Terran Posted April 21 Clone Share Posted April 21 LoL - I was totally kidding about using another PC's hero points!! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eborne1 Posted April 22 Clone Share Posted April 22 @Rakle SHIT! I posted too soon. Let me know if my post will suffice for the coming round. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rakle Posted April 22 Author Clone Share Posted April 22 16 minutes ago, Eborne1 said: @Rakle SHIT! I posted too soon. Let me know if my post will suffice for the coming round. It should be fine Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Terran Posted April 22 Clone Share Posted April 22 (edited) Let me know if this won't work. I went for total thematic effect instead of practicality and to show off her fire immunity. If it won't work, then she will just draw a dagger and sneak attack with it next. Please advise. Edited April 22 by Terran (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rakle Posted April 22 Author Clone Share Posted April 22 3 hours ago, Terran said: Let me know if this won't work. I went for total thematic effect instead of practicality and to show off her fire immunity. If it won't work, then she will just draw a dagger and sneak attack with it next. Please advise. The tail is just an extra limb for holding or retrieving items. It doesn't give you an extra action or extra attack. You can either attack yourself and esobak as one target, or attempt the escape. Those are both standard actions. Pick which one you want to do. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Terran Posted April 22 Clone Share Posted April 22 I thought the tail could curl over her head like a third arm and simply drop the flask on top of herself. I already failed the escape attempt. The fire was a theatrical back up. So, go with the profound dice failure I suppose. Next time, if she ever stupid enough to try flanking and gets grappled, she will try to gut someone instead. 😀 Thank the gods this is a dress rehearsal. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Steel Warrior Posted April 22 Clone Share Posted April 22 1 hour ago, Terran said: I thought the tail could curl over her head like a third arm and simply drop the flask on top of herself. I already failed the escape attempt. The fire was a theatrical back up. So, go with the profound dice failure I suppose. Next time, if she ever stupid enough to try flanking and gets grappled, she will try to gut someone instead. 😀 Thank the gods this is a dress rehearsal. I mean if you can retrieve the item, you could just drop it in your square and it shatter on the ground right? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eborne1 Posted April 22 Clone Share Posted April 22 10 minutes ago, Steel Warrior said: I mean if you can retrieve the item, you could just drop it in your square and it shatter on the ground right? I think that would be considered an activation. I think dropping it would just be dropping it. (intact) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Steel Warrior Posted April 22 Clone Share Posted April 22 Just now, Eborne1 said: I think that would be considered an activation. I think dropping it would just be dropping it. (intact) I mean things break when dropped, or stepped on. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eborne1 Posted April 22 Clone Share Posted April 22 1 minute ago, Steel Warrior said: I mean things break when dropped, or stepped on. I get the idea of it. I'd say it's 100% against RAI and RAW though. I might argue for it if she were on the ceiling and it fell more than 5 feet. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Steel Warrior Posted April 22 Clone Share Posted April 22 5 minutes ago, Eborne1 said: I get the idea of it. I'd say it's 100% against RAI and RAW though. I might argue for it if she were on the ceiling and it fell more than 5 feet. Time to save up for Mischieveous Tail Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eborne1 Posted April 22 Clone Share Posted April 22 (edited) 1 hour ago, Steel Warrior said: Time to save up for Mischieveous Tail Oooooh 👀. That's a new one in my database. Two feat investment is tough but pretty sweet on the right build. One day I would like to make a build with as many natural attacks as possible. (Sans synth summoner of course) Adding a tail for a lil dagger or whatever would be icing. Edited April 22 by Eborne1 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eborne1 Posted April 22 Clone Share Posted April 22 (edited) @Starhawk Grease on Raze would help. +10 to escape artist. Pearl would do it, but she burned her actions for the round. Edited April 22 by Eborne1 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Starhawk Posted April 23 Clone Share Posted April 23 On it. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rakle Posted April 23 Author Clone Share Posted April 23 4 hours ago, Steel Warrior said: I mean if you can retrieve the item, you could just drop it in your square and it shatter on the ground right? 4 hours ago, Steel Warrior said: I mean things break when dropped, or stepped on. Full damage and full effects require the direct hit of an attack. Attacked squares only cause splash damage. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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