KenkuAbility Score Increase.
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. You can't raise any of your scores above 20.
Creature Type.
You are a Humanoid.
Size.
Your size is Medium or Small. You choose the size when you select this race.
Speed.
Your walking speed is 30 feet.
Expert Duplication.
When you copy writing or craftwork produced by yourself or someone else, you have advantage on any ability checks you make to produce an exact duplicate.
Kenku Recall.
Thanks to your supernaturally good memory, you have proficiency in two skills of your choice.
Moreover, when you make an ability check using any skill in which you have proficiency, you can give yourself advantage on the check before rolling the d20. You can give yourself advantage in this way a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
Mimicry.
You can accurately mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations only with a successful Wisdom (Insight) check against a DC of 8 + your proficiency bonus + your Charisma modifier.
Languages.
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign., InvestigatorSkill Proficiencies:
Choose two from among Insight, Investigation, or Perception
Tool Proficiencies:
Disguise kit, thieves' tools
Equipment:
A magnifying glass, evidence from a past case (choose one or roll for a trinket from the Horror Trinkets table) a set of common clothes, and 10gp.
Features - Official Inquiry
You're experienced at gaining access to people and places to get the information you need. Through a combination of fast-talking, determination, and official-looking documentation, you can gain access to a place or an individual related to a crime you're investigating. Those who aren't involved in your investigation avoid impeding you or pass along your requests. Additionally, local law enforcement has firm opinions about you, viewing you as either a nuisance or one of their own. - Rogue 1
AC: 15 | HP: 8/8 | Init: +3 | PP: 17
Sneak Attack: 1d6 | DM Inspiration: 0
EEEEK! nods gratefully as Jasmine offers to buy an extra ticket but his eyes go wide as she warns them to be careful.
"Ummm...that's very, very kind of...umm...I mean, we probably have enough, but...umm...I'd be happy to share...let's say I'll help you out in the future...if deals with these fey can be treacherous then, well...umm...better we make them between ourselves!"
He's used to people rewarding him for the little jobs and favours that he's done, but this is the first time anyone has offered to help him...the corners of his mouth raise into a shy smile.
Mechanics
Main Hand: Empty
Off Hand: Empty
Action: none
Bonus Action: none
Move: none
Manipulate: none