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farothel

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  1. Okay, I've gone through the list and I think I have my purchases listed for GM approval. -my part of a bag of holding (15 gp), only if everybody participates -composite shortbow with 40 arrows (14 gp, 2 sp) -tent (8 sp) -full plate armour (30 gp) -compass (1 gp) -riding horse (8 gp) -selling my breastplate armour (according to the rules it's half price to sell something, so 4 gp) in total that's 65 gp of stuff, leaving me with 4 gp.
  2. James McDermott "Looks like Korea when I was there," he said to Bernadette, "but warmer and with blacks instead of Koreans." Or some of the Indian reserves back home, but he wasn't about to say that. "We can only do our little part to try and change things," he said as he kept driving, memorizing the routes.
  3. HP: 104/104; AC: 20; Fort: +9, Ref: +9, Wil: +7 (+9); Greataxe +2: +15/+10, 1d12+8, warhammer: +12/+7, 1d8+4 Composite Shortbow (+3Str, MC): +10/+5, 1d6+3 Dagger (silver, cold iron): +14/+9, 1d4+4 Breastplate +2 (Mithral) "No problem," Darhana said to Kero. She wasn't sure about this, but they had to take some risks to get to the bottom of this, so she grabbed the staff as well. OOC I have for the coming 5 hours 2 weapons in my arm (warhammer right, battleaxe left).
  4. For the shopping, would everybody agree to a bag of holding for the group? The type 1 version costs 75 gp, that's 15 per person. I have an issue with my sheet at the moment, so I can't check what I want (or need).
  5. , , , : I've started a bardic performance, inspire courage. So don't forget to add +1 to your to hit and damage rolls, and a +1 to saving throws against charm and fear effects.
  6. Statblock Lummobella Ironback Female Chaotic Good Bard (Dwarven Scholar) Level 1, Init 1, HP 12/12, Speed 30' AC 14, Touch 11, Flat-footed 13, CMD 12, Fort 4, Ref 4, Will 5, CMB +1, BAB 0 Silversheen MC Dwarven Dorn-dergar +2 (1d10+1, x2) Reach Weapon (variable), Bludgeon Shortbow +1 (1d6 x3), 60' (Pierce) Whip +1 (1d3+1, x2) 30' range (Slash), disarm, nonlethal, reach (15'), trip Studded leather (+3 Armor, +5 max Dex) Abilities Str 13, Dex 12, Con 12, Int 14, Wis 16, Cha 12 Condition Darkvision 60' Seeing that they were now in melee and not trusting her ability to shoot in melee without hitting her allies, Bella dropped her bow, drew her Dorn-dergar and then started to sing a dwarven song of courage. OOC Free: drop weapon move: draw weapon standard: bardic performance, inspire courage (+1 competence bonus on attack and weapon damage rolls)
  7. Emma Henderson, FBI agent "Not really," Emma asked, "I think the one that owned that van that hit me is also on the list, but everything else was - if not clean, at least clean in this regard. The only one that might be more tricky is the one that Aiyana told about, the one that was leaning on the professor. But we'll need to find that one from the professor's telephone contacts. All the othes probably have a few skeletons in their closet, but there's a difference between a few shady deals and murder." OOC from a previous post (and she had asked to get a team to his house): Aiyana took the card mutely, but nodded in understanding. Emma was more than half-way back to her car, when a hand caught her elbow. Turning she sees Aiyana there, breathing rapidly as she was obviously moving quickly to catch up to the taller and longer-legged agent. "I don't know who, because he always referred to them as just sponsors, but he mentioned that a sponsor had been going to extreme lengths to try to arrange a meeting or something about buying some of the Matinecock artifacts. We had dinner the other night and it must have been a lot for him to bring it up them."
  8. Statblock Lummobella Ironback Female Chaotic Good Bard (Dwarven Scholar) Level 1, Init 1, HP 12/12, Speed 30' AC 14, Touch 11, Flat-footed 13, CMD 12, Fort 4, Ref 4, Will 5, CMB +1, BAB 0 Silversheen MC Dwarven Dorn-dergar +2 (1d10+1, x2) Reach Weapon (variable), Bludgeon Shortbow +1 (1d6 x3), 60' (Pierce) Whip +1 (1d3+1, x2) 30' range (Slash), disarm, nonlethal, reach (15'), trip Studded leather (+3 Armor, +5 max Dex) Abilities Str 13, Dex 12, Con 12, Int 14, Wis 16, Cha 12 Condition Darkvision 60' Bella switched to her bow and moving beside Rawanne and started shooting at the ghoul. OOC move next to Rawanne shoot at ghoul 2
  9. Female CG Catfolk Ranger (Guide), Level 1, Init 3, HP 12/12, Speed 30 (20 climb) AC 16, Touch 13, Flat-footed 13, CMD 15, Fort 3, Ref 5, Will 1, CMB +2, Base Attack Bonus 1 longbow (40 arrows) +5 (1d8, x3) handaxe +2 (1d6+1, x3) silvered, cold iron dagger +2 (+4) (1d4+1, 19-20/x2) studded leather, light wooden shield (+3 Armor, +0 Shield, +3 Dex) Abilities: Str 13, Dex 17, Con 12, Int 14, Wis 12, Cha 10 Condition: None "Just great," Nera said. She was carrying her bow, maybe not the best choice in this environment, but she simply would have had to make the best of it. So she dropped her bow, drew her axe and started chopping at the first guy that came out of the door. OOC actions free: drop bow move: draw axe standard: attack 5 (with flanking)
  10. Elven Fighter 3 HP: 42/42 | AC: 20 (21 with shield) | speed: 30 | hero: 3/3 Perception: +8 | Fort: +8 | Ref: +8 | Will: +8 conditions: none "You have a point," Chalia said to Khaine, "I'm more in favour of the missing expedition. The longer that waits, the harder it is to find them back and those scholars can wait a few weeks before starting their expedition in the ruins. And I've worked with guys like that. Hell, my parents were explorers like that. And sometimes it's really like herding cats." OOC exploration activity: scouting (gives a +2 to initiative)
  11. HP: 104/104; AC: 20; Fort: +9, Ref: +9, Wil: +7 (+9); Greataxe +2: +15/+10, 1d12+8, warhammer: +12/+7, 1d8+4 Composite Shortbow (+3Str, MC): +10/+5, 1d6+3 Dagger (silver, cold iron): +14/+9, 1d4+4 Breastplate +2 (Mithral) "You do that out here," Darhana asked, "aren't you worried people will accidentally come around and set the guards on you for indecency or something like that? I'd rather not spend the night in the cells if that's okay with you." OOC I have for the coming 5 hours 2 weapons in my arm (warhammer right, battleaxe left).
  12. Elven Fighter 3 HP: 42/42 | AC: 20 (21 with shield) | speed: 30 | hero: 3/3 Perception: +8 | Fort: +8 | Ref: +8 | Will: +8 conditions: none "No, it's a slightly different direction," Chalia said, "but a missing person's quest is okay for me. Maybe we find they're turned into undead by that Pale Janice. And just to know, what's licenced necromancy? Is that allowed over here?" OOC exploration activity: scouting (gives a +2 to initiative)
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