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About This Game

There are only 3 universal constants: life, death, and some Johnson needing a team of Runners. Calling for a team of 4-5 Shadowrunners to take part in a short mission using Cities Without Number, with a smidge of homebrew.

Game System

Cities Without Number

Detailed Description

Overview

The setting for this game is in Seattle, in the year 2060 after many notable events in Shadowrun history happened (the assassination of Dunkelzahn, the Corp Wars, the Mob Wars, etc.). In this game, you are part of a team of rookie Shadowrunners, starting their first job. The fixer claims it'll be a milkrun, but whether it is or not remains to be seen.

 

What can I expect from this game?

The overall style and tone I'm aiming for is Brown Business Suit—you can reference what that means here.

 

Why this game?

This game is primarily intended to see how well Cities Without Number handles Shadowrun. It's almost a trope at this point, but, like many people, I love Shadowrun as a setting. Not as a game. I'm hoping this game can help scratch the itch.

 

Who should apply?

If you're like me and want to play Shadowrun, but don't want to play Shadowrun, or if you like cyberpunk and fantasy themes and elements smashed together.

 

How do I apply?

First, read the READ ME page. It has all the character creation guidelines as well the homebrew rules and extra content that will be used during the game.

Second, pop into the character creation discussion thread and say hi/let me know what kind of character concept you have (if any).

Third, create a new thread in the Applications section for your character. Be sure to let me know when you've finished.

 

Deadline is 10/01/23 and I won't close the ad down before then out of fairness to everyone. I'll be selecting 4-5 players after the deadline.

 

Expectations

I'd like to keep a posting rate of 2-3 posts/week. Three posts is the ideal, but 2 is the bare minimum. Posts don't need to be high effort mini-novellas, being consistent and maintaining momentum is more important.

I will also be using Discord to communicate out-of-character. It has been a useful tool in other games I've ran and played in, and I am more likely to respond quickly to a message on Discord than anywhere else.

 

  1. What's new in this game
  2. Wesley "Doc" Valentine HP: 7/7 | AC: M16 / R16 | Damage Soak: 2 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 14+ | Eva 13+ | Men 13+ | Luck 15+ Wesley's attention was swiftly pulled from the window as the glass shattered above him and Bang yelled out behind him. Spinning around the glass clatters to the floor where Harry once stood. A couple shots rang out in the warehouse, nothing hitting their mark. Quickly moving up behind Bang he too brings his pistol up and aims at the cyberdog. Pulling the trigger he realizes the safety is still on, a quick second later and a third loud bang rings out as a bullet hits the cyberdog solidly in the flank. Rookie mistakes like that would get them killed.
  3. Jennifer "Bang" McCall HP: 3 / 5 | AC: M14 / R16 | Damage Soak: 5 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 14+ | Eva 14+ | Men 15+ | Luck 15+ Jennifer cried out in surprise and pain as the cyberdog pounced out of nowhere. She staggered as the claws dug into her torso, and it was only the armored inserts of her protective jacket that kept the thing from tearing out her heart. The scars were gong to be interesting conversation pieces. Her immediate instinct was to move, to put distance between herself and the canine. But another part of her awareness realized that she was currently the only thing between Phantom and this monster. She stayed in place, bringing her pistol up to almost point-blank range - but the cyberdog was moving wildly, making it difficult to aim. Her gunshot echoed as she fired and hoped for the best. "Somebody get this thing offa me!" Tabletop Main Action: Ranged Attack (with pistol) at the cyberdog. No penalties thanks to Close Combatant I. Move Action: Screen an Ally (Phantom from the cyberdog).
  4. Pop Idol Elf Male Alive Tall & Skinny Outgoing Face Low-Light Vision It all happens so fast: the sound of glass breaking above him, Ram's voice coming through his earpiece, Phantom shouting out a warning. Without thinking twice Harry rolls out from under the falling glass, riding the momentum to get back on his feet between Doc and Bang. He brings his pistol up and takes a shot at the cyberdog's silhouette as it's trying to tear Bang's face off. It's a terrible shot, but it makes noise, so... OOC: Move 4m north, 2m north-east and attack cyberdog. Rolled a 1 on the attack, automatic miss.
  5. Phantom⌥SIN://>E҉̰̰͎̆͞r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠o҉̢̡̲͇̌͗̀͢͝r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠_(n̸͐̈́͟͟͝u̶͖̖͆̊̈́͡͡l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝) ▣☐ HP: 6/6〘Damage Soak: 5/5〙Trauma: 7 ╘ AC: R-15, M-13 | Saves: P-15, E-13, M-15, L-15 ╘ Karma: ▣▣▣▣☐ | Strain: 0/9.75 ⌥Cyberdeck://>《Access: ▣▣▣☐, Shielding: 5/5, CPU: ☐☐》_Sense Machine (Camera Server), _Glitch Cyber (Cyberdog) When she saw the cyberdog spring on Bang, Phantom blurted out a string of expletives in about three broken languages. It was a total fluster cluck of a reaction, but the general 'Oh, no!' message was clear. "Bang!" she finally got out in intelligible language. Phantom got to her feet and scrambled towards the doorway nearby. If the output jackline on her cyberdeck that was strung into the camera up above didn't have enough spare slack in the cable to get her around the corner enough to establish line-of-sight on Bang and the mutt, then she'd just have to yank it out along the way. She hadn't seen anyone else living on the cameras (not that it meant they weren't still hidden elsewhere) but risking loss of eyes on the inside was a gamble Phantom was willing to make if it meant she could immediately help save Bang. She could always jack back into the network after everyone was safe, right? Yeah, sure..., she told herself. God, she wished she actually felt as good about this impulsive plan as it sounded in the moment. Well, in for a penny, in for a pound. Mechanics This is a little complicated, but I think I have just enough actions to pull it off one way or another. If there's enough slack in the line... Move Action: Move 3 squares south to get line of sight around the corner. Main Action: Use Glitch Cyber on the doggo, targeting its visible sensory chrome Extra Hacking Action: I'd use this to try again if I miss, but in this scenario I'm out of CPU to Glitch anything. If there's NOT enough slack in the line... Move Action: Use the Jack Out hacking action (to avoid the dumpshock), which removes my avatar from the network but frees up all my CPU for the following... Main Action: Move 3 squares south to get line of sight around the corner Extra Hacking Action: Use Glitch Cyber on the doggo, targeting its visible sensory chrome Miscellaneous Notes Glitch Cyber lasts 3 rounds for me, and I think it self-terminates after time is up. Wireless hacking requires 30m line-of-sight and applies a -2 penalty to the Program roll. Already moved my token on the map Got Karma to burn. Might as well use it! I figure a cyberdog without any senses for 3 rounds is easier for everyone else to take care of.
  6. Ram "Rampage" Gils HP: 10/10 | AC: M16 / R16 | Damage Soak: 6 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 11+ | Eva 16+ | Men 15+ | Luck 15+ He had been as quiet as he was going to be, now was no longer the time for that. He clambers through the window and drops through. Now he just had to find the target in this mess of a place. He hits up the others on his comms, at least, anyone he can contact "Well.. I'm in but it was noisy.. Anyone want to point me in the right direction?" Mechanics
  7. Phantom The Red Wraith waves a hand over the blurry, static-filled screens. One by one, the images on the screens clear up, the pictures sharpening until you can see three distinct images of the interior warehouse. Each camera has 3 view modes: normal, infrared, and night vision. The first camera is in Cormac's office, with a somewhat unique viewing angle. Rather than being mounted up high for better sight lines, the camera looks to be hidden on a desk, pointed directly at the main terminal across from it. The camera is set back on a desk, obstructing your view of the floor, but you think you can make out some rubble and the vague outline of a body. The second and third cameras each have a different view of the main warehouse floor. The second is set up high in the corner near you and Bang, while the third is placed just as high, in the corner of the other side of the loading bay doors. These cameras seem to have an extra feature of motion tracking. Little square boxes outline your comrades as they move about. Another box appears right below the camera and the camera zooms out to accommodate it. It's slowly moving toward Bang. In the camera's normal optics, you can't see what is happening, but after switching it to infrared, you see the unmistakable heat sig of a stalking cyberdog. Ram It's clear the only way through this window is... well, through it. With force. You raise your fist back, and slam it forward like a sledgehammer through the glass. If a human tried this, they'd probably break their hand, but the force of your punch shatters the pane. Shards of glass bounce off your skin and fall to the floor below. Harry & Wesley You suddenly hear the shattering of glass above and you see Ram's fist come smashing through the window pane. Large shards of glass come falling toward Harry, which he scrambles out of the way to avoid. OOC Harry needs to make an evasion save against the falling glass. Bang Bang hears the slightest clack sound from somewhere off to her left in the deadend. Whipping her head around, her vision is filled with a bright thermal signature of a stalking cyberdog. Stalking along the wall a mere 4 meters away, the dog leaps at your throat the second you see it. You twist out of the way enough to avoid it's jaws clamping down on your throat, but it brings its blood-stained cybernetic claws to bear against your chest. Cyber Doggo
  8. Wesley "Doc" Valentine HP: 7/7 | AC: M16 / R16 | Damage Soak: 2 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 14+ | Eva 13+ | Men 13+ | Luck 15+ Doc proceeded cautiously forward with Harry. Whatever was going to hit them was going to hit them fast. Bang yelled out not to get too far and they both paused with a better view of the warehouse before them. The lack of movement was a little unnerving while they waited for Phantom's signal. He looks up into the windows of the office for any movement. Seems so close but yet getting there was so far away.
  9. Jennifer "Bang" McCall HP: 5 / 5 | AC: M14 / R16 | Damage Soak: 5 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 14+ | Eva 14+ | Men 15+ | Luck 15+ "I gotcher back, girl - null sweat," Jennifer told Phantom with a half-smirk. She shifted slightly, staying half-in and half-out of the doorway. Her attention moved slowly back and forth between the perimeter outside and the direction she had spotted that movement. "Don' go gettin' too far ahead 'til Phantom's got us a look," she advised Harry and Doc, "Which window's Rampage comin' down?"
  10. Phantom⌥SIN://>E҉̰̰͎̆͞r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠o҉̢̡̲͇̌͗̀͢͝r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠_(n̸͐̈́͟͟͝u̶͖̖͆̊̈́͡͡l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝) ▣☐ HP: 6/6〘Damage Soak: 5/5〙Trauma: 7 ╘ AC: R-15, M-13 | Saves: P-15, E-13, M-15, L-15 ╘ Karma: ▣▣▣▣☐ | Strain: 0/9.75 ⌥Cyberdeck://>《Access: ▣▣▣☐, Shielding: 5/5, CPU: ▣▣》_Sense Machine (Camera Server) "Don't take my guardian angel too far afield, fearless leader," Phantom said. "I'm going to be slower if I have to keep meatspace watch for myself." Thankfully, she had more to say than just to file a complaint. She also had good news. "Ice is derezzed and I'm alone in the camera server. One sec and I'll have eyes." There was more to it than that, but getting an uncompressed download on the code she was being forced to reconfigure just to interface with this camera server wasn't going to help any of them. Best just to keep the update basic. They had enough to worry about where they were. 《 In the infinite demesne of cyberspace, the Red Wraith placed an emaciated, dead-fleshed hand upon the heart of the eye master. It throbbed steadily beneath her touch. Her servitors gathered around the entity, forming a ring. They leaned in to watch, vultures encircling a kill, as their mistress began to squeeze the beating heart. There was an unholy strength that belied the Wraith's frail form. Cardiac flesh bulged and deformed. It would take but a moment to rupture and ruin, and the servitors would get their visceral entertainment.》 Mechanics On Turn Action: Using the Expert Programmer focus to rewrite my Door subject to the Machine subject. I've noted the change on my character sheet. Main Action: Using Sense Machine to try and get access to every camera feed connected to the camera server. No Access cost for Sense. Machine actually gives me a -1 penalty to my roll (included in the dice below). Spending 1 Karma to get an extra 1d6 on the skill check. The Hacker edge gives me an extra action each round I can use exclusively for hacking. I'll definitely use it to try again if this roll fails.
  11. Pop Idol Elf Male Alive Tall & Skinny Outgoing Face Low-Light Vision With Wesley in position keeping watch and Bang covering their rear, Harry advances slowly south. He quickly checks the dead end south of him before focusing on the opening to the east where Bang saw movement. "Got it, looking for an Unidentified Fervid Object at twelve o'clock." he responds to her, following it up with "Yeah Doc, let's air this place a little. Leave it open." Satisfied that he's gone far enough Harry stops and gestures with his hand for Doc to proceed in turn. "You OK back there Phantom? I'm not getting anything from Ram."
  12. Jennifer "Bang" McCall HP: 5 / 5 | AC: M14 / R16 | Damage Soak: 5 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 14+ | Eva 14+ | Men 15+ | Luck 15+ Her optics shifting and refocusing with every eyeblink, Jennifer brought her pistol back up into a ready position. She whispered softly but intently to Harry and Doc. "Thought I saw a somethin' move behind this stuff." She gestured quickly with her gun at the piles of containers and crates in front of them. "It was quick - might'a just been a heat echo - but I think it was movin' toward the loadin' doors." She nodded at the body. "The elf's still a little warm. Prolly didn't get geeked that long ago."
  13. Ram "Rampage" Gils HP: 10/10 | AC: M16 / R16 | Damage Soak: 6 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 11+ | Eva 16+ | Men 15+ | Luck 15+ Patience waning, he makes his way in through the window as quietly as he can. As quietly as he can seems to be smashing a window - quietly... Mechanics Still doing sneak stuff to try and get the window open/broken without being too loud.. Loud comes later...
  14. Wesley & Harry Neither of you see any movement in the dead end. There's a streak of blood leading from the corner of the shipping containers to the dead elf. You notice a number of bloody pawprints, boot and shoe treads, and blood spatter on floor. It looks like something out of a horror trid. The light from the parking lot illuminates the entry way, your bodies casting shadows on the wall of containers in front of you. The air is stale, reeking of death. You see no immediate threats as you enter. Your adrenaline-fueled hearts break the silence of the warehouse. Phantom A misty ethereal orb starts glowing in the palm of the Red Wraith. Little ones and zeroes scatter out from it like a fountain bubbling over. The Red Wraith lifts up its hand, pointing it at the shadowy Demon. A pulse of light, and the orb races out, striking the Demon. It contorts and glitches, before ultimately derezzing. Bang As you enter, you can see the faint glow emanating from the elf's corpse through your infrared filter. It's subdued, especially compared to the hot and bright outlines of your comrades, but the heat is still visible nonetheless. Your tactical optics filter highlights the body, scrawling text just above it: Target: Elf, Male | Status: Deceased In your peripherals, you see a brief flash of a heat signature on the other side of the containers in one of the gaps. It's gone before you can turn your head to look. You think it might have been going toward the loading bay doors, but it happened so quickly you're not sure. Ram From your vantage point, there's still no signs of movement. The same flickering lights, the same dimness and dark recesses.
  15. Wesley "Doc" Valentine HP: 7/7 | AC: M16 / R16 | Damage Soak: 2 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 14+ | Eva 13+ | Men 13+ | Luck 15+ Death reeked from the doorway as Harry quickly checked left then right, pausing for him to enter. Doc followed the set of motions Harry had performed; a careful entry, a quick look left and then gun aimed in a low ready position towards the right as he stepped past Harry, staggering their positions. This was the calm before the storm, but at least they knew about what was coming unlike the poor sod. "Should we leave the door open? Wouldn't want to end up like our new friend there, would we?" He almost got away too, if it weren't for that meddlesome dog anyway.
  16. Pop Idol Elf Tall & Skinny Outgoing Face Low-Light Vision Harry slips the keycard back inside his jacket as the doors slide open. His expression tightens at the smell of death greeting them. "Front door's open. Dead guy inside, torn apart," he says in a low voice into his radio tab for Ram's benefit. He scans the dead end on the left, then steps over the dead elf to point his gun right but proceeds no further to let Doc move past him while providing cover. Slow like requested. "Ram, you got eyes on that nut-mutt?"
  17. Ram "Rampage" Gils HP: 10/10 | AC: M16 / R16 | Damage Soak: 6 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 11+ | Eva 16+ | Men 15+ | Luck 15+ Despite his size, he liked getting the jump on people - and things - and didn't want to jump down into an ambush.. So he decides to be a little on the quiet side as he tries to get through the window. Mechanics Still doing sneak stuff to try and get the window open/broken without being too loud.. Loud comes later...
  18. Phantom⌥SIN://>E҉̰̰͎̆͞r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠o҉̢̡̲͇̌͗̀͢͝r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠_(n̸͐̈́͟͟͝u̶͖̖͆̊̈́͡͡l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝) ▣☐ HP: 6/6〘Damage Soak: 5/5〙Trauma: 7 ╘ AC: R-15, M-13 | Saves: P-15, E-13, M-15, L-15 ╘ Karma: ▣▣▣▣▣ | Strain: 0/9.75 ⌥Cyberdeck://>《Access: ▣▣▣☐, Shielding: 5/5, CPU: ▣▣》_System Idle "¿Queeé pasa..?" Phantom drawls cheerily under her breath. She didn't usually make a habit out of talking to cyber entities, but she did realize nobody standing around her in the meatspace would have the faintest idea what she was reacting to. "Found the ice," she explained, "and a lead on the interior cameras--soon as I frag it." Phantom's heart did a little rabbit maneuver. Her adrenals were getting warmed up. Yeah, yeah, she'd done this network stuff before, but doing it out here on an actual run with a cujo and God-knows-what-else lurking just around the corner was all kinds of exhilarating and terrifying all rolled into one. Frankly, she could get used to this. 《 The Red Wraith, on the other hand, had no such emotional reaction. The sentinel barring its will from being enacted served no purpose to the ghostly avatar except to be destroyed. 》 Mechanics Stun Avatar is self-terminating.
  19. Jennifer "Bang" McCall HP: 5 / 5| AC: M14 / R16 | Damage Soak: 5 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 14+ | Eva 14+ | Men 15+ | Luck 15+ Jennifer tensed as Harry slid the door open. She had half-expected a unit of armed guards or a ravaging cyberhound to be lying in wait right inside. She grimaced at the sight of the dead elf, wondering if she or any of the others would be joining the hapless runner tonight. With a shake of her head, she pushed the thought aside and eased herself against one side of the door, where she could still keep an eye on Phantom and the streets outside. Her pistol held low but ready, Jennifer flicked her artificial pupils in a measured heartbeat of movement, engaging her infrared lenses and HUD displays. Watching Harry for direction, she gave a quick glance inside the warehouse, scanning for moving heat sources and seeing what her tactical software could track.
  20. Phantom The Red Wraith walks toward the hellish-looking firewall and the flames start sputtering out at it's center, spiraling around and around until the entire wall is all but flame-free. A simple door appears in the brick wall in front of the Wraith. It opens as you draw near and plunge into the dark portal. On the other side is a dark, windowless room, but all along the sides are holographic screens playing back what the cameras are seeing. You see glowing circuit-like connections that connect to the five cameras you saw outside, but there are three additional cameras that you can now see that appear to be capturing footage inside the warehouse. You see portals leading to these three new cameras and another portal on the opposite side of the room labeled "Office Terminal". Before you can do anything, a shadowy figure emerges from one of the corners. It's red eyes stare at you, and you see a faint glimmer of matrix-like web behind it. You recognize it immediately. A Renraku Tripwire Demon. Based on the web, you'd guess it's a Trapper. It wordlessly moves toward you. Network Map Demon Ram The window in front of you is a solid pane of glass, one you could easily break, but otherwise no other openings you could easily exploit. Inside the warehouse, you see every other overhead light on, casting a dim light that barely seems to reach the floor below. In some places, all the lights are out completely, plunging the entire area into darkness. From your vantage point, you can see the metal stairs leading up to the second floor office and along the metal landing in between and on the stairs themselves, you think you see bodies. The lights occasionally flicker, but otherwise it seems like a ghost town—or a graveyard—in there. For just a second, you think you see a flicker of movement in the center of the room, but it's gone before you can focus on it. You wonder if you actually saw it or if your eyes are playing tricks on you. Harry You hear a small beep as the card reader flashes green and you hear and audible clunk as the door unlocks, followed by a soft shush as the door slides open. A squalid stench assaults your senses as the smell of death crashes over you. It's dark in there, the lights over this particular area don't seem to be on, but the light from outside spills in illuminating the entryway. Immediately in front of the door, a mangled corpse of an elf—decked out in black tactical gear—lies torn apart on the ground, his arm stretched out toward the door. You can see a wall of shipping containers immediately in front of you. Forcing you to go either left into a dead-end corner at the back of the building or right toward the front doors. OOC Welcome to the first cyberspace combat! Everyone roll initiative.
  21. Jennifer "Bang" McCall HP: 5 / 5| AC: M14 / R16 | Damage Soak: 5 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 14+ | Eva 14+ | Men 15+ | Luck 15+ Jennifer watched Rampage scale the wall with no small amount of fascination. It was like seeing a car drive vertically up a building. After a moment, she shook off her distraction and continued to keep watch. Though she was nervous, her hands were steady on her pistol. She was taking slow, easy breaths, keeping her nerves in check and her senses alert for any sign of trouble. Per Harry's direction, Jennifer stayed close to Phantom. She had no idea how long it took a decker to breach a building's security. Were they going to be out here for minutes....or hours?
  22. Ram "Rampage" Gils HP: 10/10 | AC: M16 / R16 | Damage Soak: 6 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 11+ | Eva 16+ | Men 15+ | Luck 15+ Watching something Ram's size go up a wall like that can be unnerving, but on the upside you don't have to watch it for long. He slinks along, as much as anything his size can slink anywhere and heads over to check the window. The roof was good, but if he spotted something better... Mechanics I'm going to roll sneak just in case i need to, to speed things up.
  23. Pop Idol Elf Tall & Skinny Outgoing Face Low-Light Vision "Yeah, you got that right, Doc," Harry responds, flashing a wide grin at his fellow elf. His hand grips and re-grips the pistol handle as he listens to Phantom's report of the local net. "Slow it is. Bang, keep her safe. Rampage, the wall's all yours. Let us know what you see up there. Doc's with me through the door. Let's get a feel for the sitch before committing fully." The elf reaches into his jacket, coming out with the keycard held between two fingers. He flips it around and holds it close to the RFID reader as Doc repositions to pull the doors open. "Ready? Here goes." Expecting great things, Harry taps the reader.
  24. Phantom⌥SIN://>E҉̰̰͎̆͞r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠o҉̢̡̲͇̌͗̀͢͝r҉̵҉̛̠̩̥̋ͦ̆͆͟͞͡͞͠_(n̸͐̈́͟͟͝u̶͖̖͆̊̈́͡͡l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝l̶҉̰͚͖͕̍̈́̅͗̏̇͢͜͜͝) ▣☐ HP: 6/6〘Damage Soak: 5/5〙Trauma: 7 ╘ AC: R-15, M-13 | Saves: P-15, E-13, M-15, L-15 ╘ Karma: ▣▣▣▣▣ | Strain: 0/9.75 ⌥Cyberdeck://>《Access: ▣▣▣☐, Shielding: 5/5, CPU: ▣▣》_System Idle Phantom smiled at Doc's response, to which she herself replied, "We're clear so far. There's a barrier between the outside cameras and the rest of the system, so I'm going to unlock it momentarily. You can give that keycard a go if you're ready. Soon as I find the security system's node I'll be able to look through more than one camera at a time." Her voice got a lot more concerned sounding. "Go slow," she cautioned. "I don't know if the Poochie the Throat-Ripper is still here or not. Tell you as soon as I have eyes on the inside." The technowizardry commenced forthwith. 《 The Red Wraith glided whisper quiet toward the warding obstructing its passage. Its servitors were already at work, a wispy cloud of poltergeists making a way for their dark sovereign. No salt circles or thresholds of sacred oil could bar such a powerfully willful spirit. 》 Mechanics Glitch Camera is self-terminating (returning 1 CPU) Spending the returned CPU to Unlock Barrier (also self-terminating), which costs 1 Access Moving through the barrier into whatever node is on the other side, assuming the Unlock succeeds.
  25. Phantom sees the red light on the camera wink out for short period of time. Enough for her team to reach the blind spots easily. Through her virtual eyes, she sees connection points for five cameras, the same ones Bang noted in her patrol around the perimeter of the warehouse. They are all interconnected with one another. You also see a sixth object in the virtual space, a massive brick wall with an inferno engulfing it. Red, yellow, and orange lick against the brick wall. It looks sturdy. All is still quiet as you all sit, waiting with bated breath to enter the warehouse. OOC This is what you can see of the network thus far. The firewall blocks your access and your vision in. Ram sees a set of windows, up near the roof, just off the side of his projected path to the roof.
  26. Ram "Rampage" Gils HP: 10/10 | AC: M16 / R16 | Damage Soak: 6 | Trauma Target: 7 Attack Bonus: +0 | Saves: Phys 11+ | Eva 16+ | Men 15+ | Luck 15+ "Finally..." People wouldn't guess, but this was Ram's favourite part. Sure, he loved seeing the face they made when he kicked in a door and opened up with the street-sweeper, but nothing beat the look on their face when he was in places they thought he shouldn't be. They expected him to come in like a wrecking ball, they didn't expect him to just be there behind them in their bedroom. This is why he had the stickpads, activated as he approached the wall he could scale the side of the building with ease and he would be in through the ceiling in notime - assuming he could time it right.
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