Kamishiro_Rin Posted May 30 Author Clone Share Posted May 30 25 minutes ago, KingGoblin said: Hunni would like to respond to Merituuli's question, but I am not sure if the thread we are in now would be the place to do it? Just add it in, above the combat part, and separate it with a line, as Merituuli did in his post. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
PhoenixSlayer Posted May 30 Clone Share Posted May 30 Sorry for the trouble, didn't even see Rin's combat post and map when I first started posting my reply, my bad. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
KingGoblin Posted May 30 Clone Share Posted May 30 6 hours ago, Kamishiro_Rin said: Just add it in, above the combat part, and separate it with a line, as Merituuli did in his post. Ok, will do after work. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
KingGoblin Posted May 31 Clone Share Posted May 31 Ok, I edited the post to add in her response to Merituuli. Fun fact, I had no idea how to make the horizontal line until just now. This format is strange, since I am used to the old myth weavers, but pretty handy all the same. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Kamishiro_Rin Posted May 31 Author Clone Share Posted May 31 11 hours ago, PhoenixSlayer said: Sorry for the trouble, didn't even see Rin's combat post and map when I first started posting my reply, my bad. No trouble at all! Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Kamishiro_Rin Posted May 31 Author Clone Share Posted May 31 1 hour ago, KingGoblin said: Ok, I edited the post to add in her response to Merituuli. Fun fact, I had no idea how to make the horizontal line until just now. This format is strange, since I am used to the old myth weavers, but pretty handy all the same. Yep! And if it's not behaving the way you need it to, or want to get rid of it, in the "Source" section, look for a "<hr>" and either move it or erase it as needed. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Kamishiro_Rin Posted June 6 Author Clone Share Posted June 6 On 6/4/2023 at 10:23 PM, tbgg said: OOC I've no idea why the dice roller gave me two attack rolls - it took a really long time to complete, then bammo, two rolls instead one. In either case, it's still a miss. Music Credit: Not part of a real song as far as I know - I made it up. @Kamishiro_Rin I'm not totally sure I'm ready for Mery to admit to being able to do magic yet. Is there a way to describe this healing effect without making it sound like it's coming from her? I'll let you choose between slight-of-hand or performance, and then leave it to you to describe it—In other words, are you trying to do it covertly (s-o-h), or are you trying to disguise it as something else (performance)? I'd lean more towards slight-of-hand if there are somatic components to the spell, but if it's merely verbal, or if the somatic component is being replaced by your instrument, then obviously, you would lean towards performance. For anyone who wants to be able to spot it, if you're not Artanis, you have disadvantage on the perception check whose DC is set by Mery's S-o-H or Performace check. Artanis can make the check as normal—if he so chooses, of course. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
PureChance Posted June 27 Clone Share Posted June 27 How do we think the party currently sits on the defence/offence axis? Trying to decide between defence fighting style for +1AC, or Duelling for +2 damage. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
PhoenixSlayer Posted June 27 Clone Share Posted June 27 I don't know much about Warlord, but seems like a support martial type class, and we've got a Bladesinger, Hexblade, Barbarian, and me with my weird melee Wis Ranger build. I say Defense to stay in the front lines, we're pretty good on damage it seems. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
PureChance Posted June 27 Clone Share Posted June 27 That's pretty accurate - it is possible to play it at range, or entirely without attacks, but that's (a) not the direction I've taken it, and (b) not what the subclass leans to, granting as it does heavy armor, shields, martial weapons, THP, and it's level 3 feature let's Artanis apply Rallying Mark with his own attack, benefitting from the extra damage but not healing, in addition to the next ally to damage it benefiting. So I guess he's already getting an extra damage feature, even if it's more limited. And diversity is probably better than doubling down? Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
KingGoblin Posted June 27 Clone Share Posted June 27 So, wanted to ask officially. Looks like only Hunni and Coltan can use the staff; does Coltan want it? Or does anyone else have an objection to Hunni taking it? Can't really use it until we take two short rests, one to identify it, one to attune it, but yeah. Also not sure if I will have her make it her Pact Weapon if she gets it or not, since it would give up some flexibility in return for the ability to make it disappear and be her spellcasting focus. Going to retrain one of her Invocations into Improved Pact Blade, obviously. With Hex Warrior, she would still use Charisma for attack and damage on the staff, whether or not it is her Pact Weapon. Hm. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
JubalBreakbottle Posted June 27 Clone Share Posted June 27 Coltan has no interest in the staff. Cheers Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
PureChance Posted June 28 Clone Share Posted June 28 Agreed probably better to keep flexibility in your pact weapon than make it the staff, especially as the main benefit of the staff turning into a snake, and I don't know what that means for the pact weapon! Your improved pact weapon is already magical anyway and has +1 to hit/damage over the staff too. I've had a bit of a turnaround on my defense v duelling thoughts, largely because I was thinking that (a) I want to see some use from the Heavy Armor Master feat, and increasing AC means it will come into play less, (b) come level 4 and mounted combatant feat, advantage on attacks means duelling gains value & come level 5 extra attack means duelling gains value as well. (c) it helps reverse the tank paradox of too high AC/too low punishment for ignoring (since I can't get around it by Modri's method of granting advantage and soaking damage) and finally (d) once we get our plate armour, 20AC is already pretty good Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Kamishiro_Rin Posted July 27 Author Clone Share Posted July 27 (edited) I’m getting on an airplane to head back to the USA to visit family from Jul 29 to Aug 26. I don’t know when the next post will be, but it won’t be at least until the 31st of July, at the earliest! Edited July 27 by Kamishiro_Rin (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Peacemonger Posted August 10 Clone Share Posted August 10 From the Discord chat from Rin on what we can do for the evacuation: Quote Repurposed Ferry. A character who succeeds on a DC 12 Intelligence (Investigation) check notices the ferry crossing on the Vingaard River has a series of rafts and small boats on a pulley system. The mechanism can be broken down in two hours, freeing up vessels for one hundred people. All right so you guys can choose to either work on helping convince the populace to pull down their boats and get them in the river or you can work on breaking down the river fairy mechanism but you can't do both but the party can split up and work on both the same time just individual characters can't do both at the same time. Anyway this will now let you get all 400 people out of the village At least three of you need to work on either of the projects Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Recommended Posts