Svartalf Posted September 13, 2023 Clone Share Posted September 13, 2023 (edited) 29 minutes ago, Sensibleshoes said: It is an sdc world -- I just did a session with sdc only rules -- I think it works much better without the mdc element myself. I think this post has some good rules of thumb to get sdc values out of MDC if something, or something equivalent, isn't listed in the conversion books: https://www.palladium-megaverse.com/forums/viewtopic.php?f=30&t=137800. So do I assume that MD stuff is just SDC with the same numbers, or do you intend to fix a ratio (say 1 MD = 10 or 20 SDC, but the AC remains the same and there is no immunity to non MD attacks)? Edited September 13, 2023 by Sensibleshoes (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sensibleshoes Posted September 13, 2023 Author Clone Share Posted September 13, 2023 (edited) 12 minutes ago, Svartalf said: So do I assume that MD stuff is just SDC with the same numbers, or do you intend to fix a ratio (say 1 MD = 10 or 20 SDC, but the AC remains the same and there is no immunity to non MD attacks)? It sort of depends on a case by case basis -- there are different formulas in the books and work better or worse with different examples. Here's another thread that covers some of the complexities: https://palladiumbooks.com/forums/viewtopic.php?f=8&t=132640. For right now, you can do 10 SDC = 1 MDC or 1 sdc = 1 mdc if you just need a quick value for character creation, but I may go back and tweak it later as applying the same rule across the board is probably going to give some odd/counterintuitive results. Again, this thread has some good rules of thumb for different kinds of things if you want to try to get a more on the point conversion based on if it's a house sized object or a sword you can hold in your hand: https://www.palladium-megaverse.com/forums/viewtopic.php?f=30&t=137800 Nightbane, WB1 suggests either 1 MDC = 5 sdc or 1 MDC = 10 sdc. There isn't an absolute formula in the system that's consistently applied over all cases. The Rifts conversion books have lots of examples, but I don't think there's 1 ratio that gets applied consistently in all cases.I wasn't initially planning on MDC stuff -- if people want to convert it, just do, MDC 1 =5 SDC or MDC 1= 10 SDC and I'll look at it after character creation is done and see if the values need to be tweaked to be more in line with the characters created with exclusively SDC materials. Edited September 13, 2023 by Sensibleshoes (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Svartalf Posted September 13, 2023 Clone Share Posted September 13, 2023 4 hours ago, Inash said: I was assuming the default 100 SDC per MDC, which is why I'm a bit hesitant to actually use any MDC stuff, but it's so tempting. I make SDC characters, as per instructions, I make them mainly from Rifts, so assumedly with MDC equipment, but if the DM accepts any of my creations, there will be serious talk about MD and SD values and what I actually am allowed to have. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Inash Posted September 13, 2023 Clone Share Posted September 13, 2023 I decided to reread some of the old robotech novels and spent far too much time playing the old palladium robotech rpg in the late '80s.... so it crossed my mind. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sensibleshoes Posted September 13, 2023 Author Clone Share Posted September 13, 2023 49 minutes ago, Svartalf said: I make SDC characters, as per instructions, I make them mainly from Rifts, so assumedly with MDC equipment, but if the DM accepts any of my creations, there will be serious talk about MD and SD values and what I actually am allowed to have. The 100 SDC = 1 MDC conversion is the value on MDC worlds, not SDC worlds. That's just if you have to calculate how many SDC damage you need to affect a MDC target on Rifts Earth. There are a lot of different systems which I've quoted above for what to do if you move a MDC person, place, or thing from an MDC environment like Rifts Earth to an SDC environment like Palladium Fantasy Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Svartalf Posted September 13, 2023 Clone Share Posted September 13, 2023 I certainly do not expect to be using MDC stuff in an SDC environment, I expect to be given conversion conventions, or stats so things are fine and dandy. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sensibleshoes Posted September 13, 2023 Author Clone Share Posted September 13, 2023 21 minutes ago, Svartalf said: I certainly do not expect to be using MDC stuff in an SDC environment, I expect to be given conversion conventions, or stats so things are fine and dandy. Do MDC 1 = SDC 10 for now, and note somehow (highlight, underline) anything that's originally MDC and I'll look at them once characters are finished and adjust up or down if I think necessary Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Svartalf Posted September 13, 2023 Clone Share Posted September 13, 2023 39 minutes ago, Sensibleshoes said: Do MDC 1 = SDC 10 for now, and note somehow (highlight, underline) anything that's originally MDC and I'll look at them once characters are finished and adjust up or down if I think necessary Will go through another offering or two before I dive into equipment... be ready for awkwardness, as I'm not overfamiliar with the genre, but I'm open to suggestions and corrections. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sensibleshoes Posted September 14, 2023 Author Clone Share Posted September 14, 2023 How is everyone doing -- I see a decent amount of activity but it looks like everything is still in process. Are we all basically planning to use until the 30th to finish up characters? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Inash Posted September 14, 2023 Clone Share Posted September 14, 2023 I am. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Svartalf Posted September 15, 2023 Clone Share Posted September 15, 2023 (edited) I may have characters ready (including equipment) before, but yes, I'm counting on the deadline Edited September 15, 2023 by Sensibleshoes (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sensibleshoes Posted September 15, 2023 Author Clone Share Posted September 15, 2023 No rush, I'm perfectly content to wait and keep working on world building stuff -- I just wanted to check in on the off chance everyone felt like it was too long and wanted to get started. I'm currently thinking about some of the south east and developing that a bit. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sensibleshoes Posted September 15, 2023 Author Clone Share Posted September 15, 2023 I have a 2-3 open slots for a live chat/audio on discord version of this game that we're gonna be playing 11am on Tuesdays EST for 4-5 hours per session. Anyone in here who's interested, DM me and I'll give you more details. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Sensibleshoes Posted September 19, 2023 Author Clone Share Posted September 19, 2023 I started posting some details of your first mission -- we're going to bypass all the 'meet up at the Inn' scenes b/c this is pbp, and get right into it. You've been hired by the alchemist guilds of Kamden and 'Sin City' (i.e. Amsterdam) to recover a vessel that disappeared on a voyage across the Atlantic that has a cargo of alchemist's gold. The ship was apparently lost near the Rimefrost Isles, cursed islands near Atlantis that are inhabited by undead vyking mutant-animal puffins and other dangers. You begin the game on board a rescue vessel sent to retrieve the valuable cargo. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Inash Posted September 20, 2023 Clone Share Posted September 20, 2023 Should we just start posting or are we waiting for something? Also, I was thinking of adjusting the hovertank to a slower, tracked tank to be more tech appropriate, but with starting on a ship, I think it makes sense to have it ride on an etheromagnetic air cushion, just much slower and closer to the ground than the robotech hovercraft would be. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Recommended Posts