Malkavian Grin Posted August 18, 2023 Clone Share Posted August 18, 2023 Personnel Dossier Race: Moor Gender: Female Age: 26 Homeland: Zakath Desert Alignment: Lawful Good Occupation: Miller Personality Luciana, or Luci to her friends, is warm and inviting. Her smile is typically beaming with positivity. Though she follows a code and the law, she is often cracking jokes along with the rest of the crew. She wants what is best for others in life, whether they see it or not. She will not abide slavery of any kind, herself a victim of it. When in a good mood, Luci often sings aloud or hums with harmonious melody. Luciana quests to make meaning of her life. She is plagued by a grim nightmare of death that took her village in a fire. It was that same inferno that awakened her to Artemis' power. Luci seeks a justice she may never find; to find those responsible for the attack. Class Abilities Divine Protection+2 saves, +1 AC vs. Evil, Immune to natural diseases , Valiant ResolveImmune to fear +8% Feats of Strength, Weapon Mastery1st: Sword, Long Healing Hands2 HP/day/level , Cure Disease1/week , Sense Evil Code of Honor Horsemanship Main Statistics (*prime) *STR: 17 DEX: 12 CON: 15 INT: 8 WIS: 8 *CHA: 17 • To hit: +1 • Damage: +2 • Test: 4:6 • Feat: 32% • To hit: +0 • AC: +0 • Test: 2:6 • Feat: 4% • HP: +1 • Psn/Rads: +1 • Trauma: 85% • Test: 3:6 • Feat: 16% • Langs: +0 • Spells: N/A • Learn: N/A • Willpower: +0 • Spells: N/A • Learn: N/A • Rctn/Lty: +2 • Henchmen: 10 • Turn: +1 Secondary Statistics Base Save: 15 vs Avoidance: +2 vs Death: +2 vs Device: +2 vs Sorcery: +2 vs Transformation: +2 vs Poison/Rads: +1 Armor Class: 3 Damage Reduction: 2 HP (3d10): 33 Fighting Ability: +3 Attack Rate: 1/1 • Long Sword: 3/2 Turning Ability: N/A Casting Ability: N/A Spells/day: N/A Experience: 5,661 / 11,000 Level: 3 Combat Matrix AC 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 d20 8 9 10 11 12 13 14 15 16 17 18 19 20 21 Long Sword +2 to hit 1d8+3 (d10+3) WC 2 Footman's Mace +1 to hit 1d8+2 (d10+2) WC 2 Equipment Plate Mail (heavy) Large kite shield Small shield (magic +1) Dagger Footman's mace Long sword Gear Backpack Silver holy symbol of Artemis Soft leather pouch Iron rations (1 week) Tinderbox Torch x5 Wineskin (full) Prybar Small iron hammer & iron nails (4" x20, 9" x12) Lamp oil (8 oz. flask) x2 Gold Pieces x28 Silver Pieces x5 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Malkavian Grin Posted February 29 Author Clone Share Posted February 29 I've replaced my wooden holy symbol with a silver one, rebought my week of rations that I'm sure ran out last adventure 🤔, spent a torch I probably forgot about, and removed Thorn from my inventory (giving it to @dtspurrier). Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Saltimbanco Posted February 29 Clone Share Posted February 29 Should your footmans mace be +1 to hit? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Malkavian Grin Posted February 29 Author Clone Share Posted February 29 Just now, Saltimbanco said: Should your footmans mace be +1 to hit? Oh, yeah from my strength bonus. It's okay, I've never used it XD. May have to now. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Saltimbanco Posted February 29 Clone Share Posted February 29 You never know when a skeleton will pop out of the curtains 😉 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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