Fortunately, no undead or other threats trouble the group as they return to camp. The captain and crew have been busy, and a number of half-finished crude log structures have joined the canvas shanty-town far from the water's edge. The news of fresh water a half-day's walk is greeted with much gladness; in return, their own scouts have located breadfruit and banana trees not far in the other direction. For being shipwrecked, the mood is positive, almost jovial among the sailors.
OOC
If you need to borrow any additional supplies from camp, now is the time to do it. Otherwise, unless my rolls are exciting, you can depart the following morning:
🕒 DAY 2 - 08:00
Exploring a new hex takes either half a day or a full day depending on terrain. Passing through an already explored hex takes half that time.
For new hexes, there is an increased possibility of encounters, and always the potential for getting lost (which is worse the fewer adjacent hexes have been explored).