LDDragon Posted November 30, 2023 Clone Share Posted November 30, 2023 (edited) IDEAS... Body Obitu, oracle of metal 1, warrior 2 Obitu Obitu Racial Traits Ability Score Modifiers Obitu are supernaturally strong and quick, though often lack the self-confidence to be charismatic or charming. They gain a +2 bonus to Strength and Dexterity, but suffer a -2 penalty to Charisma. Type: Obitus are outsiders with the (native) subtype. Size: Obitus have no bonuses or penalties due to size. Speed: Obitus move at base speed of 30 feet. Senses: Obitu can see in the dark up to 60 feet. Languages: Obitu begin play speaking Common. Obitu with high Intelligence scores can choose from the following: Dwarven, Elven, Halfling, Gnome, Goblin, or Orc. Fossil Fortitude: Obitu gain a +4 racial bonus on saving throws against disease and poison. Improved Initiative: Obitu gain the Improved Initiative feat at first level as a racial bonus feat. Nimble Form: Due to a preternaturally thin and agile body, obitu gain a +2 racial bonus on Acrobatics, Escape Artist, and Sleight of Hand skill checks. Negative Energy Resistance: Obitu have negative energy resistance equal to 5 + ½ their character level. This resistance applies to damage from channeled negative energy and spells that harness negative energy to cause damage such as inflict light wounds and harm. Sleep Immunity: Rather than sleep, obitu enter a meditative state known as trance. They are fully aware of their surroundings while in this state. In addition, obitu are immune to magic sleep effects. Mind Orangpendak feral hunter 1, warrior 2 Soul Rougarou inquisitor, ranger, shaman or oracle, expert 2 Edited November 30, 2023 by LDDragon (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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