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Group A Book 2 Spoken on the Song Wind, Chapter 1. The Learned One Returns.


LDDragon

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Posted (edited)

Sorena held her ground at the front of the group, conjured metal summoned to protect her.

 

Mac made a quick detour to put on his armour, pick up his nunchucks and fetch a wooden shield from the practice ground before re-joining his cohort.

"Okay, I am ready. Let's do this", he announces and readies himself for more bugs to confront.

Instead, a statue suddenly comes alive... or at least animate.

"Ooookay, that is new..."

 

"Why do so many things in this school try to kill us? And it's a statue, too...which means my favorite cantrip isn't going to do much, probably. Tsaa."

Banana glances over at Mac and the others, gripping his staff one-handed.

"Standard hunt-tactics, yes? Disarm it, get it on the ground."

 

Sweet Tooth tended to carry most of her gear no matter where she went, and she was always picking up more trinkets and items whenever she went exploring. Still she agreed that it was best that everyone was ready and armed if they were going exploring. When the statue came to life she was shocked.

"What a dangerous home we all have!"

 

This was a new world to Sorena, despite the months that she'd now been a student. There was so much she didn't know, so much she barely understood. She constantly felt like she had to work harder than the other students, for it always felt to her that they grasped the intricate concepts of magic with less effort than it took her. This though? Putting her Forgeiron encased body between herself and any threat that might emerge to challenge her peers? That she understood.

With a bellow of challenge she rushed the thing, the three shards of burning forge iron raised defensively before her. The heat that radiated out from them was tremendous, enough to sear any who drew close to her. Yet she'd learned these last few months how to channel that heat, how to shape it as she shaped fire or metal, protecting any who drew close from also being burned. 

The statue though? It would feel the full force of the heat which she conjured. 

 

"Yes, and our weapons aren't going to fair much better," Omolara replied to Banana's observation. She studied their new foe for a moment. Pottery was an opponent she'd never considered. Still she'd recently mastered a magic that might work here. "I'm going to try a spell!" With that she suddenly dashes forward to lay a hand on the walking statue.

 

 

Thura had heard there was trouble, so she came running. Her tail lashes with agitation as she steps forward and calls down a divine blessing.

 

The statue raises its shield, and swings its longsword first at Sorena, then at Omolara.

 

Combat

Initiatives.

 

Everyone may act. Mac and Banana won initiative but did not act in first round, so may also take an extra 3 actions this time. Might need them...

 

It has shield raised so is at ac 26

It resisted the weaken earth spell, so nothing happened.

I moved the Sorena token to the statue, as the post said strides to in front of statue.

 

Sorena takes 17 slashing, as usual, double damage if it crit.

Omolara takes 14 slashing, or as usual, double damage if it crit.

 

29 Thura. acted. stride cast bless

27 Omolara. acted. stride, weaken earth.

21 Sorena. acted. thermal nimbus, stride, shield.

19 Mac

18 Banana

18 Statue

9 Sweet Tooth

 

 

 

 

Terracotta soldier

TERRA-COTTA SOLDIER
CREATURE6

 

NMEDIUMCONSTRUCT

 

Level 6 creature therefore DC 22 for exploit weakness, I believe.
 

 

Perception 14

 

    

 

LanguagesCommon (can't speak any language)

 

Skills Athletics 15 Intimidation 15 
 

 

Str 5, Dex 4, Con 5, Int 1, Wis 2, Cha 3

 

Items 
Composite Longbow10 arrows
y
 
Longsword
y
 
Steel ShieldHardness 5, HP 20, BT 10
y
 
Modify+Add

 

Interaction Abilities 
 
y
Name Traits Description 
Modify+Add

AC 24 26 with shield raised Fort 17, Ref 14, Will 10

 

HP 120 ; Current 

 

Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

 

Weaknesses bludgeoning 10

 

Automatic And Reactive Abilities 
Attack Of Opportunity Reaction Trigger A creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
y
 
 
Shield Block Reaction Trigger The monster has its shield raised and takes damage from a physical attack. Effect: The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield’s Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield
y
 
 
Modify+Add

Speed 25

 

Melee Strikes 
Longsword 17versatile P #2 #3damage 2d8+ 8 Slashing 
y
 
Modify+Add

 

Ranged Strikes 
Composite Longbow 16deadly d10, propulsive, range increment 100 feet, volley 30 feet #2 #3damage 2d8+ 6 Piercing 100
y
 
Modify+Add

 

Offensive Or Proactive Abilities

 

 

 

Map

Edited by LDDragon (see edit history)
Name
fort save vs Omolara weaken earth
30
1d20+17 13
statue longsword vs Sorena
34
1d20+17 17
Damage, double this if crit
17
2d8+8 1,8
statue longsword vs Omolara
29
1d20+12 17
Damage 
14
2d8+8 4,2
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%5Btable%3D2%2C1%5D%20%5Br%3D1%2C1%5D%5BIMG2%3D150%5Dhttps%3A%2F%2Fmwbaldrcdkstack-ipbuploads6f377ba5-6asvxg6ywium.s3.us-east-1.amazonaws.com%2Fmonthly_2024_04%2FMac150x200.jpg.8b36cd34c9fca13afee5af6770b20d63.jpg%5B%2FIMG2%5D%0A%5Br%3D2%2C1%5D%5Bfieldset%3DMac%20T%C3%ADre%5D%5BB%5D%5BURL%3D%22https%3A%2F%2Fwww.myth-weavers.com%2Fsheet.html%23id%3D2505803%22%5DMac%20T%C3%ADre%5B%2FURL%5D%5B%2FB%5D%20%0A%5Bb%5DHP%3A%5B%2Fb%5D48%2F48%20-%5Bb%5D%20AC%3A%20%5B%2Fb%5D21%20%2B2%0A%5Bb%5DConditions%3A%5B%2Fb%5D%0A%5Bb%5DHero%20Points%3A%203%5B%2Fb%5D%20%20%20%0A%5Bb%5DSpells%20prepared%3A%5B%2Fb%5D%20Timber%2C%20Stabilise%0A%5B%2Ffieldset%5D%5B%2Ftable%5D
Mac150x200.jpg.8b36cd34c9fca13afee5af6770b20d63.jpg
Mac Tíre
Mac Tíre
HP:48/48 - AC: 21 +2
Conditions:
Hero Points: 3
Spells prepared: Timber, Stabilise

Seeing his cohort being beset by the animated statue, Mac rushes forward with a snarl and slams into it with his shield before drawing back and swinging his weapon.

Then, whether driven by instinct or remembering the tactics training with Esi, he circles around the statue to get opposite of Sorena and flank it, then quickly strikes with his weapon and raises his shield to bring it to bear.

Actions rounds 1 & 2

1st round: Move north of statue, strike with shield bash, strike with nunchucks.

2nd round: Move opposite of Sorena, strike with nunchucks, raise shield.

 

Edited by Lycar (see edit history)
Name
Shield slam
28; 9
1d20+11;2d4+2 [17]; [17,3,4]
Nunchucks
20; 11
1d20+8;2d6+2 [12]; [12,6,3]
Nunchucks #2
14; 11
1d20+12;2d6+2 [2]; [2,3,6]
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image.png.7b6bd332dafe410397d3099ef34f05c3.png

Sweeth Tooth - Catfolk Thaumaturge 4


HP: 44/44 | AC: 19 | Speed: 25ft | Hero: 2/3 | Spell Slots: 1/1 

Perception: +8 Low Light Vision | Fort: +9 | Ref: +10 | Will: +9 

Statistics | Equipment | Abilities | Skills
 
Conditions :


Sweet Tooth had been a little slow to react, but now her mind tried to find this creatures weakness and how best to exploit it!

"How long has this statue stood here? The thing is terracotta so smash it with bludgeoning weapons!"

She drew her weapon and moved closer. She tried how best to make her usual weapon effective against this thing. She scanned the creature for any hairline cracks or chips she could exploit.

Action 1 : Exploit Weakness - Success - Learns weakness to bludgeoning 10, and Sweet Tooth unarmed and weapon Strikes activate the highest weakness they discovered
Action 2 : Draw Starknife
Action 3 : Move towards statue.

OOC - ignore second roll, duplication error.

Edited by omegoku (see edit history)
Name
Exploit Weakness (Esoteric)
27
1d20+12 15
Exploit Weakness (Esoteric)
15
1d20+12 3
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Sorena Ortho - Traitor to Cheliaximage.png.73e99a978c4b7df994947632c26cbd7a.png

checked-shield.svg AC: (22) | health-normal.svg HP: 28/56 | bicep, biceps, fitness, muscle, power, strength, strong Fortitude: +12 | sprint.svg Reflex: +9 | calm, peace, yoga, serene, serenity, mind, meditate, meditation, peaceful Will: +8 | awareness.svg Perception: +6

account, add, follow, new, plus, profile, user Conditions: Channel Elements, Metal Carapace, Thermal Nimbus, shield raised


Sorena brought up her conjured shield, but it might as well have been made of tissue paper for all the good it did her. The Terracotta statue smashed through her defenses with its blade, hammering her into the earth and cutting deep into her shoulder. She roared in pain, fire streaming out from her body even as the ruined armor fell to the ground at her feet. She struggled for a moment, caught within the dented and crippled Hellplate, and then seized the metal with her power. With its own scream, new plates of searing hot steel enveloped her hulking form, new shields forming from the wasted metal laying about her. She seized these with her will, forcing them into the form of a battering club, and smacked at the statue with whatever force she could muster.

Mechanics

Main Hand: Empty
Off Hand: Empty
Conditions: Channel Elements, Metal Carapace, Thermal Nimbus, shield raised.


Reaction: Shield BlockContent... to prevent 6 paizo.com - Community / Paizo Blog 

Free: 2 Fire Damage from Thermal Nimbus

Action 1: Activate Metal Carapace spacer.png

 Action 2: Strike with Bludgeoning Elemental Blasts spacer.png

Action 3: Raise shield spacer.png

ACTIONS
IMPULSES - DC 20, +10 attack
  • Channel Elements spacer.png raise aura, can combine with 1 action stance or 1 action elemental blast
  • Base Kinesis spacer.png 30' light bulk, generate, move or suppress
  • Elemental Blasts spacer.png or spacer.png 30' slashing or piercing d8, 60' fire d6
  • Flying Flame spacer.png 30' line of 2d6 fire damage. Basic Reflex
  • Weapon Infusion image.png.4807a787a4171fe706d255ca10a57a7f.png shape blasts into a weapon, add a trait
  • Metal Carapace spacer.png raise AC to 20
  • Thermal Nimbus spacer.png stance to deal 2 fire to all within 10', allies gain fire resistance 4
  • Shield BlockContent... paizo.com - Community / Paizo Blog
Edited by TheRaconteur (see edit history)
Name
Elemental Blast
27; 4
1d20+10;1d8+3 [17]; [17,1]
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spacer.png   Thura - fatigued

HP: 44/44
AC: 19Shield raised

Perception +9
Fort +7
Ref +7
Will +11


Seeing Sorena badly hurt, Thura quickly calls down positive energy to heal her, then lifts her shield to defend herself.
 

Actions

:TwoActions:cast Heal on Sorena

:OneAction:Raise Shield

Edited by Eagleheart (see edit history)
Name
2-action Heal
26
2d10+16 3,7
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52257768655_92d032d51b_h.jpg
Omolara

Ancestry: Human | Heritage: Half-elf | Class: Ranger | Background: Sponsored By A Stranger


Rank: Attendant | Primary branch: Rain-Scribe (lvl 4) | Secondary branch: Uzunjati (lvl 1)

HP: 42/56 | Hero Points: 2 | Application | Character sheet
Cantrips (2): root reading, stabilize | Spells (1): weaken earth
Focus Points: 2/2 | Focus Spells: animal feature, gravity weapon

Condition(s):


Omalara grunts as the unyielding stone blade slams into her ribs sending her stumbling backwards. Frustrated by her spells failure, she continues the motion falling back to a vantage point that lets her cover the spider-folk. Taking a moment to asses her foe, she lets fly with a pair of arrows.

Tabletop

Omolara

Action 1: Stride 15 feet

Action 2: Hunt prey on Terracotta statue

Action 3: Hunted Shot at Terracotta statue

Action 1: Stride 15 feet

Action 2: Hunt prey on Terracotta statue

Action 3: Hunted Shot at Terracotta statue

 

Edited by Ulysses Dare (see edit history)
Name
Hunted shot 1
30
1d20+11 19
Damage 1 + Precision
7
1d8+1d6 3,4
Hunted shot 2
26
1d20+11 15
Damage 2
5
1d6 5
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Banana charges forward.

"Don't think I even need magic for this!"

He begins to simply wail on the terracotta statue with his staff, smacking it over and over again like crazy

Name
Turn 1 Attack 1
11
1d20+10 1
Turn 1 Attack 2
13
1d20+6 7
Turn 2 Attack 1
15
1d20+10 5
Turn 2 Attack 2
10
1d20+6 4
Turn 2 Attack 3
21
1d20+2 19
Blunt Damage from Turn 2 Attack 1
9
2d6+3 3,3
Blunt Damage from Turn 2 Attack 3
12
2d6+3 3,6
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Posted (edited)

Seeing his cohort being beset by the animated statue, Mac rushes forward with a snarl and slams into it with his shield before drawing back and swinging his weapon.

Then, whether driven by instinct or remembering the tactics training with Esi, he circles around the statue to get opposite of Sorena and flank it, then quickly strikes with his weapon and raises his shield to bring it to bear.

 

Parts of the soldier appear to chip off as Mac slams into it with force, his shield seeming to be particularly effective against this opponent. He swings his nunchucks but the statue moves out of the way. As he goes to circle around it, the statue suddenly lashes out with its sword, attempting to hit Mac, but fumbles the attack. Getting into a flanking position, Mac swings again, but is blocked by its shield.

 

 

Sweet Tooth had been a little slow to react, but now her mind tried to find this creatures weakness and how best to exploit it!

"How long has this statue stood here? The thing is terracotta so smash it with bludgeoning weapons!"

She drew her weapon and moved closer. She tried how best to make her usual weapon effective against this thing. She scanned the creature for any hairline cracks or chips she could exploit.

 

Sweet Tooth calls out advice to the rest of the group. The anadi exchange glances, pondering if they would be at all useful in this fight.

 

Sorena brought up her conjured shield, but it might as well have been made of tissue paper for all the good it did her. The Terracotta statue smashed through her defenses with its blade, hammering her into the earth and cutting deep into her shoulder. She roared in pain, fire streaming out from her body even as the ruined armor fell to the ground at her feet. She struggled for a moment, caught within the dented and crippled Hellplate, and then seized the metal with her power. With its own scream, new plates of searing hot steel enveloped her hulking form, new shields forming from the wasted metal laying about her. She seized these with her will, forcing them into the form of a battering club, and smacked at the statue with whatever force she could muster.

 

The battering club strikes into the terra cotta statue, smashing away part of its form. The head of the statue turns to look at Sorena.

 

Seeing Sorena badly hurt, Thura quickly calls down positive energy to heal her, then lifts her shield to defend herself.

 

Healing magic streams towards Sorena, closing her wounds and leaving her feeling healthier than before.

 

Omalara grunts as the unyielding stone blade slams into her ribs sending her stumbling backwards. Frustrated by her spells failure, she continues the motion falling back to a vantage point that lets her cover the spider-folk. Taking a moment to asses her foe, she lets fly with a pair of arrows.

 

Both arrows hit, chipping off more of the statue, as it is a fraction of a second too slow to react with the shield.

 

Banana charges forward.

"Don't think I even need magic for this!"

He begins to simply wail on the terracotta statue with his staff, smacking it over and over again like crazy.

 

Banana wields his staff with speed and fury, but unfortunately it proves an elusive foe, managing to evade all the attacks.

 

The statue hits Sorena in the neck with its longsword, then spins around and attacks Mac, but misses. It raises its shield again, ready to defend against further attacks.

 

 

Combat

Initiatives.

 

Everyone may act, in any order.

 

It roll a nat 1 on the attack of opportunity on Mac.

Then a nat 20 to hit Sorena, so would deal 18 x 2 so 36 damage total from the critical. Good thing Thura healed her.

Then missed with a 16 to hit Mac.

Raising shield again, so is at AC 26

 

Bless is active, remember to include the bonus.

 

29 Thura.

27 Omolara.

21 Sorena.

19 Mac

18 Banana

18 Statue

9 Sweet Tooth

 

Terra cotta soldier.

Total damage 47. From Mac shield bash 9 + weakness to bludgeoning 10. 2 fire from Sorena thermal nimbus. 4 Sorena bludgeoning elemental blast + weakness to bludgeoning 10. 7 and 5 from Omolara arrows.

 

 

 

 

Terracotta soldier

TERRA-COTTA SOLDIER
CREATURE6

 

NMEDIUMCONSTRUCT

 

Level 6 creature therefore DC 22 for exploit weakness, I believe.
 

 

Perception 14

 

    

 

LanguagesCommon (can't speak any language)

 

Skills Athletics 15 Intimidation 15 
 

 

Str 5, Dex 4, Con 5, Int 1, Wis 2, Cha 3

 

Items 
Composite Longbow10 arrows
y
 
Longsword
y
 
Steel ShieldHardness 5, HP 20, BT 10
y
 
Modify+Add

 

Interaction Abilities 
 
y
Name Traits Description 
Modify+Add

AC 24 26 with shield raised Fort 17, Ref 14, Will 10

 

HP 120 ; Current 

 

Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

 

Weaknesses bludgeoning 10

 

Automatic And Reactive Abilities 
Attack Of Opportunity Reaction Trigger A creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
y
 
 
Shield Block Reaction Trigger The monster has its shield raised and takes damage from a physical attack. Effect: The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield’s Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield
y
 
 
Modify+Add

Speed 25

 

Melee Strikes 
Longsword 17versatile P #2 #3damage 2d8+ 8 Slashing 
y
 
Modify+Add

 

Ranged Strikes 
Composite Longbow 16deadly d10, propulsive, range increment 100 feet, volley 30 feet #2 #3damage 2d8+ 6 Piercing 100
y
 
Modify+Add

 

Offensive Or Proactive Abilities

 

 

 

Map

 

 

Edited by LDDragon (see edit history)
Name
Longsword vs Mac, Attack of opportunity by statue
18
1d20+17 1
1st attack on Sorena
37
1d20+17 20
Damage
18
2d8+8 7,3
2nd attack on Mac
16
1d20+12 4
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Sorena Ortho - Traitor to Cheliaximage.png.73e99a978c4b7df994947632c26cbd7a.png

checked-shield.svg AC: (22) | health-normal.svg HP: 24/56 | bicep, biceps, fitness, muscle, power, strength, strong Fortitude: +12 | sprint.svg Reflex: +9 | calm, peace, yoga, serene, serenity, mind, meditate, meditation, peaceful Will: +8 | awareness.svg Perception: +6

account, add, follow, new, plus, profile, user Conditions: Channel Elements, Metal Carapace, Thermal Nimbus, shield raised


Sorena desperately tried to reform her defenses, feeling the lifeblood drain out of her even as she encased herself in forge iron. She did not know what was happening when the pulse of divine magic struck her, she'd rarely tasted such magics before. Yet she could feel the vigor and vitality restored to her limbs at its touch. She brought up her floating shield, only to have her summoned iron smashed to rusty shards by the massive sword. She staggered, her life flashing before her eyes, but Thura's magic had kept her alive. Blinking dully through the pain and the blood in her eyes, she did the whole thing again, reforming the shattered metal and wrapping herself in it. She wavered, but she did not fall, instead focusing her intent into another blunt strike of ferromancy.

Mechanics

Main Hand: Empty
Off Hand: Empty
Conditions: Channel Elements, Metal Carapace, Thermal Nimbus, shield raised.


Reaction: Shield Block to prevent 6 paizo.com - Community / Paizo Blog 

Free: 2 Fire Damage from Thermal Nimbus

Action 1: Reactivate Metal Carapace spacer.png

Action 2: Strike with Bludgeoning Elemental Blasts spacer.png

Action 3: Raise shield spacer.png

ACTIONS
IMPULSES - DC 20, +10 attack
  • Channel Elements spacer.png raise aura, can combine with 1 action stance or 1 action elemental blast
  • Base Kinesis spacer.png 30' light bulk, generate, move or suppress
  • Elemental Blasts spacer.png or spacer.png 30' slashing or piercing d8, 60' fire d6
  • Flying Flame spacer.png 30' line of 2d6 fire damage. Basic Reflex
  • Weapon Infusion image.png.4807a787a4171fe706d255ca10a57a7f.png shape blasts into a weapon, add a trait
  • Metal Carapace spacer.png raise AC to 20
  • Thermal Nimbus spacer.png stance to deal 2 fire to all within 10', allies gain fire resistance 4
  • Shield Block paizo.com - Community / Paizo Blog
 
Edited by TheRaconteur (see edit history)
Name
Dying
2
1d20 2
Not dying, attacking with bludgeoning
23; 6
1d20+10;1d8+3 [13]; [13,3]
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Mac150x200.jpg.8b36cd34c9fca13afee5af6770b20d63.jpg
Mac Tíre
Mac Tíre
HP:48/48 - AC: 21
Conditions:
Hero Points: 3
Spells prepared: Timber, Stabilise

Mac watches in alarm as the clay guardian lays into Sorena, dealing her a heavy blow and fully expecting her to fall. But she stands tall regardless and retaliates instead! Spurred on by her success, Mac himself bashes at the statue.

Then he pauses just for a moment and, instead of swinging again, intones the incantation that the glade's Leshys taught him "Baum. Fällt!"

Immediately a small tree appears next to the statue, and with a series of ominous creaks, falls over on it.

Name
Strike with nunchucks
31; 5
1d20+12;2d6+2 [19]; [19,1,2]
Bludgeoning damage, Reflex DC 18
3
2d4 1,2
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image.png.7b6bd332dafe410397d3099ef34f05c3.png

Sweeth Tooth - Catfolk Thaumaturge 4


HP: 44/44 | AC: 19 | Speed: 25ft | Hero: 2/3 | Spell Slots: 1/1 

Perception: +8 Low Light Vision | Fort: +9 | Ref: +10 | Will: +9 

Statistics | Equipment | Abilities | Skills
 
Conditions :
Exploit Weakness statue


Sweet Tooth saw the stress lines appear as her allies struck the statue. She aimed her knife towards them, hoping the statue would not turn its weapons on her!

Hitting the weak spots proved difficult, and the thing avoided her strikes!


Action 1 : Step
Action 2 : Attack with Starknife (will activate statues weakness 10 to bludgeoning)
Action 3 : Attack with Starknife (will activate statues weakness 10 to bludgeoning)

 

Edited by omegoku (see edit history)
Name
Attack 1
20
1d20+9 11
Attack 2
23
1d20+5 18
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Banana growls in frustration as his blows fail to make any notable impact on the statue.

"This is growing frustrating..."

His eyes rove over the construct, and he starts recalling the wisdom of the elder hunters. Simply overwhelming some of their prey was not an option.

"If swarming and overwhelming does not work, we must dismantle it. Tear away its tools. And I know of one way to make that easier."

Banana aims his next strike low, going for the legs.

"Come on, everybody, let's do this for the anadi! For the Magaambaya!"

His last exclamation is laced with just a hint of arcane magic, giving everyone a tiny little boost.

OOC

Action 1: Attempting to Trip the Terracotta statue

Actions 2 and 3: Casting Infectious Enthusiasm. +1 to Attack, Will, or Cha-based checks for 1 turn

 

Name
Athletics
13
1d20+11 2
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52257768655_92d032d51b_h.jpg
Omolara

Ancestry: Human | Heritage: Half-elf | Class: Ranger | Background: Sponsored By A Stranger


Rank: Attendant | Primary branch: Rain-Scribe (lvl 4) | Secondary branch: Uzunjati (lvl 1)

HP: 42/56 | Hero Points: 2 | Application | Character sheet
Cantrips (2): root reading, stabilize | Spells (1): weaken earth
Focus Points: 1/2 | Focus Spells: animal feature, gravity weapon

Condition(s):


An awkward flex of her hand sent a wave of force surging into Omalara's bow. She gave a sharp whistle and pointed to the statue. "Amosgarn, iritpeck!" The statue was bloodless, of course, but it still had eyes. Perhaps dislodging dust would have the same effect. Two more arrows followed her companion into the fray.

Tabletop

Omolara

Action 1: Stride 15 feet

Action 2: Hunt prey on Terracotta statue

Action 3: Hunted Shot at Terracotta statue

Omalara

Action 1: Cast gravity weapon

Action 2: Command an animal

Action 3: Hunted Shot at Terracotta statue

 

Amosgarn

Action 1: Fly 30 feet

Action 2: SupportThe bird pecks at your foes' eyes when you create an opening. Until the start of your next turn, your Strikes that damage a creature that your bird threatens also deal 1d4 persistent bleed damage, and the target is dazzled until it removes the bleed damage. on Terracotta statue [dazzled until bleed damage is healed.]

 

Edit: I forgot to add the damage from gravity weapon to my damage roll. It should be 11, not 9.

image.gif

Edited by Ulysses Dare (see edit history)
Name
Hunted shot 1
29
1d20+11 18
Damage 1 + Precision
9
1d8+1d6 3,6
Bleed damage from support
1
1d4 1
Hunted shot 2
12
1d20+11 1
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spacer.png   Thura - fatigued

HP: 44/44
AC: 17

Perception +9
Fort +7
Ref +7
Will +11


Thura casts another healing spell on Sorena. This one is a bit weaker, but she uses the 'momentum' of this spell to cast an offensive one against the enemy.
 

Actions

:OneAction:Heal on Sorena

:TwoActions:Electric Arc on the baddie - basic Reflex, DC 20

Edited by Eagleheart (see edit history)
Name
Heal
11
2d10 6,5
Electric Arc
9
3d4 1,4,4
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Sorena desperately tried to reform her defenses, feeling the lifeblood drain out of her even as she encased herself in forge iron. She did not know what was happening when the pulse of divine magic struck her, she'd rarely tasted such magics before. Yet she could feel the vigor and vitality restored to her limbs at its touch. She brought up her floating shield, only to have her summoned iron smashed to rusty shards by the massive sword. She staggered, her life flashing before her eyes, but Thura's magic had kept her alive. Blinking dully through the pain and the blood in her eyes, she did the whole thing again, reforming the shattered metal and wrapping herself in it. She wavered, but she did not fall, instead focusing her intent into another blunt strike of ferromancy.

 

Part of the statue chips off as Sorena, inspired by the blessing by Thura and flanking with Mac, strikes into the animated creature.

 

Mac watches in alarm as the clay guardian lays into Sorena, dealing her a heavy blow and fully expecting her to fall. But she stands tall regardless and retaliates instead! Spurred on by her success, Mac himself bashes at the statue.

Then he pauses just for a moment and, instead of swinging again, intones the incantation that the glade's Leshys taught him "Baum. Fällt!"

Immediately a small tree appears next to the statue, and with a series of ominous creaks, falls over on it.

 

Mac hits the statue with his nunchucks, then summons a tree. The tree falls, and the statue does its best to dodge out of the way, but it still lands on the foot of the construct, breaking off a small part of it.

 

Sweet Tooth saw the stress lines appear as her allies struck the statue. She aimed her knife towards them, hoping the statue would not turn its weapons on her!

Hitting the weak spots proved difficult, and the thing avoided her strikes!

 

Rather evasive and hard to hit, the statue evades attempts to hit it.

 

Banana growls in frustration as his blows fail to make any notable impact on the statue.

"This is growing frustrating..."

His eyes rove over the construct, and he starts recalling the wisdom of the elder hunters. Simply overwhelming some of their prey was not an option.

"If swarming and overwhelming does not work, we must dismantle it. Tear away its tools. And I know of one way to make that easier."

Banana aims his next strike low, going for the legs.

"Come on, everybody, let's do this for the anadi! For the Magaambaya!"

His last exclamation is laced with just a hint of arcane magic, giving everyone a tiny little boost.

 

The statue catches his staff, and uses it to unbalance Banana, causing him to fall prone. However, his words rally everyone, including the anadi, who finally realize that they have something they can do. All three of them chant and make a flinging motion at the statue. Nine darts of force fly out and strike the creature.

 

An awkward flex of her hand sent a wave of force surging into Omalara's bow. She gave a sharp whistle and pointed to the statue. "Amosgarn, irit!" The statue was bloodless, of course, but it still had eyes. Perhaps dislodging dust would have the same effect. Two more arrows followed her companion into the fray.

 

The first arrow strikes it in the head, toppling the statue.

 

Thura casts another healing spell on Sorena. This one is a bit weaker, but she uses the 'momentum' of this spell to cast an offensive one against the enemy.

 

It falls, body crackling with energy from Thuras lightning arc, shattering into pieces as it hits the ground.

 

 

 

Combat

COMBAT WON!

OUT OF INITIATIVE!

 

Sorena 23 + 1 bless with Mac flanking on the other side hits its flatfooted AC.

Banana crit failed the trip attempt, thus loses balance and falls prone.

All three anadi use a three action magic missile at the statue.

 

 

Everyone may act, in any order.

 

 

Raising shield again, so is at AC 26

 

Bless is active, remember to include the bonus.

 

29 Thura.

27 Omolara.

21 Sorena.

19 Mac

18 Banana

18 Statue

9 Sweet Tooth

 

Terra cotta soldier.

Total damage 126. From Mac shield bash 9 + weakness to bludgeoning 10. 2 fire from Sorena thermal nimbus. 4 Sorena bludgeoning elemental blast + weakness to bludgeoning 10. 7 and 5 from Omolara arrows.

6 bludgeoning from Sorena + weakness to bludgeoning 10.

5 Mac nunchucks + weakness to bludgeoning 10. 1 Mac tree + weakness to bludgeoning 10.

28 from anadi magic missiles

9 from Omolara and 1 bleed.

 

 

 

Terracotta soldier

TERRA-COTTA SOLDIER
CREATURE6

 

NMEDIUMCONSTRUCT

 

Level 6 creature therefore DC 22 for exploit weakness, I believe.
 

 

Perception 14

 

    

 

LanguagesCommon (can't speak any language)

 

Skills Athletics 15 Intimidation 15 
 

 

Str 5, Dex 4, Con 5, Int 1, Wis 2, Cha 3

 

Items 
Composite Longbow10 arrows
y
 
Longsword
y
 
Steel ShieldHardness 5, HP 20, BT 10
y
 
Modify+Add

 

Interaction Abilities 
 
y
Name Traits Description 
Modify+Add

AC 24 26 with shield raised Fort 17, Ref 14, Will 10

 

HP 120 ; Current 

 

Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

 

Weaknesses bludgeoning 10

 

Automatic And Reactive Abilities 
Attack Of Opportunity Reaction Trigger A creature within the monster’s reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it’s using. Effect: The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn’t count toward the monster’s multiple attack penalty, and its multiple attack penalty doesn’t apply to this Strike.
y
 
 
Shield Block Reaction Trigger The monster has its shield raised and takes damage from a physical attack. Effect: The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield’s Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield
y
 
 
Modify+Add

Speed 25

 

Melee Strikes 
Longsword 17versatile P #2 #3damage 2d8+ 8 Slashing 
y
 
Modify+Add

 

Ranged Strikes 
Composite Longbow 16deadly d10, propulsive, range increment 100 feet, volley 30 feet #2 #3damage 2d8+ 6 Piercing 100
y
 
Modify+Add

 

Offensive Or Proactive Abilities

 

 

 

Map

 

 

Edited by LDDragon (see edit history)
Name
Reflex vs Mac tree
20
1d20+14 6
Magic missile
28
9d4+9 1,3,1,1,2,2,2,4,3
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