Alliebaby Posted November 13, 2023 Clone Share Posted November 13, 2023 (edited) Name Nikoletta Vandal | Class BH/Pal | Level: 6 | AC: 15| HP: 72/72 | Prof: +3 Stats: Str 18 / Dex 12 / Con 14 / Int 08 / Wis 10 / Cha 14 Special Abilities: Luck: [o][o] Eyeless [o] Aroooo:[o] The Die: 1d6 Attacks: Greatsword | +7 | 1d12+4 slash - Bow | +4 | 1dd8+3 Spells: Misty Step/Levitate/Dispel Magic/Bless [o][o][o][o] Magic Items: Healing Potion [o][o] Niko lifts the girl up and carries her inside, then takes a moment to bury her face into the girl's hair and sniff around the base of her neck. It would seem creepy to anyone who doesn't know her but she would accept that. "Rest child, if your friend lives, she will be returned to you," she says before rushing outside and transforming right away. "Souris, take his scent and I will seek the girl's." OOC: I get advantage to track people anyway so I'm gonna take one of the rolls. Niko will set her fastest pace of 40ft unless it becomes clear she's outpacing anyone, then she'll still range ahead but periodically howl to mark her location and slow down enough for the others to catch up. Edit: lol turns out my tracking skills are terrible despite being a werewolf and a monster hunter because no Wis. Edited November 13, 2023 by Alliebaby (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Sniffies 20; 13 1d20+3; 1d20+3 [17]; [17,10] Link to comment Share on other sites More sharing options...
Diofant Posted November 13, 2023 Clone Share Posted November 13, 2023 Murdain Shattershield Class: Psion 6 | AC: 14 | HP: 60/60 | Prof: +3 | Init: +3 | PP: 16 | Speed: 30ft ConditionsBlessed |0/3 ☠ 0/3| 6/6d8 HD| 2/2 LR| 4/4 SR| 1/1 LR| 10/10 |💼 InventoryA crowbar A set of dark common clothes including a hood A belt pouch Cloak of Elvenkind, Thieves' tools, Woodcarver tools, 1x dagger(focus) Explorer's pack(backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. 50 feet of hempen rope strapped to the side Rapier, light crossbow, 20x bolts Harmonica 2x Healing potion(Minor)(Chargen2+1)(1 used) Ball bearing bag 1gp Chalk/coal 1cp Flasks x 5 10cp Bag of caltrops - 1gp(used, but will re-collect) Insect Repellant 1sp Oil Flask x5 5sp(1 used) Parchment x5 5sp Net x3 3gp Scroll Case 1gp Alchemist Fire x 0(5d8 Fire, nonmagic, Dex15 for half, 5x5 radius) (used) 7 gp, 25sp, 7cp Potion of Heroism x1(1 used) Potion of Ghost Form x1 Studded Leather Armor x1 Horse(Glutton) with saddle x1 (MIA) Wolfskull 'Staff' of Cone of Cold. DC15. Staff of Healing, 10 Charged, 1d6+4 per Dawn. Cure Wounds 1-4, Lesser Restore 2, Mass Cure 5. Displacer Beast Armor: Stealth +1 "They're sisters, Niko." Adds Murdain. "Scent oughta be similar... But I dont think we'll need it. Only one bloody house these uglies holed up at. 'Fore we set out to hunt the Chaos Beast, we saw the lot of them murdered by the Skorn..." He jogged, though had to put in some effort to not fall behind. "...Either a few escaped, this lot's never been human, or someone's used necromancy to bring em back. Cannibal lot. Never allowed in town." He brought her up to speed as they moved. "I know the rough layout of their estate. If it comes to it, can grab Ethel an' sneak out." OOC/Mechanics Action: Its just an RP post Bonus Action: Free Action: Move: Reaction: OOC: Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
GM Saint Posted November 13, 2023 Author Clone Share Posted November 13, 2023 Half an hour later and Niko and Souris stop in the woods. There are signs of fighting here, damaged bushes and grooves in the ground from feet moving forcefully. You find an abandoned pack in the mud. There's a strong scent of blood in the air here. If it weren't the twilight hours, it'd be much easier to- something moves in the woods. You hadn't detected anything nearby but the moment you hear the twig snap, you hear a horrific screaming howl and then more men rush out at you. These men resemble the one in town. They're horribly deformed heads and mouths, limbs aren't even and sometimes they have awkward angles to them. They're fast though! You hear them and then they're on you, moving at the speed of predatory cats at a sprint. OOC: Report to Roll20, you are in combat. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Diofant Posted November 13, 2023 Clone Share Posted November 13, 2023 (edited) Murdain Shattershield Class: Psion 6 | AC: 14 | HP: 60/60 | Prof: +3 | Init: +3 | PP: 16 | Speed: 30ft ConditionsBlessed |0/3 ☠ 0/3| 6/6d8 HD| 2/2 LR| 4/4 SR| 1/1 LR| 10/10 |💼 InventoryA crowbar A set of dark common clothes including a hood A belt pouch Cloak of Elvenkind, Thieves' tools, Woodcarver tools, 1x dagger(focus) Explorer's pack(backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. 50 feet of hempen rope strapped to the side Rapier, light crossbow, 20x bolts Harmonica 2x Healing potion(Minor)(Chargen2+1)(1 used) Ball bearing bag 1gp Chalk/coal 1cp Flasks x 5 10cp Bag of caltrops - 1gp(used, but will re-collect) Insect Repellant 1sp Oil Flask x5 5sp(1 used) Parchment x5 5sp Net x3 3gp Scroll Case 1gp Alchemist Fire x 0(5d8 Fire, nonmagic, Dex15 for half, 5x5 radius) (used) 7 gp, 25sp, 7cp Potion of Heroism x1(1 used) Potion of Ghost Form x1 Studded Leather Armor x1 Horse(Glutton) with saddle x1 (MIA) Wolfskull 'Staff' of Cone of Cold. DC15. Staff of Healing, 10 Charged, 1d6+4 per Dawn. Cure Wounds 1-4, Lesser Restore 2, Mass Cure 5. Displacer Beast Armor: Stealth +1 Murdain growled when he smelled the blood-scent. It brought to mind unpleasant moments - Aria's discarded pack had only added to it. But it also held opportunities... He needed to get it. But first... The voice excitedly howled in his mind, the word barely distinguishable. Out flew the wolf-knife, and Murdain's mouth twisted, repeating the same incomprehensible phrase, knife blade dancing as it carved a silver rune in mid-air. The night air shimmered, distorting, pressing down on the five creatures and forcing them to move slower. He darted forward, grabbing Aria's pack and falling back a bit. OOC/Mechanics Action: Cast Slow Bonus Action: Free Action: Move: 30 ft - 25 to grab Aria's bag, 5ft back. Reaction: OOC: Edited November 15, 2023 by Diofant (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Testing 12 1d20+7 5 Link to comment Share on other sites More sharing options...
GM Saint Posted November 13, 2023 Author Clone Share Posted November 13, 2023 Aria's pack contains: 2 potions of greater healing 1 potion of possibility (Gives the imbiber two rerolls on any die they cast until used) 1 elixir of echoes (Drink to cast mirror images on yourself, this does not require concentration but you also cannot end it early) 3 smoke bombs (As an action, you may throw this item to a point within 30 ft. Upon landing, it produces a smoke cloud that causes the area within 20 ft. to be heavily obscured. The smoke lasts for 10 rounds unless removed earlier by a heavy wind.) 4 balls of... something. It's some kind of rocks of crystals wrapped very tightly in very thin, almost tissue-like paper, and twisted close. You've never seen anything like this before. You know she has an entire alchemy lab that unfolds from a small case in the bag without having to unfold it. There is also lots of components for potions and spells, just a wide range of exotic materials she's collected. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rumrunner Posted November 14, 2023 Clone Share Posted November 14, 2023 Name: Souris Garou | Class: Druid 5 | AC: 12 | HP: Bear 42/42 (Human 45/45) | Prof: +3 | PP: 17 (22 for scent and sound) SavesStr -1 / Dex +2 / Con +1 / Int +4 / Wis +7 / Cha +0 | AttacksActions Multiattack. The bear makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage. Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage. | CantripsGuidance, Shillelagh, Shape Water | Magic Items2x Healing Potions | Wildshape:CR: 1 No Flying Speed Duration: 2hrs ▣ ▣ Spell DC: 15 | Spell Attack: +7 | Level 1Detect Magic, Faerie Fire, Goodberry, Healing Word, Ice Knife ▣ ▣ ▣ ▣ | Level 2Detect Thoughts (1/day per feat). Moonbeam, Pass without Trace, Summon Beast ▣ ▣ ▣ | Level 3Plant Growth ▣ ▣ | LuckWhen failing any D20 check, you may spend one luck die to reroll the result. This decision is made after the roll but before the results are known. You must declare the use of this dice in your post. These die refresh during a long rest. ▣ ▣ Where was Ethyl, she stopped to attempt to pick up a scent, there was blood, but as for whose blood and where they went, there was no time. The frantic freaks were flying towards them at impossible speeds, so bounded forward to meet them, tearing at them with massive maw and claw. Dice Ex Machina Power Attack the Morley directly north... Name xDiceName xDiceResult xDiceString xDiceRolls attack 1 21 1d20+2 19 attack 2 17 1d20+2 15 damage 1 18 1d8+15 3 damage 2 24 2d6+15 3,6 Link to comment Share on other sites More sharing options...
TheGospel Posted November 14, 2023 Clone Share Posted November 14, 2023 (edited) Name Aaliyah | Class Warlock/Sorc | Level: 1/5 | AC: 15| HP: 49/49 | Prof: +3 Stats: Str 8 / Dex 14 / Con 14 / Int 12 / Wis 10 / Cha 18 Special Abilities: Luck: [o][o] Attacks: EB | +7 | 1d10+4(x2) CantripsWarlock 2: Eldritch Blast, Mage Hand Sorcerer 5: Presti, Sorcerous Burst, Shape Water, Message, Poison Spray Spells Known (6)Warlock 2: Hex, Burning Hands Sorcerer 6: 1: Tasha's Brew 2: Misty Step, Scorching Ray, Alter Self, Rimes Binding Ice. 3: Fireball: Magic Items: Healing Potion [o][o] Spell DC: 15 | Spell Attack +7 Sorc Points: 3/5 Spells (Sorc lvl1) [x][o][o][o] (lvl2) [x][o][o] (lvl3) [o][o]l (War lvl1) [o] Aaliyah holds up the hand with the slave bracelet she took from Sylvania. All the gems turn a bright red instead of her usual green and she extends her hand towards the right most man. Her fingers are curled into a twisted claw and three rays of concentrated fire come from her fingers. "Oh, I got some new magic. Hope I don't turn into a giant squid monster!" OOC: Casting Scorching Ray at the bottom right most guy with all three beams. I lied! I'm ALSO going to quicken a sorcerous burst doing acid damage at the same guy! Edited November 14, 2023 by TheGospel (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Scorching Ray at the bottom right one 24; 19; 22 1d20+8; 1d20+8; 1d20+8 [16]; [16,11]; [16,11,14] Damages 6; 9; 11 2d6; 2d6; 2d6 [1,5]; [1,5,4,5]; [1,5,4,5,5,6] Sorc Burst 14 1d20+8 6 Damage maybe? 15 2d8 7,8 Exploding die damage 2 1d8 2 Link to comment Share on other sites More sharing options...
Alliebaby Posted November 14, 2023 Clone Share Posted November 14, 2023 (edited) Name Nikoletta Vandal | Class BH/Pal | Level: 6 | AC: 15| HP: 72/72 | Prof: +3 Stats: Str 18 / Dex 12 / Con 14 / Int 08 / Wis 10 / Cha 14 Special Abilities: Luck: [o][o] Eyeless [o] Aroooo:[o] The Die: 1d6 Attacks: Greatsword | +7 | 1d12+4 slash - Bow | +4 | 1dd8+3 Spells: Misty Step/Levitate/Dispel Magic/Bless [o][o][o][o] Magic Items: Healing Potion [o][o] Niko stops and the pack and gives it a good scent before the screaming starts and she finds herself being run down. Seeing the others already acting, she rushes to meet the charge and slashes at the nearest man. Her sword couldn't kill them outright but she needed to down one quickly. Edited November 14, 2023 by Alliebaby (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Two Attacks 26; 24 1d20+7; 1d20+7 [19]; [19,17] Two Damages Maybe SyntaxError: Unexpected token z 1d12+6; 1d12z+6 Two damages for sure! 11; 7 1d12+6; 1d12+6 [5]; [5,1] Link to comment Share on other sites More sharing options...
GM Saint Posted November 14, 2023 Author Clone Share Posted November 14, 2023 (edited) This isn't a new turn, just updating the table so the rest of you have current info. For the sake of clarity. A red dot means they are down but may not be dead-dead. A blue dot means they are Slowed. Edited November 14, 2023 by GM Saint (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Wisdom in clockwise order 17; 0; 4; 3; 18 1d20-2; 1d20-2; 1d20-2; 1d20-2; 1d20-2 [19]; [19,2]; [19,2,6]; [19,2,6,5]; [19,2,6,5,20] Opp attack on Souris 14; 4 1d20+6; 1d8+3 [8]; [8,1] Link to comment Share on other sites More sharing options...
WolfBirch Posted November 14, 2023 Clone Share Posted November 14, 2023 (edited) Name Barkvin | Class Cleric 5 | AC: 19 | HP: 50/50 | Prof: +3 | PP: 13 | Saves: Str +3 / Dex +2 / Con +3 / Int +1 / Wis +8 / Cha +3 | Luck: (2/2) | Channel Divinity: (0/1) Special Abilities darkvision, Warcaster, Disciple of Life, Turn Undead, Preserve Life | Attacks: Mace | +5 | 1d6+2 bludgeoning, Light Crossbow | +4 | 1d8+1 piercing (80/320) Prepared Spells | Spell DC: 15 | Spell Attack +7 | Hit Dice d8 (5/5) | Death Saves: 0/0 Cantrips: Light, Spare the Dying, Sacred Flame (2d8 radiant DEX save), Word of Radiance (2d6 radiant CON save) Level 1 | (3/4) | Bless C (+d4), Cure Wounds (1d8+7 healing), Healing Word (1d4+7 healing), Inflict Wounds (3d10 necrotic) Level 2 | (3/3) | Hold Person C (WIS save), Zone of Truth, Lesser Restoration, Spiritual Weapon (1d8+4 force), Prayer of Healing (2d8+8 x6) Level 3 | (1/2) | Beacon of Hope C, Mass Healing Word (1d4+9 x6), Daylight, Aura of Vitality C (2d6+5 for 1 minute), Revivify Barkvin struggled to keep up with the fast pace as the group raced into the woods. When the creatures raced out of the woods he was worried. "Argh, the foul beasts need to return to the hell from which they were born. May the light of Sola guide us. Burn them things with more of that acid." He suggests. OOC: @Alliebaby @TheGospel @Rumrunner @Diofant @Knave You all have Bless! Don't forget to add a d4 to all your to hit rolls and saving throws! Mechanics * MOVE: none ACTION: cast bless on Niko, Ved, Souris Murdain and Aaliyah BONUS ACTION: none REACTION: none CONCENTRATION: bless OOC: Still need to level up. Edited November 14, 2023 by WolfBirch (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Knave Posted November 15, 2023 Clone Share Posted November 15, 2023 (edited) Name: Ved Kith (AKA Kirit) | Class: Fighter 5 AC: 16+1| HP: 60/60 | Hit dice: 4/4d10 SR Abilities: SDice: 4/4d8 1/1d6 | Action surge 1/1 | 2nd Wind 1/1 LR Abilities: Luck 2/2 | Adamant 1/1 Attacks Extra attack, and off-hand attack Rapier +6 1d8+3 Magic short sword +7 1d6+4 Light crossbow 80/320 +6 1d6+3 | Saves Str +3 | Dex +3 | Con +4 | Wis +1 | Int -1 | Cha +0; | Maneuvers Precision attack | Menacing attack | Trip attack | Parry | Riposte | DC 13; "I'm looking forward to leaving this place, so I can go back to killing living men and women like an honest mercenary." Ved draws his rapier and his new short sword, and closes with one of the things. Edited November 15, 2023 by Knave (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Attack rapier w bless 13 1d20+1d4+6 3,4 Damage 11 1d8+3 8 Attack off hand w bless 13 1d20+1d4+7 3,3 Damage 9 1d6+4 5 Extra rapier attack w bless 20 1d20+1d4+3 15,2 Damage 5 1d8+3 2 Link to comment Share on other sites More sharing options...
GM Saint Posted November 15, 2023 Author Clone Share Posted November 15, 2023 (edited) The men take a beating but they don't seem to feel pain. No, that's not right. They relish in pain, each blow makes them yelp but it's not a pained grunt but an exultation. While Niko and Ved manage to deflect their attempts to leap onto them, Souris finds herself being overrun. Two of the men just jump on top of her and begin biting at her. Chunks of bear flesh is torn off. OOC: Souris takes 30 damage! I need 3 DC16 Con Saves or... I'll tell you later. Carry on. Edited November 15, 2023 by GM Saint (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Ved, Niko, Souris, Souris 14; 9; 16; 23; 18; 23 1d20+6; 1d20+6; 1d20+6; 1d20+6; 1d20+6; 1d20+6 [8]; [8,3]; [8,3,10]; [8,3,10,17]; [8,3,10,17,12]; [8,3,10,17,12,17] Damages maybe in the same order 6; 9; 4; 11; 11; 8 1d8+3; 1d8+3; 1d8+3; 1d8+3; 1d8+3; 1d8+3 [3]; [3,6]; [3,6,1]; [3,6,1,8]; [3,6,1,8,8]; [3,6,1,8,8,5] Saves 1; 9; -1 1d20-2; 1d20-2; 1d20-2 [3]; [3,11]; [3,11,1] Link to comment Share on other sites More sharing options...
Diofant Posted November 15, 2023 Clone Share Posted November 15, 2023 This posts exists to document that as a Reaction, Murdain gives Souris 1d8 Inspiration to use on save, skill, attack, spelldmg, or heal. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Rumrunner Posted November 15, 2023 Clone Share Posted November 15, 2023 Con saves... Name xDiceName xDiceResult xDiceString xDiceRolls Con saves 21; 12; 20 1d20+1d4+3; 1d20+1d4+3; 1d20+1d4+3 [15,3]; [15,3,8,1]; [15,3,8,1,13,4] Lucky 20 1d20+1d4+3 13,4 Link to comment Share on other sites More sharing options...
Diofant Posted November 15, 2023 Clone Share Posted November 15, 2023 (edited) Murdain Shattershield Class: Psion 6 | AC: 14 | HP: 60/60 | Prof: +3 | Init: +3 | PP: 16 | Speed: 30ft ConditionsBlessed |0/3 ☠ 0/3| 6/6d8 HD| 2/2 LR| 3/4 SR| 1/1 LR| 10/10 |💼 InventoryA crowbar A set of dark common clothes including a hood A belt pouch Cloak of Elvenkind, Thieves' tools, Woodcarver tools, 1x dagger(focus) Explorer's pack(backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. 50 feet of hempen rope strapped to the side Rapier, light crossbow, 20x bolts Harmonica 2x Healing potion(Minor)(Chargen2+1)(1 used) Ball bearing bag 1gp Chalk/coal 1cp Flasks x 5 10cp Bag of caltrops - 1gp(used, but will re-collect) Insect Repellant 1sp Oil Flask x5 5sp(1 used) Parchment x5 5sp Net x3 3gp Scroll Case 1gp Alchemist Fire x 0(5d8 Fire, nonmagic, Dex15 for half, 5x5 radius) (used) 7 gp, 25sp, 7cp Potion of Heroism x1(1 used) Potion of Ghost Form x1 Studded Leather Armor x1 Horse(Glutton) with saddle x1 (MIA) Wolfskull 'Staff' of Cone of Cold. DC15. Staff of Healing, 10 Charged, 1d6+4 per Dawn. Cure Wounds 1-4, Lesser Restore 2, Mass Cure 5. Displacer Beast Armor: Stealth +1 The fight wasnt really going their way, given the way Souris was being mauled, but with her having downed one of the these things, and acid having worked on them before, he dashed over to the fallen form and pulled his right glove off, the skin beneath erupting into a furred claw. With a swipe, he dragged the claws across the neck of the fallen form, leaving pooling acid as the claws struck. Once the creature looked dead enough, he fell back to his old position. OOC/Mechanics Action: Primal Savagery Bonus Action: Free Action: Move: 15 ft to the downed Mory, 15 ft away. Reaction: OOC: Edited November 15, 2023 by Diofant (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Primal Savagery TypeError: Cannot read property 'length' of undefined keep(2d20+1d4,highest,1)+7 Primal Savagery 22 keep(2d20,highest,1)+7 15,12 Bless 4 1d4 4 Acidclaw 14 2d10 9,5 Link to comment Share on other sites More sharing options...
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