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About This Game

The dawn of rebellion threatens to purge Imperial Cheliax of its diabolic rulers, or worse yet, plunge the country into bloody civil war. Will you join the uprising and demand a new era of freedom? Or will you quell this unlawful dissent and uphold infernal law on behalf of the Thrice-Damned House of Thrune?

Game System

Pathfinder 1e

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10/13/2023

Detailed Description

A dual offer from @athedia and @iantruesilver!

 

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Oh, quanto parve a me gran maraviglia,
quando vidi tre facce alla sua testa!
l'una dinanzi, e quella era vermiglia;
l'altre eran due, che s'aggiugièno a questa
sopr'esso il mezzo di ciascuna spalla,
e sè giungièno al loco della cresta;
la sinistra a vedere era tal, quali
vegnon di là onde il Nilo s'avvalla.

  1. What's new in this game
  2. Fiametta Orsini Human AC: 16| HP: 12/12| Hero Points: 1 Fiametta fires another blast at the remaining dog.
  3. Bertram Unable to stop himself, Bertram sniggers, then loses control and starts laughing. "Glory is our right? Didn't those of us who where hunting glory and honors all stay in the army? More secret squirrel officer talk aimed at getting good soldiers killed so they can have a spot of tea on the next hill over. " He peers at the helmet for a moment. "You know, that proves nothing more than that you know a competent smith." Statblock [URL=/sheets/?id=2838712][B][SIZE=+1]Bertram Ebonviper[/SIZE][/B][/URL] M LE Human Unchained Rogue (Charlatan), [B]Level[/B] 1, [B]Init[/B] 5, [B]HP[/B] 9/9, [B]Speed[/B] 30 [B]AC[/B] 17, [B]Touch[/B] 14, [B]Flat-footed[/B] 13, [B]CMD[/b] 14, [B]Fort[/B] 1, [B]Ref[/B] 6, [B]Will[/B] 0, [B]CMB[/B] 0, [B]Base Attack Bonus[/B] 0, [B]Action Points[/B] 1 [B] Rapier [/B] 4 (1d6, 18-20/x2) [B] Dagger [/B] 4 (1d4, 19-20/x2) [B]MW Studded Leather[/B] (+3 Armor, +4 Dex) [B]Abilities[/B] Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 [B]Condition[/B] None M LE Human Unchained Rogue (Charlatan), Level 1, Init 5, HP 9/9, Speed 30 AC 17, Touch 14, Flat-footed 13, CMD 14, Fort 1, Ref 6, Will 0, CMB 0, Base Attack Bonus 0, Action Points 1 Rapier 4 (1d6, 18-20/x2) Dagger 4 (1d4, 19-20/x2) MW Studded Leather (+3 Armor, +4 Dex) Abilities Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 Condition None Actions Crunch
  4. The Church Square With a nod to Silas, Claudia quietly went back to pretending to nuzzle into his arm again. Up on the church balcony, the priestess unfurls a rolled parchment and again raises her voice. "I received this letter last night: "'People of Longacre! The time of your redemption is at hand. When the song of the Inheritor rises, you all must choose: Live as complacent vassals of corruption and evil, or embrace honour and claim the glory that is your right. The Glorious Reclamation gives you a choice.' "Signed, 'Lencia Visserene, Knight-Inheritor of the Glorious Reclamation.' "Friends, it is up to us to restore the worship of Iomedae to its proper place in Cheliax and reclaim our nation in the name of the Inheritor. But we have been given a sign — A sign that the 'Angel Knight' has come to Longacre to lead us to glory!" With this, Allamar's sons lift the linen and box lid, revealing an ornate silver helmet sculpted with angelic features and a halo of curls. The faceplate’s eyeless hollows stare sternly into the crowd.
  5. Kemmaino Market - Human 1 AC 17 | FF 14 | Touch 13 | HP 13/13 | Temp HP | Init +5Reactionary: You gain a +2 trait bonus on initiative checks. | Speed 30ft Fort 4 | Ref 5 | Will 1 (+3 vs Charm and CompulsionChild of Two Peoples: The tug of conflicting expectations has strengthened your sense of individuality and given you a gift for languages. You receive a +2 trait bonus on Will saves against charm and compulsion effects, and you automatically know the racial or ethnic languages of both your parents.) Martial Flexibility 3/4 | Hero Points 1 Active Conditions: MF: At the Square Signy scoffed, looking the twins over with a very dismissive glance. She raised her voice disdain and disgust lining her words. "If those two are involved, I guarantee no one leaves here satisfied. And handling their mothers box in public like that-." She made a crude gesture at the brothers and smirked. If nothing else maybe their mother would be uncomfortable. Mechanics Move: Martial Flexibility for Standard: target the twins Free: Details Statblock [b][url=/sheets/?id=2841700]Signy Fullonna[/url][/b] [i]Human Brawler 1 LE[/i] [b]HP[/b] 13 / 13 [b]Speed[/b]30 ft [b]Init[/b] 5 [b]AC[/b] 18 [b]Fort[/b] 4 [b]Ref[/b] 5 [b]Will[/b] 1 [b]CMB[/b] +5 [b]BAB[/b] 1 [b]Scizore[/b] +4 (1d10+4, x2) [b]Unarmed Strike[/b] +5 (1d6+4, x2) [b]Cestus[/b] +5 (1d4+4, 19-20/x2) [b]Dagger[/b] +5 (1d4+4, 19-20/x2) [b]Brass Knuckles[/b] +5 (1d3+4, x2) [b]Flanking Bonus[/b] With Ally (+1, -) [b]Str[/b] 18 (4) [b]Dex[/b] 17 (3) [b]Con[/b] 14 (2) [b]Wis[/b] 12 (1) [b]Int[/b] 8 (-1) [b]Cha[/b] 8 (-1) Human Brawler 1 LE HP 13 / 13 Speed 30 ft Init 5 AC 18 Fort 4 Ref 5 Will 1 CMB +5 BAB 1 Scizore +4 (1d10+4, x2) Unarmed Strike +5 (1d6+4, x2) Cestus +5 (1d4+4, 19-20/x2) Dagger +5 (1d4+4, 19-20/x2) Brass Knuckles +5 (1d3+4, x2) Flanking Bonus With Ally (+1, -) Str 18 (4) Dex 17 (3) Con 14 (2) Wis 12 (1) Int 8 (-1) Cha 8 (-1)
  6. Bertram Bertram puts on an alarmed expression. "Wait! She wants to kill us all? Isn't that the only way anyone's troubles ever actually end?" Statblock [URL=/sheets/?id=2838712][B][SIZE=+1]Bertram Ebonviper[/SIZE][/B][/URL] M LE Human Unchained Rogue (Charlatan), [B]Level[/B] 1, [B]Init[/B] 5, [B]HP[/B] 9/9, [B]Speed[/B] 30 [B]AC[/B] 17, [B]Touch[/B] 14, [B]Flat-footed[/B] 13, [B]CMD[/b] 14, [B]Fort[/B] 1, [B]Ref[/B] 6, [B]Will[/B] 0, [B]CMB[/B] 0, [B]Base Attack Bonus[/B] 0, [B]Action Points[/B] 1 [B] Rapier [/B] 4 (1d6, 18-20/x2) [B] Dagger [/B] 4 (1d4, 19-20/x2) [B]MW Studded Leather[/B] (+3 Armor, +4 Dex) [B]Abilities[/B] Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 [B]Condition[/B] None M LE Human Unchained Rogue (Charlatan), Level 1, Init 5, HP 9/9, Speed 30 AC 17, Touch 14, Flat-footed 13, CMD 14, Fort 1, Ref 6, Will 0, CMB 0, Base Attack Bonus 0, Action Points 1 Rapier 4 (1d6, 18-20/x2) Dagger 4 (1d4, 19-20/x2) MW Studded Leather (+3 Armor, +4 Dex) Abilities Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 Condition None Actions Crunch
  7. Well they've started, might as well end it… The deaf girl moved forward to fill the space in front of the remaining mutt and took a swing at it with her morningstar, hoping to finish this fight quickly and consolidate later. Statistics Block [b][url="https://www.myth-weavers.com/sheets/?id=2838606"][color="SlateGrey"]Alexis Corvina[/color][/url][/b] [i]Aasimar (Idyllkin) Oracle 1[/i] [b]Init[/b] -4; [b]Senses[/b] Darkvision 60'; Perception -2 (-6 Opposed) [hr][/hr][highlight]Defense[/highlight] [hr][/hr][b]AC[/b] 12, touch 10, flat-footed 12 (Armour +2) [b]HP[/b] 6 / 11 [b]Fort[/b] +3, [b]Ref[/b] +0, [b]Will[/b] +0 [hr][/hr][highlight]Offense[/highlight] [hr][/hr][b]Speed[/b] 30 ft. [b]Melee[/b] Morningstar +2 (1d8+2; ×2) [b]Ranged[/b] Light Crossbow +0 (1d8; 19-20/×2) [b]Special Attacks[/b] None [hr][/hr][highlight]Statistics[/highlight] [hr][/hr][b]Str[/b] 14, [b]Dex[/b] 10, [b]Con[/b] 17, [b]Int[/b] 12, [b]Wis[/b] 7, [b]Cha[/b] 18 [b]BAB[/b] +0; [b]CMB[/b] +2; [b]CMD[/b] 12 [b]Traits[/b] Blessed touch, Ex-Asmodean [b]Feats[/b] Fey foundling, Oracular intuition [b]Skills[/b] Craft (Weapons) +5, Heal +2, Knowledge (History) +5, Knowledge (Planes) +7, Knowledge (Religion) +5, Sense motive +4, Spellcraft +7 [b]Languages[/b] Common, Celestial, Sylvan [b]SQ[/b] Life link [hr][/hr][b]Conditions[/b] Deafened Aasimar (Idyllkin) Oracle 1 Init -4; Senses Darkvision 60'; Perception -2 (-6 Opposed) Defense AC 12, touch 10, flat-footed 12 (Armour +2) HP 6 / 11 Fort +3, Ref +0, Will +0 Offense Speed 30 ft. Melee Morningstar +2 (1d8+2; ×2) Ranged Light Crossbow +0 (1d8; 19-20/×2) Special Attacks None Statistics Str 14, Dex 10, Con 17, Int 12, Wis 7, Cha 18 BAB +0; CMB +2; CMD 12 Traits Blessed touch, Ex-Asmodean Feats Fey foundling, Oracular intuition Skills Craft (Weapons) +5, Heal +2, Knowledge (History) +5, Knowledge (Planes) +7, Knowledge (Religion) +5, Sense motive +4, Spellcraft +7 Languages Common, Celestial, Sylvan SQ Life link Conditions Deafened Actions Move: Move 10' to W of 2 (1sq S, 1sq SE) Standard: Morningstar v 1 Active Effects → John
  8. () Human () of AC: 15 | HP: 8/11 | Hero: 1 FORT: +4 | REF: +2 | WILL: +5 ResourcesInspired (1/day) - 1 Defiant Luck (1/day) - 1 Judgment (1/day) - 1 Judgment Surge (1/day) - 1 Blessed Surgery (6/day) - 5 | SpellsLEVEL 0 - N/A Create Water Stabilize Acid Splash Disrupt Undead LEVEL 1 - 0 Cure Light Wounds Martyr's Last Stand | SkillsBluff +7 Diplomacy +4 (+7 to gather information) Heal +7 Intimidate +1 Perception +7 Sense Motive +8 Stealth +6 With the immediate threat ended and -- glancing over his shoulder -- the secondary threat all but taken care of, John puts away his weapon and crouches down next to the beaten mastiff. He looks the animal over, trying to determine if it's a crazed feral beast, or a poor, hungry animal defending its home. OOC: - expend one use of Blessed Surgery to roll-2-drop-1 on my heal check against the dog. If I think can be managed, I'll cast the Stabilize cantrip to keep it from dying. - If someone wanted to tame the injured dog via Handle Animal, now would be the best time.
  9. Gellius The WhiteAdder flicks his blade toward the dog as it leaves the fight. Statblock [URL=/sheets/?id=2841732][B][SIZE=+1]Gellius Galonnica - The WhiteAdder[/SIZE][/B][/URL] M CG - CN Human Vigilante, [B]Level[/B] 1, [B]Init[/B] 4, [B]HP[/B] 10/10, [B]Speed[/B] 30 [B]AC[/B] 18, [B]Touch[/B] 14, [B]Flat-footed[/B] 14, [B]CMD[/b] 16, [B]Fort[/B] 1, [B]Ref[/B] 6, [B]Will[/B] 2, [B]CMB[/B] +2, [B]Base Attack Bonus[/B] 1 [B] Rapier [/B] 5 (1d6+1, 18-20/x2) [B] throwing axe [/B] 5 (1d6+1, x2) [B] Light hammer [/B] 5 (1d4+1, x2) [B]MW Studded Leather[/B], [B] buckler[/B] (+3 Armor, +1 Shield, +4 Dex) [B]Abilities[/B] Str 13, Dex 18, Con 12, Int 10, Wis 10, Cha 14 [B]Condition[/B] None M CG - CN Human Vigilante, Level 1, Init 4, HP 10/10, Speed 30 AC 18, Touch 14, Flat-footed 14, CMD 16, Fort 1, Ref 6, Will 2, CMB +2, Base Attack Bonus 1 Rapier 5 (1d6+1, 18-20/x2) throwing axe 5 (1d6+1, x2) Light hammer 5 (1d4+1, x2) MW Studded Leather, buckler (+3 Armor, +1 Shield, +4 Dex) Abilities Str 13, Dex 18, Con 12, Int 10, Wis 10, Cha 14 Condition None Actions Crunch Attack
  10. Statblock Female CG Human Sorcerer, Level: 1, Init: 2, HP: 7/7, Speed: 30 AC: 12 (16), Touch: 12, Flat-footed: 10 (14), CMD: 13, Fort: +2, Ref: +2, Will: +3, CMB: +1, Base Attack Bonus: 0, Hero Points: 1 longsword: +1 (1d8+1, 19-20/x2) sling (10): +2 (1d4+1, x2) cold iron dagger: +2 (1d4+1, 19-20/x2) Abilities: Str 12, Dex 14, Con 10, Int 13, Wis 13, Cha 17 Condition: None With the mutt still yapping at her, she keeps up the attack, trying to nick it so it runs off as well. OOC move: 5ft step as done on map standard: attack dog 2
  11. - Fair Fortune Livery Chaos ensued in the ruined building as everyone tried to fend off the attacking dogs. Fiametta and Rexus attempted to fend off the dogs with spells, only to be stimied by the movement of one of their allies in front of the line of fire. White Adder attempted to stab at the mutt nipping at him, but the animals much smaller body made an unfriendly target. Lilette faired only a little better, her attempted stab acting more as a punch on the creatures side, barely doing more than bruise. Saria had moved to the other mutt, doing little better in her attempts. But John had finally had enough it seems. His morningstar came down with a true blow on the mastiff's head. This not only stopped the large dog from turning his calves into veal, but also seemed to spook the dog near White Adder. It took the bruising Lilette had given it as a fair warning and attempted to flee, squeezing between White Adder and the wall. The other dog turned its attention on Saria, determined to leave some mark, but Saria could feel the extra protection the bracers she wore giving a layer of magical resistance and preventing the bite. OOC Mastiff (G) is down White Adder has AoO on 1 (1J is position it is in when you get the AoO, 1W is where it flees to) Party is up
  12. Silas Tyseri Human AC: 16 HP: 14/14 Hero Points: 1/1 Fort: +3 Reflex: +5 Will: +2 Init: +3 Panache: 4/4 Silas smiles as Claudia whispers in his ear and plants villainous ideas in his head. "After she shows whatever she has in that box. That would be the best moment to put an end to it and maybe we could even take it if we're lucky." He whispers back.
  13. My activity will be significantly reduced during the hours of 0500-2000 between 29 Apr and 08 May. Evening activity will be sporadic.
  14. Level 1 template: Zoya Tesfaye — Human Skald 1 (Fated Champion) AC/T/FF 16/11/15 | HP 11/11 | Init +1 | Speed 20ft | Fort/Ref/Will 4/1/2 (+3 will vs. charm and compulsion | Low light vision Raging Song 12/12 | Hero Points ?? Active Conditions: Raging song: Everyone who accepts (you can choose to not accept) gains +2 str +2 con +1 to will saves and -1 to AC Spells: 1st: (2/2 remaining per day) Heightened Awareness (10 minutes), Cure Light Wounds Cantrips: (unl) detect magic, ghost sound, prestidigitation, read magic The Church square That actually shuts Zoya up for a moment at least. Not because she has any respect or reverence for ... anything. But because she really wants to know what's in that linen covered box. Mostly because she's going to want to steal it, sooner or later. "Well? Open it up already? This one, always with the theatrics!" she called from her balcony perch. Mechanics Move: Standard: Free: Trained Skills Acrobatics* +5 Climb* +4 Diplomacy +6 Intimidate +7 Knowledge (history) +8 Knowledge (local) +6 Other knowledges (untrained) +2 Perception +3 Perform (Sing) +8 Swim* +4 * -4 ACP to str and dex skills
  15. The Church Square A brief awkward moment ensued as Zoya took to the opposite balcony and began to tear down the Iomedaean priestess with some harsh but well-targeted jokes, and even the initially scant disapproving boos and venomous glares from the crowd are eventually turned at least into light chuckles. Bertram's more intellectual jeering seems less positively received, but nonetheless manages to silence some gossipers and mutterings around him. Determined not to be undone, the priestess cuts back in, "Today, I bear a missive from champions of Iomedae’s faith, heralds of the goddess’s will, who know your troubles and would see them end." With that, Allamar gestures to her twin sons, Loran and Lacall, who carry forth a box swaddled in white linen between them and place it on the table in front of the church. Silas Only The lovely half-elf Claudia nuzzles up against your arm once again, leaning in to whisper something potentially devious into your ear. "Whenever you want to put an end to this thing is fine with me."
  16. Bertram Bertram sighs, then chimes in and calls out. "Interesting thought about burdens. Burdens are indeed the lot of humanity, especially soldiers. Are you saying the gods, and specifically your god, are the only ones who have the right to assign burdens? I mean, I knew that Iomadae was an officer before she ascended, and so a bit out of touch, but I hadn't previously heard she was a foolish one who thought only her orders mattered." Statblock [URL=/sheets/?id=2838712][B][SIZE=+1]Bertram Ebonviper[/SIZE][/B][/URL] M LE Human Unchained Rogue (Charlatan), [B]Level[/B] 1, [B]Init[/B] 5, [B]HP[/B] 9/9, [B]Speed[/B] 30 [B]AC[/B] 17, [B]Touch[/B] 14, [B]Flat-footed[/B] 13, [B]CMD[/b] 14, [B]Fort[/B] 1, [B]Ref[/B] 6, [B]Will[/B] 0, [B]CMB[/B] 0, [B]Base Attack Bonus[/B] 0, [B]Action Points[/B] 1 [B] Rapier [/B] 4 (1d6, 18-20/x2) [B] Dagger [/B] 4 (1d4, 19-20/x2) [B]MW Studded Leather[/B] (+3 Armor, +4 Dex) [B]Abilities[/B] Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 [B]Condition[/B] None M LE Human Unchained Rogue (Charlatan), Level 1, Init 5, HP 9/9, Speed 30 AC 17, Touch 14, Flat-footed 13, CMD 14, Fort 1, Ref 6, Will 0, CMB 0, Base Attack Bonus 0, Action Points 1 Rapier 4 (1d6, 18-20/x2) Dagger 4 (1d4, 19-20/x2) MW Studded Leather (+3 Armor, +4 Dex) Abilities Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 Condition None Actions Crunch
  17. Kemmaino Market - Human 1 AC 17 | FF 14 | Touch 13 | HP 13/13 | Temp HP | Init +5Reactionary: You gain a +2 trait bonus on initiative checks. | Speed 30ft Fort 4 | Ref 5 | Will 1 (+3 vs Charm and CompulsionChild of Two Peoples: The tug of conflicting expectations has strengthened your sense of individuality and given you a gift for languages. You receive a +2 trait bonus on Will saves against charm and compulsion effects, and you automatically know the racial or ethnic languages of both your parents.) Martial Flexibility 4/4 | Hero Points 1 Active Conditions: At the Square Signy was gently scratching her new dog between the ears when she heard Zoya heckling from somewhere behind her. "And people accuse me of liking the sound of my own voice." Heckling had never been a hobby of hers, other than the amount it took to get someone to throw the first punch. Not that them not throwing the first punch ever stopped her. It just gave her a handy excuse. But a part of her agreed with some of the sentiments. Why was this woman going on and on about 'more than your share of suffering'. If these people didn't want to suffer they needed to stop sitting around and complaining and do something with their lives. When she had been beaten up daily as a kid, she learned to fight back. When she had been forced to work the worst most menial jobs at the tannery, she had gotten out. Only the weak expected others to save them and she was not weak. Her small offerings to Eiseth were her promises to maintain that strength and not let herself be lead astray. And Iomedae.... Signy's face wrinkled in disgust. Had a goddess like that ever had to endure the callous behavior that Signy's favored Queen of Night had suffered? Such a spoilt goddess didn't deserve such worship. It made sense she was relying on words to rally the crowd instead of actions. Mechanics Move: Standard: Free: Details Statblock [b][url=/sheets/?id=2841700]Signy Fullonna[/url][/b] [i]Human Brawler 1 LE[/i] [b]HP[/b] 13 / 13 [b]Speed[/b]30 ft [b]Init[/b] 5 [b]AC[/b] 18 [b]Fort[/b] 4 [b]Ref[/b] 5 [b]Will[/b] 1 [b]CMB[/b] +5 [b]BAB[/b] 1 [b]Scizore[/b] +4 (1d10+4, x2) [b]Unarmed Strike[/b] +5 (1d6+4, x2) [b]Cestus[/b] +5 (1d4+4, 19-20/x2) [b]Dagger[/b] +5 (1d4+4, 19-20/x2) [b]Brass Knuckles[/b] +5 (1d3+4, x2) [b]Flanking Bonus[/b] With Ally (+1, -) [b]Str[/b] 18 (4) [b]Dex[/b] 17 (3) [b]Con[/b] 14 (2) [b]Wis[/b] 12 (1) [b]Int[/b] 8 (-1) [b]Cha[/b] 8 (-1) Human Brawler 1 LE HP 13 / 13 Speed 30 ft Init 5 AC 18 Fort 4 Ref 5 Will 1 CMB +5 BAB 1 Scizore +4 (1d10+4, x2) Unarmed Strike +5 (1d6+4, x2) Cestus +5 (1d4+4, 19-20/x2) Dagger +5 (1d4+4, 19-20/x2) Brass Knuckles +5 (1d3+4, x2) Flanking Bonus With Ally (+1, -) Str 18 (4) Dex 17 (3) Con 14 (2) Wis 12 (1) Int 8 (-1) Cha 8 (-1)
  18. Level 1 template: Zoya Tesfaye — Human Skald 1 (Fated Champion) AC/T/FF 16/11/15 | HP 11/11 | Init +1 | Speed 20ft | Fort/Ref/Will 4/1/2 (+3 will vs. charm and compulsion | Low light vision Raging Song 12/12 | Hero Points ?? Active Conditions: Raging song: Everyone who accepts (you can choose to not accept) gains +2 str +2 con +1 to will saves and -1 to AC Spells: 1st: (2/2 remaining per day) Heightened Awareness (10 minutes), Cure Light Wounds Cantrips: (unl) detect magic, ghost sound, prestidigitation, read magic The Church square Zoya, perched atop the opposite balcony couldn't resist the opportunity to inject some humor into the solemn atmosphere of Tileavia's speech Townsfolk needed someone to deflate all the pompous windbags, remind them that whatever Iomedae was promising, fun wasn't high on the list. As the priestess spoke about hardships and injustice, Zoya let out a loud, long fart noise from across the way. "Oh, please," she called out, her voice dripping with sarcasm but theatrically carrying just as powerfully as the Sword Knight's words. Perched on this balcony was a perfect spot. Shame she didn't have a thunderstone. "Tell me more about how tough life is for the Sword Knight of Iomedae. We're all really feeling your struggle, Dearie. We've all heard it before, you're just playing with yourself here." She made a theatrical gesture of someone .. entertaining themselves that was really not compatible with her nor the Sword Knight's sex, but got the point across. "The best solution for hard times is laughter," and nothing funnier than taking the air out of some pompous windbag going on and on about hardships she never feels. "This would be a lot better as a comedy show," Zoya continued, her grin widening. "But nope, just another sermon about the woes of the world. Thrilling stuff, folks!" She punctuated her remark with a theatrical clap, earning a few chuckles from the crowd. It was a start. She launched into song. "Oh, the priestess on her balcony, so high above the crowd, With tales of woe and misery, she really draws a crowd! But as she preaches righteousness, we all yawn and snore, Her sermons are as thrilling as a trip to the general store!" Zoya's voice carries through the square, filled with mischief and mirth, as she improvises a mocking song to lighten the mood and poke fun at Tileavia's solemnity, take some air from her sermon. And with luck push the Knight Priestess into a rage that leads her to say something she'd regret, something they could use against her. "She speaks of struggles, hardships, but does she feel them too?, Or does she live in luxury, while preaching to me and you? With her lofty words and righteous airs, she thinks she's quite the sage, But if I wanted boring lectures, I'd go to church somedays!" Mechanics I don't have perform: comedy though, only sing. So hopefully that will do! Hit a 25 on the check too. Move: Standard: Free: Trained Skills Acrobatics* +5 Climb* +4 Diplomacy +6 Intimidate +7 Knowledge (history) +8 Knowledge (local) +6 Other knowledges (untrained) +2 Perception +3 Perform (Sing) +8 Swim* +4 * -4 ACP to str and dex skills
  19. Silas Tyseri Human AC: 16 HP: 14/14 Hero Points: 1/1 Fort: +3 Reflex: +5 Will: +2 Init: +3 Panache: 4/4 Silas devotes his focus to Allemar as she finally comes down and starts to speak to the people. He particularly listens in when she talks about those who are making the lives of the people difficult. Go on, say something seditious. You righteous morons just can't help yourselves. Silas knew how profitable it could be to report on those who's belief in freedoms overruled their ability to keep their lips shut, so he waited for Allemar to give him the rope to hang her with.
  20. The Church Square Cimri did a brief double take at Signy after the other girl suggested a desire to get be choked by the sheriff. An expression of mixed judging and disgust ensued immediately afterward, "You are one sick individual, you know that?" "When you're done here, meet me back at the office." Rhona Staelish says curtly to Bertram, their conversation cut short by the beginning of the priestess' speech. As the sheriff moves to take a position to observe the crowd, you can't help but think that the question she was asking was somehow leading. But what was she getting at? "We have all known hardships in our lives — needless sorrows, injustice, even cruelty. Indeed, such is the struggle of all who live." The priestess orates to her audience from atop the balcony, taking her time to set the tone and establish common ground, "But many among us have known more than our share. Many among us have shouldered burdens laid upon you not by the Inheritor, but by those who would curse her name and taunt her faithful."
  21. Fiametta Orsini Human AC: 16| HP: 12/12| Hero Points: 1 Fiametta groans again. Fighting would be significantly easier for her if she wasn't always having to fire around people. She summons up more energy and takes a shot at the largest dog.
  22. Level 1 template: Zoya Tesfaye — Human Skald 1 (Fated Champion) AC/T/FF 16/11/15 | HP 11/11 | Init +1 | Speed 20ft | Fort/Ref/Will 4/1/2 (+3 will vs. charm and compulsion | Low light vision Raging Song 12/12 | Hero Points ?? Active Conditions: Raging song: Everyone who accepts (you can choose to not accept) gains +2 str +2 con +1 to will saves and -1 to AC Spells: 1st: (2/2 remaining per day) Heightened Awareness (10 minutes), Cure Light Wounds Cantrips: (unl) detect magic, ghost sound, prestidigitation, read magic The Church square Zoya bided her time for a bit, before launching into her own heckling of the Sword Knight. She was certain the woman would go on and on and on, she'd have plenty of time to say her peace. She thought about what she was going to say to distract attention from the sermon. Raunchy songs were always fun, weren't they? Mechanics Move: Standard: Free: Trained Skills Acrobatics* +5 Climb* +4 Diplomacy +6 Intimidate +7 Knowledge (history) +8 Knowledge (local) +6 Other knowledges (untrained) +2 Perception +3 Perform (Sing) +8 Swim* +4 * -4 ACP to str and dex skills
  23. Bertram Bertram nods. "Of course. Listening and observing. The crowd is somewhat inclined to whatever our good priestess has to say. Let us hope it isn't rabble rousing." He stops as the crowd hushes. Statblock [URL=/sheets/?id=2838712][B][SIZE=+1]Bertram Ebonviper[/SIZE][/B][/URL] M LE Human Unchained Rogue (Charlatan), [B]Level[/B] 1, [B]Init[/B] 5, [B]HP[/B] 9/9, [B]Speed[/B] 30 [B]AC[/B] 17, [B]Touch[/B] 14, [B]Flat-footed[/B] 13, [B]CMD[/b] 14, [B]Fort[/B] 1, [B]Ref[/B] 6, [B]Will[/B] 0, [B]CMB[/B] 0, [B]Base Attack Bonus[/B] 0, [B]Action Points[/B] 1 [B] Rapier [/B] 4 (1d6, 18-20/x2) [B] Dagger [/B] 4 (1d4, 19-20/x2) [B]MW Studded Leather[/B] (+3 Armor, +4 Dex) [B]Abilities[/B] Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 [B]Condition[/B] None M LE Human Unchained Rogue (Charlatan), Level 1, Init 5, HP 9/9, Speed 30 AC 17, Touch 14, Flat-footed 13, CMD 14, Fort 1, Ref 6, Will 0, CMB 0, Base Attack Bonus 0, Action Points 1 Rapier 4 (1d6, 18-20/x2) Dagger 4 (1d4, 19-20/x2) MW Studded Leather (+3 Armor, +4 Dex) Abilities Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 Condition None Actions Crunch
  24. Kemmaino Market - Human 1 AC 17 | FF 14 | Touch 13 | HP 13/13 | Temp HP | Init +5Reactionary: You gain a +2 trait bonus on initiative checks. | Speed 30ft Fort 4 | Ref 5 | Will 1 (+3 vs Charm and CompulsionChild of Two Peoples: The tug of conflicting expectations has strengthened your sense of individuality and given you a gift for languages. You receive a +2 trait bonus on Will saves against charm and compulsion effects, and you automatically know the racial or ethnic languages of both your parents.) Martial Flexibility 4/4 | Hero Points 1 Active Conditions: At the Square Signy gave Cimri a tired, patronizing look. "I would be more interested in the other way around, she has rather nice hands. Long fingers." She smiled widely, enjoying her attempts at making Cimri squirm. She opened her mouth to make another crude comment when Tileavia began to speak. Taking that as her cue she retreated back to the fountain, sitting down on the edge to listen. Mechanics Move: Standard: Free: Details Statblock [b][url=/sheets/?id=2841700]Signy Fullonna[/url][/b] [i]Human Brawler 1 LE[/i] [b]HP[/b] 13 / 13 [b]Speed[/b]30 ft [b]Init[/b] 5 [b]AC[/b] 18 [b]Fort[/b] 4 [b]Ref[/b] 5 [b]Will[/b] 1 [b]CMB[/b] +5 [b]BAB[/b] 1 [b]Scizore[/b] +4 (1d10+4, x2) [b]Unarmed Strike[/b] +5 (1d6+4, x2) [b]Cestus[/b] +5 (1d4+4, 19-20/x2) [b]Dagger[/b] +5 (1d4+4, 19-20/x2) [b]Brass Knuckles[/b] +5 (1d3+4, x2) [b]Flanking Bonus[/b] With Ally (+1, -) [b]Str[/b] 18 (4) [b]Dex[/b] 17 (3) [b]Con[/b] 14 (2) [b]Wis[/b] 12 (1) [b]Int[/b] 8 (-1) [b]Cha[/b] 8 (-1) Human Brawler 1 LE HP 13 / 13 Speed 30 ft Init 5 AC 18 Fort 4 Ref 5 Will 1 CMB +5 BAB 1 Scizore +4 (1d10+4, x2) Unarmed Strike +5 (1d6+4, x2) Cestus +5 (1d4+4, 19-20/x2) Dagger +5 (1d4+4, 19-20/x2) Brass Knuckles +5 (1d3+4, x2) Flanking Bonus With Ally (+1, -) Str 18 (4) Dex 17 (3) Con 14 (2) Wis 12 (1) Int 8 (-1) Cha 8 (-1)
  25. The Church Square "Good idea." Cimri said to Zoya's suggestion. Just as she turned to find a new spot to observe the crowd, she was caught by Signy and her new pet mutt, already giving her a lip full. She was happy enough to forget about her aunt until the brawler brought her back up again, and the resulting frown told Signy enough before the rogue even spoke. "For all your yapping, I didn't see you trying to choke her out from behind." "So, been here all morning have we?" Rhona Staelish comes up to Bertram at the edge of the church square, keeping her attention partially on the crowd. Her tone of voice is the usual everyday cautious suspicion. Just then, there's a bit of increased commotion in the crowd, which is quickly replaced by a collective hush. Appearing on one of the church’s balconies is Tileavia Allamar, Fifth Sword Knight of Iomedae, dressed in the yellow-trimmed white cassock of her faith, who addresses the crowd in a clear, strong voice. "Friends and neighbors, I have wondrous tidings to share!"
  26. Kemmaino Market - Human 1 AC 17 | FF 14 | Touch 13 | HP 13/13 | Temp HP | Init +5Reactionary: You gain a +2 trait bonus on initiative checks. | Speed 30ft Fort 4 | Ref 5 | Will 1 (+3 vs Charm and CompulsionChild of Two Peoples: The tug of conflicting expectations has strengthened your sense of individuality and given you a gift for languages. You receive a +2 trait bonus on Will saves against charm and compulsion effects, and you automatically know the racial or ethnic languages of both your parents.) Martial Flexibility 4/4 | Hero Points 1 Active Conditions: At the Square As the Sheriff left, Signy walked up to the small group to present her newest prize. "It was just enough to afford this dog. She wasn't their top of the litter but should be trainable." She put the dog down to allow it to sniff at the others. "Cimri, thought we weren't supposed to chat up your aunt but here you are introducing everyone to her. Well almost everyone." She looked around the square, seemingly noticing the crowd for the first time. It was a good size now, probably near capacity. Signy knelt down next to the pup and scratched it under the chin. "Still need a name for her though. So many potentials floating around. Oh and Cimri?" She looked up at the young thief, the same placid smile on her face and not stopping petting the dog. "If you harm her in any way I will visit that on you thricefold." Mechanics Move: Standard: Free: Details Statblock [b][url=/sheets/?id=2841700]Signy Fullonna[/url][/b] [i]Human Brawler 1 LE[/i] [b]HP[/b] 13 / 13 [b]Speed[/b]30 ft [b]Init[/b] 5 [b]AC[/b] 18 [b]Fort[/b] 4 [b]Ref[/b] 5 [b]Will[/b] 1 [b]CMB[/b] +5 [b]BAB[/b] 1 [b]Scizore[/b] +4 (1d10+4, x2) [b]Unarmed Strike[/b] +5 (1d6+4, x2) [b]Cestus[/b] +5 (1d4+4, 19-20/x2) [b]Dagger[/b] +5 (1d4+4, 19-20/x2) [b]Brass Knuckles[/b] +5 (1d3+4, x2) [b]Flanking Bonus[/b] With Ally (+1, -) [b]Str[/b] 18 (4) [b]Dex[/b] 17 (3) [b]Con[/b] 14 (2) [b]Wis[/b] 12 (1) [b]Int[/b] 8 (-1) [b]Cha[/b] 8 (-1) Human Brawler 1 LE HP 13 / 13 Speed 30 ft Init 5 AC 18 Fort 4 Ref 5 Will 1 CMB +5 BAB 1 Scizore +4 (1d10+4, x2) Unarmed Strike +5 (1d6+4, x2) Cestus +5 (1d4+4, 19-20/x2) Dagger +5 (1d4+4, 19-20/x2) Brass Knuckles +5 (1d3+4, x2) Flanking Bonus With Ally (+1, -) Str 18 (4) Dex 17 (3) Con 14 (2) Wis 12 (1) Int 8 (-1) Cha 8 (-1)
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