Jedaii Posted July 30, 2023 Clone Share Posted July 30, 2023 (edited) Hi Weaverfolk! I'm seriously thinking of running a one-shot with a mix of "Sword and Sorcery" and "High Fantasy" elements. The game system I want to use is the real issue because many gamers have never heard of it, let alone have it. The Arcanum was published back in the early 80's by Bard Games and had two editions during that period (I have 2e). Then four years ago, ZiLa Games published a "cleaned-up" 30th-Anniversary edition of the same system: Anyone have the Arcanum and also might be interested in playing? There's two good reviews here and here. Edited July 30, 2023 by Jedaii (see edit history) Link to comment Share on other sites More sharing options...
cybersavant Posted August 17, 2023 Clone Share Posted August 17, 2023 Found my copies just recently. Do you have enough people to run a game? Link to comment Share on other sites More sharing options...
Jedaii Posted August 17, 2023 Author Clone Share Posted August 17, 2023 7 hours ago, cybersavant said: Found my copies just recently. Do you have enough people to run a game? Just you, my friend. Want to run multiple characters (your own party)? It's an option I'd go with if you like - and no one else jumps in. Link to comment Share on other sites More sharing options...
RedMax Posted August 17, 2023 Clone Share Posted August 17, 2023 2 hours ago, Jedaii said: Just you, my friend. Want to run multiple characters (your own party)? It's an option I'd go with if you like - and no one else jumps in. The game seems interesting, and I have a copy. I would rather play just a single character, though. I'm fond of the Zephyr race, maybe a rogue. Rather than play a party, I'd rather that--if it's just two players--we each are "in charge" of some NPC's. Like, we each command some henchmen, which would essentially be us running a party but I like it more when there's some give and take with multiple characters. Like, the GM has them push back on some commands or rebel if our plan is unreasonable. So they'd still be a variety of classes and races but we wouldn't be 100% sure they would listen. Link to comment Share on other sites More sharing options...
Jedaii Posted August 17, 2023 Author Clone Share Posted August 17, 2023 3 hours ago, RedMax said: The game seems interesting, and I have a copy. I would rather play just a single character, though. I'm fond of the Zephyr race, maybe a rogue. Rather than play a party, I'd rather that--if it's just two players--we each are "in charge" of some NPC's. Like, we each command some henchmen, which would essentially be us running a party but I like it more when there's some give and take with multiple characters. Like, the GM has them push back on some commands or rebel if our plan is unreasonable. So they'd still be a variety of classes and races but we wouldn't be 100% sure they would listen. Excellent! I love the Zephyrs so great choice. Your henchman option works perfect for the adventure, just not at the first chapter. The PCs would need to earn the trust of key NPCs in order to get henchmen. Thoughts? Link to comment Share on other sites More sharing options...
CJL Posted August 17, 2023 Clone Share Posted August 17, 2023 I'm interested in joining this game. Currently leaning towards playing a Gnome spellcaster, haven't decided the exact profession yet. Link to comment Share on other sites More sharing options...
RedMax Posted August 18, 2023 Clone Share Posted August 18, 2023 8 hours ago, Jedaii said: Excellent! I love the Zephyrs so great choice. Your henchman option works perfect for the adventure, just not at the first chapter. The PCs would need to earn the trust of key NPCs in order to get henchmen. Thoughts? Yes, this sounds great. :) Link to comment Share on other sites More sharing options...
Jedaii Posted August 18, 2023 Author Clone Share Posted August 18, 2023 9 hours ago, CJL said: I'm interested in joining this game. Currently leaning towards playing a Gnome spellcaster, haven't decided the exact profession yet. There's no gnomes in my setting, sorry. There are dwarves. Link to comment Share on other sites More sharing options...
RedMax Posted August 18, 2023 Clone Share Posted August 18, 2023 (edited) I was just doing preliminary work on my character. He'll be a Zephyr rogue. I was looking at "spy" and "bounty hunter" and even "enchanter" but rogue fits what I'm imagining for the character. If it's allowable, I'm thinking his three weapons will be two-handed sword, boomerang, and bolas. I almost took shuriken but I realized boomerang would fit his persona more. I struggled with whether I should make him a rogue. Zephyrs have wings so the "scaling walls" seemed useless, but then I realized that they lose their flight ability if down in hp, plus, if you're sneaking in somewhere you usually can't just land on the roof. So, he would come in from an angle and land on the side of a building and use his climbing that way. Reminds me of that Dylan song: "If I was a master thief perhaps I'd rob them..." Edited August 18, 2023 by RedMax (see edit history) Link to comment Share on other sites More sharing options...
Jedaii Posted August 19, 2023 Author Clone Share Posted August 19, 2023 I've created a game forum for the adventure and all are welcomed to apply 🙂 Link to comment Share on other sites More sharing options...
Jedaii Posted August 20, 2023 Author Clone Share Posted August 20, 2023 This system was a rules supplement for AD&D 1e and the options were everything I was looking for: Eliminates Vancian magic rules Armor reduces damage includes Hybrid classes as Professions included a flying race (Zephyr) introduces eight different schools of magic (1984!) incorporated two tiers of skills (Background and Professional) included a more cinematic style of combat with offensive and defensive tactics Link to comment Share on other sites More sharing options...
cybersavant Posted August 20, 2023 Clone Share Posted August 20, 2023 Bard Games also produced 3 supplement books more in line with AD&D - Compleat Adventurer, Compleat Alchemist, Compleat Spell Caster created foundation for Talislanta Link to comment Share on other sites More sharing options...
RedMax Posted August 21, 2023 Clone Share Posted August 21, 2023 11 hours ago, Jedaii said: This system was a rules supplement for AD&D 1e and the options were everything I was looking for: Eliminates Vancian magic rules Armor reduces damage includes Hybrid classes as Professions included a flying race (Zephyr) introduces eight different schools of magic (1984!) incorporated two tiers of skills (Background and Professional) included a more cinematic style of combat with offensive and defensive tactics Yes, there is so much I like about this system. I like the number of character classes, and that some of the classes seem "useless" but they are all so interesting. Like, I could imagine playing a "scholar." It's like they incorporated all these NPC classes as actual options. And if you know how AD&D 1e works, this system is a breeze. And I'd argue an improvement without going too crunchy. Link to comment Share on other sites More sharing options...
RedMax Posted August 21, 2023 Clone Share Posted August 21, 2023 ...and The Arcanum variation of D&D is actually what Vin Diesel revealed he was playing when he was a kid. The Last Witch Hunter movie was actually based on his Arcanum character. Link: https://screenrant.com/last-witch-hunter-movie-preview-vin-diesel/ Link to comment Share on other sites More sharing options...
Jedaii Posted August 21, 2023 Author Clone Share Posted August 21, 2023 9 hours ago, RedMax said: ...and The Arcanum variation of D&D is actually what Vin Diesel revealed he was playing when he was a kid. The Last Witch Hunter movie was actually based on his Arcanum character. Link: https://screenrant.com/last-witch-hunter-movie-preview-vin-diesel/ Witch-hunters are great as a profession. Super-capable! Link to comment Share on other sites More sharing options...
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