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Orientation (Part 1)


Cointhief

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Lazuli Lazali Lulura, AKA SquishySlimeGirl.jpg.be6391fa65f486754161b2eadaffc135.jpg

AC 16 | HP 11/11 | HD 1/1 | Inspiration Yes | P.Perception 15

Saves: Str -1 | Dex +3 | Con +1 | Int +2 | Wis +5 | Cha +0

Resistances: Acid and Poison


Lazuli watched as the goblin got all excited, then thought of something herself. Rather than get anything that might explode or burn or chop anyone up, however, she bought a set of studded leather that caught her eye, and a nice sleeping chest, while the others continued doing their thing. "I don't think explosives and plasma mix well. Oooh, look at this chest! So roomy and comfortable..."

 

Actions

Move: -

Action: Spending voucher. 45gp for Studded Leather, 5 gp for a Chest.

Bonus: -

Reaction: -

 

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Plasmoid.jpg.2a97192db590b36ed168657a4f2abba8.jpgYahs Anirys Plasmoid Monk 1 CG
AC: 16 | HP: 9/9 | HD: 1/1 | PP: 13 | Inspiration: Yes | Speed: 30 ft
Str 11 (0) Dex 16 (3) Con 12 (1) Wis 16 (3) Int 11 (0) Cha 9 (-1)

Attacks: Spear (P)1d20+5;1d6+3 | Unarmed(B) 1d20+5;1d4+3 | Sling(B)1d20+5;1d4+3 | Quarterstaff-Mop(B) 1d20+5;1d6+3
Magic: Sacred Flame (DEX vs DC13; 1d8) | Shield of Faith(Bonus; +2AC)


 

Yahs peruses the various items offered. For some reason she was drawn to the old pistol. It wasn't much to look at and had certainly seen better days. But there was something about it that just made her ectoplasm all tingly. Are those tiny bits of flesh? She wonders noticing several small flakes dotting both barrel and handle. A shrug ripples across her shoulders and back again, maybe that exoskeleton polish would clean it up. Regardless, she hoped she'd do better than the shabby gun's previous owner.

"I'll take this one." She says pointing out the pistol. "And a box of ammunition to go with it."

Looking at the other items offered in the store she grabs a set of fishing tackle, some oil to keep the pistol maintained, a grappling hook, a mirror for practicing forming different shapes. Seeing Lazuli pick out a sleeping chest, Yahs considers something similar. Looking around she tries to spot one of those covered buckets on wheels she'd seen the cleaning staff using down in the commissary. Finally, she grabs some regular bullets for her sling.

She's just about to leave when she spots the flask of holy water sitting on the self. Recalling her encounter with Tymora a few years ago, the Fateful Warrior accepts the little tingle wriggling along her twenty-seventh radial as a sign and purchases the flask as well.

PurchasesMirror - 5gp
Grappling Hook - 2gp
Fishing Tackle - 1gp
Holy Water - 25gp
Pistol Ammo(10 shots) - 10gp
Oil Flask (2) - 2sp

Sling Bullets (40) - 8cp

Mobile covered bucket - ?? (Barrel equivalent - 2gp)

Total: 45gp, 2sp, 8cp

Edited by DM-Tareth (see edit history)
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Chaeek.jpg.2a12f9800672251476aeef41d9288fd0.jpgChaeek joins Lou in drooling over the stick of dynamite, a bit disappointed that there's only one stick and that it seems to be reserved for the Corps cadets. The chainsaw gets his attention too, as does the Void Bulb. He spends several minutes mooning over all of this tech while the lucky students make their selections.

Finally he sighs and slaps his voucher down on the counter, saying, "I'd like to requisition a set of Tinker's Tools, please."

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spacer.pngCelsior Loriniscil, Prince of Alfheim

Inspiration Yes | HP 8/8 | HD 1/1 | Step 2/2 | Shield 1/1

Recovery 1/1 | 1st-level 2/2


Distracted by eavesdropping on the lounge and collecting information to be useful later, Celsior realizes that his crew had left Administration only after the last one had departed. He follows them up the stairs carrying his gear in his hands. He's not ready to remove his finer clothes.

At his turn after the Hadozee, the prince approaches the counter and surveys the goods. "Good sir. I need weapons. I'll take that rapier and light crossbow over there. And, would you please add a quiver of bolts and charge it to the leftovers of one of my fellow crew.”

”I can trade some of my welcome gear or real gold if they prefer.” He looks toward his crew who have leftover credit on their vouchers while hanging the sheathed rapier on his belt and slinging the crossbow and quiver over his shoulder. Then, he collects the rest of his welcome gear, ready to head to the bunks.

Mechanics

Active spells: Familiar (stored)

Action: Rapier (25 gp), Light Crossbow (25 gp), Quiver (1 gp), and Ammunition, bolts (1 gp)

Edited by JubalBreakbottle (see edit history)
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"Lou" Louis Dufray (Goblin Ranger) sheetspacer.png


AC: 16 | HP: 12/12 | Initiative: +3 | Passive Perception: 17 | Features


Lou lets Yahs have the pistol. He debates the dynamite, but once he handles the shotgun and asks a few questions about it, he's sold. He even has a place on his over-the-shoulder belt where he can keep it. He practices loading it, and making sure it is unloaded first, practices pulling the trigger. When he tucks it in his belt, it's as long as his bow, and even cut off, it's over half his height. He hands over his voucher.

"I'll take some ammunition for this. And some for a pistol in case we find another one. Another quiver of arrows for my bow, and some crossbow bolts for Celsior here."


Mechanics

20 shotgun shells, 20 bullets, 20 arrows, and then a quiver and 20 bolts for Jubal

Main Hand: Empty
Off Hand: Empty


Manipulate: none

Action: none
Bonus Action: none
Move: none

     

 

Edited by BobtheWizard (see edit history)
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spacer.pngCelsior Loriniscil, Prince of Alfheim

Inspiration Yes | HP 8/8 | HD 1/1 | Step 2/2 | Shield 1/1

Recovery 1/1 | 1st-level 2/2


Celsior nods at the goblin's generosity and hands him the peppermint candy that he received in his welcome package.

Mechanics

Active spells: Familiar (stored)

Edited by JubalBreakbottle (see edit history)
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Lou's interest causes the machine's purple eyes to flicker and slowly transition to a bright green. Whatever emotional state the color change was supposed to convey is a mystery lost to its creator. The eyes scan the small, tight package of ammunition in the salivating goblin's hand...orthogonal beams of light crisscrossing as a rapid ticking rattles in the metal thing's approximated cranium. *Baldur's Eagle Lot E, Count 10 Pistol Ball whzzz-Cha-Ching! 10 gold pieces. Thank you, (gender identifier)...fffk. Compilation Error: line 33, in <module> etiquette(), genderType variable has no attribute 'seq'* Again the random flapping of its jowls in no way matching the sounds of its voice. The mouth also seems to stay open at the end in some final glitch.

When Lou mentions dynamite and fun, it seems to trigger some safety subroutine. Raising a single finger which rapidly oscillates left and right while cautioning *Remember, friends, when it comes to explosives, keep safety in mind. Don't play with dynamite, and always handle it responsibly. Keep dynamite stored in proper containers, away from heat and flames. If you see someone mishandling dynamite, speak up and alert authorities! Together, we can prevent explosive emergencies and keep our Academy – and ourselves – safe. Remember, only you can prevent dynamite disasters!*

The strange device continues to fetch requested items from the stores strewn about with surprising efficiency given its messy visual appearance. For Lazuli's chest it forcefully sledgehammers a rusty lock off before spilling out emeralds, rubies, and diamonds all over the floor. The chest interior retains a nice red felt that would be soft to the touch if plasmoids had such sense receptors.

When Yahs points out the pistol it appears to engage some kind of weapon check. With blurring speed it rapidly disassembles, scrubs (removing only about 30% of the flesh flakes), and re-assembles before twirling it from holster and hand-to-hand like a legendary gunslinger. It points to a pin-up poster of a tyrannosaurus rex, rapidly clicking the trigger 3 times, saying *Well, I reckon Mister Blip just danced with Lady Luck and two-stepped out of trouble.* deadpan then finally acquiesces the weapon to the plasmoid.

Chaeek realizes this must be the Mister Blip that Bacon mentioned earlier, as the kit quartermaster ducks under the counter producing a package of pristine tools. Included are the standard tin soldering and clockworking tools, complete with random scraps of brass and aluminum. Also included are a number of vials of different lubricants, a set of dial calipers, and multiple tiny gears, some machined no larger than a thumbnail. Finally, there is something labeled 'Quantum Graviton Holographic Interface Glove' but it appears broken and only used for extracting spare parts perhaps.

When Celsior catches up, Blip executes another display of weapon proficiency with nary a glitch...sharpening and oiling the fine rapier while simultaneously re-stringing the dark mahogany crossbow gilded with green oxidized copper.

Finally Lou inquires about the shotgun, which again triggers some pre-programmed response *In the scorched wastelands of the 3rd planet of Millerspace, Flutterbuster earned its notorious reputation as a fickle equalizer. Crafted from salvaged remnants of a bygone military era, this fate-loving shotgun became a symbol of survival and brutal desperation for one particular warrior. A mischievous spirit of chaos seemed to dwell within its chambers, with each pull of the trigger carrying an air of uncertainty. The grizzled scavenger who claimed it as their weapon used its appearance just as much as its actual function, the weapon's threat being more real than its unpredictable firepower. Flutterbuster continued to weave its enigmatic legacy throughout the wasteland, before being acquired by Neogi raiders in the late 11th century. Mirt the Merciless himself wrested it from the 8 legged terrors more recently, and now it is yours, cadet.* tossing the pile of garbage to you. The finger is still wagging from the dynamite disasters speech before.

Wrapping up the purchases, it eats all the vouchers chewing them up with a *clank clank clank* as you stand there awkwardly.

We can retcon Nazira's purchases later.

Edited by Cointhief (see edit history)
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798px-TNG-quarters-bg.jpg?20190303122021As you enter the magical lift to the Cadet Quarters, you hear a *pt-ting* as the remnants of your vouchers strike a spittoon.

This level appears to be a home away from home, much less spartan and more accommodating to cadets than you might have guessed. Mild lighting, soft colors and tasteful decorations litter the area. One group appears to be the nap club, dozing in comfy recliner chairs as their books gather dust. Another group chats tactics as they study military space history. Some students are drawing on a blackboard some kind of navigational geometric diagram, arguing the proofs of its validity. Finally a few are smoking pipeleaf near the window playing space chess. Throughout it all a steady hum of white noise lingers in the background as some unseen ventilation carries in the sweet scented sea breeze.  

As you turn the corner towards the dormitory proper, a halfling runs up at high speed...running straight into Lazuli's body! His pile of papers and Outworlds books goes flying down the hall as his form is quite stuck in the gelatinous cytoplasm of Squishy. "Mmmm...mmmpf...MM!" he pleads uselessly. 

Meanwhile, sounds of a raucous bar drift from down the hall. You hear bottles breaking and loud voices followed by roaring laughter. In the opposite direction, you find the gentler sounds of a restaurant promising buffet style meals piled high with a variety of cuisine to suit the interstellar clientele.

Near the dormitory entrance, a young giff officer views a clipboard through her monocle, droning "Welcome to your new home..." and seeing Nazira's commendation "Ah, you must be the Belligerence crew." indicating the ship you sailed in on this morning. Scratching a few tickboxes "Celsior, 8F Top." handing over a tiny lock and key. Within a few moments, she has assigned each of you a bunk and footlocker in alphabetical order.

Chaeek appears to luck out with (by far) the best bunk, close to both an airy window and the laundry. But as he walks over, four lanky cadets march up and one of them (a confident looking moon elf you remember snickering from the simulation auditorium) hurls her bag onto the bunk before he can get there. She pokes a finger at Chaeek's chest "Change of plan, greenie. Guess what? This bunk's mine now. Go tell the duty officer it wasn't to your liking, and we'll get ourselves swapped over, mmkay?" The elf points to an unkempt bunk in the noisiest section of the dorm, just outside the washrooms. "Tell him you've traded bunks with Veena. Ha ha ha." The others smile confidently, cracking their knuckles and eyeing you intimidatingly.

Edited by Cointhief (see edit history)
Name
Bully Roll, alpha
2
1d6 2
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Chaeek.jpg.2a12f9800672251476aeef41d9288fd0.jpgChaeek eyes the four cadets warily a moment, but then breaks out in a big grin. "Wow, that's good!", he marvels. "Have they already started auditioning for the current academy theater troupe? You've got Regina George down! I got chills!"

He taps the top button of her uniform with the tool kit in his hands and it starts to emit a smell like an open latrine. "Thanks for the offer, but I think I'll pass. But, ummmm...", he looks a bit awkward a moment and lowers his voice, "if you've fouled your bunk, I'm sure they can get you a change of sheets and stuff...."

Name
Charisma
3
1d20+1 2
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spacer.pngCelsior Loriniscil, Prince of Alfheim

Inspiration Yes | HP 8/8 | HD 1/1 | Step 2/2 | Shield 1/1

Recovery 1/1 | 1st-level 2/2


Celsior leads the crew to the barracks. He surveys the scene getting the lay of the land. Finally getting served first (even if it's alphabetical), the prince takes his lock and key and heads to his bunk.

Setting all his gear down on his bunk, he starts to arrange his gear in his footlocker. All but his new uniform, the prince locks within his new spacechest.

He starts looking for a place to change clothes, when another crew starts to hassle his hadozee. He changes direction and heads toward his crew's side.

Mechanics

Active spells: Familiar (stored)

Edited by JubalBreakbottle (see edit history)
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Chaeek's words summon a chorus of 'Ooooh's from the nearby cadets, gathering to watch the mounting spectacle. At Chaeek's retort, one of the zit-faced teens appears genuinely shocked "Oh hell no...did he just diss the Drama Club?" as if some forbidden sacrosanct sin had just been executed.

Veena adds "Well, well, well. Looks like Pit-flaps here has a mouth, one that-*sniff sniff* Ugh, what the..." ripping off the prestidigitated button and spilling out some well toned cleavage comedically. "Oho! I'm gonna make you taste it, four-eyes!"

The other two cadets seem much slower on the uptake, engaging in idle banter about Regina George's acting qualities as Celsior tries to break through the circle of cadets slowly chanting "Fight, fight, fight!"

Veena lunges, wrapping an arm around the artificer's neck and trying to force his mouth open. Meanwhile the zit-faced punk sucker punches Chaeek in the stomach...knocking the wind out of him.

Others can join in Round 2 if you wish, just roll initiative if you choose.

Chaeek go ahead and roll opposed Athletics to Veena's grapple attempt before taking your turn. DC 19

Round 1:

Veena, Zit

Chaeek (8/10) <- UP

Bowl-cut, Chubby

Edited by Cointhief (see edit history)
Name
Veena Grapple
19
1d20+0 19
Zit punch
22
1d20+3 19
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Chaeek.jpg.2a12f9800672251476aeef41d9288fd0.jpgChaeek tries to wriggle out of Veena's grip but fails, perhaps a bit distracted by Zit's punch to his gut.

Realizing that he's not going anywhere, Chaeek fixes Veena with his gaze and drives a spike of mental energy at her mind.

ooc

DC 13 Int save or take 5 points of psychic damage and a -1 penalty to her next save before the end of my next turn.

Chaeek attempts

Edited by The Eyeball Kid (see edit history)
Name
Acrobatics
9
1d20+2 7
Psychic Damage
5
1d6 5
Save Penalty
1
1d4 1
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Lazuli Lazali Lulura, AKA SquishySlimeGirl.jpg.be6391fa65f486754161b2eadaffc135.jpg

AC 16 | HP 11/11 | HD 1/1 | Inspiration Yes | P.Perception 15

Saves: Str -1 | Dex +3 | Con +1 | Int +2 | Wis +5 | Cha +0

Resistances: Acid and Poison


Upon entering the dormitory, Lazuli is amazed to find a halfling diving into her. Almost like he wants to be eaten. "No!" she said, "You'll ruin my diet! Too big." Extracting herself from the student, she pats him on the head as she reforms herself into her accustomed gnome-suit. "There, there. We can play later, I need to drop off my stuff."

 

As the keys and bunks are assigned, she absorbed the key, and moved to her spot. Unloading a bunch of junk into the footlocker, she placed her sleeping trunk under the bed, briefly worrying that it might get stolen. Should have bought some chains or something. Ah, well, if you can't trust college students, who can you trust? Most of the rest of her assorted junk gets depositied into her lockbox, although for some reason she keeps the toilet paper, floating around relatively freely in her innards. When she hears the scuffle begin, she quickly locked up her belongings, and moved to investigate/intervene.

 

Actions

Move: -

Action: Locking up her extra gear; see character sheet for details.

Bonus: -

Reaction: -

 

Name
Initiative
13
1d20+3 10
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Veena's nostrils bleed as her neurons enter the mental blender of the artificer's psionic magic. She shrugs off the effect, however, keeping her grip tight "Nice trick, *grunt* think Bacon has never tossed a puppeteer parasite at us?" still trying to get the foul-smelling button down the hatch.

"Huh? Oh, they're actually fighting?" the one with the cheap bowl-cut says to his lanky yet chubby-in-odd-places friend. "Quick, grab his personalized pencils. That'll teach him a lesson."

Chubby obeys, rifling through the grappled Chaeek's pockets and snapping a few of the customized writing pencils vindictively. Bowl-cut meanwhile takes turns with Zitty pummeling the hadozee in the stomach, but doesn't get a very solid hit in.

I'll go ahead and just roll init for everyone to start Round 2. If you moved in during the first round, another move will get you to melee.

Round 2:

Yahs, Celsior, Nazira, Lou, Lazuli <- UP

Veena, Zit

Chaeek (8/10)

Bowl-cut, Chubbs

 

Edited by Cointhief (see edit history)
Name
Bowl-cut Punch
7
1d20+3 4
Chubby Sleight
18
1d20+1 17
Veena vs Mind Sliver
15
1d20 15
Celsior Initiative
18
1d20+3 15
Nazira Initiative
18
1d20+3 15
Lazuli Initiative
13
1d20+3 10
Louis Initiative
7
1d20+3 4
Yahs Initiative
19
1d20+3 16
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