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One-off Battletech skirmish


Bobcloclimar

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( @Inash, @Tecmes, @Demented , @Excior, anyone else who might be interested)

 

 

It looks like there's some interest in running the Battletech wargame. To dip our toes in the water and see how it works, I propose running a simple PvE skirmish scenario using MegaMek versus a BV-balanced OpFor using side-based initiative, with each player getting a single mech (stock only for simplicity). The OpFor would go first each turn, then the players would have a couple days to analyze the complete OpFor disposition and submitting their moves and target allocations, which is sufficient to let the turn play out to completion.

 

I have a couple questions for those interested:

  • Any particular eras in mind? I'm partial to 3025-era (and it's the simplest), but can go as far as the Jihad before my knowledge of the tech starts to break down.
  • Mixed IS/Clan tech, or IS only?
  • Should the OpFor include vehicles, or mechs only? Vehicles (including VTOLs) are nice for racking up kills and feeling like the god-kings of the battlefield that BattleMechs are supposed to be in the fluff. I think I'll keep aero off the table for this first game.
  • Preferred method for choosing mechs: player choice, RATs, BV allocation (including pilot skill tweaks), something else?

 

This would start sometime in December or after the New Year.

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-I'd suggest something in the 3050s. Advanced tech will help make the game finish up faster, but most of the new toys don't need special rules. I admit I too am very fuzzy on anything post-FCCW.

 

-I would say Inner Sphere only.

 

-Not knowing how knowledgeable the others are in BT, 'Mech only to keep things simple.

 

-BV, to keep things fair.

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20 hours ago, Excior said:

if we have our wish list I would like to play Inner Sphere right before the clan invasions. My mech of choice is the Archer

If we are going that era, Thunderbolt was the first mech I ever played and I still have a soft spot for the thing (even though I love me a Marauder).

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1 hour ago, Inash said:

If we are going that era, Thunderbolt was the first mech I ever played and I still have a soft spot for the thing (even though I love me a Marauder).

for me #1 Archer #2 Marauder #3 Madcat I think it was called not sure if is before or after the clan invasion there was a saga game featuring this mech

Edited by Excior (see edit history)
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Madcat is the IS name for a Clan mech - the name was deliberately chosen as a portmanteau of Catapult and Marauder, much like the mech itself.

 

I like Awesomes, but if I'm running at lighter tonnages I'll often take a Commando, which harkens back to the first PBP game of BT I played, when I ammo-critted a Trebuchet (admittedly not that rare) on the first round of shooting with one. Note: I have not been able to replicate that success since :D.

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2 hours ago, Cirlot said:

What, no Warhammer love? Natasha Kerensky would like a word . . .

Looks like you have a lance on hand already but I'd love to sit in on this as on observer/reader. I played a Solaris VII arena game via PBeM some years ago in much the same way and it was great while it lasted.

 

 

 

Folks now days probbly dont even know who the black widow is lol

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4 hours ago, Cirlot said:

What, no Warhammer love? Natasha Kerensky would like a word . . .

Looks like you have a lance on hand already but I'd love to sit in on this as on observer/reader. I played a Solaris VII arena game via PBeM some years ago in much the same way and it was great while it lasted.

 

 

 

It's fine if you want to play - I'm not going to let a pesky little thing like canon get in the way of player participation :). The OpFor will be set by BV anyways, so extra players theoretically shouldn't unbalance anything.

 

I'd love to do a Solaris game at some point, but I don't have the bandwidth to GM one at this time.

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