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Reign of Winter

The Snows of Summer


Inash

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AMWts8BDLdfeY7bGLk5_iHbAVT93X_4oJYd3my9r1_HyDz5w70u0Fg-6fu8e3fFUz1F1_-Srn20rxdtMad6PF-6cgS56WOVMlcVp7ESWv_jJlubGq5KcH833QWW7H9YiITglXKvZGVWQ-yXgqHfNK3T8_SjT=w256-h256-s-no?authuser=0 Keanu Laeva

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Nocking an arrow on his bow again, Keanu took a deep breath and stalked wordlessly after Rasan, readying to lay the ambush. It was at these times where he was at his best, hunting, making the kill…

 


spacer.png Statistics Block

[b][url=https://test.myth-weavers.com/sheets/?id=2764706][color="LightSlateGray"]Keanu Laeva[/color][/url][/b] [i]Half-Elf Ranger [Witchguard] 1 LG[/i] [b]Init[/b] +4; [b]Senses[/b] Perception +10 [hr][/hr][highlight]Defense[/highlight] [hr][/hr][b]AC[/b] 17, touch 14, flat-footed 13 (Armour +3, Dex +4) [b]HP[/b] 12 / 12; 5 Non-Lethal [b]Fort[/b] +3, [b]Ref[/b] +6, [b]Will[/b] +1 [hr][/hr][highlight]Offense[/highlight] [hr][/hr][b]Speed[/b] 30 ft. [b]Melee[/b] Kukri +5 (1d4+2; 18-20/×2) Cold Iron Spiked Gauntlet +5 (1d4+2; ×2) [b]Ranged[/b] Masterwork Composite Longbow +7 (1d8+0; ×3) [b]Special Attacks[/b] None [hr][/hr][highlight]Statistics[/highlight] [hr][/hr][b]Str[/b] 14, [b]Dex[/b] 18, [b]Con[/b] 12, [b]Int[/b] 10, [b]Wis[/b] 13, [b]Cha[/b] 10 [b]BAB[/b] +1; [b]CMB[/b] +3; [b]CMD[/b] 17 [b]Traits[/b] Deadeye bowman, Well-provisioned adventurer (Planar traveler package), Warded against witchery, Attached [b]Feats[/b] Skill focus (Perception), Weapon focus (Bows) [b]Skills[/b] Craft (Bows) +4, Heal +5, Knowledge (Geography) +4, Knowledge (Local) +1, Knowledge (Nature) +4, Perception +10, Stealth +8, Survival +5 [b]Languages[/b] Common, Elven [b]SQ[/b] Favoured enemy (Human +2), Track +1, Wild empathy +1 [hr][/hr][b]Conditions[/b] Fatigued
Keanu Laeva
Half-Elf Ranger [Witchguard] 1 LG
Init +4; Senses Perception +10
Defense
AC 17, touch 14, flat-footed 13 (Armour +3, Dex +4)
HP 12 / 12; 5 Non-Lethal
Fort +3, Ref +6, Will +1
Offense
Speed 30 ft.
Melee Kukri +5 (1d4+2; 18-20/×2)
Cold Iron Spiked Gauntlet +5 (1d4+2; ×2)
Ranged Masterwork Composite Longbow +7 (1d8+0; ×3)
Special Attacks None
Statistics
Str 14, Dex 18, Con 12, Int 10, Wis 13, Cha 10
BAB +1; CMB +3; CMD 17
Traits Deadeye bowman, Well-provisioned adventurer (Planar traveler package), Warded against witchery, Attached
Feats Skill focus (Perception), Weapon focus (Bows)
Skills Craft (Bows) +4, Heal +5, Knowledge (Geography) +4, Knowledge (Local) +1, Knowledge (Nature) +4, Perception +10, Stealth +8, Survival +5
Languages Common, Elven
SQ Favoured enemy (Human +2), Track +1, Wild empathy +1
Conditions Fatigued

spacer.png Actions

 

Stealth

Perception

Name
Stealth
17
1d20+8 9
Perception
15
1d20+10 5
init
14
1d20+4 10
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image.jpeg.8f5a72ecb6a0dce098db729e8a84b5dd.jpeg

Statblock

Rasan Rodrost

Female CG Gnome Rogue (unchained) (counterfeit mage), Level 1, Init 3, HP 9/9, Speed 20
AC: 18, Touch 15, Flat-footed 14, CMD 14, Fort 1, Ref 6, Will 1, CMB 0, Base Attack Bonus 1   
MC Rapier: +6 (1d4, 18-20/x2)
cold iron, silvered dagger +5 (1d3, 19-20/x2)
Sling (10) +5 (1d3, x2)
MC Studded Leather (+3 Armor, +3 Dex, +1 Size)
Abilities: Str 11, Dex 16, Con 12, Int 14, Wis 12, Cha 12
Condition: Fatigued 

Rasan nods at the plan and then leads that part of the group that will do the ambush back towards the bandits, but making sure they come on the path they're guarding behind them, so they will have to retreat through the group. Then it is waiting for Kaine and Dannok to spring the trap.

 

OOC

 

 

Name
stealth (with +5)
22
1d20+16 6
perception
18
1d20+7 11
initiative (as soon as we're in combat)
11
1d20+3 8
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Kainenormstart-Token.png.7dac6e70372449e43249e73217cb3af6.png

Kaine goes over the plan with the sisters, Morgan, and Dannok. Making sure everything and everyone is ready for the classic double ambush move. Once Dannok is healed up by Riina (see ooc), Kaine and the massive half-ork make there way up the trail doing their best "act normal" walk.

Actions

 

OOC

Can we have Riina do a cast of CLW on Dannok to bring up full or closer to full HP.

Stat Block

Kaine the Imbiber, male CG Human Paladin (Virtuous Bravo,) 

Level 1, Init 5, HP 11/11, Speed  
AC 18, Touch 13, Flat-footed 15, CMD 14, Fort 3, Ref 3, Will 2, CMB +1, Base Attack Bonus 1   
Rapier (--)  +4 (1d6+3, 18-20)
hand axe  +3 (1d6, 20 x3)
Lamellar (leather) armor,   Buckler (+4 Armor, +1 Shield, +3 Dex)
Abilities Str 11, Dex 16, Con 12, Int 12, Wis 10, Cha 16
Condition None 

 

 

 

Name
init roll when needed
22
1d20+5 17
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The Ambushers

Keanu and Rasan slip into place with no issues and no one spots them.

The Bait

Riina casts some healing on Dannok, then Dannok and Kaine wander down the path discussing the deer that talked to them not so long ago. Riina, Willow, and Morrigan follow quietly a bit later.

When the bandits eventually hear them, and they let the pair get surprisingly close, two of them quickly move behind trees on either side of the trail while the third bends down as if examining an injured ankle. "Pardon me guv'nor. Seem to have slipped on all this ice. Could you lend a hand helping me off the trail?"

OOC and Statuses

CLW

perception checks

Dannok 12/12 (+0 nonlethal)
Kaine 11/11 (0 nonlethal)
Keanu 12/12 (5 nonlethal, fatigued)
Morrigan (sp?) 12/12 (0 nonlethal)
Rasan 9/9 (5 nonlethal, fatigued)
Riina 11/11 (0 nonlethal)
Willow 7/7 (0 nonlethal)

Map Link

Edited by Inash (see edit history)
Name
CLW
8
1d8+1 7
perception checks
13,9,10
repeat(1d20,3) 13,9,10
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spacer.png Keanu Laeva

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Laying in wait as the group of bandits take the bait, Keanu gave a nod to Rasan as he felt the opportune moment to strike coming.

 

Slowly, calmly pulling back the string on his bow, he took his moment to take a pair of deep breaths and steady his aim, before letting hell loose on the pretty boy in the middle closest to the path.

 

As soon as the fletching passes the space between his fingertip and the grip of the bow, the half-elf would reposition to another firing position as he nocks another arrow, ducking south behind a tree then around to its other side to get a better aim at the two males.

 


spacer.png Statistics Block

[b][url=https://test.myth-weavers.com/sheets/?id=2764706][color="LightSlateGray"]Keanu Laeva[/color][/url][/b] [i]Half-Elf Ranger [Witchguard] 1 LG[/i] [b]Init[/b] +4; [b]Senses[/b] Perception +10 [hr][/hr][highlight]Defense[/highlight] [hr][/hr][b]AC[/b] 17, touch 14, flat-footed 13 (Armour +3, Dex +4) [b]HP[/b] 12 / 12; 5 Non-Lethal [b]Fort[/b] +3, [b]Ref[/b] +6, [b]Will[/b] +1 [hr][/hr][highlight]Offense[/highlight] [hr][/hr][b]Speed[/b] 30 ft. [b]Melee[/b] Kukri +5 (1d4+2; 18-20/×2) Cold Iron Spiked Gauntlet +5 (1d4+2; ×2) [b]Ranged[/b] Masterwork Composite Longbow +7 (1d8+0; ×3) [b]Special Attacks[/b] None [hr][/hr][highlight]Statistics[/highlight] [hr][/hr][b]Str[/b] 14, [b]Dex[/b] 18, [b]Con[/b] 12, [b]Int[/b] 10, [b]Wis[/b] 13, [b]Cha[/b] 10 [b]BAB[/b] +1; [b]CMB[/b] +3; [b]CMD[/b] 17 [b]Traits[/b] Deadeye bowman, Well-provisioned adventurer (Planar traveler package), Warded against witchery, Attached [b]Feats[/b] Skill focus (Perception), Weapon focus (Bows) [b]Skills[/b] Craft (Bows) +4, Heal +5, Knowledge (Geography) +4, Knowledge (Local) +1, Knowledge (Nature) +4, Perception +10, Stealth +8, Survival +5 [b]Languages[/b] Common, Elven [b]SQ[/b] Favoured enemy (Human +2), Track +1, Wild empathy +1 [hr][/hr][b]Conditions[/b] Fatigued
Keanu Laeva
Half-Elf Ranger [Witchguard] 1 LG
Init +4; Senses Perception +10
Defense
AC 17, touch 14, flat-footed 13 (Armour +3, Dex +4)
HP 12 / 12; 5 Non-Lethal
Fort +3, Ref +6, Will +1
Offense
Speed 30 ft.
Melee Kukri +5 (1d4+2; 18-20/×2)
Cold Iron Spiked Gauntlet +5 (1d4+2; ×2)
Ranged Masterwork Composite Longbow +7 (1d8+0; ×3)
Special Attacks None
Statistics
Str 14, Dex 18, Con 12, Int 10, Wis 13, Cha 10
BAB +1; CMB +3; CMD 17
Traits Deadeye bowman, Well-provisioned adventurer (Planar traveler package), Warded against witchery, Attached
Feats Skill focus (Perception), Weapon focus (Bows)
Skills Craft (Bows) +4, Heal +5, Knowledge (Geography) +4, Knowledge (Local) +1, Knowledge (Nature) +4, Perception +10, Stealth +8, Survival +5
Languages Common, Elven
SQ Favoured enemy (Human +2), Track +1, Wild empathy +1
Conditions Fatigued

spacer.png Actions

Standard:MW C-LBow

Move: Reload and reposition 20' (as on map)

Edited by iantruesilver (see edit history)
Name
MW C-LBow
19; 4
1d20+7;1d8 [12]; [12,4]
Initiative
6
1d20+4 2
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Kainenormstart-Token.png.7dac6e70372449e43249e73217cb3af6.png

Kaine maintains his pace giving the bandit a smile and wave. He fetches his flask and takes a swig, speaking softly to Dannok while his mouth is covered with the flask. " Maybe we keep this one alive, could learn more about what's ahead." Kaine calls out to the bandit as they continue to walk up ever closer. "It is mighty precarious terrain out here for sure. How about a stiff drink to warm you up?'

Kaine knows that any second, any step, the bandits are going to make their move and hopefully Kaenu and Rasan will deal with him before he is filled with arrows. Best to concentrate on the one on the road. If he gets close enough (melee range) he'll act like he wants to hand him and flask but instead throw it up as a momentary distraction and make an attack with his rapier aiming for the legs

Actions

attacking the bandit in the road.

OOC

 

Stat Block

Kaine the Imbiber, male CG Human Paladin (Virtuous Bravo,) 

Level 1, Init 5, HP 11/11, Speed  
AC 18, Touch 13, Flat-footed 15, CMD 14, Fort 3, Ref 3, Will 2, CMB +1, Base Attack Bonus 1   
Rapier (--)  +4 (1d6+3, 18-20)
hand axe  +3 (1d6, 20 x3)
Lamellar (leather) armor,   Buckler (+4 Armor, +1 Shield, +3 Dex)
Abilities Str 11, Dex 16, Con 12, Int 12, Wis 10, Cha 16
Condition None 

 

 

 

Edited by Shadowstarr (see edit history)
Name
attack with rapier
13
1d20+4 9
rapier damage
7
1d6+3 4
initiative
18
1d20+5 13
bluff
4
1d20+3 1
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image.jpeg.8f5a72ecb6a0dce098db729e8a84b5dd.jpeg

Statblock

Rasan Rodrost

Female CG Gnome Rogue (unchained) (counterfeit mage), Level 1, Init 3, HP 9/9, Speed 20
AC: 18, Touch 15, Flat-footed 14, CMD 14, Fort 1, Ref 6, Will 1, CMB 0, Base Attack Bonus 1   
MC Rapier: +6 (1d4, 18-20/x2)
cold iron, silvered dagger +5 (1d3, 19-20/x2)
Sling (10) +5 (1d3, x2)
MC Studded Leather (+3 Armor, +3 Dex, +1 Size)
Abilities: Str 11, Dex 16, Con 12, Int 14, Wis 12, Cha 12
Condition: Fatigued 

Rasan had readied her sling and had managed to sneak a bit closer so she could hit where it would certainly hurt. When Keanu let go, she did the same.

 

OOC

attack the one closest to me.

 

Name
attack, damage, sneak attack damage
7; 3; 4
1d20+5;1d3;1d6 [2]; [2,3]; [2,3,4]
initiative
9
1d20+3 6
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IC
surprise round

As the bandit on the path tries to respond to Kaine's rather blatant attempt at distraction, he is struck by an arrow. When he turns back, Kaine is right there, rapier in hand and Dannok is right behind him and next to his buddy who they had thought was concealed in the trees.

Round 1

Dannok swings for the bandit off to the side and in the brush, missing as his axe cleaves through some of the nearby branches.

 

Willow, Riina, and Morrighan move up a bit, but keep hanging well back.

 

 

OOC and Statuses

Group is up (Kaine doesn't get to move and attack both in the surprise round)

Average init: group -16, bandits -14

Dannok 12/12 (+0 nonlethal)
Willow 7/7 (0 nonlethal)
Riina 11/11 (0 nonlethal)
Kaine 11/11 (0 nonlethal)
Morrigan (sp?) 12/12 (0 nonlethal)
Rasan 9/9 (5 nonlethal, fatigued)
Keanu 12/12 (5 nonlethal, fatigued) (move action for this round already taken on the map)

Bandit 2 (girl w bow) X
Bandit 1 (pretty boy) X-4
Bandit 3 (the other guy) X

Map Link

Edited by Inash (see edit history)
Name
dannock init
22
1d20+2 20
willow init
21
1d20+7 14
morigan init
18
1d20+3 15
riina init
19
1d20+2 17
bandit init
12,21,10
repeat(1d20+1,3) 11,20,9
dannok attack
10
1d20+4 6
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Kainenormstart-Token.png.7dac6e70372449e43249e73217cb3af6.png

Kaine attempts to take down the bandit in the road form behind. (He turned around right?) Kaine tries the old bash to the back of the head with knuckleguard.

Actions

attacking the bandit in the road with a non-lethal attack.

OOC

 

Stat Block

Kaine the Imbiber, male CG Human Paladin (Virtuous Bravo,) 

Level 1, Init 5, HP 11/11, Speed  
AC 18, Touch 13, Flat-footed 15, CMD 14, Fort 3, Ref 3, Will 2, CMB +1, Base Attack Bonus 1   
Rapier (--)  +4 (1d6+3, 18-20)
hand axe  +3 (1d6, 20 x3)
Lamellar (leather) armor,   Buckler (+4 Armor, +1 Shield, +3 Dex)
Abilities Str 11, Dex 16, Con 12, Int 12, Wis 10, Cha 16
Condition None 

 

 

 

Name
Nonlethal attack with rapier ( -4)
16
1d20 16
Damage
4
1d6+3 1
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image.jpeg.8f5a72ecb6a0dce098db729e8a84b5dd.jpeg

Statblock

Rasan Rodrost

Female CG Gnome Rogue (unchained) (counterfeit mage), Level 1, Init 3, HP 9/9, Speed 20
AC: 18, Touch 15, Flat-footed 14, CMD 14, Fort 1, Ref 6, Will 1, CMB 0, Base Attack Bonus 1   
MC Rapier: +6 (1d4, 18-20/x2)
cold iron, silvered dagger +5 (1d3, 19-20/x2)
Sling (10) +5 (1d3, x2)
MC Studded Leather (+3 Armor, +3 Dex, +1 Size)
Abilities: Str 11, Dex 16, Con 12, Int 14, Wis 12, Cha 12
Condition: Fatigued 

As the bandit hadn't reacted yet (perhaps he too was cold), Rasan shot another slingshot at him, hopefully taking him out quickly.

 

OOC

attack the one closest to me.

 

Name
attack, damage, sneak attack
16; 2; 1
1d20+5;1d3;1d6 [11]; [11,2]; [11,2,1]
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AMWts8BDLdfeY7bGLk5_iHbAVT93X_4oJYd3my9r1_HyDz5w70u0Fg-6fu8e3fFUz1F1_-Srn20rxdtMad6PF-6cgS56WOVMlcVp7ESWv_jJlubGq5KcH833QWW7H9YiITglXKvZGVWQ-yXgqHfNK3T8_SjT=w256-h256-s-no?authuser=0 Keanu Laeva

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(( From last post: )) As soon as the fletching passes the space between his fingertip and the grip of the bow, the half-elf would reposition to another firing position as he nocks another arrow, ducking south behind a tree then around to its other side to get a better aim at the two males.

 

Focus, Keanu. Focus… Drawing back the bowstring again, he once more steadied his breathing before letting the next arrow fly.

 


spacer.png Statistics Block

[b][url=https://test.myth-weavers.com/sheets/?id=2764706][color="LightSlateGray"]Keanu Laeva[/color][/url][/b] [i]Half-Elf Ranger [Witchguard] 1 LG[/i] [b]Init[/b] +4; [b]Senses[/b] Perception +10 [hr][/hr][highlight]Defense[/highlight] [hr][/hr][b]AC[/b] 17, touch 14, flat-footed 13 (Armour +3, Dex +4) [b]HP[/b] 12 / 12; 5 Non-Lethal [b]Fort[/b] +3, [b]Ref[/b] +6, [b]Will[/b] +1 [hr][/hr][highlight]Offense[/highlight] [hr][/hr][b]Speed[/b] 30 ft. [b]Melee[/b] Kukri +5 (1d4+2; 18-20/×2) Cold Iron Spiked Gauntlet +5 (1d4+2; ×2) [b]Ranged[/b] Masterwork Composite Longbow +7 (1d8+0; ×3) [b]Special Attacks[/b] None [hr][/hr][highlight]Statistics[/highlight] [hr][/hr][b]Str[/b] 14, [b]Dex[/b] 18, [b]Con[/b] 12, [b]Int[/b] 10, [b]Wis[/b] 13, [b]Cha[/b] 10 [b]BAB[/b] +1; [b]CMB[/b] +3; [b]CMD[/b] 17 [b]Traits[/b] Deadeye bowman, Well-provisioned adventurer (Planar traveler package), Warded against witchery, Attached [b]Feats[/b] Skill focus (Perception), Weapon focus (Bows) [b]Skills[/b] Craft (Bows) +4, Heal +5, Knowledge (Geography) +4, Knowledge (Local) +1, Knowledge (Nature) +4, Perception +10, Stealth +8, Survival +5 [b]Languages[/b] Common, Elven [b]SQ[/b] Favoured enemy (Human +2), Track +1, Wild empathy +1 [hr][/hr][b]Conditions[/b] Fatigued
Keanu Laeva
Half-Elf Ranger [Witchguard] 1 LG
Init +4; Senses Perception +10
Defense
AC 17, touch 14, flat-footed 13 (Armour +3, Dex +4)
HP 12 / 12; 5 Non-Lethal
Fort +3, Ref +6, Will +1
Offense
Speed 30 ft.
Melee Kukri +5 (1d4+2; 18-20/×2)
Cold Iron Spiked Gauntlet +5 (1d4+2; ×2)
Ranged Masterwork Composite Longbow +7 (1d8+0; ×3)
Special Attacks None
Statistics
Str 14, Dex 18, Con 12, Int 10, Wis 13, Cha 10
BAB +1; CMB +3; CMD 17
Traits Deadeye bowman, Well-provisioned adventurer (Planar traveler package), Warded against witchery, Attached
Feats Skill focus (Perception), Weapon focus (Bows)
Skills Craft (Bows) +4, Heal +5, Knowledge (Geography) +4, Knowledge (Local) +1, Knowledge (Nature) +4, Perception +10, Stealth +8, Survival +5
Languages Common, Elven
SQ Favoured enemy (Human +2), Track +1, Wild empathy +1
Conditions Fatigued

spacer.png Actions

Move (from last post): Reload and reposition 20' (as on map)

 

Standard: MW C-LBow

Name
MW C-LBow
25; 4
1d20+7;1d8 [18]; [18,4]
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  • 2 weeks later...
IC
Round 1

Pretty boy slumps to the ground as Kaine clocks him upside the head. The female bandit shouts "Pepe no! You're too pretty to die!" as Rasan's sling stone slams into her and Keanu's arrow strikes her shoulder, leaving her to slump slowly to the ground.

The remaining bandit withdraws, trying to carefully flee to the woods.

Round 2

Dannok charges after the bandit and cuts him more or less in half with a single axe blow.

 

OOC and Statuses

Group is up (Kaine doesn't get to move and attack both in the surprise round)

Average init: group -16, bandits -14

Dannok 12/12 (+0 nonlethal)
Willow 7/7 (0 nonlethal)
Riina 11/11 (0 nonlethal)
Kaine 11/11 (0 nonlethal)
Morrigan (sp?) 12/12 (0 nonlethal)
Rasan 9/9 (5 nonlethal, fatigued)
Keanu 12/12 (5 nonlethal, fatigued) (move action for this round already taken on the map)

Bandit 2 (girl w bow) X-7
Bandit 1 (pretty boy) X-4 - 4 nonlethal - unconcious
Bandit 3 (the other guy) X

Map Link

Edited by Inash (see edit history)
Name
Dannok smash
20
1d20+6 14
Dannok break
20
1d12+9 11
f
4
1d20+3 1
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stllKaine

Kainenormstart-Token.png.7dac6e70372449e43249e73217cb3af6.png

Kaine is stunned for a moment at the brutality of Dannok's greatsword. The bandit would of certainly killed everyone of the group given the chance, still, Kaine feels a wee bit bad for him.

He forces his forcus back to the task at hand. Quickly he removes rope from his backpack to bind their prisoner then Kaine searches the unconscious foe to insure he won't be able to cut himself free later.

 

"Let's get this one off the trail somewhere well out of sight. See what he knows while warming ourselves". Kaine suggests

Actions

Take 20 on perception for searching the captive.

OOC

 

Stat Block

Kaine the Imbiber, male CG Human Paladin (Virtuous Bravo,) 

Level 1, Init 5, HP 11/11, Speed  
AC 18, Touch 13, Flat-footed 15, CMD 14, Fort 3, Ref 3, Will 2, CMB +1, Base Attack Bonus 1   
Rapier (--)  +4 (1d6+3, 18-20)
hand axe  +3 (1d6, 20 x3)
Lamellar (leather) armor,   Buckler (+4 Armor, +1 Shield, +3 Dex)
Abilities Str 11, Dex 16, Con 12, Int 12, Wis 10, Cha 16
Condition None 

 

 

 

Edited by Shadowstarr (see edit history)
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image.jpeg.8f5a72ecb6a0dce098db729e8a84b5dd.jpeg

Statblock

Rasan Rodrost

Female CG Gnome Rogue (unchained) (counterfeit mage), Level 1, Init 3, HP 9/9, Speed 20
AC: 18, Touch 15, Flat-footed 14, CMD 14, Fort 1, Ref 6, Will 1, CMB 0, Base Attack Bonus 1   
MC Rapier: +6 (1d4, 18-20/x2)
cold iron, silvered dagger +5 (1d3, 19-20/x2)
Sling (10) +5 (1d3, x2)
MC Studded Leather (+3 Armor, +3 Dex, +1 Size)
Abilities: Str 11, Dex 16, Con 12, Int 14, Wis 12, Cha 12
Condition: Fatigued 

Letting the others deal with the life one (which she just as well would have avoided, although she was sure he could provide some answers), Rasan started getting everything that might be useful or valuable from the two dead ones. While she wasn't one to undress corpses, the cold made that they needed everything they could get to keep and stay warm.

 

OOC

search the bodies and get their clothes and everything else that can be uses to stay warm.

 

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