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The Dead Don't Dream


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“Bloody” Lora, shell-shocked fighter
attachment.php?attachmentid=103322&d=1644110395

Description

About 5'8", Lora has long, dirty red hair that hangs in front of her eyes and her large forehead. Her nose and teeth are pronounced, and her chin is snug. Her skin is light brown. Her stomach has an obvious bulge, like she is pregnant, and a distinctive scar that runs all the way up to her sternum. She wears shiny metal armor of interlocking scales, a small metal shield, and she carries a large and curved sword in both hands. She seems very taciturn and distant, like she is in shock, or not all there, mentally.

“Baby” appears to be an aberration, a warped creature with long, spindly crab legs and the head of a human infant.

Lora nods over at Sophia. "Ya want a boost? Maybe ya can see something through there if I lift ya up." She speaks softly, as if instinctively avoiding disturbing the hush of the apparently empty corridor.

Statblocks

[URL=/sheets/?id=2591499][B][SIZE=+1]"Bloody" Lora[/SIZE][/B][/URL] F N Human Fighter, [B]Level[/B] 2, [B]Init[/B] 3, [B]HP[/B] 18/23, [B]Speed[/B] 20 [B]AC[/B] 16, [B]Touch[/B] 10, [B]Flat-footed[/B] 15, [B]CMD[/b] 19, [B]Fort[/B] 6, [B]Ref[/B] 2, [B]Will[/B] 3, [B]CMB[/B] +8, [B]Base Attack Bonus[/B] +2 [B] falchion [/B] +6 [-1] (2d4+6 [+3], 18-20/x2) [B] +1 silver dagger [/B] +7 [-1] (1d4+5 [+2], 19-20/x2) [B] scale mail[/B] (+5 Armor, +1 Dex, -1 Size, +1 Deflect) [B]Abilities[/B] Str 20, Dex 13, Con 14, Int 12, Wis 14, Cha 7 [B]Condition[/B] [i]enlarge person[/i] 2r
"Bloody" Lora
F N Human Fighter, Level 2, Init 3, HP 18/23, Speed 20
AC 16, Touch 10, Flat-footed 15, CMD 19, Fort 6, Ref 2, Will 3, CMB +8, Base Attack Bonus +2
falchion +6 (2d4+6 , 18-20/x2)
+1 silver dagger +7 (1d4+5 , 19-20/x2)
scale mail (+5 Armor, +1 Dex, -1 Size, +1 Deflect)
Abilities Str 20, Dex 13, Con 14, Int 12, Wis 14, Cha 7
Condition enlarge person 2r
[URL=/sheets/?id=2591805][B][SIZE=+1]"Baby"[/SIZE][/B][/URL] N Tumor Familiar Familiar, [B]Level[/B] 2, [B]Init[/B] 2, [B]HP[/B] 9/16, [B]Speed[/B] 30, swim 20 [B]AC[/B] 19, [B]Touch[/B] 14, [B]Flat-footed[/B] 17, [B]CMD[/b] 10, [B]Fort[/B] 4, [B]Ref[/B] 4, [B]Will[/B] 0, [B]CMB[/B] -2, [B]Base Attack Bonus[/B] +2 [B] 2 claws (grab +2, constrict 1d2) [/B] +6/+6* [-1] (1d2*-2 [+2], 20/x2) [B] no armor[/B] (+2 Dex, +2 Size, +5 Deflect) [B]Abilities[/B] Str 7, Dex 15, Con 12, Int 6, Wis 10, Cha 2 [B]Condition[/B] None
"Baby"
N Tumor Familiar Familiar, Level 2, Init 2, HP 9/16, Speed 30, swim 20
AC 19, Touch 14, Flat-footed 17, CMD 10, Fort 4, Ref 4, Will 0, CMB -2, Base Attack Bonus +2
2 claws (grab +2, constrict 1d2) +6/+6* (1d2*-2 , 20/x2)
no armor (+2 Dex, +2 Size, +5 Deflect)
Abilities Str 7, Dex 15, Con 12, Int 6, Wis 10, Cha 2
Condition None
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IMG_08022022_164046_(225_x_400_pixel).png.d2b9af223eb4d4105be2c31135bfbb27.pngDoctor Walthorn Creed  Human Gun Chemist


"Perhaps our new companion can be of assistance, Lora. He looks like the easily hoistable sort," Dr. Creed recommends.

"If my memory serves, which would be quite the treat these days, the Ratfolk are known to have excellent darkvision to boot."

Edited by Eborne1 (see edit history)
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“Bloody” Lora, shell-shocked fighter
attachment.php?attachmentid=103322&d=1644110395

Description

About 5'8", Lora has long, dirty red hair that hangs in front of her eyes and her large forehead. Her nose and teeth are pronounced, and her chin is snug. Her skin is light brown. Her stomach has an obvious bulge, like she is pregnant, and a distinctive scar that runs all the way up to her sternum. She wears shiny metal armor of interlocking scales, a small metal shield, and she carries a large and curved sword in both hands. She seems very taciturn and distant, like she is in shock, or not all there, mentally.

“Baby” appears to be an aberration, a warped creature with long, spindly crab legs and the head of a human infant.

Lora impassively accepts the doctor's words, and then looks over at Jax with a blank expression.

Statblocks

[URL=/sheets/?id=2591499][B][SIZE=+1]"Bloody" Lora[/SIZE][/B][/URL] F N Human Fighter, [B]Level[/B] 2, [B]Init[/B] 3, [B]HP[/B] 18/23, [B]Speed[/B] 20 [B]AC[/B] 16, [B]Touch[/B] 10, [B]Flat-footed[/B] 15, [B]CMD[/b] 19, [B]Fort[/B] 6, [B]Ref[/B] 2, [B]Will[/B] 3, [B]CMB[/B] +8, [B]Base Attack Bonus[/B] +2 [B] falchion [/B] +6 [-1] (2d4+6 [+3], 18-20/x2) [B] +1 silver dagger [/B] +7 [-1] (1d4+5 [+2], 19-20/x2) [B] scale mail[/B] (+5 Armor, +1 Dex, -1 Size, +1 Deflect) [B]Abilities[/B] Str 20, Dex 13, Con 14, Int 12, Wis 14, Cha 7 [B]Condition[/B] [i]enlarge person[/i] 2r
"Bloody" Lora
F N Human Fighter, Level 2, Init 3, HP 18/23, Speed 20
AC 16, Touch 10, Flat-footed 15, CMD 19, Fort 6, Ref 2, Will 3, CMB +8, Base Attack Bonus +2
falchion +6 (2d4+6 , 18-20/x2)
+1 silver dagger +7 (1d4+5 , 19-20/x2)
scale mail (+5 Armor, +1 Dex, -1 Size, +1 Deflect)
Abilities Str 20, Dex 13, Con 14, Int 12, Wis 14, Cha 7
Condition enlarge person 2r
[URL=/sheets/?id=2591805][B][SIZE=+1]"Baby"[/SIZE][/B][/URL] N Tumor Familiar Familiar, [B]Level[/B] 2, [B]Init[/B] 2, [B]HP[/B] 9/16, [B]Speed[/B] 30, swim 20 [B]AC[/B] 19, [B]Touch[/B] 14, [B]Flat-footed[/B] 17, [B]CMD[/b] 10, [B]Fort[/B] 4, [B]Ref[/B] 4, [B]Will[/B] 0, [B]CMB[/B] -2, [B]Base Attack Bonus[/B] +2 [B] 2 claws (grab +2, constrict 1d2) [/B] +6/+6* [-1] (1d2*-2 [+2], 20/x2) [B] no armor[/B] (+2 Dex, +2 Size, +5 Deflect) [B]Abilities[/B] Str 7, Dex 15, Con 12, Int 6, Wis 10, Cha 2 [B]Condition[/B] None
"Baby"
N Tumor Familiar Familiar, Level 2, Init 2, HP 9/16, Speed 30, swim 20
AC 19, Touch 14, Flat-footed 17, CMD 10, Fort 4, Ref 4, Will 0, CMB -2, Base Attack Bonus +2
2 claws (grab +2, constrict 1d2) +6/+6* (1d2*-2 , 20/x2)
no armor (+2 Dex, +2 Size, +5 Deflect)
Abilities Str 7, Dex 15, Con 12, Int 6, Wis 10, Cha 2
Condition None
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Hunnan

spacer.png

"Sending him in a room alone is probably a mistake," Hunnan notes. "It might be wiser to simply try and force the door open instead?"

 

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Sophia, last name unknown

spacer.pngSophia — Human Inquisitor (ravener hunter, sanctified slayer) 1 / Unchained Monk 1
AC/T/FF 16/15/14 | HP 21/21 | Init +2 | Speed 30ft | Fort/Ref/Will 6/5/4 | Normal vision
Stunning Fist 1/1 (DC 13) | Channel positive 2/2 (1d6)
Active Conditions: none
Spells:

1st: (2/day) Bless (2 minutes), Cure light wounds (1d8+2)
Cantrips: (unl) create water, detect magic, guidance, light

 

Following Lora

"I am never going to get used to that," she muttered on seeing 'baby' detach from Lora.

"Never let anyone tell you a ratling is the oddest thing we see in here."

At the door with the broken window she nudged Hunan and whispered, "she's just suggesting someone take a look through the window before forcing it. "Which is probably a good idea given all we've seen here."

And she waited to hear what the ratling saw.

 

Mechanics

Move:
Standard:
Free:

Stat Block

%5BURL%3Dhttp%3A%2F%2Fwww.myth-weavers.com%2Fsheet.html%23id%3D2618916%5D%5BB%5D%5BSIZE%3D%2B1%5DSophia%5B%2FSIZE%5D%5B%2FB%5D%5B%2FURL%5D%0AF%20LG%20Human%20Inquisitor%201%2FMonk%20(unchained)%201%2C%20%5BB%5DLevel%5B%2FB%5D%202%2C%20%5BB%5DInit%5B%2FB%5D%202%2C%20%5BB%5DHP%5B%2FB%5D%2021%2F21%2C%20%5BB%5DSpeed%5B%2FB%5D%2030%0A%5BB%5DAC%5B%2FB%5D%2016%2C%20%5BB%5DTouch%5B%2FB%5D%2015%2C%20%5BB%5DFlat-footed%5B%2FB%5D%2014%2C%20%5BB%5DCMD%5B%2Fb%5D%2020%2C%20%5BB%5DFort%5B%2FB%5D%206%2C%20%5BB%5DRef%5B%2FB%5D%204%2C%20%5BB%5DWill%5B%2FB%5D%205%2C%20%5BB%5DCMB%5B%2FB%5D%20%2B5%2C%20%5BB%5DBase%20Attack%20Bonus%5B%2FB%5D%201%20%20%20%0A%5BB%5Dreach%20glaive%20%5B%2FB%5D%20%2B6%20(1d10%2B6%2C%20x3)%0A%5BB%5D%20%20cold%20iron%20Morning%20star%20%5B%2FB%5D%20%2B5%20(1d8%2B6%2C%2020)%0A%5BB%5D%20%20sling%20%5B%2FB%5D%20%2B3%20(1d4%2B4%2C%20x2)%0A%20(%2B2%20Dex%2C%20%2B1%20Natural%2C%20%2B3%20Misc)%0A%5BB%5DAbilities%5B%2FB%5D%20Str%2019%2C%20Dex%2014%2C%20Con%2014%2C%20Int%2013%2C%20Wis%2016%2C%20Cha%2012%0A%5BB%5DCondition%5B%2FB%5D%20None%20
Sophia
F LG Human Inquisitor 1/Monk (unchained) 1, Level 2, Init 2, HP 21/21, Speed 30
AC 16, Touch 15, Flat-footed 14, CMD 20, Fort 6, Ref 4, Will 5, CMB +5, Base Attack Bonus 1
reach glaive +6 (1d10+6, x3)
cold iron Morning star +5 (1d8+6, 20)
sling +3 (1d4+4, x2)
(+2 Dex, +1 Natural, +3 Misc)
Abilities Str 19, Dex 14, Con 14, Int 13, Wis 16, Cha 12
Condition None

 

Trained Skills

Acrobatics +7
Appraise +2
Diplomacy +5
Heal +7
Intimidate +6
Knowledge (History) +5
Knowledge (Nature, Planes, Religion) +6
Linguistics +2
Perception +8
Sense Motive +8
Stealth +6
Survival +7

 


 

 

 

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Jax the IX

image.jpeg.124bbf88b321d749b9bf6f82c909be11.jpeg"I will go up but first wedge the door. We don't need it suddenly opening on us ". Jax replies to the request

 

HP 17/17 AC20 TAC15 FAC16 CMD15; +2(AC,TAC,CMD) vs Animals. F2 R7 W4; rapier+7 d4+1;darts +6 d4+1; Song 9/9 1st 3/3 Init+4 Per+8 Dip+8

Actions

 

Stat Block

 

C Sheet

Male N Ratfolk Bard - Chronicler, Level 2, Init 4, HP 17/17, Speed 20
AC 20, Touch 15, Flat-footed 16, CMD 15, +2 Dodge AC & CMD vs Animals
Fort 2, Ref 7, Will 4, CMB +1, Base Attack Bonus 1
rapier mw +7 (1d4+1, 18-20x2)
darts (8) +6 (1d3+1, x2)
mw chainshirt, mw buckler (+4 Armor, +1 Shield, +4 Dex, +1 Size)
Abilities Str 12, Dex 18, Con 14, Int 16, Wis 12, Cha 8
Condition None

 

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Untitled.png.eaef005d56a3ba058bb1a46d461a949c.pngJax, upon being hoisted up, lets out a small gasp and wrinkles his nose slightly. A stench arises from within the room that even those close to him can't ignore.

 

The stench of death and decay.

 

The ratfolk can tell you what he sees, but it is not a pleasant sight. Thankfully, there is no inherent danger, at least not anymore.

 

 

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Jax the IX

image.jpeg.124bbf88b321d749b9bf6f82c909be11.jpegJax shudders at the sight of the room. He holds his composure long enough to cast a quick cantrip (detect magic). In a s-s-shaky voice he simply states "Lora...let's....go. . .over to the...next...cell"

 

 

HP 17/17 AC20 TAC15 FAC16 CMD15; +2(AC,TAC,CMD) vs Animals. F2 R7 W4; rapier+7 d4+1;darts +6 d4+1; Song 9/9 1st 3/3 Init+4 Per+8 Dip+8

Actions

 

Stat Block

 

C Sheet

Male N Ratfolk Bard - Chronicler, Level 2, Init 4, HP 17/17, Speed 20
AC 20, Touch 15, Flat-footed 16, CMD 15, +2 Dodge AC & CMD vs Animals
Fort 2, Ref 7, Will 4, CMB +1, Base Attack Bonus 1
rapier mw +7 (1d4+1, 18-20x2)
darts (8) +6 (1d3+1, x2)
mw chainshirt, mw buckler (+4 Armor, +1 Shield, +4 Dex, +1 Size)
Abilities Str 12, Dex 18, Con 14, Int 16, Wis 12, Cha 8
Condition None

 

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Sophia, last name unknown

spacer.pngSophia — Human Inquisitor (ravener hunter, sanctified slayer) 1 / Unchained Monk 1
AC/T/FF 16/15/14 | HP 21/21 | Init +2 | Speed 30ft | Fort/Ref/Will 6/5/4 | Normal vision
Stunning Fist 1/1 (DC 13) | Channel positive 2/2 (1d6)
Active Conditions: none
Spells:

1st: (2/day) Bless (2 minutes), Cure light wounds (1d8+2)
Cantrips: (unl) create water, detect magic, guidance, light

 

Following Lora

"If you're sure," she commented, unsure that they should skip it over.

"Sometimes things that seem dead around here don't stay that way. And the most revolting examples are often the most lethal. But if you're sure nothing is going to come out and try to make us all dead as it is, then I guess next cell it is. Same game plan?"

 

 

Mechanics

Move:
Standard:
Free:

Stat Block

%5BURL%3Dhttp%3A%2F%2Fwww.myth-weavers.com%2Fsheet.html%23id%3D2618916%5D%5BB%5D%5BSIZE%3D%2B1%5DSophia%5B%2FSIZE%5D%5B%2FB%5D%5B%2FURL%5D%0AF%20LG%20Human%20Inquisitor%201%2FMonk%20(unchained)%201%2C%20%5BB%5DLevel%5B%2FB%5D%202%2C%20%5BB%5DInit%5B%2FB%5D%202%2C%20%5BB%5DHP%5B%2FB%5D%2021%2F21%2C%20%5BB%5DSpeed%5B%2FB%5D%2030%0A%5BB%5DAC%5B%2FB%5D%2016%2C%20%5BB%5DTouch%5B%2FB%5D%2015%2C%20%5BB%5DFlat-footed%5B%2FB%5D%2014%2C%20%5BB%5DCMD%5B%2Fb%5D%2020%2C%20%5BB%5DFort%5B%2FB%5D%206%2C%20%5BB%5DRef%5B%2FB%5D%204%2C%20%5BB%5DWill%5B%2FB%5D%205%2C%20%5BB%5DCMB%5B%2FB%5D%20%2B5%2C%20%5BB%5DBase%20Attack%20Bonus%5B%2FB%5D%201%20%20%20%0A%5BB%5Dreach%20glaive%20%5B%2FB%5D%20%2B6%20(1d10%2B6%2C%20x3)%0A%5BB%5D%20%20cold%20iron%20Morning%20star%20%5B%2FB%5D%20%2B5%20(1d8%2B6%2C%2020)%0A%5BB%5D%20%20sling%20%5B%2FB%5D%20%2B3%20(1d4%2B4%2C%20x2)%0A%20(%2B2%20Dex%2C%20%2B1%20Natural%2C%20%2B3%20Misc)%0A%5BB%5DAbilities%5B%2FB%5D%20Str%2019%2C%20Dex%2014%2C%20Con%2014%2C%20Int%2013%2C%20Wis%2016%2C%20Cha%2012%0A%5BB%5DCondition%5B%2FB%5D%20None%20
Sophia
F LG Human Inquisitor 1/Monk (unchained) 1, Level 2, Init 2, HP 21/21, Speed 30
AC 16, Touch 15, Flat-footed 14, CMD 20, Fort 6, Ref 4, Will 5, CMB +5, Base Attack Bonus 1
reach glaive +6 (1d10+6, x3)
cold iron Morning star +5 (1d8+6, 20)
sling +3 (1d4+4, x2)
(+2 Dex, +1 Natural, +3 Misc)
Abilities Str 19, Dex 14, Con 14, Int 13, Wis 16, Cha 12
Condition None

 

Trained Skills

Acrobatics +7
Appraise +2
Diplomacy +5
Heal +7
Intimidate +6
Knowledge (History) +5
Knowledge (Nature, Planes, Religion) +6
Linguistics +2
Perception +8
Sense Motive +8
Stealth +6
Survival +7

 


 

 

 

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Jax the IX

image.jpeg.124bbf88b321d749b9bf6f82c909be11.jpeg "That undead corpse that we just passed. . . It shredded the poor soul that was in there. Wall to wall gore. " Jax explains. "I'm not going in there. "

 

 

HP 17/17 AC20 TAC15 FAC16 CMD15; +2(AC,TAC,CMD) vs Animals. F2 R7 W4; rapier+7 d4+1;darts +6 d4+1; Song 9/9 1st 3/3 Init+4 Per+8 Dip+8

Actions

 

Stat Block

 

C Sheet

Male N Ratfolk Bard - Chronicler, Level 2, Init 4, HP 17/17, Speed 20
AC 20, Touch 15, Flat-footed 16, CMD 15, +2 Dodge AC & CMD vs Animals
Fort 2, Ref 7, Will 4, CMB +1, Base Attack Bonus 1
rapier mw +7 (1d4+1, 18-20x2)
darts (8) +6 (1d3+1, x2)
mw chainshirt, mw buckler (+4 Armor, +1 Shield, +4 Dex, +1 Size)
Abilities Str 12, Dex 18, Con 14, Int 16, Wis 12, Cha 8
Condition None

 

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IMG_08022022_164046_(225_x_400_pixel).png.d2b9af223eb4d4105be2c31135bfbb27.pngDoctor Walthorn Creed  Human Gun Chemist


The Doctor follows behind the others as they move to the second door.

He continues to glance behind him into the dark, silent hallway. He knows it's only a matter of time before some new monstrosity comes shambling out of the darkness.

He steels his nerves and moves forward.

"Fuvk this place", the doctor thinks again silently.

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“Bloody” Lora, shell-shocked fighter
attachment.php?attachmentid=103322&d=1644110395

Description

About 5'8", Lora has long, dirty red hair that hangs in front of her eyes and her large forehead. Her nose and teeth are pronounced, and her chin is snug. Her skin is light brown. Her stomach has an obvious bulge, like she is pregnant, and a distinctive scar that runs all the way up to her sternum. She wears shiny metal armor of interlocking scales, a small metal shield, and she carries a large and curved sword in both hands. She seems very taciturn and distant, like she is in shock, or not all there, mentally.

“Baby” appears to be an aberration, a warped creature with long, spindly crab legs and the head of a human infant.

Lora lets down Jax and waits for him to regain his composure. Then she shrugs and proceeds to the next door. Methodically she helps the rat-person check each of them, assuming somewhat cynically that they all have the same horrific contents. Best to be sure, she thinks.

Statblocks

[URL=/sheets/?id=2591499][B][SIZE=+1]"Bloody" Lora[/SIZE][/B][/URL] F N Human Fighter, [B]Level[/B] 2, [B]Init[/B] 3, [B]HP[/B] 18/23, [B]Speed[/B] 20 [B]AC[/B] 16, [B]Touch[/B] 10, [B]Flat-footed[/B] 15, [B]CMD[/b] 19, [B]Fort[/B] 6, [B]Ref[/B] 2, [B]Will[/B] 3, [B]CMB[/B] +8, [B]Base Attack Bonus[/B] +2 [B] falchion [/B] +6 [-1] (2d4+6 [+3], 18-20/x2) [B] +1 silver dagger [/B] +7 [-1] (1d4+5 [+2], 19-20/x2) [B] scale mail[/B] (+5 Armor, +1 Dex, -1 Size, +1 Deflect) [B]Abilities[/B] Str 20, Dex 13, Con 14, Int 12, Wis 14, Cha 7 [B]Condition[/B] [i]enlarge person[/i] 2r
"Bloody" Lora
F N Human Fighter, Level 2, Init 3, HP 18/23, Speed 20
AC 16, Touch 10, Flat-footed 15, CMD 19, Fort 6, Ref 2, Will 3, CMB +8, Base Attack Bonus +2
falchion +6 (2d4+6 , 18-20/x2)
+1 silver dagger +7 (1d4+5 , 19-20/x2)
scale mail (+5 Armor, +1 Dex, -1 Size, +1 Deflect)
Abilities Str 20, Dex 13, Con 14, Int 12, Wis 14, Cha 7
Condition enlarge person 2r
[URL=/sheets/?id=2591805][B][SIZE=+1]"Baby"[/SIZE][/B][/URL] N Tumor Familiar Familiar, [B]Level[/B] 2, [B]Init[/B] 2, [B]HP[/B] 9/16, [B]Speed[/B] 30, swim 20 [B]AC[/B] 19, [B]Touch[/B] 14, [B]Flat-footed[/B] 17, [B]CMD[/b] 10, [B]Fort[/B] 4, [B]Ref[/B] 4, [B]Will[/B] 0, [B]CMB[/B] -2, [B]Base Attack Bonus[/B] +2 [B] 2 claws (grab +2, constrict 1d2) [/B] +6/+6* [-1] (1d2*-2 [+2], 20/x2) [B] no armor[/B] (+2 Dex, +2 Size, +5 Deflect) [B]Abilities[/B] Str 7, Dex 15, Con 12, Int 6, Wis 10, Cha 2 [B]Condition[/B] None
"Baby"
N Tumor Familiar Familiar, Level 2, Init 2, HP 9/16, Speed 30, swim 20
AC 19, Touch 14, Flat-footed 17, CMD 10, Fort 4, Ref 4, Will 0, CMB -2, Base Attack Bonus +2
2 claws (grab +2, constrict 1d2) +6/+6* (1d2*-2 , 20/x2)
no armor (+2 Dex, +2 Size, +5 Deflect)
Abilities Str 7, Dex 15, Con 12, Int 6, Wis 10, Cha 2
Condition None
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Briarstone Asylum

Thankfully, this next room is decidedly more pleasant. A shapeless mess of sheets and pillows lies in piles atop two plain beds. Bold chalk letters high on the opposite wall proclaim this to be “Brenton and Debis’s Room.” There are no signs of bodies or other distasteful debris. In fact, aside from the unkempt beds, the room looks fairly normal.

 

Though at least one of the names does seem to ring a bell...If you do not remember anything, you may roll Int to get a recollection.

Map

Untitled.png.37fc66f7f3a9edc54fb57c8d9b63b012.png

 

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Jax the IX

image.jpeg.124bbf88b321d749b9bf6f82c909be11.jpeg "This room looks better. " Jax explains as he share the details about the room

 

 

HP 17/17 AC20 TAC15 FAC16 CMD15; +2(AC,TAC,CMD) vs Animals. F2 R7 W4; rapier+7 d4+1;darts +6 d4+1; Song 9/9 1st 3/3 Init+4 Per+8 Dip+8

Actions

 

Stat Block

 

C Sheet

Male N Ratfolk Bard - Chronicler, Level 2, Init 4, HP 17/17, Speed 20
AC 20, Touch 15, Flat-footed 16, CMD 15, +2 Dodge AC & CMD vs Animals
Fort 2, Ref 7, Will 4, CMB +1, Base Attack Bonus 1
rapier mw +7 (1d4+1, 18-20x2)
darts (8) +6 (1d3+1, x2)
mw chainshirt, mw buckler (+4 Armor, +1 Shield, +4 Dex, +1 Size)
Abilities Str 12, Dex 18, Con 14, Int 16, Wis 12, Cha 8
Condition None

 

Name
int roll
17
1d20+3 14
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