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1st Bank of Sovereign City (RP Thread: Everyone)


Papa Bear

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Its a beautiful spring Saturday in Sovereign City. A nice breeze keeps the smog flowing up into the western hills and crispens the air. Its a great day to do chores around the house and get errands done early so you can enjoy the warm afternoon after a nasty, stormy winter. For whatever reason, you are out and about on this day and find yourself at the First Bank of Sovereign City.



OOC: OK, the map is up https://app.roll20.net/join/12093772/3mB9YA join the game. As soon as I've posted this, I'll be putting up your avatars but I can't assign you control until you join the game.

Once you are in, you can place your character anywhere on the map that you like. Your character might not even be IN the bank but passing by to get to somewhere else. How you want to handle it, and where and what your character is doing is up to you.

From left to right, the dark 'bar' is the road, specifically parking, the grey next to it is the side walk. The ovals along the sidewalk and road are parking meters (quarter or credit card)

The dark gray lines are the walls of the bank and the white rectangles in the walls are windows. The strange circles (though they are in perspective from the top looking down so they are not actually circles) are interior ATM machines. There are Teller Windows across the top and bottom of the map. There are four tellers working at the moment as can be seen by the people standing right in front of the tellers. The small gold circles connected by red lines are the classic divider ropes with hooks that connect to stands. The center area of the map is carpeted with two desks with filing cabinets (the gray rectangles). This is where new accounts are opened and various things (like loans) are applied for. One married couple is sitting at a desk across from a loan officer as they apply for a home loan.

Between the tellers and the carpet are wooden tables with a divider running down the middle (the gray rectangle) where people can fill out paper work (more often used 'back in the day' when people actually used checks and balanced bank books)

The First Bank of Sovereign City is in the Old Town district. There are a lot of old timey shops and lots of tourism, though at this time of day (about 10am) its pretty sleepy. Old Town has some buildings in it that are as old as the city, some even dating back to the 1600s. Most are a mix of 1800s and 1700s.

Most of the ground floor are shops of various kinds, mostly tourist traps, with many higher end restaurants, several of which have been featured on the Food Network shows.

For now, your RP is introductory. Tell us about your character and why they are there.

Let the game begin :D

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The Shriek

medium-daredevil-charlie-cox-matt-murdock-newtvps492-original-imag522dhfsjuhb8.jpeg?q=90&crop=falseSergio believed that the relationship between Talent and Management in the Music Industry should always been at least somewhat adverserial. That's why when his manager Earnst Featherfall wanted him to be somewhere he made it a point to always been either at least a half-hour late or a half-hour early. Nothing in between.

At least this time it wasn't for a gig. Earnst finally talked him into opening an actual bank account and he felt stupid. At least he could rest assured that this clown at the desk probably felt worse. He smirked, just to savor the moment.

Those familiar with Soverign City's music scene might actually recognize him. Sergio Pearson, a local boy done good. Sort of. A rising star in the music scene who played a bluesy-rock guitar like he made a deal with the devil for his fingers. The common belief was that the main thing holding him back from national stardom was that Sergio had a bad combination of artistic purity and being completely blind since just about birth. Those that have their ears closer to the ground, or even actually know him, know that a bigger issue then both of them was that Sergio Pearson was a creature of sarcism, spite, and he had a nasty temper when it did come out.

"Mr. Pearson, it would probably go easier if we waited for your business associate."

"Probably. But I'm Talent and he's Management. There has to be some friction just on principle." the blind man chuckles. The guy does too really, a little gift.

"Well, our Braille reader is - alright, I'll admit it. We can't find it. Pretty sure it's in a storage closet somewhere."

"Well I ain't signing anything without reading it first. Or Earnst getting here and him reading it. I'll wait."

Was he enjoying this? Yes - yes he was.

OOC
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Chess rented his office in the East Havens on the second floor of a four story building complex. The building was managed by the Soveign City Asset Management corporation. At first, Alsworth thought that naming the company so the nickname was SCAM was just poorly thought out. Two years of dealing with them, he realized it should have been a sign.

 

Constant complaints about the broken heater, leaky plumbing, and problematic other tenants (Chess didn't mind that there were drug dealers on the floor above him, but did they HAVE to play Drake at maximum volume every single day?) were met with complete and utter apathy. But SCAM was very quick to demand rental payment, on the fourth every single month.

 

Chess had the money. But out of spite, he held out to the last second to pay them. Normally, he paid through his computer. But today there was some internet issues at the office (one more thing to complain about), so Chess trodded down to the First Bank to make sure SCAM was paid.

 

Walking outside the bank, Chess spotted a beggar on the street, holding up a cardboard sign reading "Need food. Anything can help. God Bless." Chess kept a few loose singles in his pocket (he didn't ever pull out his wallet in the street) and handed them to the Beggar as he neared the bank.

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OIP.jpg.37e9046ba53e900e2a9991a847da1feb.jpgJonny Chen
OCV: 6 | DCV: 7 | Stun: 50/50 | Body: 20/20 | End: 40/40 | Conditions: none


Jonny doesn't usually do much work before 4 PM, but sometimes he'll log in, just to see if he can get anything. To his surprise, he got a drop off in Oldtown pretty quickly, but then nothing for a bit and he decided to log off and go enjoy the day for a bit. Being a bit flush after the successful weekend, he figures he'll find a nice but not too pricey spot for lunch and treat himself. It's far too nice a day to spend cooped up in a car, especially in Oldtown traffic (the street layout dates to horse and carriage days and it shows with one way streets everywhere), so he finds a parking spot and starts walking.

 


Mechanics

 

     

 

       
 
     
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TheFluke3.png.6a312de360df56958c3ec6d6ebbf0cfd.pngThe Fluke
OCV: 8 | DCV: 8 | Stun: 40/40 | Body: 13/13 | End: 40/40 | Conditions: none


His confrontation with Brown Samson the previous week had gotten the wheels spinning in Charles' mind. Dealing with criminals, superpowered and otherwise, was important work and he was hoping he could make headway on that front with Heroix. But many of the problems faced in these communities couldn't be solved by punching somebody. There just seemed to be a wholesale failure by government to deal with the problems facing these communities. There were a lot of charitable organizations and outreach groups trying to do good work, but they were vastly underfunded. So, Charles was heading to the 1st Bank of Sovereign City to meet with one of their Private Equity Bankers about setting up a 501(c)(3) charitable account that he could use to move money around to different groups doing good work around Sovereign City.

 

Coming to Old Town was always a pain in the butt. The narrow streets and lack of parking made driving a chore, so he drove one of his motorcycles and parked it just down the street from the bank. It really was a nice day. Maybe he'd take the bike out for a ride to Pt. Reyes after he was done here. Lost in thoughts of sun and surf, Charles enters the bank.

 


Mechanics

 

     

 

       
 
     
Edited by RagallachMC (see edit history)
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spacer.pngJohn Harcourt, aka Rescuer
DCV: 6  Stun: 24/24  Body: 13/13  End: 40/40  Status: none


It was quite a beautiful morning. John had gotten up early to go for a run along the riverside path, then a shower, and when he got home it was still there.

He'd hung a few paintings in a uptown show last weekend, to good reception from the rich folks viewing it. Maybe because he was there in person. Who knows with rich people. He'd spoken with one old lady who asked why he had so few available here, and he'd let slip that he had more completed at home but this was all the space the gallery could let him use. She and her driver had appeared at his apartment yesterday and he graciously showed them his workroom and what was ready for sale. While he was thinking to himself about what to charge, given he was avoiding hanging and agent fees on this sale, and before he'd even reached for his phone to share his payment app details, the woman had already finished writing it. A check. Who uses checks in this day and age?

Already tired of looking at it (and the more than generous amount it was good for), he got in the car and headed downtown to the bank. After zipping into a tight spot in the parking garage, a feat no less challenging than maneuvering a fire truck down an alley in Chinatown, he happily walks the couple of blocks to the bank and gets in line at a teller. He couldn't find a deposit slip, but he does have a bank statement on his phone and his ATM card. Hopefully that's enough.

Not being one to just stare at the back ahead of him while standing in line, he's continually looking around, and notices Fluke come in the door. He gives a wave and a nod, but honors the almost museum-like quiet of the bank by not calling out.

 

 

 

 


OOC:

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2 hours ago, RagallachMC said:

Geist
OCV: 7 | DCV: 7 | Stun: 20/20 | Body: 16/16 | End: 30/30 | Conditions: Invisible


Nooninooninoo...

One of the annoying things about Being Dead was the boredom.

All the time in the world now, with none of the responsibilities or expenses to deal with anymore -- which left Eleanor mind-numbingly BORED. What was the point of procrastinating if you had nothing to escape from? Hell, one of the best things about editing her ol' podcast was taking time out to get a tea and a pastry at the local coffee shop.

But now...now she was unable to eat or drink. Just float around without trying to overhear everyone's local gossip. It was one thing to listen (and TALK) when she was still alive with a job, but now, in death, Eleanor didn't want to be a creep.

So, this ALSO added to the boredom. Damn morals...

As Eleanor, floated around town, she wasn't going out of her way to hover by Chess (and bug him about her case), but spying him through the window of the bank, well, she could wait a bit...

 

...besides, as much as Eleanor hated to admit it, what was worst than boredom was the loneliness.

 


Mechanics

 

     

 

       
 
     

 

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OOC: OK, Waiting on @SolomonBlack to join the Roll20, position and RP Medusa's entrance. Also, @RagallachMC, you *should* have control of the Fluke's avatar now. I think you posted before I was able to set you for control of it. Right now, its like you're strolling down the street to the bank (which considering the RP, might be just fine!) but you ended your RP with entering the Bank so I just wanted to point that out so you can make changes if need be.

I do not want to hold off too long before getting the scenario started. I will not be home Monday night but I might get some time on my laptop. IF I can, I'll go ahead and run with the next update in the game. If not, it will happen Tuesday night. I'll be a little slower in full updates when we are in combat and using the map because I generally can't use my laptop at work and I can't run Roll20 on my phone (which is how I do most of my updates).

If SB can't get on to post, that will be fine. Medusa can just be strolling along or on a bus or something when the BLEEP hits the fan and jump in as soon as her tentacled head can make it. (Do Gorgon's have Snakes that grow out of their head or Tentacles on their heads with Snake heads at the end?) She can fly so she might actually be somewhere else and zip on over when she 'gets word' of the BLEEP and the fan and whatever else :orcdance:

We've been really going at it (its been fun for me!) so this "long" wait to get things started is killing me 😁(ooo, all the way since Thursday!) as I think I wrapped up all but one of the individual RPs (wrapped up for the time being or finished it off... though in all honesty, you'll all be coming back to that little blurb of a story at some point in the future, some more obviously than others such as Geist's investigation where RR will have to make INT rolls throughout whatever we do as her character gets chances to investigate her own murder. I'm calling it a "Task" and you'll all get them eventually. Basically, you'll make INT or an appropriate Skill roll to accomplish something, but that something takes time so its not just a 'succeed or fail' kind of thing. How it works is when you have a few hours to devote to your 'task', you get to make the roll and how ever much you succeed on the roll +1 (because if your roll is a 14- and you roll a 14, technically you succeed, so you get the +1 as a minimum to count toward your Task Success Number. She had three rolls to start her task off and rolled 14, 14, and 13 on a 14- roll for a result of 1, 1, and 2 to get 4 points toward her TSN. When you hit the TSN, you accomplish the Task).

anyway, I'm looking forward to how we're going to save Sovereign City!

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It was a perfectly lovely day. People even smiled at you as you passed them by... that should have told you something was about to go awry.

Suddenly two vans pull up in front of the bank and one turns and rams straight into the bank's doors. From both van, rough looking men jump out shooting AK47s into the air, even into the ceiling inside the bank.

"Everybody on the ground, now!" One of the men shouts as he moves toward the northern tellers.

"And maybe no one gets hurt!" a second one shouts as he moves south.

"Maybe." A third one, with a wry, devious looking grin on his face mutters.

A fourth gunman runs north just a bit from the van and sets himself up to see everything on the north side of the bank, while a fifth does the same for the south, but the security guard standing by the entrance takes the stalk of number 5's AK right in the stomach, doubling him over on the ground.

There is chaos and pandemonium, audibly, as bank patrons and tellers alike cry out in shock and fear.

"GET ON THE GROUND!" The first yells again. This time, everyone (nearly?) complies and drop to the ground, even the old man near John who is obviously in pain getting into the position.

Outside, the second van (not in frame) pours out three more gunmen with a fourth in the side door of the van, kneeling, with a sighted AR15 aiming. A fifth jumps out of the back of the outside van with a similarly sighted AR15 and scans the skies as well as down the street.

Each van still has a driver inside behind the wheel.

All of the men are dressed in a blue motorcycle jacket with the same logo emblazoned on the left chest.

image.png.c1a137d538d6dc7a137456e373bf3493.png



OOC: OK, you all have initiative and will each be able to act twice for every action they get (You all have a speed of 4, they have a speed of 2). If you have a secret ID, this is a situation where you'll have to consider that before you do something.

The Shriek will have to make an EGO check to stay focused because of the blaring, sudden, unexpected noise but should quickly recover (unless you fail badly). If you succeed, you get both actions, if you fail, you lose the first one, but get the second. If you roll an 18 (not trying to jinx ya), you lose both actions and will have to roll an EGO roll at the end of the 6th segment (phase two for you guys).

Remember, you don't know the other people there are heroes, so if you take action, those AKs can really put the hurting on innocent bystanders.

(The Segment 12 start of a battle where everyone gets to act doesn't apply because of the Sneak Attack nature of them busting through the doors of the bank.)

You guys are up!

 

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Would you mind putting labels on the thugs? Even just "thug 1", "thug 2", etc. would be fine. It makes it easier to say who we're targeting.

 

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What generation of vans are these (ie are there any electronics in them that can be dispelled that will prevent them from moving)?

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OIP.jpg.37e9046ba53e900e2a9991a847da1feb.jpgJonny Chen
OCV: 6 | DCV: 7 | Stun: 50/50 | Body: 20/20 | End: 40/40 | Conditions: none


Oh, you have got to be kidding. Almost without thinking, Jonny dives behind the nearest car, not the greatest cover against rifles but at least concealment. He risks a quick look to assess the situation. Great, they're smart enough to cover the retreat. This would have been so much easier if they'd only left a driver outside. No gunfire yet, so best not start anything. Jonny considers the mask and bandana in his pockets for a moment, but it's probably best to just look like another civilian bystander for now. The question of identity though does bring up the obvious question, who the heck are these guys?

 


Mechanics

Moving and crouching behind the parked car. Calling on his knowledge of the criminal underworld to see if he recognizes the symbol on their jackets.

     

 

       
 
     
Name
KS: Criminal Underworld 11-
9
3d6 2,5,2
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Oh no, I did label them as Bank Robber 1, 2, 3 etc... Hmmm let check and see what hat I did wrong.

Also, the vans are 10 to 12 years old but have sliding doors on both sides

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Chess (Chester Alsworth)
OCV: 7 | DCV: 7 | Stun: 20/20 | Body: 10/10 | End: 20/20 | Conditions: none | Skill Levels: 2 applied to OCV (9), 2 levels applied to DCV (9)

===================================================================

This isn't good.

 

Chess assessed the situation. Massive firepower... 10 people, all armed with AR15s and AK47s, two vans. On the one hand, that much firepower often meant they weren't looking for a fight. Make threats, get the money, get out. An actual fight might end up putting a bunch of innocent people in harm's way. At the moment, only one guard injured, and not lethally. The smart move might be to let them rob the bank, get away, and then go after them later when there weren't innocent people around.

 

On the other hand, the men were unmasked, and the banks had video cameras. So they didn't care if there was a recording of what they looked like. Which might mean they weren't expecting to escape with the money. And if Chess waited until they started firing, a lot of people might die.

 

Chess looked down the street at the robber looking up in the sky and waving his machine gun around. As he walked onto the street. The street with a yellow volvo driving down it.

 

It'd be a shame if he was so busy looking at the sky that he didn't see the car.

 

Maybe there was a way to take one of them out without having everyone realize it.


 

Plan

1st- does Chess recognize that symbol? Rolling Criminolgy (14-) to see

2nd- using his VPP to has the car clip the guy watching the sky (bank robber 8, I believe). 6D6 Blast, Indirect

 

Edited by crimsonjoe (see edit history)
Name
Criminology to identify symbol (14-)
10
3d6 4,1,5
Have the volvo his the guy (OCV: 9)
9
3d6 1,6,2
If the Volvo hits the guy
24
sort(6d6,highest) 3,4,6,6,4,1
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OOC: I'll deal with actions at the end of the segment after everyone who was supposed to post has. But I will answer questions and rolls such as your Criminology as quickly as I can so you know.

Neither Jonny nor Chester recognize those symbols on their chests. If they are part of some criminal organization (and it would seem so), it must be a new one in Sovereign City.

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