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Deep Trouble


Sorithar

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Daltin RockFist
Shield Drawf, Barbarian


Daltin finishes his swing and in a fluid, well-practiced motion draws a small vial, bites off the wax seal and downs its contents, before picking up his target for another swing.

OOC

Actions

Stats

AC: 17, HP:9/49, 5 rounds of rage remaining

-2 Ac to 17 +4 Str for 20 (+5Hit/Dam)+4 Con for 19 for +4 HP, +2 for +4 will save 6/rnds remaining.

MW dwarven waraxe +15 to hit / 1d10+9 dam.

33 to hit, 12 Damage

 

 


Content

 

 

 

 

 

Name
potion of cure serious wounds
19
3d8+3 1,8,7
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Yohan Zebedee
Human, Chondathan, Paladin of Lathander


*FRONT ROW*

As arrows *whizzed* past Yohan was dodging acid from his foe at point blank range and after a savage onslaught that saw the fall of the mighty hovering dragonkin the Knight of Aster turned to acknowledge Daltin in between breaths.

"... I'll be calling you dragon slayer after this..."

It was another miracle that Yohan remained unscathed this round, his faith and righteous anger had protected him from the evil enemy. Emboldened from his last smite upon the undead dragonkin, Yohan renews his attacks upon the evil undead acid spitting dragonkin before him

*CRACK*... 11 blunt force trauma..
*BASH*... miss ..

"..."

The Knight of Aster's battle plan was to take down one enemy at a time ... and with Lathandar's blessing they would be victorious.

Actions .. OoC

knightly gear.. Scale armor, heavy steel shield, heavy mace, silver holy symbol
other gear.. Waterskin, Rations 10 day, healers kit (10)

main hand -- Holy symbol, Heavy Mace
off hand -- Heavy spiked steel shield


ooc: Baldin's cure light wounds heals 20 hp + Yohan's lay on hands 15 hp = 35 hp regained

Actions (B init 4th ... after Daltin)

  • Full Attack Agile Shield Fighter
    - Heavy mace vs spitting dragonkin
    - off hand Spiked steel shield vs spitting dragonkin
     
  • immediate immune to fear .. allies 10' receive morale bonus +4 saves vs Fear ... immune to disease ... Agile Shield Fighter... higher ground +1 atk

Given 3 holy water flasks to Brother Baldin.
returned Dolan's shortsword, Brother Baldin's buckler

 

Edited by DarkAngel (see edit history)
Name
Heavy mace attack vs Dragon spitter
26
1d20+7 19
blunt force trauma on Dragon spitter
11
1d8+3 8
hield bash vs Dragon spitter
14
1d20+7 7
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Baldin

Human (Chondathan), Cleric of Lathander


Frustrated at the failure of his turning, Baldin is surprised to see the undead wink out of existence. Doing his best to adapt quickly, Baldin pauses in his planned healing of Daltin and instead tries to work on hampering the remaining cultists by letting them experience another "blessing" of Lathander.

OOC

I am casting Heat Metal.

I'm a little confused about the targeting rules. If the circle option can affect metal held by people, then I want the circle to overlay all four cultists. If the only way to effect metal in someone's possession is by the first target rule, then I will target the two back cultists.

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Group A


The skeletal orcs swing their falchions at the remaining dwarf warrior but do not manage to connect.

The holy hammer smashes into one skeleton and shatters it with ease. Finwe completes a warding and steps forward, blade drawn.

The cultists within the webbing can still be heard struggling within the tightly knit strands of arcane webbing.

Qwynn rolls his barrel to the side and draws his blades as well.

The two cultist zombies, barely visible though the dense webbing, seem to make some progress in breaking free of the webbing.

The lone dwarf warrior, now flanked by Finwe and Qwynn, take the moment's respite to step back and let you two take point., injured as he is.

OOC

 

Note 1: +1 for higher ground to attack any creature on the stair.

Note 2: Close creatures in the web have cover (+4 AC), far ones have total cover (can't be attacked).

Light Sources:

  • Bright light in a 40 ft. cone, shadowy light in 40-80 ft. cone (continual light bullseye lantern) - Dropped
  • Bright light within 20 ft., shadowy light within 20-40 ft. (continual light hooded lantern) - Finwe

Round 7


Party Spell Effects: consecrate, hammersphere (1 rounds), web

Initiative Group A:

Dragonkin [-40][dead/unconscious]

Orc Skeletons [-10][Destroyed]/[-10][Destroyed]/[][]

Kealea [-37][dead/unconscious]

Finwe [][shield]

Cultists Caster 1 [-8][]

Cultists Caster 2 [-8][]

Cultists [-8][]/[-8][]/[-8][]/[][]

Qwynn [][]

Warrior Zombies [-24][Destroyed]/[-8][entangled]/[-8][entangled]

Dwarf Warriors [-10][]/[-22][dead/unconscious]/[-20][dead/unconscious]/[-15][dead/unconscious]

MAP

[For sake of clarity, any reference to cardinal directions in posts will assume that North is Top of Map as posted, unless a Compass Rose is visible.]

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Group B


With everyone engage in close combat, Dolan hesitates again.

Baldin calls on the Morninglord to sizzle the cultist warriors in their armor. The effect seems to take hold of one of the cultist archers as his scale mail seems to glow a slight red.

Daltin grabs for a potion despite his rage and though it elicits swings from both of the cultists before him, he manages to deflect the blows and down the contents of the potion, a searing heat running through him as some of his wounds begin to knit together.

With the draconic beats gone, Yohan can focus on the cultist warrior before him, smashing his mace into the hapless warrior and almost bringing him to his knees.

The semi-translucent black scythe swipes at Yohan, missing its mark, before fading from view.

The acolyte who's summoned it moves forward up the stairs, drawing a fine scythe as he enters the bubble of silence.

Beldas, blades drawn, moves behind Daltin, ready to fill his place should the raging whirlwind of a warrior colapse.

Another pair of dragon shaped bolts of dark energy slam into Daltin.

While two cultists loose arrows at Daltin and Yohan, both flying wide, one swings at Daltin, but only grazes his breastplate. The cultist Yohan had struck retrieves a potion and tries to down it, opening him so swings from Daltin and Yohan as he does so.

The dwarves, Bettargh included, let fly another volley of arrows, this time at the cultists. Once sinks into the shoulder of the cultist afflicted with Baldin's supplication.

 

OOC

 

Note 1: Daltin and Yohan get an AoO against the potion drinking cultist before their actions.

Note 2: +1 for higher ground to attack any creature on the stair.

Light Sources:

  • Bright light within 20 ft., shadowy light within 20-40 ft. (glowstone) - Dropped on Floor

Round 5


Party Spell Effects: silence, heat metal (7/7)

Initiative Group B:

Dolan [][]

Baldin [][shield of faith]

Daltin [-28][]

Dragonkin [-39][Dead/Unconscious]

Yohan [-21][]

Cultists Caster [][]

Beldas [][]

Cultists Caster [-10][]

Cultists [-8][]/[-9][]/[-1][]/[-4][heat metal]

Dwarf Warriors [-5][]/[][]/[][]/[][]

MAP

[For sake of clarity, any reference to cardinal directions in posts will assume that North is Top of Map as posted, unless a Compass Rose is visible.]

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Daltin RockFist
Shield Drawf, Barbarian


Daltin strikes at the potion swigging cultist, hoping to down him and move on to the next.

OOC

Actions

Stats

AC: 17, HP:28/49, 4 rounds of rage remaining

-2 Ac to 17 +4 Str for 20 (+5Hit/Dam)+4 Con for 19 for +4 HP, +2 for +4 will save 6/rnds remaining.

MW dwarven waraxe +15 to hit / 1d10+9 dam.

33 to hit, 12 Damage

 

 


Content

 

 

 

 

 

Name
Reaction Attack
19
1d20+14 5
Reaction Damage
21
1d10+12 9
Normal attack
28
1d20+14 14
Damage
19
1d10+12 7
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Yohan Zebedee
Human, Chondathan, Paladin of Lathander


*FRONT ROW*

It was a battle for the stairs to which Daltin and Yohan were holding their ground as the onslaught of dragonkin and undead were unrelenting... and then the battle took a turn as the first wave of the evil enemy from the abyss below were defeated.

The foul magic of a bodyless spectral scythe slicing through the heroes front lines finally dissipated after a final strike at the Soldier of Light. With Lathandar's help. Yohan's heavy mace comes around for another swing intent on downing his foe if Daltin's axe has not ended him after another vicious attack... 7 blunt force trauma dam

"... ..."

There were no words, just bloody violence. It was another miracle that Yohan remained unscathed this round, his faith and righteous anger had beome righteous violence upon the evil enemy. Evil undead abominations were laid to rest and human dragon cultists formed the second wave...

*CRACK*... ..6 blunt force trauma dam
*BASH*... ..3 piercing dam

Daltin and Yohan were covered in wounds but still they fought on with an unyeilding determination. Further down in the darkness there was no telling how many more foes they had to face, Beldas seemed to have a grip on the battle so Yohan left the dwarves to their own devices. No doubt they would continue to fire volleys of crossbow bolts on the enemy beyond the front lines...

"..."

The Knight of Aster's battle plan was to take down one enemy at a time ... and with Lathandar's blessing they would be victorious.

Actions .. OoC

knightly gear.. Scale armor, heavy steel shield, heavy mace, silver holy symbol
other gear.. Waterskin, Rations 10 day, healers kit (10)

main hand -- Holy symbol, Heavy Mace
off hand -- Heavy spiked steel shield


ooc: Baldin's cure light wounds heals 20 hp + Yohan's lay on hands 15 hp = 35 hp regained

Actions (B init 4th ... after Daltin)

  • AoO Attack Agile Shield Fighter...
    - Heavy mace vs Dragon cultist drinking potion if still standing
  • Full Attack Agile Shield Fighter...
    - Heavy mace vs Dragon Cultist
    - Spiked steel shield bash vs Dragon Cultist
  • immediate immune to fear .. allies 10' receive morale bonus +4 saves vs Fear ... immune to disease ... Agile Shield Fighter... higher ground +1 atk

Given 3 holy water flasks to Brother Baldin.
returned Dolan's shortsword, Brother Baldin's buckler

 

Edited by DarkAngel (see edit history)
Name
AoO if appropriate heavy mace smash, higher ground
22
1d20+7 15
AoO blunt force trauma dam
7
1d8+3 4
Full attack Heavy mace vs next foe 5' step made if required.
27
1d20+7 20
Confirm crit
8
1d20+7 1
Heavy Mace blunt force trauma
6
1d8+3 3
Shield bash attack Agile shield fighter higher ground
26
1d20+7 19
Piercing spiked shield dam
3
1d6+1 2
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Finwe Faline
Sun Elf, Wizard


The spiritual hammer spins and attacks the last standing skeleton, smashing that one too.

With the immediate threat cleared Finwe decides to see if he can finish off those in the webs and hopefully catch the two casters that were back there.

Get ready with your barrel. I am going to use my last fireball which will destroy the webs and hopefully those trapped in it.

OOC

Mage Armor: AC 17, duration: 5 hours

Shield: +4 shield bonus to AC, duration: 5 minutes

Current AC is 21.


Spiritual weapon activated in round 1: Duration 3 rnds. Att: +4, Damage: 3d6

Fireball Refl Save DC 17. Not sure how the web affects their reflex saves since it hinders their movement.

 

Hooded lantern with Continual Flame is hanging from his belt.

 

Kodo has scent so can detect them if they get within 30', but can only pin point them if they are within 5'. Unless he spends a move action concentrating and trying to locate the smell. Not sure if that is a skill or just a flat Stat check. I am guessing it would be Wisdom.

 

 

 

Edited by Draidden (see edit history)
Name
Spiritual Hammer attack
22
1d20+4 18
damage
10
3d6 1,4,5
Fireball damage
17
5d6 5,3,6,1,2
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Baldin

Human (Chondathan), Cleric of Lathander


Happy that one of the cultists will soon be experiencing the desire to start ripping off their armor, Baldin is unsure of what else to do with his few remaining spells. Seeing everyone seem somewhat stable, he reinforces his body for any upcoming close combat.

OOC

Divine Vigor on self: +10 movement / +10 temporary HP

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Qwynn Maraphiir
Moon Elf Ranger from Neverwinter Wood


Qwynn helps his dwarven friend to take down the undead before them. "Let me help!" He slashes and stabs with his short blades.


OoC

Just stabbing with the shortswords.

 

Edited by rauhric (see edit history)
Name
Shortsword attack 1
26
1d20+6 20
Crit confirmation
21
1d20+6 15
Crit damage
13
2d6+3 5,5
Shortsword attack 2
10
1d20+6 4
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Group A


The last standing skeletal orc, unperturbed by it's companions destruction, swings it's falchion and Finwe almost severing an artery and drawing blood. Had it been living it might be gleeful.

The holy hammer smashes into the last skeleton and shatters it with ease. it then vanishes as if it never were. Finwe completes another incantation and another small bead of flames hurls froth to bloom into a massive roar of flames as the webbing is engulfed and a wave of heat flows over Finwe and the other defenders. When the flames clear a breath later, the arcane webbing is no more and so are the zombies and cultists who were trapped within!

The two cultists below eye Finwe for a breath. One points a wand at him and utters a commend. A pair of dragon shaped bolts of dark energy fly swiftly towards him only to dissipate harmlessly as they collide with his warding and fizzle out. The cultist with the wand curses and both turn on their heels and run down away into darkness.

 

OOC

 

Note 1: +1 for higher ground to attack any creature on the stair.

Light Sources:

  • Bright light in a 40 ft. cone, shadowy light in 40-80 ft. cone (continual light bullseye lantern) - Dropped
  • Bright light within 20 ft., shadowy light within 20-40 ft. (continual light hooded lantern) - Finwe

Round 8


Party Spell Effects: consecrate

Initiative Group A:

Dragonkin [-40][dead/unconscious]

Orc Skeletons [-10][Destroyed]/[-10][Destroyed]/[-10][Destroyed]

Kealea [-37][dead/unconscious]

Finwe [-7][shield]

Cultists Caster 1 [-8][]

Cultists Caster 2 [-8][]

Cultists [-25][dead/unconscious]/[-25][dead/unconscious]/[-25][dead/unconscious]/[-17][dead/unconscious]

Qwynn [][]

Warrior Zombies [-24][Destroyed]/[-16][Destroyed]/[-25][Destroyed]

Dwarf Warriors [-10][]/[-22][dead/unconscious]/[-20][dead/unconscious]/[-15][dead/unconscious]

MAP

[For sake of clarity, any reference to cardinal directions in posts will assume that North is Top of Map as posted, unless a Compass Rose is visible.]

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Group B


With everyone engage in close combat, Dolan hesitates again.

Baldin calls on the Morninglord to bolster him with his blessings. The armor of the cultist he'd targeted begins to appear reddish, searing the cultist within who shouts out in pain.

The cultists drops the potion in his hand, shattering it on the stone stairs, as Daltin slashes him open when he exposes his chest. Daltin then follows this by dropping another cultists the stair floor bleeding.

Taking a step forward Yohan smashes both mace and shield into the cultist just below him.

Beldas, steps into Yohan's previous position, taking up his flank at the top of the stair.

Another pair of dragon shaped bolts of dark energy slam into Daltin from below.

One of the cultists steps up the stair over his fallen companion's body to wrap around Yohan and attacks Daltin. The cultist before Yohan attacks the holy warrior. Both manage to draw blood. The cultist attacking Yohan even strikes a vital spot under his armor, but somehow, Yohan manages to evade the worst of it. The cultist, his armor clearly heating up quickly seems only slightly encouraged between grimces.

The scythe wielding cult caster steps up beside his cultists warrior and slashes at Yohan, drawing blood as the broad scythe slashes across the holy warrior's chest.

The dwarves, Bettargh included, let fly another volley of arrows at the cultists. Once sinks into the arm of the cultist afflicted with Baldin's supplication again! He seems rather weakened standing before Yohan.

 

OOC

 

Note 1: Daltin and Yohan get an AoO against the potion drinking cultist before their actions.

Note 2: +1 for higher ground to attack any creature on the stair.

Light Sources:

  • Bright light within 20 ft., shadowy light within 20-40 ft. (glowstone) - Dropped on Floor

Round 6


Party Spell Effects: silence, heat metal (6/7)

Initiative Group B:

Dolan [][]

Baldin [][shield of faith]

Daltin [-37][]

Dragonkin [-39][Dead/Unconscious]

Yohan [-32][]

Beldas [][]

Cultists Caster [-10][]

Cultists [-21][Dead/Unconscious]/[-24][Dead/Unconscious]/[-10][]/[-8][heat metal]

Cultists Caster [][]

Dwarf Warriors [-5][]/[][]/[][]/[][]

MAP

[For sake of clarity, any reference to cardinal directions in posts will assume that North is Top of Map as posted, unless a Compass Rose is visible.]

Edited by Sorithar (see edit history)
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Baldin

Human (Chondathan), Cleric of Lathander


Baldin quickly maneuvers around the rear to touch Daltin on the back and channel some healing into him.

OOC

Current HP: 50/40

Move: Move to be behind and to the side of Daltin.
Action: Cast Cure Moderate Wounds on Daltin.

CMW

Name
CMW
15
2d8+5 3,7
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Yohan Zebedee
Human, Chondathan, Paladin of Lathander


*FRONT ROW*

Yohan found himself flanked with the enemy attacking him from all sides ... A blade found a weak spot in his armor and left a painful bleeding wound, and a Scythe slashing Dragon cultist cut across his chest...

The Knight of Aster somehow remained standing after suffering terrible wounds, maybe he was dead but he just didn't know it yet.

Yohan felt thirsty as his blood began to drain from his new wounds ... he needed a drink... "... I'm Thirsty...!"

Retreating from the triple threat confronting him, Yohan moves back through the dwarven ranks to take a break and let another champion step up to take some glory from the battle.

It is a bloodied and thirsty Yohan that finds Dolan, he pauses and blood drips onto the floor around him. His heavy mace and shield still clenched tightly in a death grip, the Knight of Aster seeks a brief reprieve from battle.

"Hi Dolan, do you have anything to drink ?... I'm thirsty ."

Actions .. OoC

knightly gear.. Scale armor, heavy steel shield, heavy mace, silver holy symbol
other gear.. Waterskin, Rations 10 day, healers kit (10)

main hand -- Holy symbol, Heavy Mace
off hand -- Heavy spiked steel shield


ooc: Baldin's cure light wounds heals 20 hp + Yohan's lay on hands 15 hp = 35 hp regained ... nearly dead !!!

Actions (B init 4th ... after Daltin)

  • Full .. Withdraw from fight 40' avoiding AoO by going back diagonal around the wall
    ... map updated
  • immediate immune to fear .. allies 10' receive morale bonus +4 saves vs Fear ... immune to disease ... Agile Shield Fighter... higher ground +1 atk

Given 3 holy water flasks to Brother Baldin.
returned Dolan's shortsword, Brother Baldin's buckler

 

Edited by DarkAngel (see edit history)
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Qwynn Maraphiir
Moon Elf Ranger from Neverwinter Wood


Qwynn laughs a bit and looks to his companions and says, "I stabbed a dead one. Ha! Ha! Ha!" His short blades make a grave wound to one that was already defeated and so he found his action humorous. "What now? Ready ourselves for the next wave? Chase after them?"


OoC

I thought the skull icon meant "skeleton" and not "dead". Anyways, I thought I would mention that in post with his error in thinking he crit a live one.

 

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