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Karadoon Stone Eye


thesloth

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The current build:

Wanderer background. Free Skill- Survive - 0

Background Rolls - Second Survive tick so Survive - 1
Dwarven Focus Craft - 0 This will be essentially gem cutting I think.
Free Skill pick - Know (Geology) - 0
Lvl 1
Expert Focus - Alert (Notice -0)
Any Focus - Dwarf Heritage
Lvl 2 - Focus
Unique Gift - Eye for Detail
You can use a bonus action to make a Wisdom (Perception) check to spot a hidden creature or object or to make an Intelligence (Investigation) check to uncover or decipher clues.
Skill picks (3 points) - Work Spelunker - 0/Cartographer -0/Stab-0
Level 3
Skill picks (3 points) - Sneak -0/Trade-0/Craft (Blacksmith)

Saves: All saves at 14
BAB: +1

Gear from the other character:
Leather Armor (buff coat?)
Cartography/Smithing/Thieving tools
Axe/Hammer/Dagger
Spyglass/Grappling Hook/Climbing Kit

"Cutter" Bastard Axe +2 1H/2H D6/D8 Shock 4/AC15

Edited by thesloth (see edit history)
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  • 4 weeks later...

@Powderhorn I have the War Axe listed as +2 D6/D8 (depending on hands). But I have all that on the old sheet. Are those the stats for the SWN version? I can't get back into the OGMW site and I can't see our old threads on Baldur. I know we had a discussion about shock for the axe, so I'm sure we have an SWN version...

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  • 2 months later...
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