Papa Bear Posted April 27 Author Clone Share Posted April 27 GAH! Of course it is. I keep mixing up PF and 5e by forgetting Concentration :( Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted April 27 Clone Share Posted April 27 I'm sorry. I don't mean to get all rules lawyer-y. Troben is good to go. With his magic belt he gets advantage on these saves and half damage from poison. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Papa Bear Posted April 27 Author Clone Share Posted April 27 oof, no, don't apologize. I need to get my PF/5e rules sorted :) I guess the question is do we pop two level 1 spells? They'd be pretty beneficial and not too much of a loss at your levels. Of course, +2d8, possibly doubled because most things in here seem to be vulnerable to Radiant damage is nothing to sneeze at when Baldric Smites. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted April 28 Clone Share Posted April 28 I would say it's worth it. That 1d4 to hit will likely generate some soft criticals. And the bonus to saves are huge. What's the next steps here? Once Herastor lets us know Eithne's prep actions, do we just post our first round or wait for you to roll initiative? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
herastor Posted April 28 Clone Share Posted April 28 I've been thinking on that. We should probably use the empowering orbs while we're at it. That sounds like a decent amount of buffs to go into the fight with. Eithne's plan requires her to have her concentration free. Otherwise, it'll be her duo of taking on her starry form (dragon this time) and activating her owl cloak. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted April 28 Clone Share Posted April 28 We have empowering orbs? When did we find those? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
herastor Posted April 28 Clone Share Posted April 28 The Toad gave them to us. 1 mighty healing, 1 empowering, and 1 restoration. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted April 28 Clone Share Posted April 28 24 minutes ago, herastor said: The Toad gave them to us. 1 mighty healing, 1 empowering, and 1 restoration. Ooh, that's right! Good call! The only downside is not bonus to saving throws. Troben would definitely use the empowerment orb. Name xDiceName xDiceResult xDiceString xDiceRolls Temp hit points 11 3d8 4,6,1 Link to comment Share on other sites More sharing options...
Papa Bear Posted April 28 Author Clone Share Posted April 28 Post an initiative. They know you are coming. Plus, you can move your toon but no more than what I have shown already on the map, but if Eithne wanted to be in the front row or Troben wanted to be to a side... Post if you'd rather switch places with someone and I'll switch places. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted May 2 Clone Share Posted May 2 Having ACs would be very helpful. I know you typically do that once we attack them, but with so many people, it might be difficult to resolve. I'm not even sure which of our foes to go after next. I imagine it will be determined by their actions more than anything. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Papa Bear Posted May 2 Author Clone Share Posted May 2 hehe you've never expressed this before... worried hmmm :devilish grin: Yeah, I typically reveal AC after you hit a target or at least only miss it by a point. I wasn't going to reveal her AC until my post OOC: Ack, I lied... I misremembered who Sharina was (I mixed her up with Lady Plague)... all three attacks hit Sharina. She only has a 14 AC (but a lot more HP). I probably shouldn't post at work like that in battle when I can't use Roll20 on my phone. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted May 3 Clone Share Posted May 3 Baldric is immune to disease (Divine Health is a level 3 ability), so he shouldn't need to take an action to remove disease, unless he chooses to do so to someone else in the party. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Papa Bear Posted May 3 Author Clone Share Posted May 3 Oh, that's right! Well, Vrod had failed too. Baldrick had his initiative before Vrod so he'd have used it on the orc. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shadeus Posted May 3 Clone Share Posted May 3 Good call! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Papa Bear Posted May 3 Author Clone Share Posted May 3 Thanks for reminding me! I am so glad you take my scattered brain in stride. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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