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Arkandy Seru Paladin (Sacred Shield, Divine Defender) / Brawler (Shield Champion)


Shadowstarr

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Arkandy Seru


 

Zandor.jpg.7b30c1e0732f8b57be83b3ab5a5141ad.jpgBackground: (WIP) Being a homebrew would I lack the background lore to write a deep background so what I'll have here will be more generalized. )

As darkness and evil began to infest Chrystal, Arqueros, the steward of the Threshold, the bottommost level of Heaven, grew concerned with the ongoings of Chrystal. The Lord of the Wall was tasked with the first layer of defense of Heaven. In that role, he grew concerned that the growing evil would progress into the world at large leading to the world of Chrystal to be conquered.

A small force was assembled. Not a true army, a few dozen advisors who would be tasked with integrating with the people of Chrystal, help prepare them to face the growing threat and ultimately face the darkness alongside them. Arkandy is one such heavenborn soldier.

Arkandy is a young Aasimar, who has been a soldier for a relatively short while. He arrived in Chrystal three years ago. Adjusting to life on Chrystal took some time. Fortunately, he was able to find work easily as a Soldier, mercenary, and eventually an Adventurer. The adventurer's life proved to be the most compatible in learning more about the growing threat and where the Hot spots" of demon and undead activity were strongest. Rumors and anecdotal accountings, have recently led Arkandy to the region around the city of Nortonia. Finding the lands have the foul taint of corruption, Arkandy learns that Nortonia is threatened and is desperately seeks adventurers to aid the imminent battle.

Appearance:

At only 24 years old, Arkandy is considered quite young for his kind, a race known for its longevity that can span up to 160 years. Despite his relative youth, Arkandy carries an air of wisdom and otherworldly grace that sets him apart.

Arkandy's most striking feature is his long, flowing white hair, which cascades down his back and is often tied into a topknot adorned with intricate braids that trail down from the temples of his head. His piercing golden irises seem to glow with an inner light, reflecting his celestial heritage. He still carries the scars from the cultist ritual in the form of elegant facial tattoos flowing down from his eyes, adding a touch of mystique to his visage.

Standing tall for an Aasimar, Arkandy possesses a well-muscled and imposing physique, a testament to both his celestial lineage and a life spent honing his physical prowess. His attire consists of lamellar leather-style armor, providing both protection and flexibility. The dark hues of the armor blend seamlessly with his radiant features, creating an enigmatic and commanding presence.

In battle, Arkandy relies on a single weapon, a meticulously maintained round heavy steel shield. The shield is not only a formidable defensive tool but also serves as a symbol of Arkandy's commitment to protection and justice. Its surface is adorned with celestial motifs, further reinforcing his divine connection.

 

arkandy.jpg.182a2d8ca381966104607d91ec3fb6c0.jpgPersonality:

  • Zealous Devotion: Above all else, this Arkandy radiates an unwavering fervor in their faith and mission. His commitment to their divine calling is unyielding, and he views his role as a crusader with utmost seriousness. He firmly believe in the righteousness of the cause and will stop at nothing to see it fulfilled.

  • Noble Conviction: Raised in a military environment, Arkandy has been instilled with a strong sense of honor, duty, and discipline. He adheres strictly to a code of conduct and holds himself to the highest moral standards. His actions are guided by principles of justice and righteousness, and he is willing to make sacrifices in pursuit of these ideals.

  • Soldier's Discipline: Trained from a young age to be a soldier, Arkandy is highly disciplined and organized. He approaches challenges with a strategic mindset, carefully planning his actions and considering the potential consequences. His rigorous work ethic has honed his combat skills, making him a formidable opponent on the battlefield.

  • Unshakable Resolve: No obstacle is too daunting for Arkandy, as he possesses an indomitable spirit and an unwavering resolve. He wants to face adversity with courage and determination, refusing to back down in the face of danger or adversity. His faith serves as a source of strength, providing him with the fortitude to overcome even the most formidable foes.

  • Compassionate Protector: Despite a militant upbringing, Arkandy has a compassionate heart and a deep-seated desire to protect the innocent. He is quick to lend aid to those in need and will go to great lengths to ensure the safety and well-being of others. His sense of empathy and compassion serves as a counterbalance to their zealous nature, reminding him of the importance of mercy and forgiveness.

  • Divine Guidance: As an Aasimar, Arkandy is blessed with celestial heritage, and he views his divine lineage as both a privilege and a responsibility. He believes themselves to be chosen instruments of their deity's will, and he strives to embody the virtues and values of their divine patron in all aspects of their life.

  • Inflexible Idealism: While his unwavering commitment to the cause is admirable, Arkandy's zealous nature can sometimes lead him to be overly rigid in their beliefs. Arkandy may struggle with shades of gray in moral dilemmas, often seeing the world in black-and-white terms. However, as he matures and gains more experience, he may learn to temper his idealism with wisdom and compassion.

  • Overall, Arkandy is a formidable warrior driven by a deep sense of purpose and unwavering devotion to their cause. Though his path may be fraught with challenges, His faith and determination will see them through even the darkest of times.

 

arkandyshield.jpg.533ea8afaaf3d4394e945daf1460827b.jpgRole:

Arkandy is built to be a team player. He would initially be a frontline tank, keeping the opposition positioned to allow any flankers and ranged party members to press their abilities. The early game will be dangerous for him until better gear and a level or two will toughen him up. Ideally, he will not be a damage soaker and more of an avoidance tank. The Sacred Shield and Divine Defender archetypes will allow him to buff the party defenses and take hits and damage off them.

Deeper into the game I may multiclass into Brawler (Shield champion) to further his combat flexibility and effectiveness. This would offer some combat controller options using maneuvers at range. His damage output scales nicely.

 

 

 

spacer.pngMap Token

arkandytoken.png.40c996004fdcdcecdfd81f84debc8f71.png

spacer.pngCharacter Generation

Ability Scores: 20 point buy

Strength: 14 (+2 Racial) = 16

Dexterity: 14

Constitution: 12

Intelligence: 12

Wisdom: 11 (+1 lvl 4 bonus) = 12

Charisma: 14 (+2 racial)=16


Race: Aasimar (Angel-Blooded Aasimar)

Alternate Racial Traits: None

Gender: Male

Age: 24

Height: 6'

Weight: 200 lb

Class: Paladin (2) (Sacred Shield / Divine Defender) | Brawler (4) (Shield Champion)

Favored Class: brawler

Favored Class Bonus: Skill Point +1

Traits: Reactionary, Living Bulwark,  Marty's Blood

Drawbacks: Pride

Skill Ranks: Brawler: 4 + Int Mod x4 = 20, Paladin: 2 + Int modx 2= 6  + Fav Class Bonus =4, Total: 30

Skills Trained: Acrobatics [6 Rank], Climb [1 Rank] Diplomacy [4 Rank], Escape Artist [Rank 1], Heal [Rank 1], Intimidate [Rank 1], Knowledge (local) [Rank 1 ], Knowledge (Religion) [Rank 2], Perception [6 Rank], Ride [Rank 1], Sense Motive [5 Rank], Swim [Rank 1].

Background Skill Ranks: 2

Skills Trained: Profession (Soldier) [4 Rank], Knowledge (Nobles) [2 Rank], Handle Animal [Rank 1], Appaise [Rank 1], Linguistics [Rank 2], Slight of Hand [Rank 1].

Feats: Weapon Focus (Close Weapons), Dodge, Shield focus, Improved Shield bash (brawler bonus combat feat).

Bonus Languages: Dwarven, Elven, Daemonic


Hit Points: 1st lvl: Max (d10) + Con mod  = 11, 2-5: 1/2 HD+1 +Con mod=7x5=35; Total 46

spacer.pngEquipment

Combat Gear

potion of barkskin +2,

potion of cure light wounds (2),

potion of hide from undead,

potion of protection from evil (3),

potion of shield of faith +2 (3),

holy water (2),

holy weapon balm[ACG] (2),

smokestick,

weapon blanch (cold iron)[APG];

Other Gear

+1 mithral agile breastplate[APG],

+1 bashing mwk reinforcing shield boss shield spikes mithral heavy steel shield,

daredevil boots[ARG],

knight-inheritor’s ring,

bandolier[UE],

bedroll,

celestial censer[ARG],

crusader's cross,

flint and steel,

hemp rope (50 ft.),

ink,

inkpen,

masterwork backpack[APG],

mess kit[UE],

mug/tankard,

paper (5),

sack (2),

silver holy symbol (Arqueros),

soap,

torch (10),

trail rations (5),

vial (2),

waterskin, Arqueros, 43 gp, 9 sp, 8 cp
--------------------

PathfinderCRBYog-SothothHolySymbolLuisperezart.jpg.1d8ac752f1066a9019a77664dc5c51a4.jpgArqueros, Lord of the Wall

PathfinderCRBYog-SothothHolySymbolLuisperezart.jpg.1d8ac752f1066a9019a77664dc5c51a4.jpgThe Golden BulwarkPathfinderCRBYog-SothothHolySymbolLuisperezart.jpg.1d8ac752f1066a9019a77664dc5c51a4.jpg

Source Inner Sea Gods pg. 322
Pathfinder Wiki Arqueros

Details

Alignment LG
Pantheon Empyreal Lords
Areas of Concern Bodyguards, protection, watchfulness
Domains Good, Law, Protection, War
Subdomains Archon (Good), Archon (Law), Cooperation, Defense, Fortifications, Tactics
* Requires the Acolyte of Apocrypha trait.
Favored Weapon Longspear
Symbol Gauntlet and briars
Sacred Animal(s) Golden eagle
Sacred Color(s) Gold, purple

Obedience

Pray while holding a heavy shield over your head for an hour. Gain a +4 sacred bonus on Strength checks and Strength-based skill checks.

Boons - Celestial Obedience

PathfinderSocietySymbol.gif Mystery Cultist

Source Chronicle of the Righteous pg. 6
1: Divine Defense (Sp) shield of faith 3/day, shield other 2/day, or magic vestment 1/day
2: Greaves of Gold (Su) You gain a +10 sacred bonus to your CMD when an opponent attempts to bull rush you. You may always attempt attacks of opportunity when a creature attempts to bull rush you, even if your opponent has the Improved Bull Rush feat or a similar ability. In addition, you may attempt an attack of opportunity whenever a charging opponent enters a space you threaten.
3: Living Aurum (Sp) You can cast iron body once per day. Instead of iron, though, your body is transformed into living gold. In addition, you gain SR equal to 11 + your HD against spells cast by evil creatures while under the effect of this spell-like ability.

Paladin Code

The paladins of Arqueros are defense-oriented generals and bodyguards of virtuous public figures and honorable clients. Their tenets include the following affirmations.

  • I will never abandon an innocent in need of protection.
  • The role of guardian is a sacred one. I will never neglect my duties when I agree to guard or protect others, even if they seem unworthy of my protection.
  • A guardian is only as effective as his weapons and armor. I will maintain mine in peak condition at all times, repairing and cleaning them as consistently as possible without neglecting my charge.

 

 

 

 

Edited by Shadowstarr (see edit history)
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4 minutes ago, paladinred said:

You have spent 21 points on abilities.

technically, they could have used the 4th level increase to bump one of the lower stats. :)
Str 10, Dex 16, Con 11, Int 12, Wis 12, Cha 14 (20 pt)
Racial +2 Dex, +2 Cha
4th +1 Con
Str: 10, Dex: 18, Con: 12, Int 12, Wis: 12, Cha: 16

 

Edited by Steel Warrior (see edit history)
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12 hours ago, Steel Warrior said:

technically, they could have used the 4th level increase to bump one of the lower stats. :)
Str 10, Dex 16, Con 11, Int 12, Wis 12, Cha 14 (20 pt)
Racial +2 Dex, +2 Cha
4th +1 Con
Str: 10, Dex: 18, Con: 12, Int 12, Wis: 12, Cha: 16

 

this is correct the extra 1 pt is from level 4 I'll edit and make it more apparent. still a WIP

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Posted (edited)

arkandytoken.png.05090a3fe474842b2234d224758b408f.pngArkandy Seru - Aasimar Paladin 2 / Brawler 4 (work in progress!)


HP: 46/46 | AC: 26 | Speed: 30ft |

Initiative +4 | Perception: + 10 | Fort: +11 | Ref: +9 | Will: +8

LoH: 4/4 | Mart Flex: 5/5 | BoG: 1/1 |

Consumables | Abilities | Skills | Conditions: None

 

 

 

 


Arkandy surveys the scene before him as the bar patrons go from shouting to shoving and ultimately weapons clashing, "That escalated quickly." he says pragmatically.


OOC/Actions

Other:

Free:

Swift:

Move:

Standard:

Full Round:

Other:

Right Hand:+1 mithral Heavy Steel Shield w/ shield spikes

Left Hand:

 

Notes

-

 

Gear

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Edited by Shadowstarr (see edit history)
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