Will: +12 VeilsStone Giant's Girdle : 1 Essence : Gain 5 + 5/Essence Temporary HP that regenerates at a rate of 1 per minute Loyal Paladin's Dan Bong of Light : [Good] : 2 Essence : Swift Action summon Dan Bong that bypasses DR - +1d6 damage/Essence - +5' Reach / 2 Essence - 10'+10'/Essence Line attack Aura of the Adaptable : 2 Essence : Ring of the Abjurer : [Force] : +4 AC - Force Effect : +1 AC / Essence [B]Tactician's Tabard[/B] : : : Aura of the Adaptable | Other Essence ReceptaclesGentle Touch : 0 Essence : Gain 1d4/Essence+Wis damage with Philosophy weapons, damage is nonlethal : 2d4+Wis Will of the Daeva : 0 Essence : +1 Will Saves/Essence Life Bond : 2 Essence : Transfer HP as Full Round - +5hp healed / Essence | Active EffectsDarkvision : 60' Burn : 1 Ring of the Abjurer : +6 AC, Force Effect Haste : +1 Attack, AC, Reflex, +1 Attack during Full Attack, Double Movement speed : 5/5 Rounds | Veil UsesUnicorn Feathering (3) : Jack 1, Mike 1, Murdir 1 "Have fun, friends." In true duergar overlord fashion, Murdir supervised the others as they started taking down the wall and Eilidh used the wand on him. After a moment of amusing himself though, he set about patching up their injuries, small cuts opening up on his arms as he transferred his own wellbeing to the others. At Mike's comment, he grinned, a wide and somewhat nasty expression. "Alternatively, we could move the body and hope the ghost is bound to it rather than the fort, so it'll be a nasty surprise for someone else when it reforms. That'd be amusing. If we had more time, I'd say we should catapult it into the manor and see what happens." Actions Swift Action : Reallocate Essence Full Round Action x4 : Spend 1hp for Life Bond, healing Mike for 11hp & Jack for 33hp (over the course of the wand healing, 1 Temp HP would have regenerated & been spent)
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