Sarcasticfury Posted January 23 Clone Share Posted January 23 Silas Tyseri Human Swashbuckler (Inspired Blade) AC: 17 HP: 13/13 Hero Points: 1/1 Fort: +2 Reflex: +5 Will: +1 Init: +3 Panache: 4/4 Silas took a breath in through his nose and silently thanked his luck that he was born with a lean frame as he attempts to slip through. Name xDiceName xDiceResult xDiceString xDiceRolls Dex 20 1d20+3 17 Link to comment Share on other sites More sharing options...
iantruesilver Posted January 24 Author Clone Share Posted January 24 (edited) Louslik Tannery Quietus turned out not to be so very quiet squeezing through the gap in the log palisade, getting some of the rufflier parts of his expensive clothes snagged against the wood, the awkward wiggling and tugging getting himself unstuck making a small amount of noise as pieces of the wood's bark and rough and jagged bits snapping off as he goes. Following him through, the experience was much smoother for Signy and Silas, even though she had put on some muscle since her days working at the yard, she had little trouble fitting through the gap as she had done so a hundred times before. Inside the log barrier, cart furrows and disturbing stains mar this muddy yard. Around the perimeter, murky water pools in rows of sunken tubs toward the south. Unspeakable muck encrusts each vat and half-submerged skins float within. From these scabby concoctions drifts a sinus-assaulting reek — a verily dizzying miasma of rotten eggs, lime, and far worse. Holding her breath as she worked, Cimri quickly secured the other end of the rope tossed over the palisade, and tugged on the slack twice firmly to indicate that it was ready for the skald, expecting her scaling of the palisade to be... relatively unobtrusive. Unfortunately, the result was anything but... From in front of the office at the north side of the compound, a Molthuni Shepherd snaps her head up from the noise, immediately trained to your group's intrusion. [[ Map — Louslik Tannery ]] (( Anyone without ranks in Craft (armour), Craft (leather), Profession (tanner), or similar related skills make an immediate Fortitude Save. )) Edited January 24 by iantruesilver (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls ??????? ??????? 27 1d20+8 19 ???? ??????? 4 1d20-3 7 ????? ?????????? 19 1d20+8 11 Cimri Dex 15 1d20+3 12 Cimri Fortitude 18 1d20+3 15 Link to comment Share on other sites More sharing options...
ccanary Posted January 24 Clone Share Posted January 24 (edited) Level 1 template: Zoya Tesfaye Zoya Tesfaye — Human Skald 1 (Fated Champion) AC/T/FF 16/11/15 | HP 11/11 | Init +1 | Speed 20ft | Fort/Ref/Will 4/1/2 (+3 will vs. charm and compulsion | Low light vision Raging Song 12/12 | Hero Points ?? Active Conditions: heightened awareness (10 minutes remaining) Spells: 1st: (1/2 remaining per day) Heightened Awareness (10 minutes), Cure Light Wounds Cantrips: (unl) detect magic, ghost sound, prestidigitation, read magic Inside the Tannery "Well damn," Zoya sighed, noticing the dog. "This is not going to stay quiet for long, is it? Ugh, that stench! How does a dog stand it?" Mechanics Move: move up a bit as on tableplop Standard: Draw bardiche Free: Trained Skills Acrobatics* +5 Climb* +4 Diplomacy +6 Intimidate +7 Knowledge (history) +8 Knowledge (local) +6 Other knowledges (untrained) +2 Perception +3 Perform (Sing) +8 Swim* +4 * -4 ACP to str and dex skills Edited January 24 by ccanary (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls fortitude 13 1d20+4 9 initiative 14 1d20+1 13 Link to comment Share on other sites More sharing options...
Inash Posted January 24 Clone Share Posted January 24 (edited) Bertram All of Bertram's training as a nobleman of fashion utterly fails to prepare him for the stench, but he puts on his big boy neck ruff and manages. He quietly moves to the building to wait and see if the dog comes to investigate. Statblock [URL=/sheets/?id=2838712][B][SIZE=+1]Bertram Ebonviper[/SIZE][/B][/URL] M LE Human Unchained Rogue (Charlatan), [B]Level[/B] 1, [B]Init[/B] 5, [B]HP[/B] 9/9, [B]Speed[/B] 30 [B]AC[/B] 17, [B]Touch[/B] 14, [B]Flat-footed[/B] 13, [B]CMD[/b] 14, [B]Fort[/B] 1, [B]Ref[/B] 6, [B]Will[/B] 0, [B]CMB[/B] 0, [B]Base Attack Bonus[/B] 0, [B]Action Points[/B] 1 [B] Rapier [/B] 4 (1d6, 18-20/x2) [B] Dagger [/B] 4 (1d4, 19-20/x2) [B]MW Studded Leather[/B] (+3 Armor, +4 Dex) [B]Abilities[/B] Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 [B]Condition[/B] None Bertram Ebonviper M LE Human Unchained Rogue (Charlatan), Level 1, Init 5, HP 9/9, Speed 30 AC 17, Touch 14, Flat-footed 13, CMD 14, Fort 1, Ref 6, Will 0, CMB 0, Base Attack Bonus 0, Action Points 1 Rapier 4 (1d6, 18-20/x2) Dagger 4 (1d4, 19-20/x2) MW Studded Leather (+3 Armor, +4 Dex) Abilities Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 Condition None Actions Crunch sneak to the building to wait by the corner for the dog to investigate Edited January 24 by Inash (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls fort 17 1d20+1 16 stealth 21 1d20+8 13 Link to comment Share on other sites More sharing options...
Sarcasticfury Posted January 25 Clone Share Posted January 25 (edited) Silas Tyseri Human Swashbuckler (Inspired Blade) AC: 17 HP: 13/13 Hero Points: 1/1 Fort: +2 Reflex: +5 Will: +1 Init: +3 Panache: 4/4 Silas is completely unprepared for whatever the hell this scent is and is slow to react as he tries not to vomit. He draws his blade, really contemplating whether maiming is on the table or not. Edited January 25 by Sarcasticfury (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Initiative 9 1d20+3 6 Fortitude 3 1d20+2 1 Link to comment Share on other sites More sharing options...
athedia Posted January 25 Clone Share Posted January 25 Signy Signy took a deep breath, the familiar stench of the yard making her even more ready for the job ahead. She had to put up with this for years, might as well get some well deserved reward. Seeing the movement of Abby alerting to them she got ready to intercept if the dog went for someone's throat. Statblock [b][url=/sheets/?id=2841700]Signy Fullonna[/url][/b] [i]Human Brawler 1 LE[/i] [b]HP[/b] 13 / 13 [b]Speed[/b]30 ft [b]Init[/b] 5 [b]AC[/b] 18 [b]Fort[/b] 4 [b]Ref[/b] 5 [b]Will[/b] 1 [b]CMB[/b] +5 [b]BAB[/b] 1 [b]Scizore[/b] +4 (1d10+4, x2) [b]Unarmed Strike[/b] +5 (1d6+4, x2) [b]Cestus[/b] +5 (1d4+4, 19-20/x2) [b]Dagger[/b] +5 (1d4+4, 19-20/x2) [b]Brass Knuckles[/b] +5 (1d3+4, x2) [b]Flanking Bonus[/b] With Ally (+1, -) [b]Str[/b] 18 (4) [b]Dex[/b] 17 (3) [b]Con[/b] 14 (2) [b]Wis[/b] 12 (1) [b]Int[/b] 8 (-1) [b]Cha[/b] 8 (-1) Signy Fullonna Human Brawler 1 LE HP 13 / 13 Speed 30 ft Init 5 AC 18 Fort 4 Ref 5 Will 1 CMB +5 BAB 1 Scizore +4 (1d10+4, x2) Unarmed Strike +5 (1d6+4, x2) Cestus +5 (1d4+4, 19-20/x2) Dagger +5 (1d4+4, 19-20/x2) Brass Knuckles +5 (1d3+4, x2) Flanking Bonus With Ally (+1, -) Str 18 (4) Dex 17 (3) Con 14 (2) Wis 12 (1) Int 8 (-1) Cha 8 (-1) OOC Name xDiceName xDiceResult xDiceString xDiceRolls Initiative 10 1d20+5 5 Handle Animal 20 1d20+3 17 Link to comment Share on other sites More sharing options...
iantruesilver Posted January 25 Author Clone Share Posted January 25 (edited) Louslik Tannery The smell is simply too nauseating for Silas to bear, causing him to feel a sudden oncoming of stomach distress. Molthuni Shepherd inquisitively takes a step or two toward your group's direction, her growl rumbling deep at the bottom of her throat as she approached, but then a confused whimper escaped her snout as she saw Signy and the brawler gesturing with her finger pointing down. Letting out a soft whine of disappointment, the dog lays down on the ground in front of the office's door, but keeps her snout and ears trained in Signy's direction. Further in the work yard, flickering lantern light illuminates two forms that seem to be moving some pots from a handcart to over to some of the sunken pits. They don't seem to have noticed the presence of intruders for the time being. [[ Map — Louslik Tannery ]] (( Silas is nauseated )) Edited January 25 by iantruesilver (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls ????? ?????????? 9 1d20+4 5 ????? ?????????? 17 1d20+4 13 Link to comment Share on other sites More sharing options...
ccanary Posted January 25 Clone Share Posted January 25 Level 1 template: Zoya Tesfaye Zoya Tesfaye — Human Skald 1 (Fated Champion) AC/T/FF 16/11/15 | HP 11/11 | Init +1 | Speed 20ft | Fort/Ref/Will 4/1/2 (+3 will vs. charm and compulsion | Low light vision Raging Song 12/12 | Hero Points ?? Active Conditions: heightened awareness (10 minutes remaining) Spells: 1st: (1/2 remaining per day) Heightened Awareness (10 minutes), Cure Light Wounds Cantrips: (unl) detect magic, ghost sound, prestidigitation, read magic Inside the Tannery "Well damn," Zoya repeated in an entirely different tone of voice on seeing the dog lie down. "Good dog. Good Signy! That was incredible," she whispered "Now what? If we approach the dog we're likely to draw the attention of those two. Is anyone quiet enough to get up to them and sap them quietly?" Mechanics Not much for Zoya to do, she's not the sneaky one... Move: Standard: Free: Trained Skills Acrobatics* +5 Climb* +4 Diplomacy +6 Intimidate +7 Knowledge (history) +8 Knowledge (local) +6 Other knowledges (untrained) +2 Perception +3 Perform (Sing) +8 Swim* +4 * -4 ACP to str and dex skills Name xDiceName xDiceResult xDiceString xDiceRolls roll 17 1d20-3 20 Link to comment Share on other sites More sharing options...
athedia Posted January 28 Clone Share Posted January 28 Signy Signy couldn't help but grin, Abbie still listened to her commands. But the grin was quickly turned into a glare aand a blush at Zoya's "Good Signy". "Let's see if they leave. Abby is down but if she sees us being aggressive...." Statblock [b][url=/sheets/?id=2841700]Signy Fullonna[/url][/b] [i]Human Brawler 1 LE[/i] [b]HP[/b] 13 / 13 [b]Speed[/b]30 ft [b]Init[/b] 5 [b]AC[/b] 18 [b]Fort[/b] 4 [b]Ref[/b] 5 [b]Will[/b] 1 [b]CMB[/b] +5 [b]BAB[/b] 1 [b]Scizore[/b] +4 (1d10+4, x2) [b]Unarmed Strike[/b] +5 (1d6+4, x2) [b]Cestus[/b] +5 (1d4+4, 19-20/x2) [b]Dagger[/b] +5 (1d4+4, 19-20/x2) [b]Brass Knuckles[/b] +5 (1d3+4, x2) [b]Flanking Bonus[/b] With Ally (+1, -) [b]Str[/b] 18 (4) [b]Dex[/b] 17 (3) [b]Con[/b] 14 (2) [b]Wis[/b] 12 (1) [b]Int[/b] 8 (-1) [b]Cha[/b] 8 (-1) Signy Fullonna Human Brawler 1 LE HP 13 / 13 Speed 30 ft Init 5 AC 18 Fort 4 Ref 5 Will 1 CMB +5 BAB 1 Scizore +4 (1d10+4, x2) Unarmed Strike +5 (1d6+4, x2) Cestus +5 (1d4+4, 19-20/x2) Dagger +5 (1d4+4, 19-20/x2) Brass Knuckles +5 (1d3+4, x2) Flanking Bonus With Ally (+1, -) Str 18 (4) Dex 17 (3) Con 14 (2) Wis 12 (1) Int 8 (-1) Cha 8 (-1) OOC Name xDiceName xDiceResult xDiceString xDiceRolls Stealth 14 1d20+3 11 Link to comment Share on other sites More sharing options...
Sarcasticfury Posted January 29 Clone Share Posted January 29 Silas Tyseri Human Swashbuckler (Inspired Blade) AC: 17 HP: 13/13 Hero Points: 1/1 Fort: +2 Reflex: +5 Will: +1 Init: +3 Panache: 4/4 Silas waits to see if these guards will leave, as well as the feeling in the pit of his stomach. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
iantruesilver Posted January 29 Author Clone Share Posted January 29 (edited) Louslik Tannery Whispering amongst yourselves, you make a collective decision to wait and see, hoping that the night crew would leave in short order and relieve you from having to confront them. "Hey, this one's from the Allamar house!" The older man said as he hauled up one urn, his voice loud and carrying across the work yard. "Well holy shit." The woman responded in a dry and unamused manner, before both burst out in a fit of laughter. Subsiding their chuckles, she suggests, "Should bottle it and sell it as a gag." Many such jokes are passed between the two for the next ten minutes or so, before they load up the cart and exit through the gate again, leaving you alone in the work yard with the dog. [[ Map — Louslik Tannery ]] (( Silas has improved from nauseated to sickened )) Edited January 29 by iantruesilver (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls ????? ?????????? 7 1d20+4 3 ????? ?????????? 20 1d20+4 16 Cimri Stealth 12 1d20+8 4 Link to comment Share on other sites More sharing options...
ccanary Posted January 29 Clone Share Posted January 29 Level 1 template: Zoya Tesfaye Zoya Tesfaye — Human Skald 1 (Fated Champion) AC/T/FF 16/11/15 | HP 11/11 | Init +1 | Speed 20ft | Fort/Ref/Will 4/1/2 (+3 will vs. charm and compulsion | Low light vision Raging Song 12/12 | Hero Points ?? Active Conditions: heightened awareness (10 minutes remaining) Spells: 1st: (1/2 remaining per day) Heightened Awareness (10 minutes), Cure Light Wounds Cantrips: (unl) detect magic, ghost sound, prestidigitation, read magic Inside the Tannery How she held still and silent through the stench and those JOKES was something Zoya was really going to have to try to understand better some day. But for now, all that mattered was that she did. "Well then. Now that we're alone just us miscreants and the little dog too, shall we peek inside? I suppose best if someone Quiet us goes to take the first peek. No guarantee that the world's worst comedy act were the only ones in here." Mechanics Not much for Zoya to do, she's not the sneaky one, part 2 Move: Standard: Free: Trained Skills Acrobatics* +5 Climb* +4 Diplomacy +6 Intimidate +7 Knowledge (history) +8 Knowledge (local) +6 Other knowledges (untrained) +2 Perception +3 Perform (Sing) +8 Swim* +4 * -4 ACP to str and dex skills Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
athedia Posted January 30 Clone Share Posted January 30 Signy "Let me go first, I want to see if I can get Abbie away. She will attack." Signy might have hated most of her time working with leather but the chances she got to work with animals... living animals were always good. Why her parents hadn't apprenticed her to a farrier or at least a blacksmith she had no clue. Likely as not it was to keep her siblings from acting out like she had. She quickly checked around before sneaking forward, wishing she had something to at least bribe the dog with. She moved low and slow, preparing to throw her arm wearing the Cestus in front of the bite if it came her way. Statblock [b][url=/sheets/?id=2841700]Signy Fullonna[/url][/b] [i]Human Brawler 1 LE[/i] [b]HP[/b] 13 / 13 [b]Speed[/b]30 ft [b]Init[/b] 5 [b]AC[/b] 18 [b]Fort[/b] 4 [b]Ref[/b] 5 [b]Will[/b] 1 [b]CMB[/b] +5 [b]BAB[/b] 1 [b]Scizore[/b] +4 (1d10+4, x2) [b]Unarmed Strike[/b] +5 (1d6+4, x2) [b]Cestus[/b] +5 (1d4+4, 19-20/x2) [b]Dagger[/b] +5 (1d4+4, 19-20/x2) [b]Brass Knuckles[/b] +5 (1d3+4, x2) [b]Flanking Bonus[/b] With Ally (+1, -) [b]Str[/b] 18 (4) [b]Dex[/b] 17 (3) [b]Con[/b] 14 (2) [b]Wis[/b] 12 (1) [b]Int[/b] 8 (-1) [b]Cha[/b] 8 (-1) Signy Fullonna Human Brawler 1 LE HP 13 / 13 Speed 30 ft Init 5 AC 18 Fort 4 Ref 5 Will 1 CMB +5 BAB 1 Scizore +4 (1d10+4, x2) Unarmed Strike +5 (1d6+4, x2) Cestus +5 (1d4+4, 19-20/x2) Dagger +5 (1d4+4, 19-20/x2) Brass Knuckles +5 (1d3+4, x2) Flanking Bonus With Ally (+1, -) Str 18 (4) Dex 17 (3) Con 14 (2) Wis 12 (1) Int 8 (-1) Cha 8 (-1) OOC Name xDiceName xDiceResult xDiceString xDiceRolls Handle Animal 11 1d20+3 8 Perception 13 1d20+1 12 Link to comment Share on other sites More sharing options...
Sarcasticfury Posted January 31 Clone Share Posted January 31 Silas Tyseri Human Swashbuckler (Inspired Blade) AC: 17 HP: 13/13 Hero Points: 1/1 Fort: +2 Reflex: +5 Will: +1 Init: +3 Panache: 4/4 Silas seethes internally as it takes ten minutes for these idiots to get gone. After I've risen in the world, I'm having this village of idiots razed to the ground and its ashes salted. Though of course, his outward expression betrays none of this, a task made significantly easier by the fact that his face looks more like that of someone trying to hold in vomit. When they pass, he attempts to sneak behind Cimri. Name xDiceName xDiceResult xDiceString xDiceRolls Stealth 20 1d20+5 15 Link to comment Share on other sites More sharing options...
Inash Posted January 31 Clone Share Posted January 31 Bertram Bertram nods and waits for Signy to get the dog away. Why fight if you don’t have too? Statblock [URL=/sheets/?id=2838712][B][SIZE=+1]Bertram Ebonviper[/SIZE][/B][/URL] M LE Human Unchained Rogue (Charlatan), [B]Level[/B] 1, [B]Init[/B] 5, [B]HP[/B] 9/9, [B]Speed[/B] 30 [B]AC[/B] 17, [B]Touch[/B] 14, [B]Flat-footed[/B] 13, [B]CMD[/b] 14, [B]Fort[/B] 1, [B]Ref[/B] 6, [B]Will[/B] 0, [B]CMB[/B] 0, [B]Base Attack Bonus[/B] 0, [B]Action Points[/B] 1 [B] Rapier [/B] 4 (1d6, 18-20/x2) [B] Dagger [/B] 4 (1d4, 19-20/x2) [B]MW Studded Leather[/B] (+3 Armor, +4 Dex) [B]Abilities[/B] Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 [B]Condition[/B] None Bertram Ebonviper M LE Human Unchained Rogue (Charlatan), Level 1, Init 5, HP 9/9, Speed 30 AC 17, Touch 14, Flat-footed 13, CMD 14, Fort 1, Ref 6, Will 0, CMB 0, Base Attack Bonus 0, Action Points 1 Rapier 4 (1d6, 18-20/x2) Dagger 4 (1d4, 19-20/x2) MW Studded Leather (+3 Armor, +4 Dex) Abilities Str 11, Dex 18, Con 12, Int 12, Wis 10, Cha 14 Condition None Actions Crunch sneak to the building to wait by the corner for the dog to investigate Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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