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Act One: On the road


8w_gremlin

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image.jpeg.dbac7386b5860c5120a992f8d32292af.jpeg
A:+1 | S:+2 | F:+0 | I:-1 | P:+1 | K:+0
Hope ••○○○ Stress ○○○○○○
Evasion 3 Hit Points ○○○○○○
Armor 8 Armor ○○○○○○

Verris was slow to act, slow to move, not from inability, but from the moments it took to analyse the threats, and then choose which was to worst threat to the mission. The package.

From in front of the horses, it was easy to see the Thistle-folk approach. The first few taking on the surveyors in the group near the wagon, and falling quickly. But one managed to thrust itself through the melee to the wagon. "That is not for you."

Verris now moved with a speed and grace that belied their previous inaction. Hefting the heavy mace, they swung it at the last of the Thistle-folk. Their sinuous arms flexed as the mace struck home with a solid thud on the Thistle-folk.

 

 

Roll to hit: 13 w/ Fear

Damage: 5

 

Edited by solyrflair (see edit history)
Name
roll
13
keep(2d12,highest,1)+2 9,11
Damage
5
1d8+1 4
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Posted (edited)

Verris' mace nearly smashed into the creature but smashes the carriage with a resounding clang, forcing it to reel backwards out of the carriage. Clutching the package tightly under its arm, it brandished a wickedly serrated blade, lashing out at Verris in desperation. As the cold metal whistled through the air, the thistle-folk sneered menacingly, its eyes glinting with malice. "This prize will fetch a pretty price," it hissed, its voice dripping with venomous greed as it prepared to make its sinister escape.

OOC, Mechanics

Fail with Fear.

Thistle-folk #1 Dead
Thistle-folk #2 Dead
Thistle-folk #3 Dead
Thistle-folk #4 Attacks Verris, moves off.

Serrated dagger attack vs Verris 23 vs your evasion (looks like I get nothing on a nat 20)
Take 10 damage. (you have armour 11, and 6 armour points, you can spend any number of armour points, to reduce the damage, each armour point you spend, reduces the armour by 11, if your armour points go to zero (0) then you need to get it repaired)

  • Actions: Lex, Ivy, Yhen, Verris
  • Fear:  2 

Updated map - https://app.roll20.net/campaigns/details/17022060/daggerheart
players are up.

 

Edited by 8w_gremlin (see edit history)
Name
Attack; Damage
23; 10
1d20+3; 3d6 [20]; [20,4,1,5]
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image.jpeg.dbac7386b5860c5120a992f8d32292af.jpeg
A:+1 | S:+2 | F:+0 | I:-1 | P:+1 | K:+0
Hope ••○○○ Stress •○○○○○
Evasion 3 Hit Points ○○○○○○
Armor 8 Armor •○○○○○

The serrated dagger dragged along the armor that Verris wore. The grating sound disguised the flex of mail under the cloak. And the mace as is swung back against the Thistle-folk.

 

Spending 1 armor to reduce damage by the armor amount (8). 2 damage = 0 HP. (Using Stalwart)

Spending another stress to deal damage to the Thistle-folk. 6 damage. (Using Retaliation)

Edited by solyrflair (see edit history)
Name
Damage
6
1d8+1 5
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The thistle-folk ducks and weaves Verris' retaliation, but it still manages to clip them, a nic and a little more blood loss.

 

ooc, mechanics

Thistle-folk #1 Dead
Thistle-folk #2 Dead
Thistle-folk #3 Dead
Thistle-folk #4 lightly wounded

  • Actions: Lex, Ivy, Yhen, Verris
  • Fear:  2 

Updated map,
https://app.roll20.net/campaigns/details/17022060/daggerheart
players are up.

 

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Yhen Davasdrend

Agility +1

Strength -1

Finesse +1

Instinct +0

Presence +0

Knowledge +2

Evasion: 9 | Armour: 5 | Armour Slots ☐ ☐ ☐ ☐ ☐ ☐ ☐| HP ☐ ☐ ☐ ☐ ☐ ☐ | Stress ☐ ☐ ☐ ☐ ☐ | Hope ☐ ☐ ☐
Breastplate Armour | Greatstaff | Glowing Rings | Scholar of Magic (+2) | Wilderness Expert (+1)

Domain Effects
Book of Ava
Book of Tyfar

Features
Prestidigitation
Strange Patterns [1]

School of War (Knowledge)
• Gain armour slot.
Attack with Fear, deal +1d10

Daemon
Fearless
Dread Visage

Loreborne
Well-Read
 


"Oh i don't think so you nasty little thing."

She reaches out and a ghostly hand flies from her to grab the book from the fleeing monster

 

 

 

 

 

 


Agility check to snatch the book away

Name
Hope
5
1d12+1 4
Fear
6
1d12+1 5
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Posted (edited)

Yhen extended her hand, and from her palm, a spectral hand surged forth, seizing the book from the clutches of the fleeing monster. However, the ghostly grip faltered, and the package slipped free. Witnessing this, the would-be thief quickly adjusted, tucking the package under his arm more securely, ensuring it wouldn't escape his grasp again.

 

OOC

Failure with Fear, you're at a disadvantage if you do that again. (roll 2 hope and take the lower)


Thistle-folk #1 Dead

Thistle-folk #2 Dead
Thistle-folk #3 Dead
Thistle-folk #4 lightly wounded

  • Actions: Lex, Ivy, Yhen, Verris, Yhen
  • Fear:  3 

Updated map,
https://app.roll20.net/campaigns/details/17022060/daggerheart
players are up.

 

Edited by 8w_gremlin (see edit history)
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"And stay down!" Ivy was beaming with the excitement of battle but there were no more enemies in the close vicinity. The little fei look around slowly turning in the air.

"There! Over there" She pointed at the last Thistle-folk limping in the distance. Then flew in that direction close enough to throw her trusty magic knife.

(Result - 20 with Hope)

Edited by Dixi (see edit history)
Name
Hope
10
1d12 10
Fear
8
1d12 8
Potential damage
9
1d8+1 8
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Ellu Minayum

Evasion: 10 (flying) | Armor Score: 3 |

Armor Slots ☐ ☐ ☐ ☐ ☐ ☐ | HP ☐ ☐ ☐ ☐ ☐ ☐ | Stress ▣ ☐ ☐ ☐ ☐ ☐ |

Hope ▣ ▣ ▣ ☐ ☐ ☐

Passive: Arcane Sense (class)

Reactions: Luckbender (per session)

Token actions this combat: 1


"Why is it always the last one that's wily and worrisome?"

Ellu flits in an arc, not as close as Ivy, but he didn't want to chance misjudging the gap. Ellu felt a surge, the kind that made his stomach drop when it was tied to his magic. don't let this go wrong... With another crackle, blue-white lighting zig-zagged chaotically across the space to the amphibious thief.

 

(OOC: 19 with Fear to hit, 4 damage).

Dualstaff Attack

Edited by jkason
Roll results (see edit history)
Name
Dualstaff Attack
19
2d12+2 5,12
Dualstaff Damage
4
1d6+3 1
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Ivy swoops over to get a clear shot hovering far enough away so as not to be in melee range, her little dagger flies true and thuds into the creature who lets out a groan of defiance, blood now pouring out of his wounds.

Ellu's lightning strikes home the electricity only lightly dancing over the creature's form, in a last desperate attempt, the thistle-folk thief throws the package into the underbrush in a vain attempt to lose it before succumbing to his wounds.
 

OOC

Ivy: Success with Hope; gain +1 hope
Ellu: Success with Fear; you gentle land

Combat over

Thistle-folk: all Dead

  • Fear:  4

players are up.

 

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token_1.png.26f3c40083f39a76adc86a9889eb87a4.pngEllu Minayum

Evasion: 9 | Armor Score: 3 |

Armor Slots ☐ ☐ ☐ ☐ ☐ ☐ | HP ☐ ☐ ☐ ☐ ☐ ☐ | Stress ▣ ☐ ☐ ☐ ☐ ☐ |

Hope ▣ ▣ ▣ ☐ ☐ ☐

Passive: Arcane Sense (class)

Reactions: Luckbender (per session)

Token actions this combat: 1


 

Ellu gave a sigh of relief, his boots reconnecting with the ground as his wings folded back to blend with his cloak. "Okay, I think he threw the box this way. Is everyone all right?"

 

((OOC: I'm not sure if the thief threw the package such that it requires an Instinct roll to search or not, so I'll hold off rolling for now, but the intent is retrieving the package))

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Kurith gently taps the fingertips of his gauntlets together, and the light of the runes dimmed from blazing to smouldering. He walked over and tugged his halberd out of the ground, before motioning to Verris.

"Typica' ban'its. Leave summat big an 'eavy middle 'a th' road, 'n jump 'em when th' wagon has tae stop. Dinnae work well fo' 'em this time, though, right?"

He laughs as he starts driving his shoulder into the wrecked cart, trying to find a good place to grip the hulking mass.

"Well, now tha' th' ban'its are dead, naught keepin' us from clearin' the road. Has tae been done sometime, why not now?"

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After what seems an eternity to Ellu but is merely a few minutes, you finally locate the package. To your relief, it is still intact and undamaged. With the precious cargo secured, you head back to where the others are. There, you find Kurith busily clearing the remnants of the broken wagon off the road, making way for your own wagon to pass through.


Act two: Will continue in the new thread

https://www.myth-weavers.com/index.php?/topic/18887-act-two-hush-now/

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Meanwhile, Ivy was checking fresh bodies for anything valuable. Mundane weapons could be sold, probably, if any good. But who knows, those bandits could have something else hidden.

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