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Part 2 - A Cause Without Rebels


athedia

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Posted (edited)
Rova 3, 4715 - Fair Fortune Livery

Chaos ensued in the ruined building as everyone tried to fend off the attacking dogs. Fiametta and Rexus attempted to fend off the dogs with spells, only to be stimied by the movement of one of their allies in front of the line of fire. White Adder attempted to stab at the mutt nipping at him, but the animals much smaller body made an unfriendly target. Lilette faired only a little better, her attempted stab acting more as a punch on the creatures side, barely doing more than bruise. Saria had moved to the other mutt, doing little better in her attempts.

But John had finally had enough it seems. His morningstar came down with a true blow on the mastiff's head. This not only stopped the large dog from turning his calves into veal, but also seemed to spook the dog near White Adder. It took the bruising Lilette had given it as a fair warning and attempted to flee, squeezing between White Adder and the wall.

The other dog turned its attention on Saria, determined to leave some mark, but Saria could feel the extra protection the bracers she wore giving a layer of magical resistance and preventing the bite.
 

OOC

Map Link

Mastiff (G) is down
White Adder has AoO on 1 (1J is position it is in when you get the AoO, 1W is where it flees to)

 

Party is up

 

 

Edited by athedia (see edit history)
Name
Rexus vs 2
8; 3
1d20+2; 1d3 [6]; [6,3]
Lilette vs 1
21
1d20+4 17
Lilette Dmg vs 1
0
1d4-1 1
2 vs Saria
7; 3
1d20+2; 1d4+1 [5]; [5,2]
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image.jpeg.6004cf4d8cdb45ea2a034ed2a4f5446b.jpeg

Statblock

Saria Erstina
Female CG Human Sorcerer, Level: 1, Init: 2, HP: 7/7, Speed: 30
AC: 12 (16), Touch: 12, Flat-footed: 10 (14), CMD: 13, Fort: +2, Ref: +2, Will: +3, CMB: +1, Base Attack Bonus: 0, Hero Points: 1
longsword: +1 (1d8+1, 19-20/x2)
sling (10): +2 (1d4+1, x2)
cold iron dagger: +2 (1d4+1, 19-20/x2)
Abilities: Str 12, Dex 14, Con 10, Int 13, Wis 13, Cha 17
Condition: None

 

With the mutt still yapping at her, she keeps up the attack, trying to nick it so it runs off as well.

 

OOC

move: 5ft step as done on map

standard: attack dog 2

Name
attack, damage
5; 2
1d20+1;1d8+1 [4]; [4,1]
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 Gellius

spacer.png

The WhiteAdder flicks his blade toward the dog as it leaves the fight.

Statblock

[URL=/sheets/?id=2841732][B][SIZE=+1]Gellius Galonnica - The WhiteAdder[/SIZE][/B][/URL] M CG - CN Human Vigilante, [B]Level[/B] 1, [B]Init[/B] 4, [B]HP[/B] 10/10, [B]Speed[/B] 30 [B]AC[/B] 18, [B]Touch[/B] 14, [B]Flat-footed[/B] 14, [B]CMD[/b] 16, [B]Fort[/B] 1, [B]Ref[/B] 6, [B]Will[/B] 2, [B]CMB[/B] +2, [B]Base Attack Bonus[/B] 1 [B] Rapier [/B] 5 (1d6+1, 18-20/x2) [B] throwing axe [/B] 5 (1d6+1, x2) [B] Light hammer [/B] 5 (1d4+1, x2) [B]MW Studded Leather[/B], [B] buckler[/B] (+3 Armor, +1 Shield, +4 Dex) [B]Abilities[/B] Str 13, Dex 18, Con 12, Int 10, Wis 10, Cha 14 [B]Condition[/B] None
Gellius Galonnica - The WhiteAdder
M CG - CN Human Vigilante, Level 1, Init 4, HP 10/10, Speed 30
AC 18, Touch 14, Flat-footed 14, CMD 16, Fort 1, Ref 6, Will 2, CMB +2, Base Attack Bonus 1
Rapier 5 (1d6+1, 18-20/x2)
throwing axe 5 (1d6+1, x2)
Light hammer 5 (1d4+1, x2)
MW Studded Leather, buckler (+3 Armor, +1 Shield, +4 Dex)
Abilities Str 13, Dex 18, Con 12, Int 10, Wis 10, Cha 14
Condition None

 

Actions Crunch

Attack

 

Name
AoO
14; 4
1d20+5;1d6+1 [9]; [9,3]
attack
26; 5
1d20+6;1d6+1 [20]; [20,4]
crit confirm and possible damage
11; 6
1d20+6;1d6+1 [5]; [5,5]
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Johan-Transparency.png.b060fdf8f89024d26c98528ffb471578.pngJohn of Patmos (notes)
Human Inquisitor (Urban Infiltrator) of Milani


AC: 15 | HP: 8/11 | Hero: 1
FORT: +4 | REF: +2 | WILL: +5

Resources | Spells | Skills


With the immediate threat ended and -- glancing over his shoulder -- the secondary threat all but taken care of, John puts away his weapon and crouches down next to the beaten mastiff. He looks the animal over, trying to determine if it's a crazed feral beast, or a poor, hungry animal defending its home.


OOC:
- expend one use of Blessed Surgery to roll-2-drop-1 on my heal check against the dog. If I think can be managed, I'll cast the Stabilize cantrip to keep it from dying.
- If someone wanted to tame the injured dog via Handle Animal, now would be the best time.

Edited by CharmingSatyr (see edit history)
Name
Heal (vs Mastiff)
26
drop(2d20,lowest,1)+7 19,6
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spacer.png Alexis Corvina

Well they've started, might as well end it…

 

The deaf girl moved forward to fill the space in front of the remaining mutt and took a swing at it with her morningstar, hoping to finish this fight quickly and consolidate later.

 


spacer.png Statistics Block

[b][url="https://www.myth-weavers.com/sheets/?id=2838606"][color="SlateGrey"]Alexis Corvina[/color][/url][/b] [i]Aasimar (Idyllkin) Oracle 1[/i] [b]Init[/b] -4; [b]Senses[/b] Darkvision 60'; Perception -2 (-6 Opposed) [hr][/hr][highlight]Defense[/highlight] [hr][/hr][b]AC[/b] 12, touch 10, flat-footed 12 (Armour +2) [b]HP[/b] 6 / 11 [b]Fort[/b] +3, [b]Ref[/b] +0, [b]Will[/b] +0 [hr][/hr][highlight]Offense[/highlight] [hr][/hr][b]Speed[/b] 30 ft. [b]Melee[/b] Morningstar +2 (1d8+2; ×2) [b]Ranged[/b] Light Crossbow +0 (1d8; 19-20/×2) [b]Special Attacks[/b] None [hr][/hr][highlight]Statistics[/highlight] [hr][/hr][b]Str[/b] 14, [b]Dex[/b] 10, [b]Con[/b] 17, [b]Int[/b] 12, [b]Wis[/b] 7, [b]Cha[/b] 18 [b]BAB[/b] +0; [b]CMB[/b] +2; [b]CMD[/b] 12 [b]Traits[/b] Blessed touch, Ex-Asmodean [b]Feats[/b] Fey foundling, Oracular intuition [b]Skills[/b] Craft (Weapons) +5, Heal +2, Knowledge (History) +5, Knowledge (Planes) +7, Knowledge (Religion) +5, Sense motive +4, Spellcraft +7 [b]Languages[/b] Common, Celestial, Sylvan [b]SQ[/b] Life link [hr][/hr][b]Conditions[/b] Deafened
Alexis Corvina
Aasimar (Idyllkin) Oracle 1
Init -4; Senses Darkvision 60'; Perception -2 (-6 Opposed)
Defense
AC 12, touch 10, flat-footed 12 (Armour +2)
HP 6 / 11
Fort +3, Ref +0, Will +0
Offense
Speed 30 ft.
Melee Morningstar +2 (1d8+2; ×2)
Ranged Light Crossbow +0 (1d8; 19-20/×2)
Special Attacks None
Statistics
Str 14, Dex 10, Con 17, Int 12, Wis 7, Cha 18
BAB +0; CMB +2; CMD 12
Traits Blessed touch, Ex-Asmodean
Feats Fey foundling, Oracular intuition
Skills Craft (Weapons) +5, Heal +2, Knowledge (History) +5, Knowledge (Planes) +7, Knowledge (Religion) +5, Sense motive +4, Spellcraft +7
Languages Common, Celestial, Sylvan
SQ Life link
Conditions Deafened

spacer.png Actions

Move: Move 10' to W of 2 (1sq S, 1sq SE)

Standard: Morningstar v 1


spacer.png Active Effects

Life Link (Su) → John

Edited by iantruesilver (see edit history)
Name
Morningstar v 1
19; 4
1d20+2;1d8+2 [17]; [17,2]
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Posted (edited)
Rova 3, 4715 - Fair Fortune Livery

White Adder flicked his rapier at the fleeing dog scoring a hit on its hind leg as it fled. He then moved up to where the majority of the group was standing and attacked again, his rapier hitting an artery as Alexis brought her morningstar down on the animals hindquarters. It attempted to lunge for the woman who had just hit it when another green sphere came hurtling by knocking it back. It quickly collapsed to the ground, blood still leaking from the torn artery.

The Mastiff's breathing was slowed, but no longer the slow breath of blood loss but of mere unconciousness. A quick examination shows none of the typical warning signs of madness in dogs, but the general condition of the dog is rough. It is missing patches of fur from what looks to be constant itching and is thinner than a dog of its breed should be.

 

 

OOC

Map Link

Combat is over unless you wish to resume attacking dog 1.

Dog 1 is limping away and moving noticeably slower, Dog 2 and the Mastiff are unconscious.

 

 

Edited by athedia (see edit history)
Name
Rex A;D vs 2
18; 2
1d20+2; 1d3 [16]; [16,2]
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image.jpeg.6004cf4d8cdb45ea2a034ed2a4f5446b.jpeg

Statblock

Saria Erstina
Female CG Human Sorcerer, Level: 1, Init: 2, HP: 7/7, Speed: 30
AC: 12 (16), Touch: 12, Flat-footed: 10 (14), CMD: 13, Fort: +2, Ref: +2, Will: +3, CMB: +1, Base Attack Bonus: 0, Hero Points: 1
longsword: +1 (1d8+1, 19-20/x2)
sling (10): +2 (1d4+1, x2)
cold iron dagger: +2 (1d4+1, 19-20/x2)
Abilities: Str 12, Dex 14, Con 10, Int 13, Wis 13, Cha 17
Condition: None

 

Keeping her weapon in her hand, Saria let the rest of the group handle the dogs as she didn't know much about healing or animals. She had a look around for anything that might help them with what they were planning, like an entrance or something.

 

OOC

 

Name
perception
17
1d20+8 9
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 Gellius

spacer.png

The WhiteAdder joins in searching the premisis for clues or such.

Statblock

[URL=/sheets/?id=2841732][B][SIZE=+1]Gellius Galonnica - The WhiteAdder[/SIZE][/B][/URL] M CG - CN Human Vigilante, [B]Level[/B] 1, [B]Init[/B] 4, [B]HP[/B] 10/10, [B]Speed[/B] 30 [B]AC[/B] 18, [B]Touch[/B] 14, [B]Flat-footed[/B] 14, [B]CMD[/b] 16, [B]Fort[/B] 1, [B]Ref[/B] 6, [B]Will[/B] 2, [B]CMB[/B] +2, [B]Base Attack Bonus[/B] 1 [B] Rapier [/B] 5 (1d6+1, 18-20/x2) [B] throwing axe [/B] 5 (1d6+1, x2) [B] Light hammer [/B] 5 (1d4+1, x2) [B]MW Studded Leather[/B], [B] buckler[/B] (+3 Armor, +1 Shield, +4 Dex) [B]Abilities[/B] Str 13, Dex 18, Con 12, Int 10, Wis 10, Cha 14 [B]Condition[/B] None
Gellius Galonnica - The WhiteAdder
M CG - CN Human Vigilante, Level 1, Init 4, HP 10/10, Speed 30
AC 18, Touch 14, Flat-footed 14, CMD 16, Fort 1, Ref 6, Will 2, CMB +2, Base Attack Bonus 1
Rapier 5 (1d6+1, 18-20/x2)
throwing axe 5 (1d6+1, x2)
Light hammer 5 (1d4+1, x2)
MW Studded Leather, buckler (+3 Armor, +1 Shield, +4 Dex)
Abilities Str 13, Dex 18, Con 12, Int 10, Wis 10, Cha 14
Condition None

 

Actions Crunch

 

 

Name
perception
15
1d20+4 11
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c60764920ca82feab5045adbb2343cde.png Alexis Corvina

Seeing that they are safe for now, Alexis crouched down beside the smaller animal, hoping that she could patch it up so as to at least not squander this life needlessly.

 


spacer.png Statistics Block

[b][url="https://www.myth-weavers.com/sheets/?id=2838606"][color="SlateGrey"]Alexis Corvina[/color][/url][/b] [i]Aasimar (Idyllkin) Oracle 1[/i] [b]Init[/b] -4; [b]Senses[/b] Darkvision 60'; Perception -2 (-6 Opposed) [hr][/hr][highlight]Defense[/highlight] [hr][/hr][b]AC[/b] 12, touch 10, flat-footed 12 (Armour +2) [b]HP[/b] 6 / 11 [b]Fort[/b] +3, [b]Ref[/b] +0, [b]Will[/b] +0 [hr][/hr][highlight]Offense[/highlight] [hr][/hr][b]Speed[/b] 30 ft. [b]Melee[/b] Morningstar +2 (1d8+2; ×2) [b]Ranged[/b] Light Crossbow +0 (1d8; 19-20/×2) [b]Special Attacks[/b] None [hr][/hr][highlight]Statistics[/highlight] [hr][/hr][b]Str[/b] 14, [b]Dex[/b] 10, [b]Con[/b] 17, [b]Int[/b] 12, [b]Wis[/b] 7, [b]Cha[/b] 18 [b]BAB[/b] +0; [b]CMB[/b] +2; [b]CMD[/b] 12 [b]Traits[/b] Blessed touch, Ex-Asmodean [b]Feats[/b] Fey foundling, Oracular intuition [b]Skills[/b] Craft (Weapons) +5, Heal +2, Knowledge (History) +5, Knowledge (Planes) +7, Knowledge (Religion) +5, Sense motive +4, Spellcraft +7 [b]Languages[/b] Common, Celestial, Sylvan [b]SQ[/b] Life link [hr][/hr][b]Conditions[/b] Deafened
Alexis Corvina
Aasimar (Idyllkin) Oracle 1
Init -4; Senses Darkvision 60'; Perception -2 (-6 Opposed)
Defense
AC 12, touch 10, flat-footed 12 (Armour +2)
HP 6 / 11
Fort +3, Ref +0, Will +0
Offense
Speed 30 ft.
Melee Morningstar +2 (1d8+2; ×2)
Ranged Light Crossbow +0 (1d8; 19-20/×2)
Special Attacks None
Statistics
Str 14, Dex 10, Con 17, Int 12, Wis 7, Cha 18
BAB +0; CMB +2; CMD 12
Traits Blessed touch, Ex-Asmodean
Feats Fey foundling, Oracular intuition
Skills Craft (Weapons) +5, Heal +2, Knowledge (History) +5, Knowledge (Planes) +7, Knowledge (Religion) +5, Sense motive +4, Spellcraft +7
Languages Common, Celestial, Sylvan
SQ Life link
Conditions Deafened

spacer.png Actions

Heal


riposte.svg Active Effects

Life Link (Su) → John

Name
Heal
11
1d20+2 9
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Johan-Transparency.png.b060fdf8f89024d26c98528ffb471578.pngJohn of Patmos (notes)
Human Inquisitor (Urban Infiltrator) of Milani


AC: 15 | HP: 8/11 | Hero: 1
FORT: +4 | REF: +2 | WILL: +5

Resources | Spells | Skills


"I'm going to have to invest in a healer's kit if this keeps up," John mutters to nobody in particular as he leaves the mended mastiff to one side and moves over to join Alexis. "Thanks for your help back there," he states with a friendly nod as he lowers himself to kneel beside the smaller animal. Contributing to her efforts, he helps in patching up the wounded animal.

"How are you doing?" he asks. "I can summon divine healing if you're very wounded," he offers.

Once Alexis and the dogs are fully tended to, he'll drop a few rations from his pack and leave them for the animals once they awaken -- leaving 2 for the mastiff. "Let's continue on. We have some exploring to do." Taking the lead once again, he moves deeper into the stables, walking a circuit around the far end of the stables before making his way towards the no-longer-hidden entryway and peering through to the other side.


OOC:
- expend one use of Blessed Surgery to roll-2-drop-1 on my heal check against the smaller dog if necessary. If I think can be managed, I'll cast the Stabilize cantrip to keep it from dying.
- Nobody has handle animal? If no one plans on taking it, maybe I will with the next level.

Name
Heal (first aid) vs. Small Dog
20
drop(2d20,lowest,1)+7 5,13
Perception (stables)
23
1d20+7 16
Perception (beyond the secret door)
18
1d20+7 11
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