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Knave

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  • Open Game 聽路聽 7 members 聽路聽 Last active

    A group of nobodies, so unimportant they were born untouched by the threads of destiny, strive to forge their own futures.

  • Closed Game 聽路聽 6 members 聽路聽 Last active

    A party of retired knights must emerge from hiding for one final quest; to fulfill their vows and to hunt down their lost former comrades.

  • Read Only Game 聽路聽 6 members 聽路聽 Last active

    This is a 5e D&D game based on the Shadow of the Dragon Queen adventure. The story will incorporate thematic and tone elements from WWII, Indiana Jones, and the Halo franchise.

  • Closed Game 聽路聽 5 members 聽路聽 Last active

    From a humble / sleepy village, far removed from the magic and/or intrigue of The Capital City, a band of extremely likely heroes emerges: a mighty warrior; a scholarly master of magic and/or sorcery; probably a flamboyant bard or a brooding and shadowy thief (heart of gold optional); and also I guess maybe some kind of healer. Their deeds are the talk of drinking taverns for scores of leagues around; their doings sung by minstrels in the feasting halls of royal kings. But can these very familiar-seeming heroes protect the kingdom and the world from a series of well-trodden and derivative plotlines?

  • Read Only Game 聽路聽 6 members 聽路聽 Last active

    A Monster of the Week game set at Oxford University in 2007. A secret society of monster hunters battle ancient evils to keep the city safe.

  • Closed Game 聽路聽 6 members 聽路聽 Last active

    The Quiet Year is a map game. You define the struggles of a community living after the collapse of civilization,聽and attempt to build something good within their quiet year. Every decision and every action is set against a backdrop of dwindling time and rising concern.

  • Open Game 聽路聽 7 members 聽路聽 Last active

    This game hasn't provided a description.

  • Closed Game 聽路聽 4 members 聽路聽 Last active

    For four teenaged residents of the town of Normel, Nebraska the end of the world is just the beginning of their problems. Factions they did not know existed clash and loyalties they did not know they owed are tested when everyone is temporarily forced underground - and face-to-face with the things already living there.

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