GM Saint Posted November 10, 2023 Author Clone Share Posted November 10, 2023 "We were coming to find you guys. We found... it doesn't matter. We were coming back here and they just attacked us. More people like him, yelling and howling..." "We just passed this old house... north off the road. They just came out of the woods screaming... I lost my potion bag somewhere running." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
GM Saint Posted November 10, 2023 Author Clone Share Posted November 10, 2023 The dead man's head suddenly opens its eyes. The stump of his neck gurgles up blood as the body rises back to its feet and grabs the severed head. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Diofant Posted November 10, 2023 Clone Share Posted November 10, 2023 Murdain Shattershield Class: Psion 6 | AC: 14 | HP: 60/60 | Prof: +3 | Init: +3 | PP: 16 | Speed: 30ft ConditionsBlessed |0/3 ☠ 0/3| 6/6d8 HD| 2/2 LR| 4/4 SR| 1/1 LR| 10/10 |💼 InventoryA crowbar A set of dark common clothes including a hood A belt pouch Cloak of Elvenkind, Thieves' tools, Woodcarver tools, 1x dagger(focus) Explorer's pack(backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. 50 feet of hempen rope strapped to the side Rapier, light crossbow, 20x bolts Harmonica 2x Healing potion(Minor)(Chargen2+1)(1 used) Ball bearing bag 1gp Chalk/coal 1cp Flasks x 5 10cp Bag of caltrops - 1gp(used, but will re-collect) Insect Repellant 1sp Oil Flask x5 5sp(1 used) Parchment x5 5sp Net x3 3gp Scroll Case 1gp Alchemist Fire x 0(5d8 Fire, nonmagic, Dex15 for half, 5x5 radius) (used) 7 gp, 25sp, 7cp Potion of Heroism x1(1 used) Potion of Ghost Form x1 Studded Leather Armor x1 Horse(Glutton) with saddle x1 (MIA) Wolfskull 'Staff' of Cone of Cold. DC15. Staff of Healing, 10 Charged, 1d6+4 per Dawn. Cure Wounds 1-4, Lesser Restore 2, Mass Cure 5. Displacer Beast Armor: Stealth +1 "Infected?" The dwarf glanced at Barkvin for an answer, kneeling down near Aria so she wouldnt have to speak loudly, nodding when she mentions the old house. "Mory House, gotta be." He snarled. "Cannibal freaks. Skorn killed em all... " He turned to see the deadman standing up. "We need to figure out how this thing can die before we go to Ethyl, if there's more of them we'll be sittin' ducks. Fire? Destroy the head? Silver? Holy water?" He took out an oil flask. "We oughta call over Creed... Or even Gavan." Whatever thing was, it was unnatural. "I have oil, if someone can fetch a torch or a fire spell. Could chain it with its own trap." OOC/Mechanics Action: Hold Action: Splash Oil from flask on it. Trigger: someone agrees to set fire to it. Bonus Action: Free Action: Move: Reaction: OOC: Name xDiceName xDiceResult xDiceString xDiceRolls Oil Splash held action 13 1d20+5 8 Link to comment Share on other sites More sharing options...
Alliebaby Posted November 10, 2023 Clone Share Posted November 10, 2023 (edited) Name Nikoletta Vandal | Class BH/Pal | Level: 6 | AC: 15| HP: 72/72 | Prof: +3 Stats: Str 18 / Dex 12 / Con 14 / Int 08 / Wis 10 / Cha 14 Special Abilities: Luck: [o][o] Eyeless [o] Aroooo:[o] The Die: 1d6 Attacks: Greatsword | +7 | 1d12+4 slash - Bow | +4 | 1dd8+3 Spells: Misty Step/Levitate/Dispel Magic/Bless [o][o][o][o] Magic Items: Healing Potion [o][o] "Profane thing! Abomination..." Niko grabs her sword and lays into it again. "My bag inside has holy water in it. The flasks marked with the sun!" Edited November 10, 2023 by Alliebaby (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attacks 17; 20 1d20+7; 1d20+7 [10]; [10,13] Damages? 8; 16 1d12+4; 1d12+4 [4]; [4,12] Link to comment Share on other sites More sharing options...
Diofant Posted November 10, 2023 Clone Share Posted November 10, 2023 Murdain Shattershield Class: Psion 6 | AC: 14 | HP: 60/60 | Prof: +3 | Init: +3 | PP: 16 | Speed: 30ft ConditionsBlessed |0/3 ☠ 0/3| 6/6d8 HD| 2/2 LR| 4/4 SR| 1/1 LR| 10/10 |💼 InventoryA crowbar A set of dark common clothes including a hood A belt pouch Cloak of Elvenkind, Thieves' tools, Woodcarver tools, 1x dagger(focus) Explorer's pack(backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. 50 feet of hempen rope strapped to the side Rapier, light crossbow, 20x bolts Harmonica 2x Healing potion(Minor)(Chargen2+1)(1 used) Ball bearing bag 1gp Chalk/coal 1cp Flasks x 5 10cp Bag of caltrops - 1gp(used, but will re-collect) Insect Repellant 1sp Oil Flask x5 5sp(1 used) Parchment x5 5sp Net x3 3gp Scroll Case 1gp Alchemist Fire x 0(5d8 Fire, nonmagic, Dex15 for half, 5x5 radius) (used) 7 gp, 25sp, 7cp Potion of Heroism x1(1 used) Potion of Ghost Form x1 Studded Leather Armor x1 Horse(Glutton) with saddle x1 (MIA) Wolfskull 'Staff' of Cone of Cold. DC15. Staff of Healing, 10 Charged, 1d6+4 per Dawn. Cure Wounds 1-4, Lesser Restore 2, Mass Cure 5. Displacer Beast Armor: Stealth +1 "Its a toss-up, might be undead or some kinda fleshy construct." Growled Murdain. "Best figure this out now though..." OOC/Mechanics Action: Its just an RP post Bonus Action: Free Action: Move: Reaction: OOC: Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Alliebaby Posted November 10, 2023 Clone Share Posted November 10, 2023 Name Nikoletta Vandal | Class BH/Pal | Level: 6 | AC: 15| HP: 72/72 | Prof: +3 Stats: Str 18 / Dex 12 / Con 14 / Int 08 / Wis 10 / Cha 14 Special Abilities: Luck: [o][o] Eyeless [o] Aroooo:[o] The Die: 1d6 Attacks: Greatsword | +7 | 1d12+4 slash - Bow | +4 | 1dd8+3 Spells: Misty Step/Levitate/Dispel Magic/Bless [o][o][o][o] Magic Items: Healing Potion [o][o] "Then go get the holy water while I turn this creature into paste." If the man went down again, Niko will just start cutting limbs off and smashing bones and such. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
TheGospel Posted November 11, 2023 Clone Share Posted November 11, 2023 (edited) Name Aaliyah | Class Warlock/Sorc | Level: 1/5 | AC: 15| HP: 49/49 | Prof: +3 Stats: Str 8 / Dex 14 / Con 14 / Int 12 / Wis 10 / Cha 18 Special Abilities: Luck: [o][o] Attacks: EB | +7 | 1d10+4(x2) CantripsWarlock 2: Eldritch Blast, Mage Hand Sorcerer 5: Presti, Sorcerous Burst, Shape Water, Message, Poison Spray Spells Known (6)Warlock 2: Hex, Burning Hands Sorcerer 6: 1: Tasha's Brew 2: Misty Step, Scorching Ray, Alter Self, Rimes Binding Ice. 3: Fireball: Magic Items: Healing Potion [o][o] Spell DC: 15 | Spell Attack +7 Sorc Points: 5/5 Spells (Sorc lvl1) [o][o][o][o] (lvl2) [o][o][o] (lvl3) [o][o]l (War lvl1) [o] Aaliyah had arrived back in town just to see Niko kill a man and then that man rise again. He grabbed his own head and then Niko began hacking away at him. She called for holy water, Murdain called for fire. Acid. Acid killed almost everything, right? She strolls towards the inn and extends her hand and a stream of acid bathes the man. "I got it! I'll make him stay dead!" Aaliyah had disappeared in the middle of the night without a word. She felt for not telling anyone but she really didn't want them following her. Ved might sleep with her mom by accident or Souris might preach about Baba who isn't very popular there. She didn't want Niko to meet her other moms though she wasn't sure why. When she comes back to town, she's not wearing her usual green dress. She has changes it out for a tight fitting pair of green dyed leather pants and a sleeveless vest that matches. The fake cat ears are still present though and she has a soft fleece cloak if forest greens with a hood she has pulled up. OOC: casting Tasha's Caustic Brew. Make a DC 16 dex save or take 2d6 acid damage every turn. Edited November 13, 2023 by GM Saint (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
GM Saint Posted November 11, 2023 Author Clone Share Posted November 11, 2023 (edited) I need to know what people are doing. Niko drops him again and the acid is doing stuff. Will he get back up? Only way to find out is to stop attacking. Consider initiative paused, act freely for now. Edited November 11, 2023 by GM Saint (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Dex 8 1d20+2 6 Acid 6 2d6 4,2 Link to comment Share on other sites More sharing options...
Knave Posted November 11, 2023 Clone Share Posted November 11, 2023 Name: Ved Kith (AKA Kirit) | Class: Fighter 5 AC: 16+2| HP: 60/60 | Hit dice: 4/4d10 SR Abilities: SDice: 4/4d8 1/1d6 | Action surge 1/1 | 2nd Wind 1/1 LR Abilities: Luck 2/2 | Adamant 1/1 Attacks Extra attack, and off-hand attack Rapier +6 1d8+3 Magic short sword +7 1d6+4 Light crossbow 80/320 +6 1d6+3 | Saves Str +3 | Dex +3 | Con +4 | Wis +1 | Int -1 | Cha +0; | Maneuvers Precision attack | Menacing attack | Trip attack | Parry | Riposte | DC 13; Ved's face goes flat at the mention of old Ved. "You know what. Sounds like I'll make out better if I let the place run wild, and then pick up all the bounties you have to drop to pull it back together again. Find someone else. "As for the old man, if you want him gone, you know what to do." Ved nods at the sword that's bound in its sheath. "I won't stop you, but I won't help you either. But take my advice. Leave him alone, because he'll kill you. He'll die in a year anyway, his liver is gone. "If you want me to put him in the ground, the price is fifty thousand gold." ------ Ved puts another bolt through the corpse's heart, just to make sure. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rumrunner Posted November 12, 2023 Clone Share Posted November 12, 2023 Name: Souris Garou | Class: Druid 5 | AC: 12 | HP: Bear 42/42 (Human 45/45) | Prof: +3 | PP: 17 (22 for scent and sound) SavesStr -1 / Dex +2 / Con +1 / Int +4 / Wis +7 / Cha +0 | AttacksActions Multiattack. The bear makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage. Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage. | CantripsGuidance, Shillelagh, Shape Water | Magic Items2x Healing Potions | Wildshape:CR: 1 No Flying Speed Duration: 2hrs ▣ ▣ Spell DC: 15 | Spell Attack: +7 | Level 1Detect Magic, Faerie Fire, Goodberry, Healing Word, Ice Knife ▣ ▣ ▣ ▣ | Level 2Detect Thoughts (1/day per feat). Moonbeam, Pass without Trace, Summon Beast ▣ ▣ ▣ | Level 3Plant Growth ▣ ▣ | LuckWhen failing any D20 check, you may spend one luck die to reroll the result. This decision is made after the roll but before the results are known. You must declare the use of this dice in your post. These die refresh during a long rest. ▣ ▣ The battle was hardly satisfying, over before it started and there was still Ethyl out there somewhere. ~We going now?~ She muttered into the mind of Murdain, before lulling her head towards the town entrance. They could sort out what sort of shit storm these two stirred up later, in the meantime every minute delayed was a minute closer to death for Ethyl, assuming she was still alive. Dice Ex Machina Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Diofant Posted November 12, 2023 Clone Share Posted November 12, 2023 (edited) Murdain Shattershield Class: Psion 6 | AC: 14 | HP: 60/60 | Prof: +3 | Init: +3 | PP: 16 | Speed: 30ft ConditionsBlessed |0/3 ☠ 0/3| 6/6d8 HD| 2/2 LR| 4/4 SR| 1/1 LR| 10/10 |💼 InventoryA crowbar A set of dark common clothes including a hood A belt pouch Cloak of Elvenkind, Thieves' tools, Woodcarver tools, 1x dagger(focus) Explorer's pack(backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. 50 feet of hempen rope strapped to the side Rapier, light crossbow, 20x bolts Harmonica 2x Healing potion(Minor)(Chargen2+1)(1 used) Ball bearing bag 1gp Chalk/coal 1cp Flasks x 5 10cp Bag of caltrops - 1gp(used, but will re-collect) Insect Repellant 1sp Oil Flask x5 5sp(1 used) Parchment x5 5sp Net x3 3gp Scroll Case 1gp Alchemist Fire x 0(5d8 Fire, nonmagic, Dex15 for half, 5x5 radius) (used) 7 gp, 25sp, 7cp Potion of Heroism x1(1 used) Potion of Ghost Form x1 Studded Leather Armor x1 Horse(Glutton) with saddle x1 (MIA) Wolfskull 'Staff' of Cone of Cold. DC15. Staff of Healing, 10 Charged, 1d6+4 per Dawn. Cure Wounds 1-4, Lesser Restore 2, Mass Cure 5. Displacer Beast Armor: Stealth +1 Murdain glanced at the state of the monster that was once a Mory - or maybe thats how all of them were from the start? - and nodded with a grimace to Souris' question. "Barkvin, how's Aria? Is it safe to leave her for now?" Even if it would mean Ethyl's death, if they left Aria to die here, and then found out Ethyl gave her life for nothing... "As long as acid works... We're fine. Remember where the place is, Souris?" It seemed like years ago, when he infiltrated the farmstead to get the hunter back. "...If all of the dead Morys are like this, we're probably looking at about five of this... walking trash. Gotta wonder if its thanks to the Skorn's efforts, but... Doubt it. Hopefully nothing spots this fellow, or Gavan would have a heart attack." A heart attack and maybe start executing anyone nearby on suspicions of necromancy... OOC/Mechanics Action: Its just an RP post Bonus Action: Free Action: Move: Reaction: OOC: Edited November 13, 2023 by Diofant (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
GM Saint Posted November 12, 2023 Author Clone Share Posted November 12, 2023 "Mory... Mory? I knew a Mory... the hag. Fleshmancer... my memory seems fragmented. I think my slumber has had an effect on me..." Ved hears the psychic grumbling from the sword st mention of the Mory name. The man seems to stay dead this time, his body mostly melted. Barkvin. Aria seems exhausted but you're confident she won't suffer any permanent effects. At least no urgent effects. If she's afflicted with something, its likely on the slower side. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
WolfBirch Posted November 13, 2023 Clone Share Posted November 13, 2023 (edited) Name Barkvin | Class Cleric 5 | AC: 19 | HP: 50/50 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (0/1) Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life | Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320) Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (5/5) | Death Saves: 0/0 Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save) Level 1 | (3/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic) Level 2 | (3/3) | Hold Person C (WIS save), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6) Level 3 | (2/2) | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, Aura of Vitality C (2d6+5 for 1 minute), Revivify As the creature rises back up, Barkvin shakes his head in concern. With the trap now removed and the monster burned with acid, he replies to Murdain. "Aye, the goddess' healing light will cure any natural infection. I don't see any sign of magical infection, but would be good to check on her later." He then turns his attention back to Aria. "We'll go after your sister. Try to bring her back. You stay here and get some rest. But quick, tell us what you found. No time to waste and it may be more important than you think." Mechanics MOVE: none ACTION: none BONUS ACTION: none REACTION: none CONCENTRATION: none OOC: Still need to level up. Edited November 13, 2023 by WolfBirch (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rumrunner Posted November 13, 2023 Clone Share Posted November 13, 2023 Name: Souris Garou | Class: Druid 5 | AC: 12 | HP: Bear 42/42 (Human 45/45) | Prof: +3 | PP: 17 (22 for scent and sound) SavesStr -1 / Dex +2 / Con +1 / Int +4 / Wis +7 / Cha +0 | AttacksActions Multiattack. The bear makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage. Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage. | CantripsGuidance, Shillelagh, Shape Water | Magic Items2x Healing Potions | Wildshape:CR: 1 No Flying Speed Duration: 2hrs ▣ ▣ Spell DC: 15 | Spell Attack: +7 | Level 1Detect Magic, Faerie Fire, Goodberry, Healing Word, Ice Knife ▣ ▣ ▣ ▣ | Level 2Detect Thoughts (1/day per feat). Moonbeam, Pass without Trace, Summon Beast ▣ ▣ ▣ | Level 3Plant Growth ▣ ▣ | LuckWhen failing any D20 check, you may spend one luck die to reroll the result. This decision is made after the roll but before the results are known. You must declare the use of this dice in your post. These die refresh during a long rest. ▣ ▣ Her large head bobbed a nod at the dwarf's question, then she turned to head towards the Morley's house and began to walk at a speed slow for her, but it would be brisk if not a jog for a human or dwarf. There was no point waiting, the fact that they were dawdling was just making her angry, there was a young girl captive to a group of these demented men and they though it a good time to have a chat before going to help her. Regardless, they could talk on the way. Dice Ex Machina Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
GM Saint Posted November 13, 2023 Author Clone Share Posted November 13, 2023 "I'll take care of her," Agatha says, emerging from the inn just in time to hear the call to action. She tries not to look at the half melted disaster of a mess just outside her inn. Instead, she takes charge of Aria. "Help me get her inside and then go. I'll get Mayor Creed." Assuming someone quickly carries Aria inside, you get her settled onto a bench and then you're on your way. OOC: I assume you are moving at full speed. I will allow two people to make survival checks or one to make it with advantage. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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