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Rudolf

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  1. As one of those mods; I’d suggest that the Revivifier was horribly damaged in the battle. Tragic really, it’s now worthless. Be happy with the generous amount you do have, over 2000 gp each. That’s a lot, and it could be less…
  2. Round 4.5 (under construction) Alton’s sling stones find their targets. Undeterred, the goblins charge into battle with a ululating cry, eager to avenge their fallen comrades. Title 23 - Badger 4 damage 23 - Alton 23 - Dinosaur 19 - Brody 21 - Hobgoblins (five down, one remains) 16 - Bugbears 14 - Goblin subchief 12 - Nabil 9 - Queen Mhiryaana 7 damage 4 - Orin 27 damage All players are up! link to map: Combat notes You probably can't see as far as you think. Count the squares; darkvision is 12, others have less. The solid areas show stalagmites and stalactites growing from the ground and ceiling. They provide solid cover but have gaps and holes. You can see through them. The water isn't that deep, but it'll slow medium creatures to half move. Balance checks to go faster, DC 10 The cave is tall enough to ride in, but everyone starts this combat on foot. The mossy rocks are about 20' behind you.
  3. Sorry, i didn’t mention I’m out with the scouts this week. Wi-fi is limited. Updating now.
  4. I’m in overall, but at camp this particular week. Wi-fi is pretty bad.
  5. Shammoth is not keeping a flaming sword. Mummies and fire are a historically bad combo, at least for the mummy.
  6. Yes, thanks for a fun adventure! Also, my wifi is poor this week, did anyone calculate the gold?
  7. Shammoth takes all of the ogre’s possessions save his clothes, then turns to leave with the group. Effects: -3 damage (because DR), used curse 2/4 times Show this [URL=http://www.myth-weavers.com/sheet.html#id=2833801][B][SIZE=+1]Shammoth ben Re[/SIZE][/B][/URL] male LN Undead Human Hexblade v.2 // Oscelcamo Mummy**, [B]Level[/B] 3 // 3, [B]Init[/B] 1, [B]HP[/B] 36/36, [B]DR[/B] DR 1/-, [B]Speed[/B] 20’ [B]AC[/B] 23, [B]Touch[/B] 11, [B]Flat-footed[/B] 22, [B]Fort[/B] 3, [B]Ref[/B] 2, [B]Will[/B] 4, [B]Base Attack Bonus[/B] 3 [B]+1, forms at will/swift action Tomb blade - shortspear [/B] +8 (1d6+5, x2) [B] Slam [/B] +7 (1d6 + 6, x2) [B] MW khopesh [/B] +8 (1d8+4, x2) [B] MW breastplate[/B], [B]metal MW Heavy shield[/B] (+6 Armor, +2 Shield, +1 Dex, +4 Natural) [B]Abilities[/B] Str 19, Dex 12, Con -, Int 10, Wis 12, Cha 17 [B]Condition[/B] None Details about mummy and hexblade: Link to sheet: Link to map:
  8. Two of the goblins go down under the group’s barrage, and a third is wounded. Q and Alton are up!
  9. We can just use the one in the DMG then. I’m 100% good with that.
  10. You could do that…way over on the bookshelf ; )
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