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Whitehart09

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  • Public Game 聽路聽 Last active

    The 2e version of the Kingmaker campaign for Pathfinder.

  • Closed Game 聽路聽 8 members 聽路聽 Last active

    The Worldwound tore reality apart at the dawn of the Age of Lost Omens, murdering the nation of Sarkoris and unleashing a ravenous demonic horde upon the world. Only the quick action of several other nations of knights, barbarians, and heroes stemmed the demon army and contained it within lost Sarkoris, and for the next century, crusade after crusade tried to defeat the demons only to fail time and time again. Their greatest success, the line of magical artifacts known as wardstones that stand sentinel along the Worldwound's border, barely manages to contain the demons. The wardstones protect the border as the Fifth Crusade prepares to take the battle to the demon hordes and reclaim lost Sarkoris. It is a time of hope but the servants of the demons are plotting against you. Can the heroes prevail against such a foe?

  • Read Only Game 聽路聽 7 members 聽路聽 Last active

    "Come a day there won鈥檛 be room for naughty folk like us to slip about at all. This job goes south, there may well not be another. So here's to us, on the raggedy edge." - Malcolm 'Mal' Reynolds, Serenity

  • Public Game 聽路聽 Last active

    Korvosa has long stood as the first bastion of civilization on the wild frontier of Varisia. Yet tragedy seems to haunt the city鈥檚 royal bloodline. Few of her rulers rule for long, and none have lived to a ripe old age, dying instead well before their time. Heirs to the throne are few and far between鈥攊n its 300-year history, no king of Korvosa has directly inherited the Crimson Throne from his father. This is the source of much gossip and tale-spinning among the city鈥檚 citizens, who speak in hushed tones of what they have come to call the Curse of the Crimson Throne. In the shadow of an ailing king, a new ruler gathers power, sending shockwaves through a populace already plagued by unrest and pushing the largest city in Varisia to the brink of disaster. In the face of anarchy, an unlikely few gather at the call of a mysterious patron. Strange magic and mysterious prophesies set them on the trail of a common foe鈥攁 path that draws them into a struggle to save the city from ruin. Amid the intrigues of kings and generals, heroes and thieves, it's up to these new staunch few to decide whether the rule of a new monarch will usher in a new age of glory or a reign of chaos.

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