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Tank/Crew Naming and Customization


Paxon

Tank Name Final Vote  

6 members have voted

  1. 1. What should the name of the tank be?

    • Tia
      3
    • Boom Box
      3
    • Defiant
      0


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31 minutes ago, Djacob91 said:

Smash to Hammer: I say sure. Ark is the primary driver, and I don't have particularly strong feelings towards either talent over the other. So, whichever he prefers.

Focusing Reload: I say nah. Looking over things it seems unnecessary and probably not worth giving up a different talent for.

Fragmenting Shot: I say sure. A nice bit of AoE on the main gun will be nice. I would be interested to know your opinion on using it with other AoE options like canister shot or Explosive Rounds(assuming that we add said improvement in the future).

Chemical Thrower: I say sure. I like the idea of having a different shape on it instead of just the line option, just gives more versatility in our secondary weapons for the tank. Oh, and I would go with fire as the damage type, it seems more fitting than the other options in universe to have some homemade napalm than a tank full of liquid nitrogen or something.

What DJ said.  🙂

 

re: The chemical thrower, if we wanted, Doc could supply Improved Acid Flasks and Improved Liquid Ice to one of the techie types, and they could make ammo canisters for the thrower.  That way we could have all three as options, and just load whichever of the three ammo types we wanted, when we wanted it.

Edited by Arklytte (see edit history)
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True, Doc is something of a chemist. The only thing is that it is an hour to alter the improvements on a gadget, which would be required to change the damage type. So, in universe, we would have to pump out and cleanse the system to change the mixture, and therefore damage type, of the chemical thrower.

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I also agree with djacob's assessments.

 

To add to the MF discussion,  my bike/ companion has the warleader shout that allows it to use its standard action to refocus any two allies. It won't have much else to do (at the moment)  with its standard actions in tank battles, so it can be handing out MFs every round. Just one more reason for The Crew not to spend a talent on Focusing Reload.

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2 hours ago, Djacob91 said:

True, Doc is something of a chemist. The only thing is that it is an hour to alter the improvements on a gadget, which would be required to change the damage type. So, in universe, we would have to pump out and cleanse the system to change the mixture, and therefore damage type, of the chemical thrower.

Huh...yeah, based on my own knowledge of chemistry (it was one of my favorite subjects in school and afterward), that makes sense. Some compounds you just dont want to mix. *SHUDDER*

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2 hours ago, PigLickJF said:

I also agree with djacob's assessments.

 

To add to the MF discussion,  my bike/ companion has the warleader shout that allows it to use its standard action to refocus any two allies. It won't have much else to do (at the moment)  with its standard actions in tank battles, so it can be handing out MFs every round. Just one more reason for The Crew not to spend a talent on Focusing Reload.

Makes sense to me.

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