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Chapter 4: Still in the Dark


Eagleheart

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Arionne Amata - Itinerant Scholarimage.png.6158122ad895e3badf8c1e1661802be9.png

checked-shield.svg AC: (21) | health-normal.svg HP: 44/44 |halloween_outline-23-512.png Fortitude: +11 | sprint.svg Reflex: +8 | calm, peace, yoga, serene, serenity, mind, meditate, meditation, peaceful Will: +8 | awareness.svg Perception: +5


Finding her platform suddenly bereft foes, Arionne stepped forward until she was at the Eastern edge. She'd thought they'd already driven off the leader, but as the Hobgoblin stepped out her gaze locked onto the bandit. That was who they needed to take down. With ruthless efficiency, she shaped a pair of obsidian spikes and hurled them into Dmiri's chest with a matching open palmed strike.

 

Mechanics

Main Hand: Empty
Off Hand: Empty
Conditions: Channel Elements, Armor in Earth


Action 1: Stride to the Eastern edge of the platform spacer.png

Action 2: Strike the Hobgoblin with a piercing, thrown, 1-Action Elemental Blast spacer.png

Action 3: Strike the Hobgoblin with a piercing, thrown, 1-Action Elemental Blast spacer.png

ACTIONS
IMPULSES - DC 18, +8
  • Channel Elements spacer.png raise aura, can combine with 1 action stance or 1 action elemental blast
  • Base Kinesis spacer.png 30' light bulk, generate, move or suppress
  • Elemental Blasts spacer.png or spacer.png 30' bludgeoning or piercing d8, 60' fire d6
  • Flying Flame spacer.png 30' line of 1d6 fire damage. Basic Reflex
  • Weapon Infusion image.png.4807a787a4171fe706d255ca10a57a7f.png shape blasts into a weapon, add a trait
  • Armor in Earth spacer.png raise AC to 21
Edited by TheRaconteur (see edit history)
Name
Piercing, Thrown, 1-Action Blast
26; 5
1d20+8;1d8+3 [18]; [18,2]
Piercing, Thrown, 1-Action Blast
7; 7
1d20+3;1d8+3 [4]; [4,4]
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image.jpeg.1bf506b13d468944173e567920351b56.jpegMatilde Canossa (Sheet) Human Cleric 3
HP: 41/41 | AC: 22* | Perception: +9 | Fort: +11 | Ref: +9 | Will: +7 | Speed: 25 ft.
Active Conditions: Shield 12/12

Matilde is encouraged to see the mercenary take to flight after that, and she then is further enthused to see an arrow clang off her should guard. Seeing the platform they had been assaulting was now more of a barrier than something to scale, she starts to move around it, looking to advance, though she quickly comes to a halt, raising her shield when she sees another mercenary with a bow.


>>Stride x2 (1 N, 3 NE, then 2 NE, 2 E)
>Raise Shield

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Posted (edited)

spacer.pngArionne is hit with an arrow as soon as she steps out of cover, while Alak drops down and uses his weapon to trip Dmiri.

Round 2 cont'd.

Merc 5
:Reaction:Readied shot vs Arionne

Alak
:OneAction:Stride
:OneAction:Drop down
:OneAction:Trip vs Dmiri

Round 3

@Bearlord is up.
 

Map

spacer.png

 

Edited by Eagleheart (see edit history)
Name
Readied shot; piercing damage
27; 5
1d20+8;1d6 [19]; [19,5]
Trip vs Dmiri
27
1d20+12 15
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Rogue1a.jpeg.4698554afb6f993aefb0b1f5fe017d0b.jpegSyhlas Yaeder (Character sheet) Human Rogue 3
HP: 41/41 | AC: 20 | Perc +7 | Fort +9 | Ref +11 | Will +11 | Speed: 30 ft. | Abilities: Deny advantage
Active Conditions: Panache

Syhlas hears the voice of the woman from his hiding place and then the sound of a bowstring as she shoots an arrow at Mathilde. After Arionne and Alak make their attacks on the obvious leader of the mercenaries the Kintargan jumps out from his spot. He moves to the doorway and jumps over the prone hobgoblin.
 
Finally, he lashes out with his rapier followed-up by an off-hand slash with the swordsword.
 
 

OOC

Action 1: Stride W, N, E, E with Tumble Through to the square behind Dmiri

Action 2: Strike with rapier

Action 3: Strike with shortsword

Reaction: Nimble Dodge vs. the first attack I can see (+2 AC)

Edited by Bearlord (see edit history)
Name
Acrobatics (Tumble Through)
28
1d20+9 19
Rapier strike (vs. Off-Guard)
22; 9
1d20+10;3d6+2 [12]; [12,1,4,2]
Shortsword strike (vs. Off-Guard)
7; 7
1d20+6;2d6+2 [1]; [1,1,4]
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Posted (edited)

spacer.pngInside the cabin Syhlas sees a pair of bound and gagged orcs. There is also a small shadowy creature that looks like a dragon, which is also tied up.

Dmiri gets back up on her feet and drops her bow, drawing her melee weapons instead. "Gonna enjoy killing you," she growls as she attacks Syhlas with her rapier. Alak tries to retaliate - his attack misses, but he still distracts Dmiri enough to make her attack a bit less effective.

Dmiri's men take shots at Matilde and Alak. None hit their mark, but the one attacking Matilde gives her an unsettling wicked grin.

Round 3 cont'd.

Dmiri
:OneAction:Stand
:FreeAction:Drop bow
:OneAction:Draw rapier and dagger
:OneAction:Rapier Strike vs Syhlas

Alak
:Reaction:Retributive Strike - Syhlas takes 5 less damage

Merc 4
:ThreeActions: Hunt Prey, Demoralize, Hunted Shot vs Matilde

Merc 5
:OneAction:Hunt Prey vs Alak
:OneAction:Hunted Shot vs Alak
:OneAction:Hide

@crazncanuck @TheRaconteur and @Zen Gypsy are up.
 

Map

spacer.png

 

Edited by Eagleheart (see edit history)
Name
Strike vs Syhlas
22; 9
1d20+13;2d6+3 [9]; [9,5,1]
Demoralize vs Matilde
19
1d20+2 17
Strike vs Matilde
9; 1
1d20+8;1d6 [1]; [1,1]
Strike 2 vs Matilde
8; 2
1d20+3;1d6 [5]; [5,2]
Strike vs Alak
10; 5
1d20+8;1d6 [2]; [2,5]
Strike 2 vs Alak
14; 5
1d20+3;1d6 [11]; [11,5]
Merc 5 Stealth
19
1d20+6 13
Retributive Strike
13; 10
1d20+10;1d10+4 [3]; [3,6]
Initiative (Perception) for Vharag
20
1d20+6 14
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Arionne Amata - Itinerant Scholarimage.png.6158122ad895e3badf8c1e1661802be9.png

checked-shield.svg AC: (21) | health-normal.svg HP: 39/44 |halloween_outline-23-512.png Fortitude: +11 | sprint.svg Reflex: +8 | calm, peace, yoga, serene, serenity, mind, meditate, meditation, peaceful Will: +8 | awareness.svg Perception: +5


From where she stood on the platform, Arionne spun and wove the obsidian chains in a deadly dance about her. She hardly even felt the arrow that shot past her face, drawing a deep cut along her cheek that poured hot blood down her neck. Instead, she was intently focused on the Hobgoblin leader. Though there was fifteen feet between them, she didn’t care, twisting her arms in a beautiful twisting motion that the chain mirrored. Easily crossing the distance between the two platforms, she lashed out at Dmiri twice as she harried Syhlas.

Mechanics

Main Hand: Empty
Off Hand: Empty
Conditions: Channel Elements, Armor in Earth


Action 1-2: Strike the Hobgoblin with a piercing, thrown, 2-Action Elemental Blast spacer.png

Action 3: Strike the Hobgoblin with a piercing, thrown, 1-Action Elemental Blast spacer.png

ACTIONS
IMPULSES - DC 18, +8
  • Channel Elements spacer.png raise aura, can combine with 1 action stance or 1 action elemental blast
  • Base Kinesis spacer.png 30' light bulk, generate, move or suppress
  • Elemental Blasts spacer.png or spacer.png 30' bludgeoning or piercing d8, 60' fire d6
  • Flying Flame spacer.png 30' line of 1d6 fire damage. Basic Reflex
  • Weapon Infusion image.png.4807a787a4171fe706d255ca10a57a7f.png shape blasts into a weapon, add a trait
  • Armor in Earth spacer.png raise AC to 21
Edited by TheRaconteur (see edit history)
Name
roll
18; 10
1d20+8;1d8+7 [10]; [10,3]
1-Action Inpulse
17; 9
1d20+3;1d8+3 [14]; [14,6]
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image.jpeg.1bf506b13d468944173e567920351b56.jpegMatilde Canossa (Sheet) Human Cleric 3
HP: 41/41 | AC: 22* | Perception: +9 | Fort: +11 | Ref: +9 | Will: +7 | Speed: 25 ft.
Active Conditions: Shield 12/12, Frightened 1

Matilde's intent to advance on the mercenary seemed to falter as she saw the archer giving her a rather uncomfortable leering smile. It was distracting enough that she barely even noticed that the creature had even attempted to shoot her, so wide were the arrows of the mark. So she decides not to try and force her way up the platform for now, and instead work to rejoin her companions, before clashing her bracers again to loose more crimson lightning, this time apparently able to direct it towards two enemies.


>Stride (2 SE, 2 S)
>> Electric Arc (vs Merc4 & Dmiri)

Edited by crazncanuck (see edit history)
Name
Electric Arc, DC 18 Basic Reflex
6
3d4 3,2,1
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Vharag.jpg.a377ae16c32065385c1aa4e5c41b3749.jpg

Vharag Mor'Guldur, Arcane Shaman

AC: 16 | HIT POINTS: 39 | CURRENT: 39 | HERO POINTS: 1

FORTITUDE: +8 | REFLEX: +6 | WILL: +11 | PERCEPTION: +6

FOCUS POINTS: 1 | CURRENT: 1 | SPELL SLOTS:  1st: 4/4 | 2nd: 3/3

ACTIVE EFFECTS: None.

CONDITIONS: None.


With the ropes now lying uselessly at his feet, Vharag Mor'Guldur rises, a menacing figure amidst the chaos. His deep hood casts his face in shadow, but the gleam in his maroon eyes is unmistakable—a fierce determination, a promise of retribution. He extends his scarred, twisted right hand toward Dmiri, who is locked in combat with Syhlas. The air between them crackles, the ambient temperature plummeting as Vharag calls forth the essence of the void's cold, an orb of frost forming in his palm.

With a flick of his wrist, the orb hurtles towards Dmiri, enveloping her in a biting, frostbitten embrace. As the cold seizes her, Vharag's voice, rough and imbued with the weight of his trials, cuts through the din of battle, "Feel the chill of the void... it claims all, eventually."

Out of Character

Free Action:

Reaction:


Action 1: Escape (Athletics DC 20)

Action 2 & 3: Cast a Spell [Frostbite; Rank 2] at Dmiri

Edited by Zen Gypsy (see edit history)
Name
Escape (Athletics; DC 20)
20
1d20+7 13
Frostbite [3d4 Cold; Fort Save DC 19]
11
3d4 3,4,4
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Posted (edited)

spacer.png"Who's in there... a hostage? All the more reason to stop these ruffians," growls Alak.

Dmiri looks shaken. She definitely wasn't expecting this kind of opposition. She's only slightly singed by Matilde's spell, but Vharag's is considerably more effective. She reels as Alak stabs her, then follows up by tripping her again.

Round 3 cont'd.

Alak
:ThreeActions: Demoralize, Strike, Trip vs Dmiri

Round 4

@Bearlord is up.
 

Map

spacer.png

 

Edited by Eagleheart (see edit history)
Name
Reflex vs Matilde
25
1d20+12 13
Fort vs Vharag
16
1d20+10 6
Alak Demoralize
20
1d20+9 11
Alak Strike
22; 7
1d20+10;1d10+4 [12]; [12,3]
Alak Trip
26
1d20+7 19
Merc 4 Reflex
24
1d20+9 15
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Rogue1a.jpeg.4698554afb6f993aefb0b1f5fe017d0b.jpegSyhlas Yaeder (Character sheet) Human Rogue 3
HP: 37/41 | AC: 20 | Perc +7 | Fort +9 | Ref +11 | Will +11 | Speed: 30 ft. | Abilities: Deny advantage
Active Conditions: Panache

Syhlas gives the captive orcs a quick nod of acknowledgement when he enters the cabin. There is no time to free them now he thinks, but soon it becomes obvious that he doesn't need to worry about that as one of them breaks free on his own and casts some type of spell at the duelist hobgoblin.
 
Syhlas tries to dodge Dmiri's attack but takes a hit in his upper left arm. Then she gets tripped by Alak. The Kintargan takes a posing stance with his two blades directed at the prone opponent. "You need to stay on your feet to be able to kill me, and I hate to say it but odds are against you. However, you wouldn't have the pleasure of killing me even in a fair fight."
 
Fair fights don't exist anyway. In combat for your life you take the opportunities you get so Syhlas thrusts both his weapons at Dmiri in a twin attack before she could get back on her feet. He slices her twice and then puts the point of his rapier at her throat.
"Give up! You are done!"
 
 

OOC

Action 1: Bon Mot vs Dmiri

Action 2: Strike with rapier

Action 3: Strike with shortsword

Reaction: Nimble Dodge vs. the first attack I can see (+2 AC)

Edited by Bearlord (see edit history)
Name
Bon Mot (Diplomacy)
14
1d20+10 4
Rapier Strike (Off-Guard)
11; 19
1d20+10;3d6+2 [1]; [1,5,6,6]
Shortsword Strike (Off-Guard)
23
1d20+6 17
Shortsword damage
10
2d6+2 2,6
Extra damage die Shortsword
3
1d6 3
Hero point Rapier strike
28
1d20+10 18
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Posted (edited)
spacer.pngSyhlas badly wounds Dmiri but somehow manages to avoid finishing her off. She stares up at him, still prone and now pinned beneath the tip of his blade. "I ... fine. I surrender. What do you want?"
 
The half-orc mercenaries aren't aware of what's happening in the cabin, so they keep fighting. They loose more arrows at Matilde and Alak; then they prepare to fire again if their target moves a muscle.
 
Round 4 cont'd.
 
Merc 4
:OneAction:Hunted Shot vs Matilde
:TwoActions:Ready an action
 
Merc 5
:OneAction:Hunted Shot vs Alak
:TwoActions:Ready an action
 
@crazncanuck @TheRaconteur and @Zen Gypsy are up. The map is unchanged.

 

Edited by Eagleheart (see edit history)
Name
Strike 1 vs Matilde
15; 2
1d20+8;1d6 [7]; [7,2]
Strike 2 vs Matilde
16; 5
1d20+3;1d6 [13]; [13,5]
Strike 1 vs Alak
10; 6
1d20+8;1d6 [2]; [2,6]
Strike 2 vs Alak
6; 2
1d20+3;1d6 [3]; [3,2]
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Arionne Amata - Itinerant Scholarimage.png.6158122ad895e3badf8c1e1661802be9.png

checked-shield.svg AC: (21) | health-normal.svg HP: 29/44 |halloween_outline-23-512.png Fortitude: +11 | sprint.svg Reflex: +8 | calm, peace, yoga, serene, serenity, mind, meditate, meditation, peaceful Will: +8 | awareness.svg Perception: +5


With the bandit leader downed, Arionne moved to politely inform the other two remaining bandits of the good news. At least, that was the idea. In her head, she leapt off of the platform, landed in a neat roll, took off running towards the Southern platform, and cut the bandit down with her spiked chain.

In reality, she leapt off the platform, landed badly, twisted her ankle, and slammed into the dirt. Knocking the wind out of herself, she could do little for a moment but wheeze as she slowly dragged herself back onto her feet. Her only consolation was that when she flung a length of obsidian chain in his direction, she caught him.

Mechanics

Main Hand: Empty
Off Hand: Empty
Conditions: Channel Elements, Armor in Earth


Action 1: Leap off the platform spacer.png

Action 2: Pick myself up spacer.png

Action 3: Strike the Hobgoblin with a piercing, 1-Action Elemental Blast spacer.png

ACTIONS
IMPULSES - DC 18, +8
  • Channel Elements spacer.png raise aura, can combine with 1 action stance or 1 action elemental blast
  • Base Kinesis spacer.png 30' light bulk, generate, move or suppress
  • Elemental Blasts spacer.png or spacer.png 30' bludgeoning or piercing d8, 60' fire d6
  • Flying Flame spacer.png 30' line of 1d6 fire damage. Basic Reflex
  • Weapon Infusion image.png.4807a787a4171fe706d255ca10a57a7f.png shape blasts into a weapon, add a trait
  • Armor in Earth spacer.png raise AC to 21
Edited by TheRaconteur (see edit history)
Name
Athletics
12
1d20+8 4
Hero Point
13
1d20+8 5
1-Action Piercing, propulsive
25; 8
1d20+8;1d8+1 [17]; [17,7]
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Vharag.jpg.a377ae16c32065385c1aa4e5c41b3749.jpg

Vharag Mor'Guldur, Arcane Shaman

AC: 16 | HIT POINTS: 39 | CURRENT: 39 | HERO POINTS: 1

FORTITUDE: +8 | REFLEX: +6 | WILL: +11 | PERCEPTION: +6

FOCUS POINTS: 1 | CURRENT: 1 | SPELL SLOTS:  1st: 4/4 | 2nd: 3/3

ACTIVE EFFECTS: None.

CONDITIONS: None.


Vharag, his imposing figure momentarily stilled as he unties the ropes binding the young orc, moves with a deliberate calmness that belies his recent captivity. The young orc looks up at Vharag, his eyes averted with shame and disgrace. "Stay close, Tarn," Vharag instructs with a stern kindness, his voice low but filled with a begrudging concern. Tarn nods vigorously, eager to prove himself, yet tempered now by pragmatism gleaned from this misadventure.

Turning his attention away from Tarn, Vharag acknowledges Syhlas, the rogue who played a pivotal role in their unexpected rescue. "You have our thanks, the gratitude of the Shattered Skulls," he says, extending a nod of respect towards Syhlas, before looking back at Tarn and continuing, "or those of us who remain."

As the words leave Vharag's mouth, a small, shadowy figure scrabbles up his robes with surprising agility. Verjigorm, his scaled body glistening with an iridescent sheen under the dim light, perches on Vharag’s shoulder. His thick, purple tongue flicks out menacingly, tasting the air around Dmiri with palpable disdain. The small, folded wings along Verjigorm’s back flutter slightly, as if he's prepared to leap into action at a moment's notice.

With the immediate threat to his and Tarn's safety neutralized, Vharag's focus shifts to Dmiri, the hobgoblin whose ambitions had ensnared them all. Stepping forward, the weight of his gaze—and now Verjigorm's—fixed upon her, he addresses her with a command that brooks no argument. "Dmiri," he begins, his voice echoing with disdain, "call off your soldiers. The strangers have questions for you, and there's no need to sacrifice your men to save your own worthless hide."

Out of Character

Free Action:

Reaction:


Action 1: Interact to Release Tarn

Action 2: Interact to Ready Staff

Action 3: Stride to Dmiri

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image.jpeg.1bf506b13d468944173e567920351b56.jpegMatilde Canossa (Sheet) Human Cleric 3
HP: 41/41 | AC: 22* | Perception: +9 | Fort: +11 | Ref: +9 | Will: +7 | Speed: 25 ft.
Active Conditions: Shield 12/12,

Having started to ease up after the fall of the bandit leader, Matilde tensed again when more arrows clanked off her armour. The redhead stomps over to the ladder going up, and demands, putting a hand on her hip. "Your leader is felled. Stop with the arrows, or I will get up there and hurl you off."


>Stride (2 NE, 1 N)
>Demoralize
>Raise Shield

Name
Demoralize
7
1d20+5 2
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spacer.pngDmiri slides her weapons over to Syhlas as she yells "Show's over, boys! Go home." Her voice is quite impressive, and the mercenaries stop fighting.

"So. What do you want?" she says again, looking at Syhlas.

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