Eagleheart Posted January 4 Author Clone Share Posted January 4 1 hour ago, LargestFriend said: Oh I didn't see that post when I made my post... is it fine if I go ahead and edit mine to include my actions for the turn? Sure Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
LargestFriend Posted January 5 Clone Share Posted January 5 I have Known Weakness on Ruth, so my Devise a Stratagem doubles as recall knowledge, and I believe I rolled a success but I'm unsure. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted January 6 Author Clone Share Posted January 6 15 hours ago, LargestFriend said: I have Known Weakness on Ruth, so my Devise a Stratagem doubles as recall knowledge, and I believe I rolled a success but I'm unsure. Recall Knowledge checks are generally rolled by the GM, though I don't mind if you roll your own. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rumsztyk Posted January 6 Clone Share Posted January 6 I know how to make inline dice rolls, but is there a way roll before submitting a post? The result of the fort save will drastically change my actions. I know you can make a post, see the roll and then edit it, was just wondering if there is another way? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Xiadais Posted January 6 Clone Share Posted January 6 Rolls are only locked-in when posted... just edit after rolling, or make a second post with your turn details. Nothing wrong with an edit. You can mark the post as WIP if you want, I guess, but we'll figure it out based on the lack of actions taken. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Xiadais Posted January 7 Clone Share Posted January 7 On 1/2/2024 at 6:13 PM, Eagleheart said: We'll be using block initiative, so everyone who rolls 11+ can go in any order. Now that we're past the initial enemy turn... Since we're using batch initiative, should we all be going in any order, or waiting for Tulki's first turn first? (a) 11+ init PCs, then beetles, then Tulki (under 10 init) - then repeat the 3 initiative groups (b) 11+init PCs, then beetles, then all PCs, then beetles, then all PCs, then beetles, etc - past the start, essentially just 2 initiative groups that can be summarized as player-turns-then-enemy-turns I've never used batch initiative with PCs before, but it preliminarily seems like a good idea to speed things up in a forum game. I just don't have a good understanding of how it works. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted January 7 Author Clone Share Posted January 7 Yes, everyone can go again. I'm honestly not sure why I only tagged Tulki's player. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
severalservals Posted January 8 Clone Share Posted January 8 @Eagleheart - Ok, finished Tulki's turn for round 1. Should I just have him go again for his turn during round 2, since we're doing blocks? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted January 8 Author Clone Share Posted January 8 1 hour ago, severalservals said: @Eagleheart - Ok, finished Tulki's turn for round 1. Should I just have him go again for his turn during round 2, since we're doing blocks? Yes Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rumsztyk Posted January 8 Clone Share Posted January 8 Is the beetle flatfooted to Drizzle, considering how it's cornered? If so, my backstabbing shovelpickmace will deal an extra 1 precision damage to it. Also forgot to mention in the initial post but the beetle takes 2 persistent bleed damage. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
severalservals Posted January 9 Clone Share Posted January 9 Cripes! A 3. Those have been some rough rolls. So much for his rush of confidence. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
LargestFriend Posted January 12 Clone Share Posted January 12 I'm sorry for not checking in for awhile. Is there anything Ruth can do currently? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Xiadais Posted January 17 Clone Share Posted January 17 Yeah, you can jump in wherever you want! You could rewind a bit to describe Ruth's reactions to recent events, you could have Ruth ask the fungus leshy any questions you might come up with, you could have Ruth look around or investigate somewhere... or even blindly charge off into the fungus room or toward the voice/dogs Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Xiadais Posted January 18 Clone Share Posted January 18 https://2e.aonprd.com/Activities.aspx?ID=7 I think the reason Repeat a Spell mentions cantrips (although it does say "usually") is that you'd otherwise quickly run out of limited resources, but Kineticists are weird and don't have limited resources. It's technically also not a spell, which is why it quickly runs into GM fiat. It's really a shame how ambiguous the Impulse rules are. I think everything would have been much better off with Impulse feats granting cantrips, explaining minor exceptions for how they differ from "actual" spells, but what's published is published... I appreciate you allowing this. Flavorfully, I think it makes a lot of sense - Shroom is spreading mushroomy joy all over this undiscovered, fungus-lacking area - and it's presumably not too long of a time that they've been exploring and therefore not too strenuous. (Shroom definitely isn't thinking about whether he'll get in trouble for shrooming up the joint.) If this ever gets into the realm of what you'd consider an "exploit", just let me know and I'll happily stop. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eagleheart Posted January 21 Author Clone Share Posted January 21 @LargestFriend @severalservals are you still with us? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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