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Season 2, Episode 2 - Consulting the Stones


prophane

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Location: Beneath the abandoned bathhouse, Foreign Quarter, City and Domain of Greyhawkimage.png.2b8b1e1796dc43a910ea21cc5772d03c.png
Date: Moonday, Third of Growfest (festival week)
Time: around 5:00pm
Weather: Moderate, 66°, partly cloudy, steady, light breeze from the northwest
Sunrise/set: just before 6am/ just after 6pm
Characters Present: Emily, Fili, Vidar, Hank, Harolde, Alvan, and Richard.


gmjasongurps_dark_dank_wet_underground_passage_with_water_on_th_5d678ee8-cbb5-4308-bd46-9ee68b4a6edf.png.6f090eba3d6cd8013079625e5c9d0d16.pngimage.png.ca8a42ed4a3d7ddab3d421f23aee97be.pngFili checks the pile of debris at the other end of the tunnel, and feeling they are solid enough, steps over, motioning for her companions to join her. Hank eagerly follows as does Richard, though much more carefully. As Emily is beginning to step over, there is a grating sound of stone grinding against stone, and the entire pile of rubble shifts and moves. Rising up from the water and stones is a large, stone snake with glowing yellow eyes and curl of purple on the top of its blackish-blue head. A swirling orange energy is visible from the serpent's open mouth. It slithers out of the pile of stones and curls up in the middle of the passageway, over 6 feet tall, making the entire snake at least 20' long! It sways and keeps one eye on the groups on either side of it. It sways back and forth and appears ready to attack.


OOC

It's a horrible guardian as it let half of you pass first and seems slow in attacking, but believe me, it is going to attack! If you get your posts in FIRST, though, you can attack first! It is a SM 1, and while coiled it can't move as much but is more able to watch and defend against a wider area. It looks like it's flesh is made of stone!

The hexes beneath the snake and S from the snake are rubble filled, -2 attack/-1 defend (unless you have Perfect Balance or Surefooted (Uneven), the entire rest of the tunnel is water filled (ankle deep) and is also -2 attack/ -1 defend (unless you have Perfect Balance or Surefooted (Water)

image.png.aceafb48af72f620bdfd62a2d55376a8.png

 

Character Status

Alvan HP 10/10 || FP 6/10 || ER 8/8 | Power Item 8/8 || tired at 10pm

Emily HP 10/10 || FP 5/12 || ER 0/1 || 0-Enc 5/8, 1-Enc 4/7 || tired at 11pm || Carrying Sunlight level Cont Light Coin

Fili HP 11/11 || FP 7/11 || 0-Enc 6/9, 1-Enc 4/8 || tired at 11pm

Hank HP 10/13 || FP 8/13 || 0-Enc 7/10, 1-Enc 5/9 || tired at 11pm

Harolde HP 10/12 || FP 8/14 || PI 3/3 || 2-Enc 4/7, 3-Enc 3/6 || tired at 11pm, Poisoned (-1 Move/Dodge)

Richard HP 10/10 || FP 8/10 || 0-Enc 5/8 || tired at 11pm

 

Healing

Harolde: 1 Minor Healing on Hank

- 1 Minor healing on self

 

 

 

Edited by prophane (see edit history)
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Hank Armstrong Farm Boyimage.png.e68be5cab3e6d18ea853f0c51e768ac7.png


HP: 10/13 || FP: 8/13 Conditions/Effects: Bruised but unbowed


Hank's eyes widen as the snake rears its ugly visage.

"Look out, Richard!"

Hank stabs at the creature, right over Richard's head!

Edited by taurelin (see edit history)
Name
Broadsword Thrust in water-12
8
3d6 1,1,6
Impaling Damage
4
1d6+2 2
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image.png.8e8a4a5a076546d6bb2423b5762bd03f.pngHarolde

HP 10/12 || FP 08/14 || PI 3/3 || 2-Enc 4/7, 3-Enc 3/6 || tired at 11pm



Harolde glamces upward for a moment. Fharlagnhn, Dweller on the Horizon, I am mindful of my duties. But as roads and paths go, I’ve seen better.”

 

Ok wizards, do something great, or get behind me.”


OOC: Harolde waits for one of the wizards to step back, so he can move forward one hex and attack.

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spacer.pngFili Kober


HP: 11/11 FP: 7/11 Conditions:


 

With the rumbling behind her, Fili quickly turns around and see the pile of debris rising up into a giant snake about to strike Richard. Along with Hank, she strikes around him to get to the beast.

 


OOC: Attack 12-, Parry 11-, both due to water.

Name
Attack 12-
7
3d6 4,2,1
Damage 1d+3
7
1d6+3 4
Parry 11-
13
3d6 3,4,6
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spacer.png

Emily

Emily fires a magical bolt at the terrible snake monster, hoping she can hurt it.

 

OOC

Magic Bolt Damage


HP 10/10; FP 5/12; ER 0/1

Name
Magic Bolt Damage
2
1d6 2
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Location: Beneath the abandoned bathhouse, Foreign Quarter, City and Domain of Greyhawkimage.png.2b8b1e1796dc43a910ea21cc5772d03c.png
Date: Moonday, Third of Growfest (festival week)
Time: around 5:00pm
Weather: Moderate, 66°, partly cloudy, steady, light breeze from the northwest
Sunrise/set: just before 6am/ just after 6pm
Characters Present: Emily, Fili, Vidar, Hank, Harolde, Alvan, and Richard.


gmjasongurps_dark_dank_wet_underground_passage_with_water_on_th_5d678ee8-cbb5-4308-bd46-9ee68b4a6edf.png.6f090eba3d6cd8013079625e5c9d0d16.pngThe stone snake guardian manages to avoid Fili's strike but Hank and Emily both find their mark. The tip of Hank's sword seems to only barely penetrate the snakes stony exterior though Emily's bolt seems to work just fine.


OOC

@MrFuzzy @cbenny whatcha doing?

@Rudolf what is Harolde's Wait condition?

@hakootoko DID Fili use a Mighty Blow?

The hexes beneath the snake and S from the snake are rubble filled, -2 attack/-1 defend (unless you have Perfect Balance or Surefooted (Uneven), the entire rest of the tunnel is water filled (ankle deep) and is also -2 attack/ -1 defend (unless you have Perfect Balance or Surefooted (Water)

Remember, it's SM 1 meaning you get +1 to hit when attacking it!

image.png.aceafb48af72f620bdfd62a2d55376a8.png

 

Character Status

Alvan HP 10/10 || FP 6/10 || ER 8/8 | Power Item 8/8 || tired at 10pm

Emily HP 10/10 || FP 5/12 || ER 0/1 || 0-Enc 5/8, 1-Enc 4/7 || tired at 11pm || Carrying Sunlight level Cont Light Coin

Fili HP 11/11 || FP 7/11 || 0-Enc 6/9, 1-Enc 4/8 || tired at 11pm

Hank HP 10/13 || FP 8/13 || 0-Enc 7/10, 1-Enc 5/9 || tired at 11pm

Harolde HP 10/12 || FP 8/14 || PI 3/3 || 2-Enc 4/7, 3-Enc 3/6 || tired at 11pm, Poisoned (-1 Move/Dodge)

Richard HP 10/10 || FP 8/10 || 0-Enc 5/8 || tired at 11pm

 

Healing

Harolde: 1 Minor Healing on Hank

- 1 Minor healing on self

 

 

 

 

Edited by prophane (see edit history)
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Richard-Cropped.png.35ed11fcb9eab2ecd8fa6d04174033e9.pngRichard


HP: 10/10 || FP: 8/10

Conditions/Effects: None


"Woah!" Richard instinctively flinched away from the creature.


OOC: Richard took an All-Out Defense maneuver to add +2 to his Dodge and if possible will move 1 hex S to try to get out of its immediate area.

Edited by cbenny (see edit history)
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Alvan, Hedge Wizard


HP: 10/10 FP: 6/10 ER: 8/8 Conditions: None
 


 

Gaping, Alvan shuffles back, trying not to step on anyone.

Shifting his long staff around, he tries to conjure a flame at the end; he's not familiar with combat like some, but in the worst case scenario, sending bright flames at a beast while backing away has worked wonders in the past.

"Careful, now!" he said, to no real effect or purpose.

 


Action: Trying to cast a 1d6 flame jet to use next turn.

Flame Jet 17

 

 

Name
Flame Jet 17
10
3d6 6,2,2
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Location: Beneath the abandoned bathhouse, Foreign Quarter, City and Domain of Greyhawkimage.png.2b8b1e1796dc43a910ea21cc5772d03c.png
Date: Moonday, Third of Growfest (festival week)
Time: around 5:00pm
Weather: Moderate, 66°, partly cloudy, steady, light breeze from the northwest
Sunrise/set: just before 6am/ just after 6pm
Characters Present: Emily, Fili, Vidar, Hank, Harolde, Alvan, and Richard.


gmjasongurps_dark_dank_wet_underground_passage_with_water_on_th_5d678ee8-cbb5-4308-bd46-9ee68b4a6edf.png.6f090eba3d6cd8013079625e5c9d0d16.pngRichard and Alvan both drop back away from the coiled, stone serpent as Harolde leaps forward, striking at the creature with his staff!


OOC

@Rudolf As Alvan moves out of the way, Harolde's Wait Maneuver is triggered, allowing him to step forward and attack.

image.png.bd1df8a6f3b2323afeaaddfd46c30e77.png

 

Character Status

Alvan HP 10/10 || FP 6/10 || ER 8/8 | Power Item 8/8 || tired at 10pm

Emily HP 10/10 || FP 5/12 || ER 0/1 || 0-Enc 5/8, 1-Enc 4/7 || tired at 11pm || Carrying Sunlight level Cont Light Coin

Fili HP 11/11 || FP 7/11 || 0-Enc 6/9, 1-Enc 4/8 || tired at 11pm

Hank HP 10/13 || FP 8/13 || 0-Enc 7/10, 1-Enc 5/9 || tired at 11pm

Harolde HP 10/12 || FP 8/14 || PI 3/3 || 2-Enc 4/7, 3-Enc 3/6 || tired at 11pm, Poisoned (-1 Move/Dodge)

Richard HP 10/10 || FP 8/10 || 0-Enc 5/8 || tired at 11pm

 

Healing

Harolde: 1 Minor Healing on Hank

- 1 Minor healing on self

 

 

 

 

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image.png.8e8a4a5a076546d6bb2423b5762bd03f.pngHarolde

HP 10/12 || FP 08/14 || PI 3/3 || 2-Enc 4/7, 3-Enc 3/6 || tired at 11pm



Harolde steps forward and swings his quarterstaff with all his strength!


OOC: Wait condition activated!

Name
All-out strong attack (14)
12
3d6 3,6,3
Damage
10
1d6+4 6
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Posted (edited)

Location: Beneath the abandoned bathhouse, Foreign Quarter, City and Domain of Greyhawkimage.png.2b8b1e1796dc43a910ea21cc5772d03c.png
Date: Moonday, Third of Growfest (festival week)
Time: around 5:00pm
Weather: Moderate, 66°, partly cloudy, steady, light breeze from the northwest
Sunrise/set: just before 6am/ just after 6pm
Characters Present: Emily, Fili, Vidar, Hank, Harolde, Alvan, and Richard.


gmjasongurps_dark_dank_wet_underground_passage_with_water_on_th_5d678ee8-cbb5-4308-bd46-9ee68b4a6edf.png.6f090eba3d6cd8013079625e5c9d0d16.pngThe stone serpent sways and twists out of the way and the tip of Harolde's staff splashes into the dark water. Seeing the cleric over-extend himself on his attack, the snake uncoils and strikes, snapping it's fanged jaws at Harolde but finding only air.


OOC

it's the PCs turn again!

image.png.bd1df8a6f3b2323afeaaddfd46c30e77.png

 

Character Status

Alvan HP 10/10 || FP 6/10 || ER 8/8 | Power Item 8/8 || tired at 10pm

Emily HP 10/10 || FP 5/12 || ER 0/1 || 0-Enc 5/8, 1-Enc 4/7 || tired at 11pm || Carrying Sunlight level Cont Light Coin

Fili HP 11/11 || FP 7/11 || 0-Enc 6/9, 1-Enc 4/8 || tired at 11pm

Hank HP 10/13 || FP 8/13 || 0-Enc 7/10, 1-Enc 5/9 || tired at 11pm

Harolde HP 10/12 || FP 8/14 || PI 3/3 || 2-Enc 4/7, 3-Enc 3/6 || tired at 11pm, Poisoned (-1 Move/Dodge)

Richard HP 10/10 || FP 8/10 || 0-Enc 5/8 || tired at 11pm

 

Healing

Harolde: 1 Minor Healing on Hank

- 1 Minor healing on self

 

 

 

 

Edited by prophane (see edit history)
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image.png.8e8a4a5a076546d6bb2423b5762bd03f.pngHarolde

HP 10/12 || FP 08/14 || PI 3/3 || 2-Enc 4/7, 3-Enc 3/6 || tired at 11pm



Pleased to be in front of Alvan, Harolde attacks normally but once again, the snake is able to avoid the strike!


OOC:

GM NOTE: GM edited results directly into this post.

Edited by prophane (see edit history)
Name
Attack (14)
11
3d6 3,2,6
Damage
7
1d6+2 5
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Hank Armstrong Farm Boyimage.png.e68be5cab3e6d18ea853f0c51e768ac7.png


HP: 10/13 || FP: 8/13 Conditions/Effects: Bruised but unbowed


Hank steps in, using his momentum to slash across the beast's sinewy torso!

Make sure Fili can still attack around you, big guy!

Several good sized chunks come off with Hank's successful strike.


OOC:

GM NOTE: GM edited results directly into this post.

Edited by prophane (see edit history)
Name
Swing Longsword-12
10
3d6 6,3,1
Damage Cutting
7
2d6 1,6
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spacer.pngFili Kober


HP: 11/11 FP: 7/11 Conditions:


 

As Hank steps between her and the serpent and takes a swing at it, Fili lashes out at it with all her strength, putting her faith in Hank as a meat shield rather than trying to defend herself. Instead, though, Fili mishandles the weapon, nearly losing her grip on it.

 


OOC: Attack 13-. Taking All-Out Attack (Strong) without spending a fatigue point.

GM NOTE: Critical Miss. The weapon turns in your hand. You must take an extra Ready maneuver before you can use it again.

Edited by prophane (see edit history)
Name
Attack 13-
17
3d6 5,6,6
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spacer.png

Emily

Emily fires another magical bolt at the terrible snake monster, while taking a step back.

The snake tries to dodge the incoming bolt, but fails. Emily's strike is true!

 

OOC

Magic Bolt Damage

GM NOTES: GM edited results directly into this post.


HP 10/10; FP 5/12; ER 0/1

Edited by prophane (see edit history)
Name
Magic Bolt Damage
2
1d6 2
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