hakootoko Posted March 15 Author Clone Share Posted March 15 @Sizniche page 21: You may re-roll up to three dice for 1 Luck Point Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sizniche Posted March 15 Clone Share Posted March 15 (edited) 8 minutes ago, hakootoko said: @Sizniche page 21: You may re-roll up to three dice for 1 Luck Point OH SHIT EDIT: Oh it's 3 if it's combat dice, but only 1 for d20s. ah well, worth a shot Edited March 15 by Sizniche (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sizniche Posted March 15 Clone Share Posted March 15 Good news: I have met the Difficulty 3 threshold Bad news: Half my Luck points are gone Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
hakootoko Posted March 15 Author Clone Share Posted March 15 The way I read it, you got to reroll 3 dice for only one luck point. So you only spent 1. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
hakootoko Posted March 15 Author Clone Share Posted March 15 Never mind, I was wrong. You had to spend 1 Luck Point per die because they were d20 rolls. It's 3d6 for 1 Luck. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Couch Potato Rex Posted March 15 Clone Share Posted March 15 @Laird_Thorne Quick question, was both the rolls a success? I ask because Jane has Defense 2, unlike most folks, given her high AGI. Hoping she actually dodged that hit, 🥺. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Laird_Thorne Posted March 15 Clone Share Posted March 15 7 minutes ago, Couch Potato Rex said: @Laird_Thorne Quick question, was both the rolls a success? I ask because Jane has Defense 2, unlike most folks, given her high AGI. Hoping she actually dodged that hit, 🥺. Thank you for that! It does appear that it needed a 10 or less. so You did manage to twist out of the way. :) I'll amend the post (again.. lol). Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Couch Potato Rex Posted March 21 Clone Share Posted March 21 Sorry, sat here like a doofus wondering whose turn it was. S-M-R-T, that's me! I pre-rolled that held action just in case, not bad results at all, but it's probably dead before Jane can shoot. That was a good reminder, for the future, to look into effects to add onto the pistol if the opportunity arises, heh. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
GleefulNihilism Posted March 22 Clone Share Posted March 22 Absolutely going to need help leveling, I have no idea how that works. Lol Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Laird_Thorne Posted March 22 Clone Share Posted March 22 Just posted a thread in the OOC section about Game Mechanics. This is there. :) When you level up: Your maximum health points increase by +1. You choose one skill to increase by 1 rank, up to a maximum of 6. You gain a single perk. Most perks have some requirements which your character must meet for you to select that perk, such as a specific level, a high enough S.P.E.C.I.A.L. attribute, or another aspect of your character. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sizniche Posted March 22 Clone Share Posted March 22 I'm definitely leaning into Survival and Cautious Nature lol Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
hakootoko Posted March 23 Author Clone Share Posted March 23 The hardest choice was the skill... that'll get easier in a few levels, since her skill cap is rank 4. Sarah is taking Intensive Training (S), +1 Survival, and of course +1 hp. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Couch Potato Rex Posted March 28 Clone Share Posted March 28 Hmmm, lots of great options. Just trying to decide between build paths. I'll try and make a pick quickly. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Laird_Thorne Posted March 30 Clone Share Posted March 30 Oh, as a note, please list how you've spending your level up on your sheet so it's easy to keep track of. :) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Couch Potato Rex Posted April 2 Clone Share Posted April 2 Decided to go simple for now. Picked up Gunslinger and +1 Small Guns and added a spoiler at the bottom of the character sheet to track level progression. I thought about Scrounger or one other scavenging perks, but I don't think I completely understand how much of an improvement they provide just yet. Awareness was appealing, but you need to roll Effects to proc it so I figured the extra damage die (Gunslinger) was a good initial step. Gun Fu might be a good long term plan, but I'd need one more AGI and it appears to burn through AP and ammo; still it looks cool. Lastly I considered more craft perks like Gun Nut which would be helpful, but maybe a bit situational given our current circumstances. Truth be told I was kinda relieved Jane's specials prohibited some choices and helped to narrow down options, lol. I'm curious what, if any, plans folk have for their own characters. I keep looking at Demolition Expert and wondering if I should have narrowed Jane's concept a little more to start with. Or maybe that's just the RPG equivalent to buyer's remorse in a new (to me) system, 😏. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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