Grendel Posted May 17 Author Clone Share Posted May 17 I will update later today. This one is dead… Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
The Foiler Posted May 17 Clone Share Posted May 17 Ok. I gotta take one of the kids to the doctor (nothing wrong, just a regular appointment) so I'll check back and post after the update Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Wolfe208 Posted May 25 Clone Share Posted May 25 Grendel, in response to your OOC in the thread, I completely agree. but lets say instead of using my bonus action to dash, I could of used it to make an offhand attack with a dagger correct? then if I left melee it wouldn't of triggered the AoO? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shocker Posted May 26 Clone Share Posted May 26 Quick question, while I'm aware it's not my turn yet, are Bruti and Ehrik essentially blocking access to the tunnel with their bodies, or is there room for Kaspar to get in for an attack? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grendel Posted May 26 Author Clone Share Posted May 26 Bruti specifically said he was standing to one side, so even if Ehrick is in front of the passage there is room to attack by him. Caspian of course humped out of the way. Caaspian, not going to retcon the actions, sorry. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Wolfe208 Posted May 26 Clone Share Posted May 26 15 hours ago, Grendel said: Bruti specifically said he was standing to one side, so even if Ehrick is in front of the passage there is room to attack by him. Caspian of course humped out of the way. Caaspian, not going to retcon the actions, sorry. Oh no I wasn’t asking you too. I was asking for future reference so I can plan accordingly Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shocker Posted May 29 Clone Share Posted May 29 sorry I'm a bit confused on turn order for this battle @Grendel had posted Caspian, Enemey, Bruti, Ehrick then last Kaspar, But I haven't seen Bruti post yet, so have been holding my own attack. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grendel Posted May 30 Author Clone Share Posted May 30 Yes, I believe that is correct. I was distracted this weekend and am only now getting back to this. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Draidden Posted May 30 Clone Share Posted May 30 My suggestion would be that on the first round, Caspian would post and the rest would wait. Then the DM does the enemies. Then everyone can post their can post their actions. For Caspian it would be posting his second action, for the rest it is their first. But regardless the DM just takes the actions in the order they are posted to avoid confusion and speed things along. It works pretty well. The only drawback is that those who check more often, tend to always get their actions in first. But it does greatly increase the speed of the game. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
The Foiler Posted May 30 Clone Share Posted May 30 Sorry I've been a bit MIA, last 5 days or so were crazy. Busy mostly with good stuff, but busy nonetheless. Will get my post in today Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grendel Posted June 12 Author Clone Share Posted June 12 Ehrick I assume will hold his action until the end of the round to go after Kaspar. So the hobgoblins hunker down, Bruti casts Guiding Bolt (killing one), Ehrick waits, then Kaspar fires Thunderwave, and then Ehrick moves in. Kaspar, roll damage. I'll include his CON save here. Name xDiceName xDiceResult xDiceString xDiceRolls CON save die 11 1d20 11 Link to comment Share on other sites More sharing options...
Shocker Posted June 12 Clone Share Posted June 12 1 hour ago, Grendel said: Ehrick I assume will hold his action until the end of the round to go after Kaspar. So the hobgoblins hunker down, Bruti casts Guiding Bolt (killing one), Ehrick waits, then Kaspar fires Thunderwave, and then Ehrick moves in. Kaspar, roll damage. I'll include his CON save here. I have rolled for damage in the IC post, coming to 8 thunder damage. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grendel Posted June 12 Author Clone Share Posted June 12 Hmm, didn't see that, sorry. It is not enough to kill him but it will throw him back (failed the save) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Shocker Posted June 12 Clone Share Posted June 12 (edited) 30 minutes ago, Grendel said: Hmm, didn't see that, sorry. It is not enough to kill him but it will throw him back (failed the save) You wouldn’t have seen it, as it was just posted in response to your post. Did i manage to get only one within range? The soell affects everything in a cube of 15 feet. on a successful safe he would still take 4 points of damage. Edited June 12 by Shocker (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Draidden Posted June 12 Clone Share Posted June 12 The other one got dropped before you cast your spell. No need to hit him, but I think if you really want to it would be an automatic crit on the dead guy. 😉 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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