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Rakle

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  1. "Looks like we are boldly entering" She comments as the Sorgath strides into the room. She follows him into the room. She stops and readies to attack. AC: 18 (19 if adjacent to a single foe) HP 9/9 Bard Song 11/12 1st 2/2 Fire Resistance 5 Fast heal 2 1/1. Treasure: mw scimitar+5, p of clw Actions move : 30' standard: ready an attack against any enemy that moves adjacent to her. Stat Block M N Ifrit (native, outsider) Bard (Dawnflower Dervish), Level 1, Init 4, HP 9/9, Speed 30 AC 18, Touch 14, Flat-footed 14, CMD 15, Fort 1, Ref 6, Will 2, CMB +1, Base Attack Bonus 0, Action Points n/a scimitar +4 (1d6+4, 18+; x2 +2fire) darts +4 (1d4+1, x2) hide shirt (+3 Armor, +4 Dex) wand of clw 50 charges Abilities Str 13, Dex 18, Con 12, Int 10, Wis 10, Cha 15 Condition None
  2. Iolana Variu "Brucilde, Can you eliminate your grease? I need to stand in that area to heal us and the children" Io asks before walking into the area that was previous grease covered. Touch her holy symbol, she unleashes a wave of healing Hp 9/9 AC16 TAC11 FAC15 Chan 4/5 (DC14) Glory 5/6 F+3 R+2 W+6 (+8 charm & comp.) Init+1 Per+7 Mechanics If the grease is not removed, she will not enter the grease and will not heal this round. Io's movement could trigger an Aoo from 1 then 2. If one of them attacks, she will not heal. Instead she will attack that enemy. 5 & 7 are out of range of the channel energy. Daergrim's current location is outside the area. Stat Block Skills: +7 perc, heal, prof (dr); +6 diplo; +5 k. planes, ling, -3 climb & swim : +1 know planes on demon and demon cult stuff female N Human Cleric of Vonymos (Mendevian Priest), Level 1, Init 1, HP 9/9, Speed 20 AC16, Touch 11, Flat-footed 15, CMD 12, Fort 3, Ref 2, Will 6, CMB +1, Base Attack Bonus 0, Hero Points 1 Scythe +3 (2d4+1 , x4) cestus +1 (d4+1, 19-20 x2) darts (x6) +1 (d4+1, x2) scalemail, null (+5 Armor, +1 Dex) Abilities Str 12, Dex 12, Con 12, Int 12, Wis 17, Cha 14 Condition None Spells: Bless, shield of faith, magical weapon light, guidance, read magic
  3. Baran Baran keeps firing at the nearest enemy. HP 46/46 AC23 TAC16 FAC17 F+9 R+7 W+8 Init+8 Per+11 J1/2 Bane 7/8 Bow+10(+8/+8) 2d6+3 Spell+9 Ghost 5/5 hasted Actions rapid fire -2 hit . +2 hit judgement(Justice) +1 hit haste: Net +1 hit All attacks are cold iron & magical Stat Block Skills +13 stealth; +11perc, sense motive; +10 disable device; +9ride; +8survive, id monsters(except local), heal;+7climb, ling; +6swim, surv, sense motive +5 know arcana, dungeon,planes, religion, nature, id monsters local;+2 social skills did anyone of my round 2 attacks hit? I assume the 27 did.
  4. For dual weapons which includes the blunt end of a spear dancing spear, both ends of the weapon need to be made masterwork and enchanted. Basically you have to treat the weapon like two weapons. If you have to enchant two weapons, here are couple of alternatives: Bashing with heavy shields is a close weapon. Worshippers of gorum can take a that treats heavy shields as light weapons so you can finesse with it. Then just take improved shield bash feat. Other is buy , and have them enchanted. It is cheaper than an amulet of mighty fists. Then you can use your unarmed strike ability. This approach works better if you are using a two handed weapon. One hand let goes of the weapon. Punch-Punch. Regrab.
  5. Halgana recognizes the symbol as the symbol of Lissala which is expected since the group knew that Feasters were following Lissala. Previously the party recalled that Lissala was very a minor deity in old Azlant. Her worship was carried over to Thassilon, and eventually she become the chief god for them. Runes, fate and obedience were key areas of her focus (Lawful Evil god) . She was presumed to be dead god since Thassilon was obliterated by Earthfall, and no one actively worships her anymore
  6. Rakle

    Ooc

    Technically the party is leveling up just before the rest period begins. The party members are level 5. All shopping, and horse trading will need to be completed before the group rests.
  7. "No coffin, there might be something under the rounded section" Novia comments before flipping over the convex floor. HP 12/12 AC15 Luck 12 Ref+1 Fort+1 Will+2 longsword+2 d8 Sling+2 d4 Spell Check +4 Disapproval: 1
  8. Fern Fern continues to keep watch as the group slowly cross the sticky bridge. AC13 spear+0 d5-1 Grog the tracker Grog tries to scrape some of the glue remnants off his feet. AC12 Spear d6 sling+1 d4 Slips-a-lot After helping others off the sticky bridge, Slips sighs in relief. AC12 spear+0 d6 Wylee A coyote headed man joins the group after being freed. After giving a hearty " Thanks" he is ready to go. AC12 stone axe +1 1d7+1; sling +0 1d4
  9. Does my new character have to make the check? Or does the character start on the other side?
  10. 12:04 pm (Lover's Moon W2D1) Vergren steps up . . .the white-hot brand is pressed against the skin of his left arm. He feels a weird tingling sensation but no pain. He rejoins the others inside the circle. Ilyrana advances. The woman quietly asks where she wants it. After the confirming the desired location, the woman brings the brand to Ilyrana. The elf-woman involuntary flinches as the brand is pressed against her skin. Like the others, she doesn't feel any pain - just a tingling sensation. Ilyrana rejoins everyone. Next the orgy man goes up and receives the brand. Next Eliza does it. Then the woman will ask each of the remaining individuals if they will receive the mark. Ooc None of them detect as undead. Will Ulrica, Malciar, Kero or Halgana receive the mark? I will assume the answer is "No" unless the character says yes in IC. Party Status Ulrica:88/88 hp; hero: 1 Ilyrana: 64/64 hp; hero 0 Malciar 56/56 hp; hero 2; dv90 Vergren: 82/82 hp; hero 2; dv60 Kero: 80/80 hp; hero 3 Halgana: 104/104 hp; hero 2; dv60
  11. AC18, HP37/37, F+5, R+5, W+5, Init +6, Song 13/13. 1st:4/4. 2nd 2/2 AC 18, Touch 14, Flat-footed 14, CMD 17, Fort 5, Ref 5, Will 5, CMB +4, Base Attack Bonus 3 mw longbow comp. (+1 str) +7 (d8+1, x3) cestus +6 (1d4+1, 19-20x2) mithral chainshirt (+4 Armor, +4 Dex) Abilities Str 12, Dex 18, Con 12, Int 12, Wis 12, Cha 18 Condition None Skills: +12 disable device; sing(sense motive, bluff),+11 diplo; +10 intimidate ;+9 acro, umd +8: escape, Ride; animal;+7 know(D,E,L,Nat,R); +6 ling +5appraise,climb,swim, perc, +3 all other knowledges "Most of your fellow travelers are probably dead. Maybe a few more survivors will wash up. You have enter the eye of the Eye of Abendego. So prepared to stay on this island for some time since we haven't yet found a way off the island. " Heva politely adds to the conversation. Turning to Kai. "While I recognize the difference between Locathah and Sahuagin. Most people in the village will not. Be prepared to repeatedly explain the differences in great detail until everyone is comfortable." Action
  12. Iolana Variu Io doesn't blink as the blood sprays from the dying foe. Walking past his body, she moves to support Gareth. It was time to press the advantage against their assailants. Hp 9/9 AC16 TAC11 FAC15 Chan 5/5 (DC14) Glory 5/6 F+3 R+2 W+6 (+8 charm & comp.) Init+1 Per+7 Mechanics Attack #4 with flank Stat Block Skills: +7 perc, heal, prof (dr); +6 diplo; +5 k. planes, ling, -3 climb & swim : +1 know planes on demon and demon cult stuff female N Human Cleric of Vonymos (Mendevian Priest), Level 1, Init 1, HP 9/9, Speed 20 AC16, Touch 11, Flat-footed 15, CMD 12, Fort 3, Ref 2, Will 6, CMB +1, Base Attack Bonus 0, Hero Points 1 Scythe +3 (2d4+1 , x4) cestus +1 (d4+1, 19-20 x2) darts (x6) +1 (d4+1, x2) scalemail, null (+5 Armor, +1 Dex) Abilities Str 12, Dex 12, Con 12, Int 12, Wis 17, Cha 14 Condition None Spells: Bless, shield of faith, magical weapon light, guidance, read magic I forgot bless so the attack roll should be a 17.
  13. Novia has still has 4 flasks of oil. She can keep it going for another 16 hours.
  14. Spinning in place, Vesal slashes at the cat-like creature. "Take that" She announces as her blade comes directly at the nasty cat. AC: 18 (19 if adjacent to a single foe) HP 6/9 Bard Song 11/12 1st 2/2 Fire Resistance 5 Fast heal 2 1/1. Treasure: mw scimitar+5, p of clw Actions move action: activate battle dance inspire courage Stat Block M N Ifrit (native, outsider) Bard (Dawnflower Dervish), Level 1, Init 4, HP 9/9, Speed 30 AC 18, Touch 14, Flat-footed 14, CMD 15, Fort 1, Ref 6, Will 2, CMB +1, Base Attack Bonus 0, Action Points n/a scimitar +4 (1d6+4, 18+; x2 +2fire) darts +4 (1d4+1, x2) hide shirt (+3 Armor, +4 Dex) wand of clw 50 charges Abilities Str 13, Dex 18, Con 12, Int 10, Wis 10, Cha 15 Condition None
  15. Novia has been carrying around someone's lantern. She also has oil to keep it lit.
  16. The actually makes things better by swapping Kale and Garvin.
  17. AC18, HP37/37, F+5, R+5, W+5, Init +6, Song 13/13. 1st:4/4. 2nd 2/2 AC 18, Touch 14, Flat-footed 14, CMD 17, Fort 5, Ref 5, Will 5, CMB +4, Base Attack Bonus 3 mw longbow comp. (+1 str) +7 (d8+1, x3) cestus +6 (1d4+1, 19-20x2) mithral chainshirt (+4 Armor, +4 Dex) Abilities Str 12, Dex 18, Con 12, Int 12, Wis 12, Cha 18 Condition None Skills: +12 disable device; sing(sense motive, bluff),+11 diplo; +10 intimidate ;+9 acro, umd +8: escape, Ride; animal;+7 know(D,E,L,Nat,R); +6 ling +5appraise,climb,swim, perc, +3 all other knowledges Heva walks out of the village. She carries a longbow in her hand. The mix of celestial and keleshite bloodlines gives the dark haired woman an exotic look. Stopping a dozen paces from the half-elven man , and his companion; Heva starts a conversation with them. She doesn't seem overly concerned about any danger that they may pose. She will speak in common and then mwangi if needed. "Greetings travelers! I'm Heva the mayor of this village. What brings you to our doorstep today? " Heva politely addresses them Action
  18. Month 1 rolls and calculations ---------------------------------------------- Notes: stability should be 17 instead of 16 so 1 unrest rather 4. ----------------------------------------------- 4 BP earned. Improve/ Rebuild west wall -1bp Improve tenements to housing -3bp ----------------------- 0bp
  19. Current as of 4/30 Kingdom Roles: ⭐⭐Ruler (Cha): Heva (Rakle) +4cha ⭐⭐Treasurer (Int or Wis): Theodomer +4 int (Dhemon) ⭐Councilor (Cha or Wis): Garvin +2 (Caffeine11) ⭐High Priest (Cha or Wis): Raziel +5wis (Terran) ⭐Spymaster (Int or Dex): Jirt +4dex - female Goblin (NPC) General (Str or Cha): Torren+5str (Penchant) Grand Diplomat (Int or Cha) Kale the Blacksmith +3int (NPC) Magister (Int or Cha) Marshal (Dex or Wis) Vosh +3 dex- Male Goblin (NPC) Warden (Con or Str) Kai +3 str (Servalfang)
  20. The Story "For things like spider climb, you will need to talk to one of the local merchants. " he tells Raze. "Take this" Ptemenib then hands a holy water to Raze. "I know someone that probably has a phylactery that they are willing to sell " he tell Anhotep. If nothing else, he will leave the group to do what they want. Notes: Gives holy water to Raze In OOC, tell me when the group is ready. Party members will be buy and sell as usual. Entering the necropolis will begin tomorrow morning since your cleric needs to recover spells and abilities. Think about how you will want to enter the necropolis because that will be the first thing that needs to be resolved. The 4 options are: Use the gang's escape tunnel that was found during Ptemenib's rescue. Plow through the horde of undead at the front gate. Climb walls. Note: the walls are a DC20 climb check and require 2 checks to get up and another 2 to get down. Even with a magic climb speed, a PC still needs a +2 climb bonus before the +8 bonus for a climb speed is added to get an automatic success. This is a solid option for escaping the necropolis if needed. A wand of monkey fish is one of the cheapest ways to give a climb or swim speed to party members. Find a different route Party Status Ramad: hero pts: 2; 32/32 hp 6nl Anhotep: hero pts: 3; 27/27 hp : 15NL Raisin: hero pts 2; 31/31 hp 11nl Dros: Hero pts 2; 27/27 hp Pearl: Hero pts 3; 26/26 hp 6NL
  21. Grabbing tools from the front of this cavern, Novia goes to work on opening Malice's coffin. Hopefully there is something of of use in there, otherwise she just wasted valuable time.. HP 12/12 AC15 Luck 12 Ref+1 Fort+1 Will+2 longsword+2 d8 Sling+2 d4 Spell Check +4 Disapproval: 1
  22. Iolana Variu "Leave her alone ". Io snarls at the enemy with the war razor that just cut Teza. She slashes at him with her scythe. Hp 9/9 AC16 TAC11 FAC15 Chan 5/5 (DC14) Glory 5/6 F+3 R+2 W+6 (+8 charm & comp.) Init+1 Per+7 Mechanics Attack with inspire courage Stat Block Skills: +7 perc, heal, prof (dr); +6 diplo; +5 k. planes, ling, -3 climb & swim : +1 know planes on demon and demon cult stuff female N Human Cleric of Vonymos (Mendevian Priest), Level 1, Init 1, HP 9/9, Speed 20 AC16, Touch 11, Flat-footed 15, CMD 12, Fort 3, Ref 2, Will 6, CMB +1, Base Attack Bonus 0, Hero Points 1 Scythe +3 (2d4+1 , x4) cestus +1 (d4+1, 19-20 x2) darts (x6) +1 (d4+1, x2) scalemail, null (+5 Armor, +1 Dex) Abilities Str 12, Dex 12, Con 12, Int 12, Wis 17, Cha 14 Condition None Spells: Bless, shield of faith, magical weapon light, guidance, read magic
  23. Leo Venier fka Marco (aka Jacopo) Jaco watches the enormous spider with interest . " She's one of the most honest toll guards that I have ever seen. No shakedowns or other hassles. Just pay the toll and get out of her sight. " HP: 18/18 Action Mission Get Ruby of lament from Ssinssrigg Vlo (blood). Other families are Llar Jora (3 rats) and P'Leik (skulls) Jaco's list of oddities 14 poisoned bolts 2 vials marked Healing, plant control ,(non-magical - probably poisoned by orcs) El Camino's keys magical? dagger unopened box of ?
  24. Rakle

    Ooc

    The party just received 4500 gp of stuff from the temple, so the will not have much to give you. Maybe a holy water or two can be spared.
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