This game of Pathfinder Second Edition takes place in a quiet corner of the world. It is an immersive game beginning in a small fishing town that lies in the shadow of fallen kingdoms. Ruins and remains litter the fields to the north. Dangerous things inhabit the vast forest to the south. West, along the river, lie trackways steadily falling into disrepair, threatened by bandits and worse things. Eastward, the countryside steadily marches past field and forest to meet the mountains, which form an impassable barrier to the experience of most in Sunrise. Beyond the mountain-wall lie lands where rumors and myth are just as "real" as the truth itself...at least, to the people in this one little town.
What exists outside the immediate area is yours to discover. The remnants of half-forgotten legends lie within dungeons, cairns, veiled woods, and stranger places. The opportunity for challenge and reward beyond measure awaits in the wilds. Danger also lurks in the monster-haunted ruins. Heroes must rise to face it.
Theme: Legacies of Magic
Rising from humble beginnings to become an epic adventure with the very balance of the world at stake, this story centers on legacy. Sunrise sits within the remnants of two ancient kingdoms that collapsed more than a thousand years ago. Life is quiet, but mysteries lie slumbering in the green hills and the haunted forests, awaiting the turning of the cycle to rise again. Your characters are part of that cycle, and unknown to them, bear the legacies of wars fought and lives lived an age or more ago.
Perhaps now is the time for one cycle to end and another to begin. In the shadow of what was lost an age ago, now the sunrise illuminates...
Legacies of a Lost Era