Powderhorn Posted January 16, 2023 Author Clone Share Posted January 16, 2023 OK, got a few minutes to finish going through the niche stuff in Atlas - I think I'm going to say no on it. For a variety of reasons, I don't think the classes / foci from Atlas really fit well. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Tecumseh Posted January 16, 2023 Clone Share Posted January 16, 2023 Thanks again for the clarification. Do the racial restrictions apply to just the spellcasters or to the Partial Mage classes as well? For example, if "natural-types" are from Tierwald, does that mean an elf could be a Vowed or a Beastmaster? Would those be off-limits to other races? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Powderhorn Posted January 16, 2023 Author Clone Share Posted January 16, 2023 Do the racial restrictions apply to just the spellcasters or to the Partial Mage classes as well? The looks to be case-by-case. Typically, anything that you would consider "arcane" magic would only come out of Drokvia. Anything "divine" out of Surgere, and anything "natural" out of Tierwald. I'm inclined to say that even a partial beastmaster, from the name alone, would be restricted to Tierwald, but I'm not sure where you're seeing it. Could you give me a page number? For example, if "natural-types" are from Tierwald, does that mean an elf could be a Vowed or a Beastmaster? Would those be off-limits to other races? For the Vowed, this doesn't really seem to fit into any sort of magical category at all. While there aren't really any monastic traditions in the modern D&D sense, if there is a way to make it thematically fit, I think it'd be fine for, potentially, anyone. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Tecumseh Posted January 16, 2023 Clone Share Posted January 16, 2023 Beastmasters are on p.350-351 of the deluxe edition. They seem to fit well within the description of Tierwald. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Powderhorn Posted January 16, 2023 Author Clone Share Posted January 16, 2023 Got it, thanks - it looks like Beastmaster can be more or less "magical" as a partial class, depending on how it is made. I would say that anything on the "more magical" side of things would need to be an elf, but something on the "less magical" side of things wouldn't necessarily have to be. So, those abilities that can only be explained by magic, that would be an elf. Anything with more mundane explanations might be a human, or possibly even a dwarf! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
matt_s Posted January 21, 2023 Clone Share Posted January 21, 2023 maybe I missed this in the setting material, but which nation is sponsoring this expedition? Currently I am making my guy one of the carpenter's mates on the ship, dropped off for whatever reason at this stop. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Powderhorn Posted January 21, 2023 Author Clone Share Posted January 21, 2023 Free Enterprise sort of deal, no one nation in particular. The Captain in question is Josiah Ross. There is more to this, but your characters would not be likely to know it. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
dystmesis Posted January 23, 2023 Clone Share Posted January 23, 2023 Are blighted a valid character choice? Are they goblins or something in your setting? 🙂 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Powderhorn Posted January 23, 2023 Author Clone Share Posted January 23, 2023 Alas, it is not. Very strictly humans, dwarves, gnomes, halflings, elves only. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Powderhorn Posted January 26, 2023 Author Clone Share Posted January 26, 2023 So far, looking like three completed characters. Hoping to finish things up tomorrow and get the game itself rolling this weekend! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
dystmesis Posted January 27, 2023 Clone Share Posted January 27, 2023 May I take the One Point Strike style from Atlas? 🙂 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Powderhorn Posted January 27, 2023 Author Clone Share Posted January 27, 2023 Oh, that's interesting. An Intelligence type fighter Foci. For sure. Also, for questions like that, I always appreciate a reference page number. The indexes from these books are a little thin, unfortunately. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
dystmesis Posted January 27, 2023 Clone Share Posted January 27, 2023 Do we get a bonus starting foci? I'm seeing a few non-Warrior/Experts with 3. 🤔 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Powderhorn Posted January 27, 2023 Author Clone Share Posted January 27, 2023 As I understand the rules (I did have to quickly review them), Mages get 1 focus, Warriors get 1 focus + 1 combat focus, Experts get 1 focus + 1 non-combat focus. I don't think anyone should have three, unless I'm missing something? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
dystmesis Posted January 27, 2023 Clone Share Posted January 27, 2023 TheWhitefire's and Gremlin's characters both have 3 foci listed. Not trying to be a tattler or anything just looking for clarification. 🙂 Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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