Sellsword Posted April 22 Author Clone Share Posted April 22 Please hold! I just read through @Arbuthnott's logic, and I'm good to proceed based on that. I don't want to beat this puzzle to death, and his initial guess (before Kord's interjection) is actually correct so I'm going to move forward based on that. Sorry if it was slow for the characters not directly involved--but games cater to all sorts, so I didn't want to rush things too much. Amarandé's deduction, in my opinion, is way more satisfying than a simple "DC 20 check to solve!" resolution. I'll get the next post up this afternoon! As for @Lord Foul's recommendation for experience bonus, there will be an award for solving the puzzle, but it will be split between the group as usual. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Arbuthnott Posted April 22 Clone Share Posted April 22 Woohoo. Before the puzzle is completed, can Amarandé take a minute to use the Scrying pot to check up on the horses, as well as do a general sweep for any Zhentarim presence in the nearby area? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sellsword Posted April 22 Author Clone Share Posted April 22 I'll add in the attempt! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
cybersavant Posted April 23 Clone Share Posted April 23 i don't have a problem with rewarding a player for posting more / acting more / participating more - or in this case, figuring out the puzzle more he's playing his character well Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sellsword Posted April 30 Author Clone Share Posted April 30 In case I didn't make it 100% clear, the portal is not presently functioning. It's just a stone archway against the wall, at the moment. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Arbuthnott Posted May 6 Clone Share Posted May 6 (edited) Before posting my next round, can you give a quick description of the room we find ourselves in? Other than the route we came in from, was there a passage leading on, or was this a dead end? The wall that spilled forth our current foes: was it just one stretch of wall or several? And were they waiting in a small storage space or did it open to reveal further passageways? Mostly trying to gauge if this place goes deeper, now that we've found either the sword we're looking for or a passable forgery. Edited May 6 by Arbuthnott (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sellsword Posted May 7 Author Clone Share Posted May 7 @Arbuthnott very good questions! I've let you all suffer enough through the riddles & misleading parts of the module, I won't draw it out here. This is indeed the Sword, and the end of the tomb complex. The chamber you are in is large, but terminates in a wall with no other exits. Both walls had secret compartments (I'll talk about plot holes later, if anyone cares to) hiding the undead, but they're basically just small alcoves. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sellsword Posted Wednesday at 12:34 PM Author Clone Share Posted Wednesday at 12:34 PM I'll get the next post up today, was allowing a chance for a few of the others to chime in. I'll move the game forward today. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
cybersavant Posted Thursday at 08:37 AM Clone Share Posted Thursday at 08:37 AM don't think i hit until round 3 or 4 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sellsword Posted Thursday at 02:51 PM Author Clone Share Posted Thursday at 02:51 PM Oh, now I see! 😶 I wondered why there were so many rolls, I just used the top one. Didn't realize you were rolling for future rounds. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
cybersavant Posted Friday at 10:03 AM Clone Share Posted Friday at 10:03 AM figured i'd save time - thought i labelled the rolls - he's pretty ineffectual against skeletons Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sellsword Posted 14 hours ago Author Clone Share Posted 14 hours ago Slow start to the week! I'll move the combat forward tomorrow, as less than half of the players have posted so far. Catch you then! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Recommended Posts