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Chapter 6: Pillars of Ruin, continued


Abberdaggus

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alBD9d1.jpg

Boradur

AC: 28 HP: 101/101 Focus: 2/2 Hero Points: 2

Perception: +12
Condition: 
Shield: Hardness 10 HP: 96/96 (48)

Battle Medicine:

"Yup, keep our eyes on the real target." Perhaps, under other circumstances, Boradur would worry more about the Bilokos, they are nasty creatures without a doubt, but chasing them into the swamp seems rather futile, at least for him. Cirmaran, however, flying as he is and being an excellent archer to boot, is perfectly placed to deliver a bit of justice. "Torag's blessing go with you." he mutters as he slogs through the swamp to finish their objective.

Mechanics

 

Hand 1: Hammer

Hand 2: Shield

Action 1: Stride

Action 2: Stride

Action 3: Stride

Even without taking any difficult terrain into account, it will take more than a full round for Boradur to reach the fallen pillar.

 

 

 

 

 

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Round 6

PZO90146E_page100_image309.png.f245505af646a434cf421a45ce555edc.pngCirmaran is not one to let go, once he has set his sight on defeating an enemy. His second to last arrow penetrates the throat of the wounded Biloko, killing it instantly. The other Biloko glances back, its facial features twisted in a state of sheer panic. It sees its last companion falling and the dreaded flying Cirmaran closing in fast and it knows there is no way out. Falling to its knees, it throws away its bow and raises its hands in submission. At first it emits a series of strange animal like sounds, but then it calls out in broken MwangiMerci!! Merci!! We yields to the slayer of the dragon..., understandable by Cirmaran.

Meanwhile, slogging through mud and knee deep puddles, Samrod, Boradur and Wilder slowly advance on the pulled down dragon pillar. They find it toppled over with Cirmarans rope still tied to it. Its glowing eyes have extinguished and it appears harmless.

Mechanics

 

On 4/21/2024 at 6:24 AM, Lycar said:

The Longstrider spell does help though.

Don't you mean the Tailwind spell? 😉

Map

 

image.jpeg.688ea3708932416e3f0d423a6adc26fa.jpeg

 

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%5Btable%3D2%2C1%5D%0A%5Br%3D1%2C1%5D%5Bimg2%3D250%5Dhttps%3A%2F%2Fi.redd.it%2F4eqgvz7zuy351.jpg%5B%2Fimg2%5D%0A%5Br%3D2%2C1%5D%5Bfieldset%3DStat%20Block%5D%5Bcenter%5D%5Burl%3D%22https%3A%2F%2Fwww.myth-weavers.com%2Fsheets%2F%3Fid%3D2394611%22%5D%5BB%5D%5BU%5D%5BSIZE%3D%225%22%5DWilder%5B%2FSIZE%5D%5B%2FU%5D%5B%2FB%5D%5B%2Furl%5D%0A%5BB%5DLevel%208%20Fey%20Bloodline%20Sorcerer%5B%2FB%5D%0A%5BB%5DHP%3A%5B%2FB%5D%2048%2F48%5BB%5D%2C%20AC%3A%5B%2FB%5D%2026%0A%5BB%5DCantrip%20Level%3A%5B%2FB%5D%204%2C%20%5BB%5DClass%20DC%3A%5B%2FB%5D%2026%0A%5BB%5DSpell%20Slots%3A%5B%2FB%5D%2C%20L1%204%2F4%2C%20L2%204%2F4%2C%20L3%204%2F4%2C%20L4%201%2F4(%2B1%2F1)%20remaining%2C%20Focus%20points%3A%202%2F2%0AWand%20of%20heal(L2)%20%3A%20%20unused%0A%5BB%5DConditions%3A%5B%2FB%5D%20Battle%20medicine%20(1%2F1%20remaining).%0A%0A%5B%2Fcenter%5D%5B%2Ffieldset%5D%5B%2Ftable%5D
4eqgvz7zuy351.jpg
Stat Block
Wilder
Level 8 Fey Bloodline Sorcerer
HP: 48/48, AC: 26
Cantrip Level: 4, Class DC: 26
Spell Slots:, L1 4/4, L2 4/4, L3 4/4, L4 1/4(+1/1) remaining, Focus points: 2/2
Wand of heal(L2) : unused
Conditions: Battle medicine (1/1 remaining).
 

 

Wilder stares at the fallen pillar.

"Boradur, would you like the honors?"

Edited by ifreedman (see edit history)
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[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
 
 
50808a9afe01a02070531e3b55fe89fc.jpg
Stat Block
Level 8 Eldritch Trickster
HP: 70/70 , AC: 26
Cantrip Level: 4, Class DC: 24
Spell Slots: Can prepare 1 3rd Level Spell (Time Jump), 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Shield and Electric Arc), plus cast Detect Magic, Know Direction, Message, Prestidigitation (all are innate) and Mage Hand (via a Hand of the Mage) at will
Conditions:

"Samrod, I have a prisoner! I could use a hand..." Cirmaran called over his shoulder, keeping his last arrow aimed at the unseelie foe before him.

Show this

Once Samrod has it tied up, Cirmaran will recover bows, arrows, et al. Bags of Holding are HANDY!

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%5Btable%3D2%2C1%5D%20%5Br%3D1%2C1%5D%5BIMG2%3D150%5Dhttps%3A%2F%2Fi.imgur.com%2FNev55GI.jpg%5B%2FIMG2%5D%20%5Br%3D2%2C1%5D%5Bfieldset%3DSamrod%20Ik-Sanjar%5D%5BB%5D%5BURL%3D%22https%3A%2F%2Fog.myth-weavers.com%2Fsheet.html%23id%3D2399389%22%5DSamrod%20Ik-Sanjar%5B%2FURL%5D%5B%2FB%5D%20%0A%5Bb%5DHP%3A%5B%2Fb%5D%20104%2F104%20-%5Bb%5D%20AC%3A%20%5B%2Fb%5D26%0A%5Bb%5DConditions%3A%5B%2Fb%5D%20Longstrider%208%20hours%0A%5Bb%5DSteel%20Shield%3A%5B%2Fb%5D%20Hardness%3A%205%20Hp%3A%2020%2F20%20(10)%0A%5BB%5DHero%20Points%3A%5B%2Fb%5D%201%0A%5Bb%5DCantrips%20prepared%3A%5B%2Fb%5D%20Light%2C%20Shield%2C%20Message%2C%20Electric%20Arc%20%0A%5BB%5DSpells%3A%5B%2Fb%5DCreate%20Water%20x1%2C%20Longstrider%20x0%2C%20Blood%20Vendetta%20x1%5B%2Ffieldset%5D%5B%2Ftable%5D
Nev55GI.jpg
Samrod Ik-Sanjar
Samrod Ik-Sanjar
HP: 104/104 - AC: 26
Conditions: Longstrider 8 hours
Steel Shield: Hardness: 5 Hp: 20/20 (10)
Hero Points: 1
Cantrips prepared: Light, Shield, Message, Electric Arc
Spells:Create Water x1, Longstrider x0, Blood Vendetta x1

As he makes his way to the fallen Dragon Pillar, Samrod also picks up his rope again, coiling it as he does so. No sense in leaving that behind. Of course, as he reaches Cirmaran's rope, he comes to the realisation that neither rope has been cut. Huh.

Still, if Cirmaran managed to get one of the Biloko to surrender... maybe one could get some informations about the Cinderclaws out of that one. After stowing his own rope again, Samrod collects Cirmaran's too, approaching the fey creature with the intent of tying it up. For a moment he considers tying its reptilian muzzle closed too, but that may interfere with any interrogation.

As he does so, a thought occures to Samrod, and he asks Cirmaran "So... you were the lookout on your ship? High up in the Gull's Nest?"

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[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
 
 
50808a9afe01a02070531e3b55fe89fc.jpg
Stat Block
Level 8 Eldritch Trickster
HP: 70/70 , AC: 26
Cantrip Level: 4, Class DC: 24
Spell Slots: Can prepare 1 3rd Level Spell (Time Jump), 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Shield and Electric Arc), plus cast Detect Magic, Know Direction, Message, Prestidigitation (all are innate) and Mage Hand (via a Hand of the Mage) at will
Conditions:

"I was a Master's Mate, usually on the helm. Though I did my turns in the crow's nest while I was learning my trade," Cirmaran replied, watching Samrod tie up the foul fey.

Show this

He keeps an arrow aimed at the biloko until it's firmly secured.

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%5Btable%3D2%2C1%5D%20%5Br%3D1%2C1%5D%5BIMG2%3D150%5Dhttps%3A%2F%2Fi.imgur.com%2FNev55GI.jpg%5B%2FIMG2%5D%20%5Br%3D2%2C1%5D%5Bfieldset%3DSamrod%20Ik-Sanjar%5D%5BB%5D%5BURL%3D%22https%3A%2F%2Fog.myth-weavers.com%2Fsheet.html%23id%3D2399389%22%5DSamrod%20Ik-Sanjar%5B%2FURL%5D%5B%2FB%5D%20%0A%5Bb%5DHP%3A%5B%2Fb%5D%20104%2F104%20-%5Bb%5D%20AC%3A%20%5B%2Fb%5D26%0A%5Bb%5DConditions%3A%5B%2Fb%5D%20Longstrider%208%20hours%0A%5Bb%5DSteel%20Shield%3A%5B%2Fb%5D%20Hardness%3A%205%20Hp%3A%2020%2F20%20(10)%0A%5BB%5DHero%20Points%3A%5B%2Fb%5D%201%0A%5Bb%5DCantrips%20prepared%3A%5B%2Fb%5D%20Light%2C%20Shield%2C%20Message%2C%20Electric%20Arc%20%0A%5BB%5DSpells%3A%5B%2Fb%5DCreate%20Water%20x1%2C%20Longstrider%20x0%2C%20Blood%20Vendetta%20x1%5B%2Ffieldset%5D%5B%2Ftable%5D%0A
Nev55GI.jpg
Samrod Ik-Sanjar
Samrod Ik-Sanjar
HP: 104/104 - AC: 26
Conditions: Longstrider 8 hours
Steel Shield: Hardness: 5 Hp: 20/20 (10)
Hero Points: 1
Cantrips prepared: Light, Shield, Message, Electric Arc
Spells:Create Water x1, Longstrider x0, Blood Vendetta x1

"A Crow's Nest, really? I remembered it was named after a bird, I just assumed it ought to be a sea-bird. Huh. I just assumed, with your exclusive focus on ranged combat, a posting as a lookout would explain that. Just as well I usually favour melee. I am down to a mere 6 arrows. Maybe I could borrow half a dozen or so from you? We still have one Dragon Pillar and its guardians to deal with after all" Samrod explains as he finishes tying up the carnivorous fey creature.

 

Name
Tying up the Biloko (+ Skill?)
17
1d20 17
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[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
 
 
50808a9afe01a02070531e3b55fe89fc.jpg
Stat Block
Level 8 Eldritch Trickster
HP: 70/70 , AC: 26
Cantrip Level: 4, Class DC: 24
Spell Slots: Can prepare 1 3rd Level Spell (Time Jump), 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Shield and Electric Arc), plus cast Detect Magic, Know Direction, Message, Prestidigitation (all are innate) and Mage Hand (via a Hand of the Mage) at will
Conditions:

"We should rearm and refit before tackling the next challenge, and avoid discussing strategy in front of a prisoner," Cirmaran said as he gathered the fey's discarded arrows.

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And arrows from the dead one too...

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alBD9d1.jpg

Boradur

AC: 28 HP: 101/101 Focus: 2/2 Hero Points: 2

Perception: +12
Condition: 
Shield: Hardness 10 HP: 96/96 (48)

Battle Medicine:

Boradur pulls out a handaxe and begins dutifully chopping through the pillar. He knows they have access to a spell that will make it nearly impossible to repair, but no sense in that if it isn't even damaged.

Mechanics

 

Hand 1: Hammer

Hand 2: Shield

Action 1: Stride

Action 2: Stride

Action 3: Stride

Even without taking any difficult terrain into account, it will take more than a full round for Boradur to reach the fallen pillar.

 

 

 

 

 

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Oathday, 12 Rova 4719, late afternoon

PZO90146E_page100_image309.png.f245505af646a434cf421a45ce555edc.pngThe Biloko keeps babbling as Samrod begins to tie it up. It offers no resistance and a sense of apathy seems to have set in. There is little need for Cirmarans heightened vigilance.

Boradur gets to work on the dragon pillar, chopping it into pieces with his hand axe. It takes some time as the totem is crafted from sturdy material, but at this point, you have plenty of experience and the work has becomes more or less routine.

In the meantime Cirmaran disarms the single live Biloko and continues to loot the three corpses. They were all armed with primitive shortbows and they were fully stocked with arrows for their bows. A quick inventory reveals a grand total of 76 arrows to split between the archers as they see fit. Their longspears are rather crude, and while still deadly they would probably not be worth much to a merchant. Apart from that, the Bilokos do not have much in terms of personal possessions, though one of the dead ones has a necklace of stringed teeth from a wide selection of jungle beasts interspersed with shards of semi-precious stones. The teeth are most likely worthless, but the stones may fetch a bit.

Mechanics

There is actually official mechanics on tying up a prisoner. The tying up does not require a roll, but escaping does. This is in line with PF2's general principle that only one roll is needed in a contest (with the opposing side providing an appropriate skill DC). In this case the Bilokos escape attempt would be against Samrods Thievery DC (I would allow sailing lore, snare crafting or something similar as well). Perhaps Samrod is not the perfect candidate for the job?

Also, congratulations on defeating another dragon pillar. You receive 1 hero point!

Map

image.jpeg.67231565ebe90728bc2267eb0ca571b7.jpeg

 

 

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[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
 
 
50808a9afe01a02070531e3b55fe89fc.jpg
Stat Block
Level 8 Eldritch Trickster
HP: 70/70 , AC: 26
Cantrip Level: 4, Class DC: 24
Spell Slots: Can prepare 1 3rd Level Spell (Time Jump), 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Shield and Electric Arc), plus cast Detect Magic, Know Direction, Message, Prestidigitation (all are innate) and Mage Hand (via a Hand of the Mage) at will
Conditions:

"Let me look at those knots," Cirmaran said, finally relaxing his overwatch, and flying down next to Samrod. Once satisfied with them, he collected the arrows of the fey and handed some of them to his companions, keeping the majority for himself.

Show this

Cirmaran's Thievery is +14... am I rolling or is the biloko? Samrod can have two dozen arrows, and Cirmaran will be keeping that necklace for the time being.

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%5Btable%3D2%2C1%5D%0A%5Br%3D1%2C1%5D%5Bimg2%3D250%5Dhttps%3A%2F%2Fi.redd.it%2F4eqgvz7zuy351.jpg%5B%2Fimg2%5D%0A%5Br%3D2%2C1%5D%5Bfieldset%3DStat%20Block%5D%5Bcenter%5D%5Burl%3D%22https%3A%2F%2Fwww.myth-weavers.com%2Fsheets%2F%3Fid%3D2394611%22%5D%5BB%5D%5BU%5D%5BSIZE%3D%225%22%5DWilder%5B%2FSIZE%5D%5B%2FU%5D%5B%2FB%5D%5B%2Furl%5D%0A%5BB%5DLevel%208%20Fey%20Bloodline%20Sorcerer%5B%2FB%5D%0A%5BB%5DHP%3A%5B%2FB%5D%2048%2F48%5BB%5D%2C%20AC%3A%5B%2FB%5D%2026%0A%5BB%5DCantrip%20Level%3A%5B%2FB%5D%204%2C%20%5BB%5DClass%20DC%3A%5B%2FB%5D%2026%0A%5BB%5DSpell%20Slots%3A%5B%2FB%5D%2C%20L1%204%2F4%2C%20L2%204%2F4%2C%20L3%204%2F4%2C%20L4%201%2F4(%2B1%2F1)%20remaining%2C%20Focus%20points%3A%202%2F2%0AWand%20of%20heal(L2)%20%3A%20%20unused%0A%5BB%5DConditions%3A%5B%2FB%5D%20Battle%20medicine%20(1%2F1%20remaining).%0A%0A%5B%2Fcenter%5D%5B%2Ffieldset%5D%5B%2Ftable%5D
4eqgvz7zuy351.jpg
Stat Block
Wilder
Level 8 Fey Bloodline Sorcerer
HP: 48/48, AC: 26
Cantrip Level: 4, Class DC: 26
Spell Slots:, L1 4/4, L2 4/4, L3 4/4, L4 1/4(+1/1) remaining, Focus points: 2/2
Wand of heal(L2) : unused
Conditions: Battle medicine (1/1 remaining).
 

 

As Wilder explores the area, he will use detect magic to look for any magical items.

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Oathday, 12 Rova 4719, late afternoon

PZO90146E_page100_image309.png.f245505af646a434cf421a45ce555edc.pngWilder wanders off in search of anything of interest as Samrod and Cirmaran engages in haggling over the newfound treasure. Occasionally, he invokes a charm to sense the presence of magical auras and it doesn't take long for him to sense something coming from the hollow tree, where the Bilokos awere hiding.

Within, Wilder finds the remains of a small campfire along with scraps of bones, some dried roots, nuts and jungle fruit. One sprig of berries look remarkably fresh as if just plucked off a tree. There are also a roll of thin twine and a small collection of bells and wind-chimes in various forms.

Mechanics

Wilder learns that the most powerful magical effect is 6th rank.

Map

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Samrod Ik-Sanjar
Samrod Ik-Sanjar
HP: 104/104 - AC: 26
Conditions: Longstrider 8 hours
Steel Shield: Hardness: 5 Hp: 20/20 (10)
Hero Points: 2
Cantrips prepared: Light, Shield, Message, Electric Arc
Spells:Create Water x1, Longstrider x0, Blood Vendetta x1

For the time being, Samrod busies himself standing guard and keeping a watchful eye at the surroundings. From Wilder's description, most animals will probably know better then to approach a Biloko lair, but one never knows. And who is to say that those four are the only ones around...

"Perhaps we should ask this one how they came about to serve the Cinderclaws? We might learn something new."

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[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
[table=2,1][r=1,1][img2=150]https://i.pinimg.com/736x/50/80/8a/50808a9afe01a02070531e3b55fe89fc.jpg[/img2][r=2,1][fieldset=Stat Block][center][url="https://www.myth-weavers.com/sheet.html#id=2434260"][B][U][SIZE="4"]Cirmaran Fairlagos[/SIZE][/U][/B][/url] [B]Level 7 Eldritch Trickster[/B] [B]HP:[/B] 62/62[B], AC:[/B] 25 [B]Cantrip Level:[/B] 4, [B]Class DC:[/B] 23 [B]Spell Slots:[/B] Can prepare 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Prestidigitation and Electric Arc), plus cast Detect Magic, Know Direction, Message, Read Aura (all are innate) and Mage Hand (via a Hand of the Mage) at will [B]Conditions:[/B] [/center][/fieldset][/table] [B][COLOR="Navy"]"Good luck, brother!"[/COLOR][/B] Cirmaran said.
 
 
50808a9afe01a02070531e3b55fe89fc.jpg
Stat Block
Level 8 Eldritch Trickster
HP: 70/70 , AC: 26
Cantrip Level: 4, Class DC: 24
Spell Slots: Can prepare 1 3rd Level Spell (Time Jump), 1 2nd Level Spell (Invisibility), 1 1st Level Spell (Ant Haul) and 2 Cantrips per day (Shield and Electric Arc), plus cast Detect Magic, Know Direction, Message, Prestidigitation (all are innate) and Mage Hand (via a Hand of the Mage) at will
Conditions:

"All right, then," Cirmaran said, returning to Samrod's side. Using his newly learned Mwangi language, he asked the fey, "How did you come to serve the cult of the Destroyer?"

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Sorry for the delay... my netbook didn't want to log in here for some reason over the weekend. It's fixed now, but I'm also back on my main machine.

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