Starhawk Posted April 29 Clone Share Posted April 29 Mmm.. I have no idea who got hit and to what degree and where everyone is now after movement. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rakle Posted April 29 Clone Share Posted April 29 Can we get an updated map? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Starhawk Posted April 29 Clone Share Posted April 29 Tanith can see who is hit and to what degree from the magical lenses she is wearing. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grudge Posted April 29 Clone Share Posted April 29 @paladinred With Man (who is now 1) attacking Mizzi he should be close enough to Rand, or should I wait for map? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
paladinred Posted April 29 Author Clone Share Posted April 29 He is 10' away, I might have to add co-ordinates so people can call out their position with better accuracy. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grudge Posted April 29 Clone Share Posted April 29 (edited) Edited April 29 by Grudge (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Knowledge (Religion) 19 1d20+6 13 Link to comment Share on other sites More sharing options...
Grudge Posted April 30 Clone Share Posted April 30 I was adjusting the template to reflect protection from the evil spell since Aiden goes before Rand (hell everyone except 1 enemy goes before Rand) and was kinda stunned at how much I forgot about this spell since I don't use it that much. I remembered only AC and save boost, but it really can screw with necros. The first effect is the usual bonus on AC and Saves but since it's deflection AC bonus works on Touch AC too. The second is some more protection against possession, charm etc, but next one is where it really breaks the cart. The third (and I'm just gonna paste it so I don't mangle it): the spell prevents bodily contact by evil-summoned creatures. This causes the natural weapon attacks of such creatures to fail and the creatures to recoil if such attacks require touching the warded creature. Summoned creatures that are not evil are immune to this effect. The protection against contact by summoned creatures ends if the warded creature makes an attack against or tries to force the barrier against the blocked creature. Spell Resistance can allow a creature to overcome this protection and touch the warded creature. So if poor Necro has just unarmed zombies and skellies he's really SoL on this one Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Starhawk Posted April 30 Clone Share Posted April 30 Sorry if I am holding things up.. Are we doing stuff in posting order.. where might the the glitterdust spell be? Anyone in particular needing help? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Faeryl_ Posted April 30 Clone Share Posted April 30 Glitterdust is aimed for either the caster enemy that got hexed in the previous round or the largest clump of enemies in a 10' radius. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Starhawk Posted May 1 Clone Share Posted May 1 What is the small black M just north of Tanith's position? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Steel Warrior Posted May 1 Clone Share Posted May 1 3 minutes ago, Starhawk said: What is the small black M just north of Tanith's position? lol I assumed it was another "m"an. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
paladinred Posted May 1 Author Clone Share Posted May 1 The "M" is Mizzi, lol. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Steel Warrior Posted May 1 Clone Share Posted May 1 27 minutes ago, paladinred said: The "M" is Mizzi, lol. I thought only bad guys wore black! I figured the white letters were primarily us, and the black letters were the bad guys. Well, I am not sure if anyone is within my range for a sneaky sneak. Sorry Mizzi! I didn't mean to stab you! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grudge Posted May 1 Clone Share Posted May 1 (edited) 3 hours ago, Steel Warrior said: I thought only bad guys wore black! I figured the white letters were primarily us, and the black letters were the bad guys. Well, I am not sure if anyone is within my range for a sneaky sneak. Sorry Mizzi! I didn't mean to stab you! Well, Rand planned to go 10 ft (down diagonally then one right) but you can have that spot if you want. Rand will move below the 3b guy and will technically be in a more picture-perfect flank position with him, 1, and Mizzi being in a one diagonal chain. It's just 5' longer for rand so still in range, only he'd provoke AoO again from 3b but that's ok, he's supposed to take hits. Edited May 1 by Grudge (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Grudge Posted May 2 Clone Share Posted May 2 @paladinred Is Rand immune from Sickened because of his Divine HealthAt 3rd level, a paladin is immune to all diseases, including supernatural and magical diseases, including mummy rot. ? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Recommended Posts