matt_s Posted December 5, 2023 Clone Share Posted December 5, 2023 Someone on discord asked about playing cards on MW. While Eric said it is in the queue, here's a table in the interim courtesy of Copilot/GPT4. Search terms d52 d100 playing card standard deck table lookup Die Roll Card 1 A♠ 2 2♠ 3 3♠ 4 4♠ 5 5♠ 6 6♠ 7 7♠ 8 8♠ 9 9♠ 10 10♠ 11 J♠ 12 Q♠ 13 K♠ 14 A♥ 15 2♥ 16 3♥ 17 4♥ 18 5♥ 19 6♥ 20 7♥ 21 8♥ 22 9♥ 23 10♥ 24 J♥ 25 Q♥ 26 K♥ 27 A♦ 28 2♦ 29 3♦ 30 4♦ 31 5♦ 32 6♦ 33 7♦ 34 8♦ 35 9♦ 36 10♦ 37 J♦ 38 Q♦ 39 K♦ 40 A♣ 41 2♣ 42 3♣ 43 4♣ 44 5♣ 45 6♣ 46 7♣ 47 8♣ 48 9♣ 49 10♣ 50 J♣ 51 Q♣ 52 K♣ Link to comment Share on other sites More sharing options...
cailano Posted December 5, 2023 Clone Share Posted December 5, 2023 That's a good key/value pair but the trick would be remembering which cards had already been drawn. Link to comment Share on other sites More sharing options...
farothel Posted February 2 Clone Share Posted February 2 reroll if you have a number you already rolled before. You can always look up previous rolls or keep them in a file somewhere (I often make small simple text files for that purpose when I'm GMing). Link to comment Share on other sites More sharing options...
Malkavian Grin Posted March 2 Clone Share Posted March 2 On 12/4/2023 at 11:51 PM, cailano said: That's a good key/value pair but the trick would be remembering which cards had already been drawn. Don't i know it. I've got an indie game i want to run that uses a persistent deck. I decided to try building my own without a database or the ability to write to an xml file. All GET variables! It's only slightly mind numbing to code 😅 (yea i know it's terrible code but it's a free site) Link to comment Share on other sites More sharing options...
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