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Book One: The Scouring of Gate Pass | Act Three: Escaping The City


SirLoganofGilead

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Anne Half-Orc Sorcererspacer.png


AC: 12 | HP: 17/20 | HD: 3/3d6 | Initiative: +2 | PP: 13 | Finder's Magic: 1/1 | Font of Magic: 1/3 | Spell Slots: 1st 3/4 2nd 0/2 | DM Inspiration: 1/1


The sounds she had been making did little to distract the thugs that tailed them, and upon hearing the conversation with Iymbryl, she understood why. Anne narrowed her eyes, hoping to see more of details on the two that came forward, but anger flared and hid the information she needed. Though she heard what she needed to hear. They were seeking out spellcasters. The attacks had stopped...rumors had been whispered. Ragesia had gained a foothold in her home.

"You're looking in the wrong place, as my friend here said. Olvyn left our group...to be with more like him."  Her best guess was that they were looking for her and her father. Anne grimaced, more reminders that people wished her ill for being who she was.


Mechanics

Main Hand: Empty
Off Hand: Empty


Action: prestidigitation, repeated
Bonus Action: none
Move: downstairs, not with the party
Manipulate: Your one free object interaction goes here.

 

Bookkeeping

Full Statblock

Anne
Half-Orc Aberrant Mind Sorcerer 3


Str 12 Dex 14 Con 14 Int 8 Wis 12 Cha 16

HP 18/20 HD 3d6/3d6 AC 12 Speed 30 ft


Passive Perception 13 Initiative +2

Languages Common, Elvish & Goblin
Background Untamed Youth

Dagger +4 attack, 1d4+2 piercing


Proficiency +2 Saving Throws Constitution & Charisma
Skills Acrobatics, Intimidation, Perception* & Persuasion
Tools Painter's Tools
Instruments None
Weapons Daggers, darts, slings, quarterstaffs, light crossbows
Armor None

Features Darkvision*Hunter's IntuitionFinder's MagicSpells of the MarkSpellcastingOrigin: Aberrant MindTelepathic SpeechFont of Magic (3)Metamagic: Careful & Empowered

Equipment

Assets: 84 gp


Carried/Worn Total for Pack

o Light Crossbow
o Quiver w/20 bolts
o Common Clothes
o 2 Daggers
o Staff (Arcane Focus)
o Shealis' Component Pouch

Dungeoneer's Pack
o Painter's Supplies
Toiletries
o Paint pots

 

Spell Casting

Spell Save DC: 13
Spell Attack Mod: +5
Spells Known: 4+2+2+1
Spell Slots: 1st 3/4 2nd 0/2


Cantrips

Acid Splash

Infestation

Mage Hand

Mind Sliver

Prestidigitation

 

1st Level

Arms of Haddar

Dissonant Whispers

Faerie Fire

Ice Knife

 

2nd Level

Calm Emotions

Detect Thoughts

Locate Object (1 free use)

Shatter

Web

Name
Perception
13
1d20+3 10
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Iymbryl Darcassan - Shahalesti Paladin https://i.pinimg.com/564x/19/cc/f5/19ccf52461370b5a820a83760ba0a075.jpg


AC: 18 (breastplate & shield) | HP: 25/25 | Initiative: +2 | Passive Perception: 13 (60ft Darkvision) | Spell Slots: 1st 3/3 (+5, DC 13) | Lay on Hands: 15/15 | Leadership Performance 3/3 | Channel Divinity 1/1 | Harness Power 1/1

The guard Captain pursed his lips in dismay as he listened to the pair. His eyes watched them intently as the others spoke, trying to gauge their reactions to the group. The more they spoke the more his suspicions were confirmed.

"Your...investigation?" Iymbryl could feel something burning in the pit of his stomach with each word the men spoke. The idea that whomever these men worked for they would impersonate the people responsible for the safety and wellbeing of the city disgusted him. He analyzed their words. As someone who had spent a lifetime being very deliberate with their own, it wasn't hard for him to see how they had avoided lying.

"I've no doubt you know who I am. But your memory seems as short as your wits, privates. Is that how you address a senior officer? I don't give a damn about what you SAY your orders are. Show me your writ. You know, the one signed by at least someone of sufficient rank that you'd have the gall to stop me."

His eyes bored into the man speaking with a quiet intensity while he held out a hand for a moment and waited. "No? Should I be surprised then that you haven't even mentioned who gave you these orders? There are many tasks the Guard haven't taken on when the city is in such a situation, but do you think for a damned second I would let you take ANY citizen for ANY reason?"

His voiced lowered, but the dangerous edge didn't relent. "Impersonating a member of the guard is a serious crime in the best of times. Right now, I'm well within my authority to be your judge, jury, and executioner. So chose your next words with even greater care. Because if you attempt to lie to me, or don't give me the answers I want you'll discover the fury of the real Guards of Gate Pass. Who gave your orders and why are you trying to take citizens of MY city unlawfully?"



Mechanics

Main Hand: N/A
Off Hand: Shield


Free: N/A
Manipulate: N/A
Action:  N/A
Move: N/A
Bonus Action: N/A
Reaction: N/A
Concentration: N/A
 

Spells

Cantrips:
Minor Illusion (Shape Shadows)

1st Level:
Cure Wounds, Command, Disguise Self, Stand the Heat

2nd Level:
Invisibility (Shape Shadows)

     

 

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  • 2 weeks later...

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Book One: The Scouring of Gate Pass Act Three: Escaping The City

The man who has been doing most of the talking calls back out to the group, but his confidence seems to be a bit shaken. "Listen here, Captain. I don't need all of you! I just need the mongrel woman, and the other pointy-eared fellow to come over here so we can ask them some questions. I'm just following orders, the REAL question here is what are you doing with magic-using spies?" 

Just as he finishes talking a caravan begins passing behind them. It appears to be a prisoner caravan approaching from the west, heading for the central district. A dozen soldiers escort a pair of wounded and bound orc soldiers wearing the uniform of Ragesian infantry; scale mail, a red tabard with a half-crescent fireball on the chest, and a heavy winter coat of bear furs. One of the orcs glances at the party through his one good eye, the other half of his face scarred from an old burn wound. As the convoy marches by, the guards become subdued. One half-heartedly congratulates the soldiers and gets spit upon by the one-eyed orc for his trouble. He angrily wipes the spit from his face, and the group looks back at the party, still expecting you to comply with demands.

 

 

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spacer.pngBronn the Salvor (Mountain Dwarf Artificer)


AC: 18 | HP: 24/24 | Initiative: +2 | Passive Perception: 10 |Spell Slots: 1st 3/3 | Concentration: None | Notes


Bronn eyed these supposed guardsmen, not budging even the slightest as the leader demanded they turn over their own. It wasn't happening, not while this dwarf was around. He guessed his initial impression was right, that these were mere thugs, and the way they acted all squirrely as a bunch of real guards passed by told confirmed it in his mind. He'd spit on a few guards himself, and there weren't any he could recall that took so lightly to the insult. Still, a fight with these clowns was a waste of resources, and he didn't want anyone in that caravan stopping either.

"You deaf? The Captain here is the one asks the questions. He outranks you, so get goin' and mebbe we won't flag down that wagon and have them throw you in back too for disobeying a superior."

Of course, there was always the possibility he was wrong. But he guessed they'd know either way soon enough. A third possibility dawned on him, that these might be bounty hunters of the same ilk that had been after them at the Poisoned Apple, but by his guess those were professional soldiers. This lot seemed amateur in comparison.

Mechanics

___________________________________________________

Main Hand: Jeweler's Pick
Off Hand: Shield

___________________________________________________

Action:
Bonus Action: None
Move: None
Manipulate: None

___________________________________________________

 

   
     
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Iymbryl Darcassan - Shahalesti Paladin https://i.pinimg.com/564x/19/cc/f5/19ccf52461370b5a820a83760ba0a075.jpg


AC: 18 (breastplate & shield) | HP: 25/25 | Initiative: +2 | Passive Perception: 13 (60ft Darkvision) | Spell Slots: 1st 3/3 (+5, DC 13) | Lay on Hands: 15/15 | Leadership Performance 3/3 | Channel Divinity 1/1 | Harness Power 1/1

Iymbryl stares at the pretend guards for a moment, impressed they have doubled down on what most obviously must be lies. At Bronn's comment, the guard Captain's lips curl up into a dark grin. "I want you to know: for insulting a dear friend of mine, I was fully prepared to run you through. However, my companion makes an excellent point, and has just reminded me there are fates far worse than death."

The guard Captain turns toward the caravan moving past and raises a hand. "EXCUSE ME, SIRS! I AM IYMBRYL, GUARD CAPTAIN!" Seeing he had at least some of the passing soldier's attention, he continued. "I've been tasked with escorting some civilians and seem to have run afoul of a group impersonating city guard. I suspect them to be in league with Ragesia. I don't suppose you'd be willing to add a few spies to your wagon, would you?"

The Elven Captain straightened somewhat as his intense stare fell back on the men. "Whatever hole they toss you in, whatever torture they use to find out who you really are and why you're trying to abduct OUR city's citizens, I hope it haunts you for the rest of your miserable lives..."



Mechanics

Main Hand: N/A
Off Hand: Shield


Free: N/A
Manipulate: N/A
Action:  N/A
Move: N/A
Bonus Action: N/A
Reaction: N/A
Concentration: N/A
 

Spells

Cantrips:
Minor Illusion (Shape Shadows)

1st Level:
Cure Wounds, Command, Disguise Self, Stand the Heat

2nd Level:
Invisibility (Shape Shadows)

     

 

Name
Investigation (advantage)
10,19
repeat(1d20,2) 10,19
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Anne Half-Orc Sorcererspacer.png


AC: 12 | HP: 17/20 | HD: 3/3d6 | Initiative: +2 | PP: 13 | Finder's Magic: 1/1 | Font of Magic: 1/3 | Spell Slots: 1st 3/4 2nd 0/2 | DM Inspiration: 1/1


Mongrel.

Anne had heard them all. Pignose, moldskin, bastard, mudspawn, mule, half-breed... and many more. But they were usually heard while she was alone, walking on the street, sitting at a bar. They were taunts by those moving past her, not truly wanting to engage, just hoping that calling a girl names would make them stronger. She had learned to ignore them in public. She didn't take the names personally.

But she was always alone.

Now, over the last few days, these slurs were directed at her while with others who were a part of her life. A fire in her chest burst with anger, but before she could react her companions spoke, threatened, stood guard against the ignorant, protecting herself and Belfyr. Anne's cheeks flushed with a different emotion, one she rarely acknowledged as it was far more dangerous than any other. She glanced at the half-elf beside her and stepped backward as embarrassment began to claim her.


Mechanics

Main Hand: Empty
Off Hand: Empty


Action: prestidigitation, repeated
Bonus Action: none
Move: downstairs, not with the party
Manipulate: Your one free object interaction goes here.

 

Bookkeeping

Full Statblock

Anne
Half-Orc Aberrant Mind Sorcerer 3


Str 12 Dex 14 Con 14 Int 8 Wis 12 Cha 16

HP 18/20 HD 3d6/3d6 AC 12 Speed 30 ft


Passive Perception 13 Initiative +2

Languages Common, Elvish & Goblin
Background Untamed Youth

Dagger +4 attack, 1d4+2 piercing


Proficiency +2 Saving Throws Constitution & Charisma
Skills Acrobatics, Intimidation, Perception* & Persuasion
Tools Painter's Tools
Instruments None
Weapons Daggers, darts, slings, quarterstaffs, light crossbows
Armor None

Features Darkvision*Hunter's IntuitionFinder's MagicSpells of the MarkSpellcastingOrigin: Aberrant MindTelepathic SpeechFont of Magic (3)Metamagic: Careful & Empowered

Equipment

Assets: 84 gp


Carried/Worn Total for Pack

o Light Crossbow
o Quiver w/20 bolts
o Common Clothes
o 2 Daggers
o Staff (Arcane Focus)
o Shealis' Component Pouch

Dungeoneer's Pack
o Painter's Supplies
Toiletries
o Paint pots

 

Spell Casting

Spell Save DC: 13
Spell Attack Mod: +5
Spells Known: 4+2+2+1
Spell Slots: 1st 3/4 2nd 0/2


Cantrips

Acid Splash

Infestation

Mage Hand

Mind Sliver

Prestidigitation

 

1st Level

Arms of Haddar

Dissonant Whispers

Faerie Fire

Ice Knife

 

2nd Level

Calm Emotions

Detect Thoughts

Locate Object (1 free use)

Shatter

Web

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spacer.pngBronn the Salvor (Mountain Dwarf Artificer)


AC: 18 | HP: 24/24 | Initiative: +2 | Passive Perception: 10 |Spell Slots: 1st 3/3 | Concentration: None | Notes


As Iymbryll called out to the caravan guards, Bronn resisted mightily the urge to put a hand to his head in disgust. He wanted to scare these thugs off without having to fight them or slow their escape from the city. They had a mission, and getting it done sooner was better. Involve guards in anything and it was liable to get messy, and he hated mess. Still, there wasn't much to do for it now except back the play so he just kept his eyes on the foe and looked as imperturbable as ever.

Likewise, he resisted the urge to glance the Captain's way as he threatened these fools with torture and imprisonment for the forseeable future. I mean, he was all for getting this lot out of here but that seemed a bit harsh. Then again, Iymbryll had surprised him once or twice with a depth of venom he hadn't thought was in the fastidious elf. Hard to pull off, especially in this peacock getup he'd got on now, but he seemed to be managing it just fine.

It'll be okay. Sure it will. Best to be ready in case things to go shite though.

Mechanics

___________________________________________________

Main Hand: Jeweler's Pick
Off Hand: Shield

___________________________________________________

Action:
Bonus Action: None
Move: None
Manipulate: None

___________________________________________________

 

   
     
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Belfyr - Half-Elf Ranger8daae369607892fa793b818b437f9a62.jpg


AC: 15 | HP: 20/20 | HD: 3/3d10 | Initiative: +3 | Gathered Swarm | Favored Foe | Spell Slots: 1st 3/3 2nd -/- | DM Inspiration: 1/1

 

So deep into his disguise was he, that Belfyr didn't immediately realize that he'd been fingered as the elf. Especially given the derogatory nature of the accusation and what might be entailed in the captivity of such a label. He tugged at his beard and a flash of the last decade of his life swept over him as he questioned every encounter he'd ever had in regards to the nature of his lineage and his person at-large. The seriousness of it could not puncture the armor of his sudden revelation that perhaps he'd never been hidden well enough and all those people that had passed through his life simply hadn't been rude enough to mention it.

As the gravity of their present circumstance caught hold of his feet again, he flustered through a series of rapidly succeeded blinks. By then, Iymbryl had done what town guards do, and for once in his life the half-elf was pleased at the development. Too often, he was on the other side when a posse was being rounded up. Too often, he was the one counting his side on one hand as a counter.

He tapped his staff to indicate he agreed with the move by the Shahalesti, but also to remind the others that the portly half-elf was already moderately armed in the off chance that things turned against them. It was a scenario that had happened before and no doubt it would happen again.

 

 

 

 

 



Mechanics

Main Hand: Quarterstaff
Off Hand: Empty


Action:
Bonus Action: Your bonus action goes here.
Move: Not moving
Manipulate: Your one free object interaction goes here.

Bookkeeping

Full Statblock

Belfyr Half-Elf Ranger (Swarmkeeper) 3 NG

AC 15 HP 20 Speed 30 ftft

Str 14 (2) Dex 16 (3) Con 10 (0) Wis 14 (2) Int 10 (0) Cha 12 (1)

Attacks
Longbow
Quarterstaff

Half-Elf Features:
Darkvision
Fey Ancestry: Adv on saving throws vs charmed,
Magic can’t put you to sleep.
Skill Versatility: Persuasion, Survival
Ranger Features
Favored Foe: Tasha's pg 57
Natural Explorer:
Fighting Style: Defense +1 to AC when worn
Spellcasting
Ranger Archetype: Swarmkeeper
Gathered Swarm
Swarmkeeper Magic: bonus Mage Hand, Faerie Fire
Primeval Awareness: PHB

 

 

Equipment

Assets: 84 gp


Carried/Worn Total for Pack

o Longbow
o Quiver w/20 arrows
o Common Clothes
o Studded Leather
o Quarterstaff

 

o Herbalism Kit
o Mess Kit
o Cooking Utensils

Spell Casting

Spell Save DC: 10
Spell Attack Mod: +2
Spells Known: 
Spell Slots: 1st 3/3 2nd 0/0


Cantrips

Mage Hand

 

1st Level

Faerie Fire

Cure Wounds

Goodberry

Hunter's Mark

 

2nd Level

 

 

 

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Book One: The Scouring of Gate Pass Act Three: Escaping The City

image.png.85d0e26feb0c1511f22aff132eeda89a.png The caravan seemed to purposefully speed up as the group tried to get their attention. It seemed partly like they didn't want any part of local disputes, and were exhausted from the battle at the moment. Before the guards could either back down or keep pressing you, the face of one of the men in front of the group turns pale. Following the man's eyesight reveals that one of the guards trying to flank you now has a greatsword protruding from his chest. A brown-haired man steps out from behind the man, viciously slashing at his partner. He yells at the group, "Quick, follow me! I know where to go!"   With that, he turns to start heading down an alley.

 

 

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Iymbryl Darcassan - Shahalesti Paladin https://i.pinimg.com/564x/19/cc/f5/19ccf52461370b5a820a83760ba0a075.jpg


AC: 18 (breastplate & shield) | HP: 25/25 | Initiative: +2 | Passive Perception: 13 (60ft Darkvision) | Spell Slots: 1st 3/3 (+5, DC 13) | Lay on Hands: 15/15 | Leadership Performance 3/3 | Channel Divinity 1/1 | Harness Power 1/1

The indifference shown by the soldiers came as an unexpected shock to Iymbryl. While the soldiers and guards had never been on the best of terms, the idea that they would ignore a call for aid was...unfathomable. Their plan foiled once again, the guard captain prepared himself to take the initiative...When someone else took it for him.

Iymbryl recognized the newcomer right away. How could he not? The man's face had been on a wanted poster sitting in the main lobby of every guard station for what seemed like an age. "Rantle!" The guard captain took a half step forward, his reaction to chase down the thief, but then paused for a split second. He held their options in his mind like a pair of great scales. On the one hand, his first opportunity to personally apprehend a known thief that had been plaguing the city. On the other, the man had obviously come to their aid against some very corrupt men.

With a shake of his head, Iymbryl muttered to himself under his breath. "Why is nothing ever simple anymore?" Then he stated to move in half circle, keeping himself between the alleyway the man had run down and the fake guards. "Follow him! I'll explain as soon as we stop." While he didn't trust the thief, Rantle had never hurt the citizenry, which was something that he was sure the fake guardsmen didn't care about at all. As soon as the last of his companions were through, he planned on bringing up the rear to protect them.



Mechanics

Main Hand: N/A
Off Hand: Shield


Free: N/A
Manipulate: N/A
Action:  N/A
Move: N/A
Bonus Action: N/A
Reaction: N/A
Concentration: N/A
 

Spells

Cantrips:
Minor Illusion (Shape Shadows)

1st Level:
Cure Wounds, Command, Disguise Self, Stand the Heat

2nd Level:
Invisibility (Shape Shadows)

     

 

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Anne Half-Orc Sorcererspacer.png


AC: 12 | HP: 17/20 | HD: 3/3d6 | Initiative: +2 | PP: 13 | Finder's Magic: 1/1 | Font of Magic: 1/3 | Spell Slots: 1st 3/4 2nd 0/2 | DM Inspiration: 1/1


Her brow furrowed at the sight of the blade plunged through the Ragesian makeshift guardsman. Her head cocked slightly to the side as Iymbryl was first ignored by others in uniform and then told them all to follow the murderer. She looked up into the clear sky then around her.

This was all a dream. All some sort of bizarre dream. Anne's mind spun through the last few days and that was the only idea that made any sense. She must have been knocked unconscious at the original meeting place where they were attacked. Snow was likely covering her body while she lay trapped in a nightmarish fever dream. It was the only explanation.

Anne nodded to herself, accepting that this was not reality, but not wanting to give into the death that would certainly await if she let her mind stop thinking on the cold cobblestones, she followed the Captain's instructions. "Sure. Let's go this way."  There was an unmistakable change in her tone, a slight humor tickling her voice, as though she didn't question her best friend's belief in her, as though she hadn't just disowned her father, as though two nations found different reasons for her to be an abomination, or that her city and home were in flames.


Mechanics

Main Hand: Empty
Off Hand: Empty


Action: prestidigitation, repeated
Bonus Action: none
Move: downstairs, not with the party
Manipulate: Your one free object interaction goes here.

 

Bookkeeping

Full Statblock

Anne
Half-Orc Aberrant Mind Sorcerer 3


Str 12 Dex 14 Con 14 Int 8 Wis 12 Cha 16

HP 18/20 HD 3d6/3d6 AC 12 Speed 30 ft


Passive Perception 13 Initiative +2

Languages Common, Elvish & Goblin
Background Untamed Youth

Dagger +4 attack, 1d4+2 piercing


Proficiency +2 Saving Throws Constitution & Charisma
Skills Acrobatics, Intimidation, Perception* & Persuasion
Tools Painter's Tools
Instruments None
Weapons Daggers, darts, slings, quarterstaffs, light crossbows
Armor None

Features Darkvision*Hunter's IntuitionFinder's MagicSpells of the MarkSpellcastingOrigin: Aberrant MindTelepathic SpeechFont of Magic (3)Metamagic: Careful & Empowered

Equipment

Assets: 84 gp


Carried/Worn Total for Pack

o Light Crossbow
o Quiver w/20 bolts
o Common Clothes
o 2 Daggers
o Staff (Arcane Focus)
o Shealis' Component Pouch

Dungeoneer's Pack
o Painter's Supplies
Toiletries
o Paint pots

 

Spell Casting

Spell Save DC: 13
Spell Attack Mod: +5
Spells Known: 4+2+2+1
Spell Slots: 1st 3/4 2nd 0/2


Cantrips

Acid Splash

Infestation

Mage Hand

Mind Sliver

Prestidigitation

 

1st Level

Arms of Haddar

Dissonant Whispers

Faerie Fire

Ice Knife

 

2nd Level

Calm Emotions

Detect Thoughts

Locate Object (1 free use)

Shatter

Web

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spacer.pngBronn the Salvor (Mountain Dwarf Artificer)


AC: 18 | HP: 24/24 | Initiative: +2 | Passive Perception: 10 |Spell Slots: 1st 3/3 | Concentration: None | Notes


There were days when a dwarf had to wonder if not only was the world against him, but also all of the horrors in the deeps, gods in their heavens, and demons in the abyss. Because it should have been really simple to bluff these morons on to some other mark and get the group moving out of the chaos of this damned city. He had it all under control - well, maybe, anyway - but between Iymbryll's shouting down guards and this new numbskull's slaying without asking questions, the chance at a quick and simple resolution was gone. Plus, now he was going to have to run again and he really hated running.

He opened his mouth to berate someone but he couldn't decide on a target for his irritation and before he had a chance to come to some internal solution everyone was moving. He checked on Anne first but she seemed oddly at peace, almost smiling, and Iymbryll was a whirl of peacockian activity, barking orders at the rest of them. He settled for a rather weary, "Shite," and a shrug as his gaze fell on Belfyr.

"I don't trust this guy either," he said to the half-elf, wondering where this next race was going to lead them.

Mechanics

___________________________________________________

Main Hand: Jeweler's Pick
Off Hand: Shield

___________________________________________________

Action:
Bonus Action: None
Move: None
Manipulate: None

___________________________________________________

 

   
     
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Belfyr - Half-Elf Ranger8daae369607892fa793b818b437f9a62.jpg


AC: 15 | HP: 20/20 | HD: 3/3d10 | Initiative: +3 | Gathered Swarm | Favored Foe | Spell Slots: 1st 3/3 2nd -/- | DM Inspiration: 1/1

 

It had been petulantly easy to follow the footsteps of Iymbryl toward the caravan of guards. More than Belfyr cared to admit even. For once, in what felt like a lifetime, he knew he was in the right and that this would all be straightened out by the beaucracy that seemed to infect all of Gate's Pass these days. Even the hint of a smug smile crept beneath his beard.

He didn't catch it at first; the slight turn, the deaf ear, the quickened pace. Even being in Iymbryl's presence this long didn't suddenly give a man the instincts to understand what official standing should give a man of stature. These things the caravan guards did was what they would have done had he led the charge toward them, and thus it felt natural that they would do it to them in his presence. So it was with a mighty surprise when the guilty party of guards was cut down beside him. He was busy watching the others and hadn't seen anyone approach. Hadn't seen any blade until it was bloodied.

Without argument though, Belfyr joined the others down an alleyway. He heard Bronn and nodded, "Gate's Pass has become a murderer's row."

 

 

 

 

 



Mechanics

Main Hand: Quarterstaff
Off Hand: Empty


Action:
Bonus Action: Your bonus action goes here.
Move: Not moving
Manipulate: Your one free object interaction goes here.

Bookkeeping

Full Statblock

Belfyr Half-Elf Ranger (Swarmkeeper) 3 NG

AC 15 HP 20 Speed 30 ftft

Str 14 (2) Dex 16 (3) Con 10 (0) Wis 14 (2) Int 10 (0) Cha 12 (1)

Attacks
Longbow
Quarterstaff

Half-Elf Features:
Darkvision
Fey Ancestry: Adv on saving throws vs charmed,
Magic can’t put you to sleep.
Skill Versatility: Persuasion, Survival
Ranger Features
Favored Foe: Tasha's pg 57
Natural Explorer:
Fighting Style: Defense +1 to AC when worn
Spellcasting
Ranger Archetype: Swarmkeeper
Gathered Swarm
Swarmkeeper Magic: bonus Mage Hand, Faerie Fire
Primeval Awareness: PHB

 

 

Equipment

Assets: 84 gp


Carried/Worn Total for Pack

o Longbow
o Quiver w/20 arrows
o Common Clothes
o Studded Leather
o Quarterstaff

 

o Herbalism Kit
o Mess Kit
o Cooking Utensils

Spell Casting

Spell Save DC: 10
Spell Attack Mod: +2
Spells Known: 
Spell Slots: 1st 3/3 2nd 0/0


Cantrips

Mage Hand

 

1st Level

Faerie Fire

Cure Wounds

Goodberry

Hunter's Mark

 

2nd Level

 

 

 

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Book One: The Scouring of Gate Pass Act Three: Escaping The City

image.png.85d0e26feb0c1511f22aff132eeda89a.png Rantle runs through alleys at a dizzying pace, the man seems to have the whole of the city memorized to make back alley travel expedient. He manages to put his greatsword away as he runs. After what seems like an eternity, he stops short in an alley. He points to a building just ahead, he seems to barely be breathing heavy at all. "I believe you were trying to make it to these barracks? I will make sure those bandits don't find you, but I was hoping I could ask a favor. I have been trying to track you lot down since the incident at the Poison Apple. Obviously, the attack stalled some of that."

 

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spacer.pngBronn the Salvor (Mountain Dwarf Artificer)


AC: 18 | HP: 24/24 | Initiative: +2 | Passive Perception: 10 |Spell Slots: 1st 3/3 | Concentration: None | Notes


Bronn jolted to a halt, breathing heavily though he'd been able to keep up with the others seemingly without issue. He remained upright despite the typical urge of those who are winded to lean over, hands on knees. Sweat beaded his brow, which he wiped away irritably with a heavy forearm.

"Ya know," he said before turning and spitting into the ground at his side, "I had that all under control without killin' anyone. Or runnin' anywhere."

He eyed the barracks without expression, then looked back at this Rantle. He seemed arrogant and cocksure, and if he'd been looking for them at the Poisoned Apple then the implication was that he was Resistance. Of course, it was equally possible he was one of the same bounty hunters that had attacked them outside the tavern.

"Seems like lots of folks were lookin' for us there. Mind explaining what your interest is?"

Mechanics

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Main Hand: Jeweler's Pick
Off Hand: Shield

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Action:
Bonus Action: None
Move: None
Manipulate: None

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