Rudra Posted March 30 Clone Share Posted March 30 Once Duke has finished talking about Cobra, noticing the silence of the room, she speak up "no questions" inviting the officer to continue with the explanation. An enemy is an enemy, Angel find it dangerous to delve too much on their motivations, if you begin to see your enemy as a misguided person then you risk to hesitate at a crucial moment, maybe she's cynical but her job taught her that life is unfair. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Maester1216 Posted March 30 Clone Share Posted March 30 Fixer Health: 2 | Movement: 35 | Toughness: 11 | Evasion: 11 | Cleverness: 16 | Willpower: 18 "I'll admit, I'm curious about what you mean by 'other enemies' boss. Look, I don't expect a counter-terrorism unit to focus on a single group - that would just be a massive waste of money - but what do we do that's different from the Special Mission Units or Directorate of Operations back at the CIA? In fact are we even part of JSOC? Now that you got me thinking I'm trying to fit us into the organizational puzzle, though I suspect you're about to answer that question." OOC JSOC - Joint Special Operations Command, created in 1980. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Seardon Posted April 1 Clone Share Posted April 1 Triage (Michelle Carver) Infantry: Medic: 1 HEALTH: 3/3 MOVE: 30, PerksGiven the opportunity to observe another martial artist for one minute, you can learn information about their capabilities compared to your own. The GM tells you if the creature is your equal, superior, or inferior in Threat Level as well as Toughness and Evasion defense. When you choose this Influence, choose your previous career. You gain an Edge on Smarts and Social Skill Tests when performing tasks related to that career or interacting with members of that profession. (Doctor) When you choose this Influence, select a skill you have a Specialization in. Once per encounter when using that skill outside of combat, you gain an Edge. (Science, Medicine) In My Sights: You may spend a Story Point oncemn per combat to reroll all Targeting skill dice on a single attack. You must use the new result. When you use this ability, you may crit on the d2. Defense. While you are wearing armor, you gain a +1 bonus to your Toughness and Evasion. SAFETY FIRST Increase your Smarts Essence by 1 at 1st level, and again at 10th level, and the skill from that increase must go into Science or the Medicine Specialization for that skill. You are assigned a Limited medicine kit that does not count against your requisition budget during the Equipment Assignment and Requisition phase. Hang-UpsYou have a Snag on Social and Smarts Skill Tests that don't drive your personal success forward. Once per session when you would roll with a Snag, you automatically fail BondsMy art stresses the importance of remaining calm under pressure; I still mentor in my business community, helping businesses and veterans connect I seek out people to mentor - G.I. Joe is a dangerous lifestyle and I don't want my skills to go with me if a mission goes sideways. TrainingBattledress: You are trained in Light, Medium, and Heavy armor. Weapons: You are trained in all weapons.+1 Health; • Standard issue equipment qualification; • Qualified with all standard land, sea, and air vehicles; • Battle Cry: As a brave member of G.I. Joe, you ScientistWhen you choose this Origin, select an area of study covered by a Smarts skill. When you succeed on a Skill Test in your area of study, you gain an additional benefit (such greater information, additional healing, more potent effects) as if you rolled a critical success. If you critically succeed in your area of study, you gain two additional benefits instead of one. Area of Study (Medicine) Stats and Skills STRENGTH: 2Athletics: d2 Brawn: Hang-Up Conditioning: +1 Intimidation: Hang-Up Might: Hang-Up SPEED: 5Acrobatics: d2 Driving: d2 Finesse: d2 Infiltration: Hang-Up Initiative: d2 Targeting: d2 SMARTS: 8Alertness: d2 Culture: d2 Science: d8 - Medicine Survival: Hang-Up Technology: d2 SOCIAL 1Animal Handling: Hang-Up Deception: Hang-Up Performance: Hang-Up Persuasion: d2 Streetwise: Hang-Up Toughness: 12 Evasion: 15 Willpower: 18 Cleverness: 11 Languages: English, Japanese, Spanish, Russian, German, French, Italian, Chinese (Mandarin) Stress Damage: 0/2 Strength; 3/5 Speed; 1/8 Smarts; 0/1 Social Triage sat quietly listening to Duke speak and the others questions. Her situation is one she does not really wish to discuss. She only hopes her family is safe and Cobra didn't get her full background from that scumbag medical director at Mass General. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Niven81 Posted April 2 Clone Share Posted April 2 (edited) DeCaf | Vanguard(Heavy Ordnance) Health: 3 | Movement: 30 | Toughness: 14 | Evasion: 13 | Cleverness: 13 | Willpower: 15 DeCaf nods. "Thank you, sir." She says and after going through the motions sits back down, trying to figure out if her new barracks room would have enough space for a fancy Italian expresso machine. "Thank you, Joe hazard pay," she whispers quietly to herself. As the other new Joes continue either waiting or questioning, DeCaf can't help but be curious about Fixer's comment. "I would assume that it's because we're basically a black book operation," the young sapper says. "We have no true DOD or Agency oversight, no public records, even our true identities are encrypted and at this point held in a secure off-network database." She remembers some other Greenshirts talking once about an incident a few years ago where Cobra managed to hack the Pentagon and kidnapped the families of several Joes. "The CIA, NSA, JSOC, and even SOCCOM have oversight and can easily be called before Congress for hearings ... I think it would take an act of God to get General Hawk in front of Congress." Mechanics ___________________________________________________ Main Hand: Empty Off Hand: Empty ___________________________________________________ Action:. Bonus Action: Your bonus action goes here. Move: Your movement goes here. Manipulate: Your one free object interaction goes here. Edited April 2 by Niven81 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Maester1216 Posted April 4 Clone Share Posted April 4 Fixer Health: 2 | Movement: 35 | Toughness: 11 | Evasion: 11 | Cleverness: 16 | Willpower: 18 Fixer nods along at Decaf's words. "That tracks yeah, but still begs the question - what do we do that's different from those groups? What's the nature of our enemy or operations that necessitates so much operational independence from the Department of Defense or the Intelligence Community? Whose to say the CIA couldn't make better use of the budget here for operations in Latin America or other flashpoints? We could be pushing up the timetable for ousting the Sandinistas in Nicaragua for instance." He shifted his gaze towards Duke, gauging his reaction. He was curious about how Duke would respond; a measured response? Anger and frustration? Either would tell a great deal about him as a person, and more pointedly the kind of operation he manages. OOC Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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