SCARY WIZARD Posted January 25 Clone Share Posted January 25 NESSIA DESCRIPTION | THREAD STATISTICS ST: 10 DX: 10 IQ: 13 HT: 12 HP: 11/11 FP: 2/12 DMG: 1d+2/1d BL: 20 PER: 10 Basic Speed: 5.25 Dodge: 8 Basic Move: 5 Encumbrance: 20/40/60/120/200 Age: Adult Appearance: Attractive Culture Familiarity: Ket (Native), Central Flanaess Languages (Spoken): Baklunish (Native), Common, Giant (Accented), Goblin (Accented), Orc (Accented) Languages (Written): Baklunish, Common Advantages: Clerical Investment, Mind Control (Emotion Only), Power Investiture 3 Disadvantages: Discipline of Faith (Ritualism), Klutz, Odious Personal Habit (Finds Omens ALL OVER), Reduced Basic Speed (0.25), Sense of Duty (Large: Istus' Faithful) Quirks: Broad-Minded, Careful, Minor Handicap (Sacroiliitis), Vow (Pay 10% of Income to Religious Affiliation) Skills: Body Language 9, Brawling 10, Diplomacy 11, First Aid (TL 3) 13, Fishing 10, Fortune-Telling 13, Hiking 11, History 13, Knife 10, Meditation 11, Observation 10, Occultism 13, Religious Ritual 13, Staff 10, Survival (Plains) 9, Thrown Weapon 11 Spells: Analyze Magic 14, Armor 14, Aura 14, Awaken 14, Darkness 14, Death Vision 14, Foolishness 14, Forgetfulness 14, Identify Spell 14, Lend Energy 14, Lend Vitality 14, Light 14, Minor Healing 14, Recover Energy 14, Sense Spirit 14, Shield 14 Nessia does her best to remain as inconspicuous as possible while travelling with the others. Her staff gently taps on the ground as she walks. To Finn, she nods and replies in as soft a tone of voice, "I'll remain with the others and keep watch from within them. I'll let them know where to find you, if that should come to pass." She gives him a pat on the arm. "Hopefully, it won't." As if seeing a friend off while they go on a personal errand, she gives the Monk a polite, staged nod and then regards Kelarith's interaction with Snowbelle with interest. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
terminaldragon Posted January 25 Clone Share Posted January 25 Rindo Blacksmith Human Adventurer HP 10/10 FP 10/10 Conditions/ Effects Without pointing directly to them Rindo makes a subtle gesture in the direction of some seedier then normal members of the crowd. "Those are Rookroost rogues guild members. They may be a problem if we get noticed by them. Unfortunately our options all around are not great as we can take the long way to the dragon but we will be out in the open longer, an alleyway shortcut however that just begs trouble all around, or we could go underground via the sewers but there is a known gang of were rats down there that are friendly with the Rookers. I'd sooner take the long way and keep our head on a swivel but if any one has better ideas I am all ears." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Morphling Posted January 26 Clone Share Posted January 26 Snowbelle Skysdottr Nymph Barbarian HP 15/15 FP 13/13 Conditions/ Effects Snowbelle looks Kelarith over as they walk. "Curiosity and boredom, mostly. My sister Maia left our village one day, to explore the lowlands. Things just weren't the same without her, so I left to find her and regale her with my own adventures, once I have them. She was always so good at telling stories," Snowbelle finishes wistfully. "And yourself? What is your story?" When Rindo points out the guild members, Snowbelle looks them over thoughtfully, not quite managing to be inconspicious. "These people... they are your enemies? Rivals? I could try talking with them. I'm not the diplomat my sister is, but I have a way with people all the same." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Michael Silverbane Posted January 26 Clone Share Posted January 26 Kelarith, Human Warlock STATISTICS ST: 9 DX: 11 IQ: 13 HT: 10 HP: 12/12 FP: 10/10 DMG: 1d-2/1d-1 BL: 16 PER: 14 Basic Speed: 5.25 Dodge: 8 Basic Move: 5 Encumbrance: 16/32/48/96/160 Age: Adult Appearance: Average Culture Familiarity: Bandit Kingdoms Languages (Spoken): Common (Native), Suloise (Broken) Languages (Written): Common, Suloise (semi-literate) Advantages: Blessed, Doesn't Sleep, Magery 0, Night Vision 2, Ritual Adept (Space), Ritual Adept (Time) Amulet Disadvantages: Lame Hand, Secret, Skinny, Vow Quirks: Dislikes Bright Light, Minor Addiction, Proud, Uncongenial, Unnatural Palour Skills: Acting 13(+0), Area Knowledge (Bandit Kingdoms) 13(+0), Crossbow 13(+2), Detect Lies 12(-1), Filch 10(-1), First Aid/TL 3 13(+0), Hidden Lore (Magic Writings) 12(-1), Hiking 9(-1), Holdout 12(-1), Meditation 11(-2), Observation 12(-1), Occultism 13(+0), Riding 10(-1), Ritual Magic 16(+3), Scrounging 13(+0), Search 12(-1), Stealth 11(+0), Survival (Plains) 12(-1) Kelarith chuckles sardonically, "My own story is far less interesting. The ignorant farmers in the village I was born in did not appreciate that I looked different than they, which eventually led to an... unfortunate misunderstanding with the law of Furyondy." Nodding in the general direction of Rindo, Kelarith shrugs, "These Rookroost guildsmen are nothing more than common thugs, from the look of them. I've seen their like before. Negotiating with them would mean selling our new client over to them. At best, he'd receive a severe beating and we wouldn't get paid. At worst, they decide to kill us all anyway, and we've given them time to gather their forces. Better to avoid them for now, and come upon them unawares, in small groups." OOC Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eldritch Butterfly Posted January 27 Clone Share Posted January 27 Mister Finn Human Monk HP 10/10 FP 10/10 Conditions/ Effects Finn watches the group for signs of the next move, and then moves to where he can get a good view of the square while still being seen by Nessia. Spotting the cluster that Snowbelle looked over he tries to assess their capabilities. OOC Name xDiceName xDiceResult xDiceString xDiceRolls Obeservation 11 8 3d6 1,2,5 Link to comment Share on other sites More sharing options...
Caffeine11 Posted January 27 Clone Share Posted January 27 Arwi Saen Half-Elf Mercenary HP: 12/12|| FP: 12/12|| Conditions/Effects: Arwi followed along with Rindo keeping him within one or two arms lengths. He eyed the crowd as they made their way through the streets looking for threats to his new charge, hoping that his friends behind would pick up anything that he might miss. --------------------------------------------------------------------------------- OOCHe's just keeping an eye out for trouble. Much harder to do in an unfamiliar town. Name xDiceName xDiceResult xDiceString xDiceRolls Perception - 12 and Acute vision +2 13 3d6 6,6,1 Streetwise - 10 11 3d6 6,1,4 Shadowing - 11 10 3d6 3,3,4 Link to comment Share on other sites More sharing options...
prophane Posted January 28 Author Clone Share Posted January 28 Location: streets of Rookroost, Bandit Kingdoms Date: Waterday, Fifth of Growfest (festival week) Time: around 3:30pm Weather: Cold, 42°, cloudy skies and moderate wind from the south Sunrise/set: just after 6am/ just before 6:30pm Character Present: Arwi, Finn, Kelarith, Nessia, Rindo, Snowbelle Standing at the entrance to the busy intersection, after a few minutes, everyone notices quite a few figures that could easily be lookouts or spies watching for Rindo. It seems a dangerous proposition to move through the area. At the least it would give away the destination, at worst, it would end up in a fight. Rindo suggests a few other possible routes, but it seems that the decisions should be made quickly as the watchers are on the move. It does not seem that they have spotted Rindo yet, but if they shift to new locations in the market, they will undoubtedly spot him at some point. OOC Which way should the group proceed, looks like Rindo is asking for some help in making the decision. Character Status Arwi HP 12/12 FP 11/12 Combat Move/Dodge 5/9 (1) || Finn HP 10/10 FP 10/10 Combat Move/Dodge 5/9 (0) || Kelarith HP 12/12 FP 10/10 Combat Move/Dodge 4/7 (1) || Nessia HP 12/12 FP 12/12 Combat Move/Dodge 4/7 (1) || Rindo HP 10/10 FP 10/10 Combat Move/Dodge 4/7 (1) || Snowbelle HP 15/15 FP 13/13 Combat Move/Dodge 4/7 (2) || Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Eldritch Butterfly Posted January 29 Clone Share Posted January 29 Mister Finn Human Monk HP 10/10 FP 10/10 Conditions/ Effects From his overwatch position, the monk gives a cheerful wave to Nessia and, once he gets her attention, rubs his nose with his index finger and taps the side of it. After a slight pause, he discretely points out the rooftops, and then quickly at the numerous groups of thugs. Scratching his bald head for a moment, he then gestures to keep their heads down, followed by a shrug and a rolling motion with his hand and then waving the group onward OOC Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Morphling Posted January 29 Clone Share Posted January 29 Snowbelle Skysdottr Nymph Barbarian HP 15/15 FP 13/13 Conditions/ Effects Snowbelle shrugs her powerful shoulders. "If we aren't talking, then I am indifferent as to our approach. We can try your long way." She gets her shield off of her back and readies it, preparing for trouble. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Caffeine11 Posted January 29 Clone Share Posted January 29 (edited) Arwi Saen Half-Elf Mercenary HP: 12/12|| FP: 12/12|| Conditions/Effects: "Fall back to the group. There are watchers. Armed. On the street and the the roofs.", Arwi said as he tugged on Rindo's sleeve. "Do you still want to use the streets instead of alleys?", he asked to confirm their route. Edited January 29 by Caffeine11 (see edit history) Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
terminaldragon Posted January 29 Clone Share Posted January 29 Rindo Blacksmith Human Adventurer HP 10/10 FP 10/10 Conditions/ Effects "I dont like the idea of getting blocked in or possibly cornered in the alleyways, better to take the long way and keep where should the worst happen we have atleast some room to defend ourselves." Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Michael Silverbane Posted January 29 Clone Share Posted January 29 Kelarith, Human Warlock STATISTICS ST: 9 DX: 11 IQ: 13 HT: 10 HP: 12/12 FP: 10/10 DMG: 1d-2/1d-1 BL: 16 PER: 14 Basic Speed: 5.25 Dodge: 8 Basic Move: 5 Encumbrance: 16/32/48/96/160 Age: Adult Appearance: Average Culture Familiarity: Bandit Kingdoms Languages (Spoken): Common (Native), Suloise (Broken) Languages (Written): Common, Suloise (semi-literate) Advantages: Blessed, Doesn't Sleep, Magery 0, Night Vision 2, Ritual Adept (Space), Ritual Adept (Time) Amulet Disadvantages: Lame Hand, Secret, Skinny, Vow Quirks: Dislikes Bright Light, Minor Addiction, Proud, Uncongenial, Unnatural Palour Skills: Acting 13(+0), Area Knowledge (Bandit Kingdoms) 13(+0), Crossbow 13(+2), Detect Lies 12(-1), Filch 10(-1), First Aid/TL 3 13(+0), Hidden Lore (Magic Writings) 12(-1), Hiking 9(-1), Holdout 12(-1), Meditation 11(-2), Observation 12(-1), Occultism 13(+0), Riding 10(-1), Ritual Magic 16(+3), Scrounging 13(+0), Search 12(-1), Stealth 11(+0), Survival (Plains) 12(-1) Kelarith shrugs and turns away from the market, "The long way it is, then." Following along with the rest of the company, sans Finn, he wonders aloud, "What has got these guys so far up Rindo's behind, in particular? Diddle someone's sister, mayhaps?" OOC Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
prophane Posted February 2 Author Clone Share Posted February 2 Location: streets of Rookroost, Bandit Kingdoms Date: Waterday, Fifth of Growfest (festival week) Time: around 4:30pm Weather: Cold, 42°, cloudy skies and moderate wind from the south Sunrise/set: just after 6am/ just before 6:30pm Character Present: Arwi, Finn, Kelarith, Nessia, Rindo, Snowbelle It takes about an hour to go the "long way" but Rindo carefully leads the way safely to the Drunken Dragon. The Drunken Dragon is a two-story building with stained-glass windows in a pattern similar to dragon’s scales. The inside of the building continues this theme, with a dragon-scale texture carved into the woodwork on the walls, and the stairs’ railing carved into a multi-legged dragon with ruby eyes and open maw. The owner shows the group to a set of rooms that are mostly hidden away from the main part of the inn. Secret and hard to find. Food and drink is brought in to a small common area and everyone settles in for the night and to plan the next day's moves. Amira says she has made the arrangements to have her cargo taken care of and her wagon delivered here in the morning. She has a small compartment in the wagon that she says will safely get Rindo out of town the next day. OOC If you want any in character conversation back in the safety of the inn, go for it, otherwise, do something else (go out, go to barroom) or go to bed and we'll move on! Character Status Arwi HP 12/12 FP 11/12 Combat Move/Dodge 5/9 (1) || Finn HP 10/10 FP 10/10 Combat Move/Dodge 5/9 (0) || Kelarith HP 12/12 FP 10/10 Combat Move/Dodge 4/7 (1) || Nessia HP 12/12 FP 12/12 Combat Move/Dodge 4/7 (1) || Rindo HP 10/10 FP 10/10 Combat Move/Dodge 4/7 (1) || Snowbelle HP 15/15 FP 13/13 Combat Move/Dodge 4/7 (2) || Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
SCARY WIZARD Posted February 4 Clone Share Posted February 4 NESSIA DESCRIPTION | THREAD STATISTICS ST: 10 DX: 10 IQ: 13 HT: 12 HP: 11/11 FP: 2/12 DMG: 1d+2/1d BL: 20 PER: 10 Basic Speed: 5.25 Dodge: 8 Basic Move: 5 Encumbrance: 20/40/60/120/200 Age: Adult Appearance: Attractive Culture Familiarity: Ket (Native), Central Flanaess Languages (Spoken): Baklunish (Native), Common, Giant (Accented), Goblin (Accented), Orc (Accented) Languages (Written): Baklunish, Common Advantages: Clerical Investment, Mind Control (Emotion Only), Power Investiture 3 Disadvantages: Discipline of Faith (Ritualism), Klutz, Odious Personal Habit (Finds Omens ALL OVER), Reduced Basic Speed (0.25), Sense of Duty (Large: Istus' Faithful) Quirks: Broad-Minded, Careful, Minor Handicap (Sacroiliitis), Vow (Pay 10% of Income to Religious Affiliation) Skills: Body Language 9, Brawling 10, Diplomacy 11, First Aid (TL 3) 13, Fishing 10, Fortune-Telling 13, Hiking 11, History 13, Knife 10, Meditation 11, Observation 10, Occultism 13, Religious Ritual 13, Staff 10, Survival (Plains) 9, Thrown Weapon 11 Spells: Analyze Magic 14, Armor 14, Aura 14, Awaken 14, Darkness 14, Death Vision 14, Foolishness 14, Forgetfulness 14, Identify Spell 14, Lend Energy 14, Lend Vitality 14, Light 14, Minor Healing 14, Recover Energy 14, Sense Spirit 14, Shield 14 Nessia mirrored Arwi's remark about the rooftops, but otherwise remained silent. Once in the relative safety of the common room, Nessia picks at the food. Ever the observant one, she says, "Our lives have certainly become more interesting, haven't they... I've almost a mind to ask for the leaves to our tea, that I might read them!"w While there is levity and sarcasm in her tone, she still seems cautious. And, more than a little bit miffed. Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
Morphling Posted February 6 Clone Share Posted February 6 Snowbelle Skysdottr Nymph Barbarian HP 15/15 FP 13/13 Conditions/ Effects Snowbelle gapes at Nessia. "You can also read fortunes in the tea leaves? Can you tell mine?" Name xDiceName xDiceResult xDiceString xDiceRolls Link to comment Share on other sites More sharing options...
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