Penchant Posted September 22, 2023 Clone Share Posted September 22, 2023 (edited) Create a thread in the 'Applications' folder. This is where all of your character will live. I don't need a full and complete character sheet, just a character pitch with some description and background. Be sure to read the setting background, both so it can inform your character and so you know just what you are getting yourself into. Questions and answers go here. You will start at 7th level with a 25 point buy for ability scores. Races available to play are: Human only, though all of the alternate racial traits are available (those that do not cost RP). This is a human centric game and other species will appear as NPCs only. You begin with 2 traits free Guns are Everywhere Automatic Bonus Progression is in effect Standard WBL for 7th level, not half as per ABP Unchained Classes preferred over not. Variant Multiclassing is allowed and preferred over classic. Divine classes all belong to the Horologian faith. No you cannot worship a concept instead. Edited October 27, 2023 by Penchant (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
droobles Posted October 27, 2023 Clone Share Posted October 27, 2023 Could spheres of might be used? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted October 27, 2023 Author Clone Share Posted October 27, 2023 No, sorry. Spheres is a cool system but I'm not familiar enough with it to run it. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Lamppost Posted October 28, 2023 Clone Share Posted October 28, 2023 Good gravy there's too dang many fun ideas for a wild west-ish setting and Pathfinder. You mentioned that divine casters are all worshippers of the Horologian faith. Does that include the more nature/animistic casters like druid and shaman? Just didn't know if they fell under the same scope for your world or if there's room for a more primal character. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted October 28, 2023 Author Clone Share Posted October 28, 2023 Yeah, I'd like to keep a focus on the church dynamic and avoid polytheism. So no druid or shaman class as such. Primal themed characters would be fine as far as wastelanders go. If you wanted a tribal shaman, then a class like sorcerer would be good. But I'd still prefer characters that lean toward the tech rather than away from it. Like, I wouldn't want a whole group riding motorbikes with one guy clip clopping along on a horse out of principle. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Lamppost Posted October 28, 2023 Clone Share Posted October 28, 2023 Sounds good! That helps narrow it down, if only a little bit. I can at least only wrestle between the chemist/explorer, bounty hunter and gambler now. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted October 28, 2023 Author Clone Share Posted October 28, 2023 Yeah, that sounds groovy. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
TonberryKing Posted October 29, 2023 Clone Share Posted October 29, 2023 (edited) So, just so I'm clear, guns cost 10% of the price that's on the SRD because of Guns Everywhere? Meaning a revolver costs 40$? 400$? Does a gunslinger start with a revolver/modern gun, then? Edited October 29, 2023 by TonberryKing (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
namo Posted October 29, 2023 Clone Share Posted October 29, 2023 Hey Penchant! I remember you from the big monster hunting game - fun times. 😁 - What are the domains associated with the Horologian faith? - What is the (approximate) speed of the vehicles? I assume faster than horses, but better to ask. Also, what's the skill to pilot them? Ride, or a dedicate "Pilot"? - Are there some 3rd party sources that are open? I'm thinking Psionics especially (I assume Path of War is out). Psionics-as-mutants (like sorcerers here) is fairly classical. - Are classes who get Exotic Weapon Proficiency (one or more firearms) allowed to get a replacement feat? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
TonberryKing Posted October 29, 2023 Clone Share Posted October 29, 2023 Also, are unchained classes like rogue or barbarian allowed? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted October 29, 2023 Author Clone Share Posted October 29, 2023 Yeah, that was quite a game. Hard to run, as a DM :D - All domains are availiable - The vehicles have a low base speed but a high run speed. This represents that they are not very maneuverable. Like a motorcycle may have a 20 speed but an 8x run. I'm just going to use ride for simplicity sake. Other vehicles may get their own skill, like the big flying ships. - No Path of War, but I'd be open to psionics. - You can get a replacement exotic weapon proficiency. - Unchained classes are encouraged Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
TonberryKing Posted October 29, 2023 Clone Share Posted October 29, 2023 What about the gunslinger's starting weapon? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted October 29, 2023 Author Clone Share Posted October 29, 2023 Let's give them either the Nagant Revolver or the Mosin Nagant Rifle. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Penchant Posted October 29, 2023 Author Clone Share Posted October 29, 2023 Also, as I answer questions I'm collecting them in the House Rules section for simplicity :) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
TonberryKing Posted October 29, 2023 Clone Share Posted October 29, 2023 Are there any house rules for two weapon fighting if one of the weapons is a revolver? I realize you can't dual wield pistols or have a sword in one hand and a gun in the other b/c they're all not light weapons but One Handers, but... for the sake of argument if my character has a dagger or a hatchet in one hand and a pistol in the other, can they TWF those in melee? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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