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Jade Talons: In Character : Chapter 1 - Mosswood


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GM

Sherrin can't seem to make contact with the remaining ghast as she deftly doges and back off.

since George is dead, Everyone is up! (except sherrin), I will resolve Kagami and Eira's actions first, but you can post in any order.

We're almost fnished here, and then we'll get you back to town for the group meeting on what to do.
Ghast Recalled Knowledge

Round 2/3: Those with "‼️" may act!

  Init Name Damage Tracker Concentrating Notes
  19 Gala -14, -4, -6, 11   DEAD
‼️ 15 Samus      
‼️ 14 Tevis      
‼️ 11 Sarah      
  10 Grissom -11, -13    
  9 Sherrin     Immune: Ghast Stench (24 hrs), on roof (about 20 ft up)
  9 George -14, -5, -2, -12, -7   DEAD
‼️ 8 Eira      
‼️ 6 Kagami     Poisoned!
           
         
 
           


 

 

 

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hunter-small.png.0b79cc2c82e1a9ee0a013cb005c59b93.pngEira Fjelldis Human Druid 2

Hp: 17/17 | Ac: 15 | Init: +2 | Perception: 15 | Insight: 15 | Investigation: 11
STRSave: -1
Athletics: -1
8, DEXSave: +2
Acrobatics +2
Slight of Hand +2
Stealth +2
14, CONSave: +2 14, INTSave: +3
Arcane +1
History +1
Investigation +1
Nature +1
Religion +1
12, WISSave: +5
Animal Handling +5
Insight +5
Perception +5
Medicine +3
Survival +5
16, CHASave: +0
Deception +0
Intimidation +0
Performance +0
Persuasion +0
10


 

With the numbers quickly turning to their side, Eira again calls out to her ancestors the spectral hand of "Yurin, the deathless" reaches out and claws at the last remaining unliving, but instead, it turns and makes a rude gesture at Eira and dissipates. Eira hangs her head in shame and starts to appease her great great great grandfather's spirit.
 

OOC, Mechanics

Action: Cast Chill touch (disadvantage on attack rolls against me until the end of my next turn) (nat 1)
Bonus Action: nothing
Move: not moving

 

Edited by 8w_gremlin (see edit history)
Name
Chill Touch Attack; Damage (necrotic)
4; 8
1d20+3; 1d8 [1]; [1,8]
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spacer.pngSarah Heart

Variant Human Hunter Ranger 2 | Coins 99 gp 5 sp 3 cp
HP 20/20 | AC 15 | Init +3 | PP 14 | Speed 30 ft | DV 0 ft
Hand Crossbow A:+7 D:1d6+3 piercing T:ammunition 36 (30/120 ft.), light, loading
Rapier A:+5 D:1d8+3 piercing T:finesse Whip A:+5 D:1d4+3 slashing T:finesse, reach
Inspiration 0d6 | Spells 1 ■ | Cart cart, 2 mules, 2 barrels of water, 6 gallons of ale, 1 bottle of common wine, 10 hunk of cheese, 3 two-person tent, 20 day animal feed.

 

Finally, there was only one bad smelling foe left. Sarah moved her mark to him and fired the crossbow once. "Let's burn them down for their corruption to be purified by the fire."

Actions

Movement: Comes 10 ft closer.

Bonus Action: Move mark to Grissom.

Action: Attack with Crossbow.

Movement: Backs 10 ft away.

 

Name
Attack Crossbow
13; 9
1d20+7;2d6+3 [6]; [6,3,3]
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Tevis Longfellow - Human Warlock


AC: 13 | HP: 15/15 | Saves: Str +0, Dex +2, Con +1, Int +2, Wis +1, Cha +5 | Passive Perception: 9 | Passive Insight: 9 | Init: +2 | Spell Slots: 2/2


Well, then. One Ghast left. Time to see if he could finish it off. Trying to carefully line up his attack, he called forth the magical blast and fired it off at the ghast.

 

OOC

Movement: No move
Action: Eldritch Blast vs George
 

 

Name
Eldritch Blast vs George
17; 4
1d20+5;1d10+3 [12]; [12,1]
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Sarah and Tevis decimate the final ghast, leaving nothing more than a foul smelling pile of ash.

COMBAT OVER.

Thanks for sticking around through this switchover, if you're interested in continuing with any players from this group (characters as well) head over the the general chat. We're trying to figure out where to go and what to do.

I'll tag everyone in case they haven't seen it yet.

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spacer.pngSarah Heart

Variant Human Hunter Ranger 2 | Coins 99 gp 5 sp 3 cp
HP 20/20 | AC 15 | Init +3 | PP 14 | Speed 30 ft | DV 0 ft
Hand Crossbow A:+7 D:1d6+3 piercing T:ammunition 36 (30/120 ft.), light, loading
Rapier A:+5 D:1d8+3 piercing T:finesse Whip A:+5 D:1d4+3 slashing T:finesse, reach
Inspiration 0d6 | Spells 1 ■ | Cart cart, 2 mules, 2 barrels of water, 6 gallons of ale, 1 bottle of common wine, 10 hunk of cheese, 3 two-person tent, 20 day animal feed.

 

They had finished the three threats. "Nice one, guys! Almost no injury on our side. We are doing great! Let's check the perimeter first, and deal with the corpses. We should also call for their mayor, or whatever they have for it. Looks like Mosswood is but the tip of the iceberg. We should reconvene back at the Eagles HQ and report. There might be more ahead of us ..."

 

To be continued ...

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