LDDragon Posted October 11, 2023 Author Clone Share Posted October 11, 2023 Might update tomorrow on Thursday, rather than today. Will see how it goes. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
allefgib Posted October 24, 2023 Clone Share Posted October 24, 2023 Hi folks - apologies I've been awol the last month keen to jump back in if we're still going. Will catch up and post in next few days if so. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Kistler Posted October 24, 2023 Clone Share Posted October 24, 2023 Glad to have you back. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
LDDragon Posted October 25, 2023 Author Clone Share Posted October 25, 2023 Good to have you back! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
LDDragon Posted November 8, 2023 Author Clone Share Posted November 8, 2023 After you take persistent damage, roll a DC 15 flat check to see if you recover from the persistent damage. If you succeed, the condition ends. Relevant for the Bleed damage for Clankerton and Urbel. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
allefgib Posted December 8, 2023 Clone Share Posted December 8, 2023 Hi team - i'm flat out end of this week and weekend, may not get a post up til next week. Please assume any actions if needed. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
LDDragon Posted December 8, 2023 Author Clone Share Posted December 8, 2023 Ok thanks for letting us know. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
LDDragon Posted December 22, 2023 Author Clone Share Posted December 22, 2023 (edited) Rolling stealth for Jinkins, add 2 to the roll due to cover. Anyone with perception bonus of 3 or more notices a Jinkin hiding under the bed. Anyone with perception bonus of 9 or more also notices a second Jinkin under the bed. Edited December 22, 2023 by LDDragon (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Jinkin 1 11 1d20+7 4 Jinkin 2 27 1d20+7 20 Link to comment Share on other sites More sharing options...
leons1701 Posted December 27, 2023 Clone Share Posted December 27, 2023 Zyrel's bow is in fact not magical, for whatever reason he never got the basic rune transferred from the rapier. (It actually took me a bit to confirm that, I have an annoying tendency to forget to reset stats modified by magic). It does appear his rapier IS magical however, so he may well end up closing this time around. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
LDDragon Posted December 27, 2023 Author Clone Share Posted December 27, 2023 Ok cool. Will see if I can remember, remind me if I forget lol. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Kistler Posted December 27, 2023 Clone Share Posted December 27, 2023 Armie would also automatically use the Recognize Spell reaction, since she has no other reaction at this point. So yay! Shield cantrip! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
LDDragon Posted December 27, 2023 Author Clone Share Posted December 27, 2023 (edited) Lycar brought up a good point, due to ABP everyone does +1 strikes at level 2. I will interpret these as being magical so will need to revise my previous post. If Joseph wishes to redo his turn he xan. If anyone spend resources on getting a weapon to +1 or whatever they can have those resources back or suggest an alternative. If the magic weapon spell is now not as useful it can be swapped out for something else. Edited December 27, 2023 by LDDragon (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
LDDragon Posted January 24 Author Clone Share Posted January 24 Clank may attempt to Escape as a one action thing using on of... unarmed attack modifier, Acrobatics, or Athletics, vs DC 22. This action has the attack trait, regardless of which option was chosen. Will eventually get out, in any case. Escape[one-action] Attack Source Core Rulebook pg. 470 4.0 You attempt to escape from being grabbed, immobilized, or restrained. Choose one creature, object, spell effect, hazard, or other impediment imposing any of those conditions on you. Attempt a check using your unarmed attack modifier against the DC of the effect. This is typically the Athletics DC of a creature grabbing you, the Thievery DC of a creature who tied you up, the spell DC for a spell effect, or the listed Escape DC of an object, hazard, or other impediment. You can attempt an Acrobatics or Athletics check instead of using your attack modifier if you choose (but this action still has the attack trait). Critical Success You get free and remove the grabbed, immobilized, and restrained conditions imposed by your chosen target. You can then Stride up to 5 feet. Success You get free and remove the grabbed, immobilized, and restrained conditions imposed by your chosen target. Critical Failure You don’t get free, and you can’t attempt to Escape again until your next turn. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Lycar Posted January 24 Clone Share Posted January 24 I admire Clankerton's wall of text. Not a single space to be left by the Mason. Quality dwarven craftsmanship. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Kistler Posted January 24 Clone Share Posted January 24 21 minutes ago, Lycar said: I admire Clankerton's wall of text. Not a single space to be left by the Mason. Quality dwarven craftsmanship. 😆 it was so hard to read, but hilarious Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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