Omegang Posted April 29 Clone Share Posted April 29 @DangerBoyHow much damage has the Spiritual Ally taken? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
DangerBoy Posted April 29 Author Clone Share Posted April 29 2 hours ago, Omegang said: @DangerBoyHow much damage has the Spiritual Ally taken? None. Spiritual Ally Being a construct of force, the spiritual ally cannot be harmed by any physical attacks, but dispel magic, disintegrate, a sphere of annihilation, or a rod of cancellation affects it. A spiritual ally‘s AC against touch attacks is 10. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
DangerBoy Posted April 29 Author Clone Share Posted April 29 On 4/28/2024 at 1:55 PM, parody said: Out of personal curiosity, how do spells like Blood Crow Strike work in terms of action economy? It says it has a full round casting time - are the full round flurry of blows attacks part of that full round casting time? There doesn't seem to be agreement on this. On the forums, I found one read of "you full-round cast the spell and then the second round you attack" and "no, the full-round action includes the spell AND the Flurry of Attacks." Since the spell description is confusing and Jalabar is already in melee range, rather than casting the spell, Jalabar will just flurry Kendrick. All of the damage is now physical instead of half fire, half negative energy. I'll update the post. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
parody Posted April 30 Clone Share Posted April 30 That won't work because the sequence of Duncan moving near Kendrick and casting Dimension Door is within his turn. Edmund could ready an action, but that's only a standard. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
thesloth Posted April 30 Clone Share Posted April 30 I don't think Izenfen took much damage if any. If they spend a round buffing, we get two rounds to heal and prepare because they have to spend at least one round forcing their way out. Which will also burn an offensive spell or two from them. Otherwise I can drop another lighting spell centered on me. I can exclude targets so the party can rush to me. That would make is a juicy fireball or similar target.... Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Omegang Posted April 30 Clone Share Posted April 30 Can you cast from a prone position? Does standing up trigger an AoO? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
parody Posted April 30 Clone Share Posted April 30 Standing up triggers an AoO. Casting (prone or not) triggers an AoO. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
thesloth Posted April 30 Clone Share Posted April 30 Let me look at R20 again tonight. Maybe I can shape a wall to cut more of them off vs a hemisphere. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
parody Posted May 1 Clone Share Posted May 1 Is the Spiritual Ally flying/in the air? or on the ground? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Omegang Posted May 1 Clone Share Posted May 1 (edited) @parody I don’t think that the Spiritual Ally’s location matters much, as it is immune to physical attacks. It can only be harmed by Dispel magic, sphere of annihilation, disintegrate, or Rod of cancellation (see DB’s note on the amount of damage the Spiritual Ally has taken) Had I read that before my action, I would have tried a Dispel Magic on the Ally instead of Flamestrike on Jalabar @DangerBoyCan Aranaias retcon on that action? Edited May 1 by Omegang (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
parody Posted May 1 Clone Share Posted May 1 Can I move into its space? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Omegang Posted May 1 Clone Share Posted May 1 According to the description on D20, yes, you can. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
DangerBoy Posted May 1 Author Clone Share Posted May 1 The spiritual ally is at Kendrick's level but on the ground. It can fly. It is flanking with Jalabar right now. Omegang, yes you can change your action. No, Duncan cannot move into its space. It's a force construct that cannot be harmed but otherwise acts as another token (so, your enemies can move through its space). It can take Attacks of Opportunity. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Omegang Posted May 1 Clone Share Posted May 1 Oops, yes, only Allie’s of the spiritual ally can pass through it Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Omegang Posted May 1 Clone Share Posted May 1 @DangerBoyThe dice roller for Dispel Magic is off by 3, so my result should be 32. (My Caster Level is 16 and the roller took it as 13). Also, if the creature has Spell Resistance, add 4 to my result for Spell Penetration +2 and Elf +2. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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